NOVASMCCOMPARE
KOEN
NOVASMC 홈
캔디크러쉬사가

MPM

캔디크러쉬사가 · 측정 구성

기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →

candy-crush-saga.json
SHA-256604103e0db696e5916ffc36f2abe7c47b9b49970789a98f9d4d07e04871c6542

Game Offering

game-offering

저장된 평균 67.6 · 표준편차 0.9 · 범위 2.5

Fair Competition
66.3
Growth Efficiency
68.8
Collection & Build
67.4
Free Path
66.5
Light-Spend Convenience
68.3
Top-Ladder
68.3
Core core

저장된 평균 70.7 · 표준편차 0.2 · 범위 0.5

Fair Competition
70.4
Growth Efficiency
70.9
Collection & Build
70.9
Free Path
70.9
Light-Spend Convenience
70.9
Top-Ladder
70.4
Character character

저장된 평균 52.4 · 표준편차 0 · 범위 0

Fair Competition
52.4
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
52.4

Personality personality

저장된 평균 47.6 · 표준편차 0 · 범위 0

Fair Competition
47.6
Growth Efficiency
47.6
Collection & Build
47.6
Free Path
47.6
Light-Spend Convenience
47.6
Top-Ladder
47.6

Harmony harmony

저장된 평균 47.6 · 표준편차 0 · 범위 0

Fair Competition
47.6
Growth Efficiency
47.6
Collection & Build
47.6
Free Path
47.6
Light-Spend Convenience
47.6
Top-Ladder
47.6

Friendliness friendliness

저장된 평균 61.9 · 표준편차 0 · 범위 0

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
61.9
Graphic graphic

저장된 평균 82.5 · 표준편차 0 · 범위 0

Fair Competition
82.5
Growth Efficiency
82.5
Collection & Build
82.5
Free Path
82.5
Light-Spend Convenience
82.5
Top-Ladder
82.5

Design design

저장된 평균 85.7 · 표준편차 0 · 범위 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Quality quality

저장된 평균 76.2 · 표준편차 0 · 범위 0

Fair Competition
76.2
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
76.2

Motion motion

저장된 평균 85.7 · 표준편차 0 · 범위 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7
Mechanics mechanics

저장된 평균 77.2 · 표준편차 0.7 · 범위 1.6

Fair Competition
76.2
Growth Efficiency
77.8
Collection & Build
77.8
Free Path
77.8
Light-Spend Convenience
77.8
Top-Ladder
76.2

Variety variety

저장된 평균 85.7 · 표준편차 0 · 범위 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Balance balance

저장된 평균 60.3 · 표준편차 2.2 · 범위 4.8

Fair Competition
57.1
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
57.1

Dynamism dynamism

저장된 평균 85.7 · 표준편차 0 · 범위 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7
System system

저장된 평균 69.9 · 표준편차 2.4 · 범위 6.9

Fair Competition
68.8
Growth Efficiency
75.1
Collection & Build
68.8
Free Path
68.3
Light-Spend Convenience
68.8
Top-Ladder
69.8
Growth Structure growth-structure

저장된 평균 73 · 표준편차 3.5 · 범위 9.5

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Progression progression-structure

저장된 평균 87.3 · 표준편차 3.5 · 범위 9.5

Fair Competition
85.7
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Advancement advancement

저장된 평균 73 · 표준편차 3.5 · 범위 9.5

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Empowerment empowerment

저장된 평균 58.7 · 표준편차 3.5 · 범위 9.5

Fair Competition
57.1
Growth Efficiency
66.7
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1
Economy economy

저장된 평균 68 · 표준편차 3.7 · 범위 11.1

Fair Competition
66.7
Growth Efficiency
76.2
Collection & Build
66.7
Free Path
65.1
Light-Spend Convenience
66.7
Top-Ladder
66.7

Balance economic-balance

저장된 평균 57.9 · 표준편차 4.3 · 범위 14.3

Fair Competition
57.1
Growth Efficiency
66.7
Collection & Build
57.1
Free Path
52.4
Light-Spend Convenience
57.1
Top-Ladder
57.1

Insufficiency insufficiency

저장된 평균 72.2 · 표준편차 4.3 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
71.4
Free Path
66.7
Light-Spend Convenience
71.4
Top-Ladder
71.4

Supplement supplement

저장된 평균 73.8 · 표준편차 3.6 · 범위 9.5

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
71.4
Free Path
76.2
Light-Spend Convenience
71.4
Top-Ladder
71.4
Content Structure content-structure

저장된 평균 68.8 · 표준편차 1.2 · 범위 3.2

Fair Competition
68.3
Growth Efficiency
68.3
Collection & Build
68.3
Free Path
68.3
Light-Spend Convenience
68.3
Top-Ladder
71.4

Growth growth-content

저장된 평균 85.7 · 표준편차 0 · 범위 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Competition competition-content

저장된 평균 63.5 · 표준편차 3.5 · 범위 9.5

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
71.4

Cooperation cooperation-content

저장된 평균 57.1 · 표준편차 0 · 범위 0

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1
Operation operation

저장된 평균 62.1 · 표준편차 2.1 · 범위 5.3

Fair Competition
59.8
Growth Efficiency
60.3
Collection & Build
62.4
Free Path
60.3
Light-Spend Convenience
65.1
Top-Ladder
64.6
Gacha gacha

저장된 평균 52.9 · 표준편차 3.3 · 범위 7.9

Fair Competition
49.2
Growth Efficiency
49.2
Collection & Build
55.6
Free Path
50.8
Light-Spend Convenience
57.1
Top-Ladder
55.6

Price price

저장된 평균 57.1 · 표준편차 5.5 · 범위 14.3

Fair Competition
52.4
Growth Efficiency
52.4
Collection & Build
57.1
Free Path
52.4
Light-Spend Convenience
61.9
Top-Ladder
66.7

Probability probability

저장된 평균 42.1 · 표준편차 3.3 · 범위 9.5

Fair Competition
38.1
Growth Efficiency
38.1
Collection & Build
47.6
Free Path
42.9
Light-Spend Convenience
42.9
Top-Ladder
42.9

Reward Management reward-management

저장된 평균 59.5 · 표준편차 3.6 · 범위 9.5

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
61.9
Free Path
57.1
Light-Spend Convenience
66.7
Top-Ladder
57.1
Store store

저장된 평균 65.6 · 표준편차 2.7 · 범위 7.9

Fair Competition
63.5
Growth Efficiency
65.1
Collection & Build
65.1
Free Path
63.5
Light-Spend Convenience
71.4
Top-Ladder
65.1

Reasonableness reasonableness

저장된 평균 57.1 · 표준편차 2.7 · 범위 9.5

Fair Competition
57.1
Growth Efficiency
52.4
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
61.9
Top-Ladder
57.1

Timeliness timeliness

저장된 평균 50.8 · 표준편차 3.5 · 범위 9.5

Fair Competition
47.6
Growth Efficiency
47.6
Collection & Build
52.4
Free Path
47.6
Light-Spend Convenience
57.1
Top-Ladder
52.4

Convenience convenience

저장된 평균 88.9 · 표준편차 4.5 · 범위 9.5

Fair Competition
85.7
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
95.2
Top-Ladder
85.7
Event event

저장된 평균 67.7 · 표준편차 2.4 · 범위 6.3

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
73

Comprehension comprehension

저장된 평균 71.4 · 표준편차 0 · 범위 0

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Involvement involvement

저장된 평균 69 · 표준편차 3.6 · 범위 9.5

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
71.4
Light-Spend Convenience
66.7
Top-Ladder
76.2

Contribution contribution

저장된 평균 62.7 · 표준편차 4.3 · 범위 14.3

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
57.1
Light-Spend Convenience
61.9
Top-Ladder
71.4

Player Value

player-value

저장된 평균 68 · 표준편차 0.9 · 범위 2.5

Fair Competition
66.8
Growth Efficiency
68.8
Collection & Build
69.3
Free Path
67
Light-Spend Convenience
68.1
Top-Ladder
67.9
Experience · Time experience-time

저장된 평균 67.8 · 표준편차 0.9 · 범위 2.1

Fair Competition
66.7
Growth Efficiency
67.7
Collection & Build
68.3
Free Path
68.8
Light-Spend Convenience
68.8
Top-Ladder
66.7
Enjoyment enjoyment

저장된 평균 72.5 · 표준편차 1.5 · 범위 3.2

Fair Competition
71.4
Growth Efficiency
74.6
Collection & Build
71.4
Free Path
74.6
Light-Spend Convenience
71.4
Top-Ladder
71.4

Excitement excitement

저장된 평균 71.4 · 표준편차 0 · 범위 0

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Amusement amusement

저장된 평균 72.2 · 표준편차 1.8 · 범위 4.8

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
76.2
Light-Spend Convenience
71.4
Top-Ladder
71.4

Flow flow

저장된 평균 73.8 · 표준편차 3.6 · 범위 9.5

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
71.4
Free Path
76.2
Light-Spend Convenience
71.4
Top-Ladder
71.4
Satisfaction satisfaction

저장된 평균 72.8 · 표준편차 1.9 · 범위 4.8

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
76.2
Free Path
71.4
Light-Spend Convenience
74.6
Top-Ladder
71.4

Achievement achievement

저장된 평균 85.7 · 표준편차 0 · 범위 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Completion completion

저장된 평균 57.9 · 표준편차 1.8 · 범위 4.8

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
61.9
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Reward reward

저장된 평균 74.6 · 표준편차 4.5 · 범위 9.5

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
81
Top-Ladder
71.4
Real Benefit real-benefit

저장된 평균 58.2 · 표준편차 1.5 · 범위 3.2

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
60.3
Light-Spend Convenience
60.3
Top-Ladder
57.1

Emotional Relief emotional-relief

저장된 평균 59.5 · 표준편차 3.6 · 범위 9.5

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
61.9
Light-Spend Convenience
66.7
Top-Ladder
57.1

Social Connection social-connection

저장된 평균 57.1 · 표준편차 0 · 범위 0

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Economic Progress economic-progress

저장된 평균 57.9 · 표준편차 1.8 · 범위 4.8

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
61.9
Light-Spend Convenience
57.1
Top-Ladder
57.1
Needs · Money needs-money

저장된 평균 69.6 · 표준편차 2 · 범위 5.8

Fair Competition
68.3
Growth Efficiency
70.4
Collection & Build
71.4
Free Path
66.1
Light-Spend Convenience
69.3
Top-Ladder
72
Possession possession

저장된 평균 62.2 · 표준편차 3.5 · 범위 9.5

Fair Competition
60.3
Growth Efficiency
60.3
Collection & Build
69.8
Free Path
60.3
Light-Spend Convenience
60.3
Top-Ladder
61.9

Collection collection

저장된 평균 63.5 · 표준편차 3.5 · 범위 9.5

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
71.4
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
61.9

Customization customization

저장된 평균 50 · 표준편차 3.6 · 범위 9.5

Fair Competition
47.6
Growth Efficiency
47.6
Collection & Build
57.1
Free Path
47.6
Light-Spend Convenience
47.6
Top-Ladder
52.4

Accumulation accumulation

저장된 평균 73 · 표준편차 3.5 · 범위 9.5

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4
Competition Needs competition-needs

저장된 평균 64 · 표준편차 4.6 · 범위 15.9

Fair Competition
63.5
Growth Efficiency
63.5
Collection & Build
63.5
Free Path
57.1
Light-Spend Convenience
63.5
Top-Ladder
73

Dominance dominance

저장된 평균 57.1 · 표준편차 5.5 · 범위 19

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
47.6
Light-Spend Convenience
57.1
Top-Ladder
66.7

Aspiration aspiration

저장된 평균 73 · 표준편차 3.5 · 범위 9.5

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
81

Recognition recognition

저장된 평균 61.9 · 표준편차 5.5 · 범위 19

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
52.4
Light-Spend Convenience
61.9
Top-Ladder
71.4
Growth Needs growth-needs

저장된 평균 82.5 · 표준편차 2.4 · 범위 6.3

Fair Competition
81
Growth Efficiency
87.3
Collection & Build
81
Free Path
81
Light-Spend Convenience
84.1
Top-Ladder
81

Progression progression-needs

저장된 평균 87.3 · 표준편차 3.5 · 범위 9.5

Fair Competition
85.7
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Mastery mastery

저장된 평균 87.3 · 표준편차 3.5 · 범위 9.5

Fair Competition
85.7
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Development development

저장된 평균 73 · 표준편차 3.5 · 범위 9.5

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
81
Top-Ladder
71.4
Engagement · Passion engagement-passion

저장된 평균 66.6 · 표준편차 1.2 · 범위 3.2

Fair Competition
65.6
Growth Efficiency
68.3
Collection & Build
68.3
Free Path
66.1
Light-Spend Convenience
66.1
Top-Ladder
65.1
Fairness fairness

저장된 평균 57.9 · 표준편차 1.2 · 범위 3.2

Fair Competition
57.1
Growth Efficiency
58.7
Collection & Build
58.7
Free Path
58.7
Light-Spend Convenience
58.7
Top-Ladder
55.6

In-Game Balance in-game-balance

저장된 평균 61.9 · 표준편차 0 · 범위 0

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
61.9

Governance governance

저장된 평균 55.6 · 표준편차 2.2 · 범위 4.8

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
52.4
Light-Spend Convenience
57.1
Top-Ladder
52.4

Inclusivity inclusivity

저장된 평균 56.3 · 표준편차 3.3 · 범위 9.5

Fair Competition
52.4
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
61.9
Light-Spend Convenience
57.1
Top-Ladder
52.4
Stability stability

저장된 평균 67.7 · 표준편차 2.4 · 범위 6.3

Fair Competition
66.7
Growth Efficiency
73
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7

Equilibrium equilibrium

저장된 평균 58.7 · 표준편차 3.5 · 범위 9.5

Fair Competition
57.1
Growth Efficiency
66.7
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Resilience resilience

저장된 평균 71.4 · 표준편차 0 · 범위 0

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Sustainability sustainability

저장된 평균 73 · 표준편차 3.5 · 범위 9.5

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4
Consistency consistency

저장된 평균 74.1 · 표준편차 2.4 · 범위 6.3

Fair Competition
73
Growth Efficiency
73
Collection & Build
79.4
Free Path
73
Light-Spend Convenience
73
Top-Ladder
73

Cohesion cohesion

저장된 평균 73 · 표준편차 3.5 · 범위 9.5

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Continuity continuity

저장된 평균 73 · 표준편차 3.5 · 범위 9.5

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Reliability reliability

저장된 평균 76.2 · 표준편차 0 · 범위 0

Fair Competition
76.2
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
76.2