NOVASMCCOMPARE
KOEN
NOVASMC 홈
검은사막 모바일

MPM

검은사막 모바일 · 측정 구성

기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →

black-desert-m.json
SHA-256f08d45d1cdd65b173844c45a41452e129b711694e6945e5bd2572c4864e27795

Game Offering

game-offering

저장된 평균 62 · 표준편차 3.7 · 범위 10.7

Fair Competition
64.1
Growth Efficiency
64.2
Collection & Build
63
Free Path
54
Light-Spend Convenience
62.1
Top-Ladder
64.6
Core core

저장된 평균 67.4 · 표준편차 2.2 · 범위 7.1

Fair Competition
70.6
Growth Efficiency
68.3
Collection & Build
68.8
Free Path
63.5
Light-Spend Convenience
66.1
Top-Ladder
66.9
Character character

저장된 평균 57.9 · 표준편차 3.9 · 범위 9.5

Fair Competition
62.7
Growth Efficiency
59.5
Collection & Build
62.7
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
53.2

Personality personality

저장된 평균 69.4 · 표준편차 5.4 · 범위 11.9

Fair Competition
76.2
Growth Efficiency
71.4
Collection & Build
76.2
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Harmony harmony

저장된 평균 52.4 · 표준편차 5.5 · 범위 16.7

Fair Competition
61.9
Growth Efficiency
57.1
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
45.2

Friendliness friendliness

저장된 평균 52 · 표준편차 4.4 · 범위 11.9

Fair Competition
50
Growth Efficiency
50
Collection & Build
61.9
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50
Graphic graphic

저장된 평균 77 · 표준편차 0.8 · 범위 1.6

Fair Competition
77.8
Growth Efficiency
76.2
Collection & Build
77.8
Free Path
76.2
Light-Spend Convenience
77.8
Top-Ladder
76.2

Design design

저장된 평균 87.3 · 표준편차 2.2 · 범위 4.8

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
90.5
Free Path
85.7
Light-Spend Convenience
90.5
Top-Ladder
85.7

Quality quality

저장된 평균 71.4 · 표준편차 0 · 범위 0

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Motion motion

저장된 평균 72.2 · 표준편차 1.8 · 범위 4.8

Fair Competition
76.2
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4
Mechanics mechanics

저장된 평균 67.2 · 표준편차 4.1 · 범위 11.9

Fair Competition
71.4
Growth Efficiency
69
Collection & Build
65.9
Free Path
59.5
Light-Spend Convenience
65.9
Top-Ladder
71.4

Variety variety

저장된 평균 82.5 · 표준편차 2.2 · 범위 4.8

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
85.7

Balance balance

저장된 평균 52.4 · 표준편차 7.5 · 범위 21.4

Fair Competition
61.9
Growth Efficiency
50
Collection & Build
50
Free Path
40.5
Light-Spend Convenience
50
Top-Ladder
61.9

Dynamism dynamism

저장된 평균 66.7 · 표준편차 4.8 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
57.1
Light-Spend Convenience
66.7
Top-Ladder
66.7
System system

저장된 평균 63.5 · 표준편차 3.6 · 범위 11.1

Fair Competition
65.1
Growth Efficiency
67.7
Collection & Build
63
Free Path
56.6
Light-Spend Convenience
62.4
Top-Ladder
66.1
Growth Structure growth-structure

저장된 평균 71.4 · 표준편차 3.2 · 범위 9.5

Fair Competition
71.4
Growth Efficiency
76.2
Collection & Build
69.8
Free Path
66.7
Light-Spend Convenience
69.8
Top-Ladder
74.6

Progression progression-structure

저장된 평균 82.5 · 표준편차 2.2 · 범위 4.8

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
85.7

Advancement advancement

저장된 평균 65.1 · 표준편차 6.5 · 범위 19

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
52.4
Light-Spend Convenience
61.9
Top-Ladder
71.4

Empowerment empowerment

저장된 평균 66.7 · 표준편차 2.7 · 범위 9.5

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
61.9
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7
Economy economy

저장된 평균 60.8 · 표준편차 4.3 · 범위 14.3

Fair Competition
61.9
Growth Efficiency
66.7
Collection & Build
61.9
Free Path
52.4
Light-Spend Convenience
60.3
Top-Ladder
61.9

Balance economic-balance

저장된 평균 65.1 · 표준편차 5.9 · 범위 19

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
52.4
Light-Spend Convenience
66.7
Top-Ladder
66.7

Insufficiency insufficiency

저장된 평균 50.8 · 표준편차 5.9 · 범위 19

Fair Competition
52.4
Growth Efficiency
57.1
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
52.4
Top-Ladder
52.4

Supplement supplement

저장된 평균 66.7 · 표준편차 2.7 · 범위 9.5

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
61.9
Top-Ladder
66.7
Content Structure content-structure

저장된 평균 58.2 · 표준편차 3.9 · 범위 11.1

Fair Competition
61.9
Growth Efficiency
60.3
Collection & Build
57.1
Free Path
50.8
Light-Spend Convenience
57.1
Top-Ladder
61.9

Growth growth-content

저장된 평균 65.1 · 표준편차 6.5 · 범위 19

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
52.4
Light-Spend Convenience
61.9
Top-Ladder
71.4

Competition competition-content

저장된 평균 52.4 · 표준편차 4.8 · 범위 14.3

Fair Competition
57.1
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
42.9
Light-Spend Convenience
52.4
Top-Ladder
57.1

Cooperation cooperation-content

저장된 평균 57.1 · 표준편차 2.7 · 범위 9.5

Fair Competition
61.9
Growth Efficiency
57.1
Collection & Build
52.4
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1
Operation operation

저장된 평균 55.1 · 표준편차 6.1 · 범위 19

Fair Competition
56.6
Growth Efficiency
56.6
Collection & Build
57.1
Free Path
41.8
Light-Spend Convenience
57.7
Top-Ladder
60.8
Gacha gacha

저장된 평균 60.3 · 표준편차 7.8 · 범위 23.8

Fair Competition
58.7
Growth Efficiency
60.3
Collection & Build
66.7
Free Path
44.4
Light-Spend Convenience
63.5
Top-Ladder
68.3

Price price

저장된 평균 49.2 · 표준편차 5.9 · 범위 19

Fair Competition
47.6
Growth Efficiency
47.6
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
52.4
Top-Ladder
57.1

Probability probability

저장된 평균 64.3 · 표준편차 6.6 · 범위 19

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
71.4
Free Path
52.4
Light-Spend Convenience
66.7
Top-Ladder
71.4

Reward Management reward-management

저장된 평균 67.5 · 표준편차 11.5 · 범위 33.3

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
76.2
Free Path
42.9
Light-Spend Convenience
71.4
Top-Ladder
76.2
Store store

저장된 평균 55.3 · 표준편차 6.9 · 범위 22.2

Fair Competition
55.6
Growth Efficiency
55.6
Collection & Build
55.6
Free Path
41.3
Light-Spend Convenience
60.3
Top-Ladder
63.5

Reasonableness reasonableness

저장된 평균 53.2 · 표준편차 5.8 · 범위 19

Fair Competition
52.4
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
42.9
Light-Spend Convenience
57.1
Top-Ladder
61.9

Timeliness timeliness

저장된 평균 44.4 · 표준편차 9.4 · 범위 28.6

Fair Competition
47.6
Growth Efficiency
47.6
Collection & Build
47.6
Free Path
23.8
Light-Spend Convenience
47.6
Top-Ladder
52.4

Convenience convenience

저장된 평균 68.3 · 표준편차 6.5 · 범위 19

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
57.1
Light-Spend Convenience
76.2
Top-Ladder
76.2
Event event

저장된 평균 49.7 · 표준편차 5.1 · 범위 15.9

Fair Competition
55.6
Growth Efficiency
54
Collection & Build
49.2
Free Path
39.7
Light-Spend Convenience
49.2
Top-Ladder
50.8

Comprehension comprehension

저장된 평균 53.2 · 표준편차 5.8 · 범위 19

Fair Competition
61.9
Growth Efficiency
57.1
Collection & Build
52.4
Free Path
42.9
Light-Spend Convenience
52.4
Top-Ladder
52.4

Involvement involvement

저장된 평균 48.4 · 표준편차 5.1 · 범위 14.3

Fair Competition
52.4
Growth Efficiency
52.4
Collection & Build
47.6
Free Path
38.1
Light-Spend Convenience
47.6
Top-Ladder
52.4

Contribution contribution

저장된 평균 47.6 · 표준편차 4.8 · 범위 14.3

Fair Competition
52.4
Growth Efficiency
52.4
Collection & Build
47.6
Free Path
38.1
Light-Spend Convenience
47.6
Top-Ladder
47.6

Player Value

player-value

저장된 평균 59.1 · 표준편차 3.9 · 범위 11.3

Fair Competition
61.9
Growth Efficiency
62.1
Collection & Build
60
Free Path
50.8
Light-Spend Convenience
59.1
Top-Ladder
60.7
Experience · Time experience-time

저장된 평균 59.2 · 표준편차 4.3 · 범위 13.2

Fair Competition
61.9
Growth Efficiency
63.5
Collection & Build
59.8
Free Path
50.3
Light-Spend Convenience
58.7
Top-Ladder
60.8
Enjoyment enjoyment

저장된 평균 57.9 · 표준편차 5.2 · 범위 15.9

Fair Competition
61.9
Growth Efficiency
63.5
Collection & Build
57.1
Free Path
47.6
Light-Spend Convenience
57.1
Top-Ladder
60.3

Excitement excitement

저장된 평균 66.7 · 표준편차 9.1 · 범위 28.6

Fair Competition
76.2
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
47.6
Light-Spend Convenience
66.7
Top-Ladder
71.4

Amusement amusement

저장된 평균 51.6 · 표준편차 3.3 · 범위 9.5

Fair Competition
52.4
Growth Efficiency
57.1
Collection & Build
47.6
Free Path
52.4
Light-Spend Convenience
47.6
Top-Ladder
52.4

Flow flow

저장된 평균 55.6 · 표준편차 5.9 · 범위 19

Fair Competition
57.1
Growth Efficiency
61.9
Collection & Build
57.1
Free Path
42.9
Light-Spend Convenience
57.1
Top-Ladder
57.1
Satisfaction satisfaction

저장된 평균 66.1 · 표준편차 4.4 · 범위 12.7

Fair Competition
66.7
Growth Efficiency
69.8
Collection & Build
68.3
Free Path
57.1
Light-Spend Convenience
65.1
Top-Ladder
69.8

Achievement achievement

저장된 평균 82.5 · 표준편차 2.2 · 범위 4.8

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
85.7

Completion completion

저장된 평균 49.2 · 표준편차 5.3 · 범위 14.3

Fair Competition
52.4
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
47.6
Top-Ladder
52.4

Reward reward

저장된 평균 66.7 · 표준편차 6.7 · 범위 19

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
52.4
Light-Spend Convenience
66.7
Top-Ladder
71.4
Real Benefit real-benefit

저장된 평균 53.4 · 표준편차 3.7 · 범위 11.1

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
54
Free Path
46
Light-Spend Convenience
54
Top-Ladder
52.4

Emotional Relief emotional-relief

저장된 평균 38.1 · 표준편차 4.8 · 범위 14.3

Fair Competition
42.9
Growth Efficiency
42.9
Collection & Build
38.1
Free Path
28.6
Light-Spend Convenience
38.1
Top-Ladder
38.1

Social Connection social-connection

저장된 평균 57.1 · 표준편차 2.7 · 범위 9.5

Fair Competition
61.9
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
52.4

Economic Progress economic-progress

저장된 평균 65.1 · 표준편차 5.9 · 범위 19

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
52.4
Light-Spend Convenience
66.7
Top-Ladder
66.7
Needs · Money needs-money

저장된 평균 63.4 · 표준편차 4.3 · 범위 12.2

Fair Competition
66.1
Growth Efficiency
66.1
Collection & Build
64.6
Free Path
54
Light-Spend Convenience
63.5
Top-Ladder
66.1
Possession possession

저장된 평균 71.7 · 표준편차 3.8 · 범위 11.1

Fair Competition
71.4
Growth Efficiency
73
Collection & Build
74.6
Free Path
63.5
Light-Spend Convenience
73
Top-Ladder
74.6

Collection collection

저장된 평균 62.7 · 표준편차 5.8 · 범위 19

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
52.4
Light-Spend Convenience
66.7
Top-Ladder
71.4

Customization customization

저장된 평균 86.5 · 표준편차 1.8 · 범위 4.8

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
90.5
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Accumulation accumulation

저장된 평균 65.9 · 표준편차 6.4 · 범위 19

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
52.4
Light-Spend Convenience
66.7
Top-Ladder
66.7
Competition Needs competition-needs

저장된 평균 61.6 · 표준편차 4.4 · 범위 14.3

Fair Competition
66.7
Growth Efficiency
63.5
Collection & Build
61.9
Free Path
52.4
Light-Spend Convenience
61.9
Top-Ladder
63.5

Dominance dominance

저장된 평균 52.4 · 표준편차 4.8 · 범위 14.3

Fair Competition
57.1
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
42.9
Light-Spend Convenience
52.4
Top-Ladder
57.1

Aspiration aspiration

저장된 평균 67.5 · 표준편차 5.1 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
57.1
Light-Spend Convenience
66.7
Top-Ladder
71.4

Recognition recognition

저장된 평균 65.1 · 표준편차 4.5 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
57.1
Light-Spend Convenience
66.7
Top-Ladder
61.9
Growth Needs growth-needs

저장된 평균 56.9 · 표준편차 5.3 · 범위 15.9

Fair Competition
60.3
Growth Efficiency
61.9
Collection & Build
57.1
Free Path
46
Light-Spend Convenience
55.6
Top-Ladder
60.3

Progression progression-needs

저장된 평균 65.1 · 표준편차 6.5 · 범위 19

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
52.4
Light-Spend Convenience
61.9
Top-Ladder
71.4

Mastery mastery

저장된 평균 57.1 · 표준편차 4.8 · 범위 14.3

Fair Competition
61.9
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
47.6
Light-Spend Convenience
57.1
Top-Ladder
61.9

Development development

저장된 평균 48.4 · 표준편차 5.8 · 범위 19

Fair Competition
52.4
Growth Efficiency
57.1
Collection & Build
47.6
Free Path
38.1
Light-Spend Convenience
47.6
Top-Ladder
47.6
Engagement · Passion engagement-passion

저장된 평균 54.7 · 표준편차 3.1 · 범위 9.5

Fair Competition
57.7
Growth Efficiency
56.6
Collection & Build
55.6
Free Path
48.1
Light-Spend Convenience
55
Top-Ladder
55
Fairness fairness

저장된 평균 49.7 · 표준편차 4.4 · 범위 14.3

Fair Competition
55.6
Growth Efficiency
49.2
Collection & Build
52.4
Free Path
41.3
Light-Spend Convenience
50.8
Top-Ladder
49.2

In-Game Balance in-game-balance

저장된 평균 57.9 · 표준편차 1.8 · 범위 4.8

Fair Competition
61.9
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Governance governance

저장된 평균 50 · 표준편차 6.6 · 범위 19

Fair Competition
57.1
Growth Efficiency
47.6
Collection & Build
57.1
Free Path
38.1
Light-Spend Convenience
52.4
Top-Ladder
47.6

Inclusivity inclusivity

저장된 평균 41.3 · 표준편차 5.9 · 범위 19

Fair Competition
47.6
Growth Efficiency
42.9
Collection & Build
42.9
Free Path
28.6
Light-Spend Convenience
42.9
Top-Ladder
42.9
Stability stability

저장된 평균 56.1 · 표준편차 2 · 범위 6.3

Fair Competition
57.1
Growth Efficiency
58.7
Collection & Build
55.6
Free Path
52.4
Light-Spend Convenience
55.6
Top-Ladder
57.1

Equilibrium equilibrium

저장된 평균 52.4 · 표준편차 4.8 · 범위 14.3

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
52.4
Free Path
42.9
Light-Spend Convenience
52.4
Top-Ladder
52.4

Resilience resilience

저장된 평균 57.1 · 표준편차 0 · 범위 0

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Sustainability sustainability

저장된 평균 58.7 · 표준편차 2.2 · 범위 4.8

Fair Competition
57.1
Growth Efficiency
61.9
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
61.9
Consistency consistency

저장된 평균 58.2 · 표준편차 3.5 · 범위 11.1

Fair Competition
60.3
Growth Efficiency
61.9
Collection & Build
58.7
Free Path
50.8
Light-Spend Convenience
58.7
Top-Ladder
58.7

Cohesion cohesion

저장된 평균 66.7 · 표준편차 4.8 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
57.1
Light-Spend Convenience
66.7
Top-Ladder
66.7

Continuity continuity

저장된 평균 50.8 · 표준편차 5.9 · 범위 19

Fair Competition
52.4
Growth Efficiency
57.1
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
52.4
Top-Ladder
52.4

Reliability reliability

저장된 평균 57.1 · 표준편차 0 · 범위 0

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1