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아스팔트 레전드 유나이트

MPM

아스팔트 레전드 유나이트 · 측정 구성

기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →

asphalt-legends-unite.json
SHA-256476cec81493c4f59cc29f68aaeceb001c5c6489595cf5e9b6ef9b411c21528b4

Game Offering

game-offering

저장된 평균 66.3 · 표준편차 3 · 범위 8

Fair Competition
63.8
Growth Efficiency
69.6
Collection & Build
68
Free Path
62.1
Light-Spend Convenience
64.4
Top-Ladder
70.1
Core core

저장된 평균 67.8 · 표준편차 2.4 · 범위 5.6

Fair Competition
66.9
Growth Efficiency
69.3
Collection & Build
70.4
Free Path
64.8
Light-Spend Convenience
64.8
Top-Ladder
70.4
Character character

저장된 평균 44 · 표준편차 5.5 · 범위 13.5

Fair Competition
38.9
Growth Efficiency
46
Collection & Build
49.2
Free Path
38.9
Light-Spend Convenience
38.9
Top-Ladder
52.4

Personality personality

저장된 평균 42.5 · 표준편차 7.5 · 범위 16.7

Fair Competition
35.7
Growth Efficiency
42.9
Collection & Build
52.4
Free Path
35.7
Light-Spend Convenience
35.7
Top-Ladder
52.4

Harmony harmony

저장된 평균 45.6 · 표준편차 6.1 · 범위 16.7

Fair Competition
40.5
Growth Efficiency
47.6
Collection & Build
47.6
Free Path
40.5
Light-Spend Convenience
40.5
Top-Ladder
57.1

Friendliness friendliness

저장된 평균 44 · 표준편차 3.6 · 범위 7.1

Fair Competition
40.5
Growth Efficiency
47.6
Collection & Build
47.6
Free Path
40.5
Light-Spend Convenience
40.5
Top-Ladder
47.6
Graphic graphic

저장된 평균 81.5 · 표준편차 1.2 · 범위 3.2

Fair Competition
84.1
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
81

Design design

저장된 평균 85.7 · 표준편차 0 · 범위 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Quality quality

저장된 평균 71.4 · 표준편차 0 · 범위 0

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Motion motion

저장된 평균 87.3 · 표준편차 3.5 · 범위 9.5

Fair Competition
95.2
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7
Mechanics mechanics

저장된 평균 77.8 · 표준편차 2.6 · 범위 6.3

Fair Competition
77.8
Growth Efficiency
81
Collection & Build
81
Free Path
74.6
Light-Spend Convenience
74.6
Top-Ladder
77.8

Variety variety

저장된 평균 74.6 · 표준편차 4.5 · 범위 9.5

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Balance balance

저장된 평균 69.8 · 표준편차 4.5 · 범위 9.5

Fair Competition
76.2
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
76.2

Dynamism dynamism

저장된 평균 88.9 · 표준편차 4.5 · 범위 9.5

Fair Competition
85.7
Growth Efficiency
95.2
Collection & Build
95.2
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7
System system

저장된 평균 67.5 · 표준편차 3.6 · 범위 10.1

Fair Competition
65.9
Growth Efficiency
72.8
Collection & Build
66.4
Free Path
62.7
Light-Spend Convenience
65.3
Top-Ladder
71.7
Growth Structure growth-structure

저장된 평균 74.1 · 표준편차 5 · 범위 12.7

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
71.4
Free Path
68.3
Light-Spend Convenience
71.4
Top-Ladder
81

Progression progression-structure

저장된 평균 83.3 · 표준편차 5.3 · 범위 14.3

Fair Competition
81
Growth Efficiency
90.5
Collection & Build
81
Free Path
76.2
Light-Spend Convenience
81
Top-Ladder
90.5

Advancement advancement

저장된 평균 69 · 표준편차 5.3 · 범위 14.3

Fair Competition
66.7
Growth Efficiency
76.2
Collection & Build
66.7
Free Path
61.9
Light-Spend Convenience
66.7
Top-Ladder
76.2

Empowerment empowerment

저장된 평균 69.8 · 표준편차 4.5 · 범위 9.5

Fair Competition
66.7
Growth Efficiency
76.2
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
76.2
Economy economy

저장된 평균 64.8 · 표준편차 3.7 · 범위 11.1

Fair Competition
63.5
Growth Efficiency
73
Collection & Build
63.5
Free Path
61.9
Light-Spend Convenience
63.5
Top-Ladder
63.5

Balance economic-balance

저장된 평균 57.9 · 표준편차 4.3 · 범위 14.3

Fair Competition
57.1
Growth Efficiency
66.7
Collection & Build
57.1
Free Path
52.4
Light-Spend Convenience
57.1
Top-Ladder
57.1

Insufficiency insufficiency

저장된 평균 67.5 · 표준편차 4.3 · 범위 14.3

Fair Competition
66.7
Growth Efficiency
76.2
Collection & Build
66.7
Free Path
61.9
Light-Spend Convenience
66.7
Top-Ladder
66.7

Supplement supplement

저장된 평균 69 · 표준편차 3.6 · 범위 9.5

Fair Competition
66.7
Growth Efficiency
76.2
Collection & Build
66.7
Free Path
71.4
Light-Spend Convenience
66.7
Top-Ladder
66.7
Content Structure content-structure

저장된 평균 63.5 · 표준편차 3.9 · 범위 12.7

Fair Competition
62.7
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
57.9
Light-Spend Convenience
61.1
Top-Ladder
70.6

Growth growth-content

저장된 평균 85.7 · 표준편차 4.8 · 범위 9.5

Fair Competition
81
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
81
Light-Spend Convenience
81
Top-Ladder
90.5

Competition competition-content

저장된 평균 53.2 · 표준편차 5.8 · 범위 19

Fair Competition
57.1
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
42.9
Light-Spend Convenience
52.4
Top-Ladder
61.9

Cooperation cooperation-content

저장된 평균 51.6 · 표준편차 3.5 · 범위 9.5

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
59.5
Operation operation

저장된 평균 63.8 · 표준편차 3.9 · 범위 9.5

Fair Competition
58.7
Growth Efficiency
66.7
Collection & Build
67.2
Free Path
58.7
Light-Spend Convenience
63
Top-Ladder
68.3
Gacha gacha

저장된 평균 59 · 표준편차 4.1 · 범위 12.7

Fair Competition
52.4
Growth Efficiency
61.9
Collection & Build
65.1
Free Path
55.6
Light-Spend Convenience
58.7
Top-Ladder
60.3

Price price

저장된 평균 51.6 · 표준편차 7 · 범위 19

Fair Competition
42.9
Growth Efficiency
52.4
Collection & Build
57.1
Free Path
42.9
Light-Spend Convenience
52.4
Top-Ladder
61.9

Probability probability

저장된 평균 51.6 · 표준편차 3.3 · 범위 9.5

Fair Competition
47.6
Growth Efficiency
52.4
Collection & Build
57.1
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
47.6

Reward Management reward-management

저장된 평균 73.8 · 표준편차 5.3 · 범위 14.3

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4
Store store

저장된 평균 61.9 · 표준편차 5.6 · 범위 17.5

Fair Competition
57.1
Growth Efficiency
61.9
Collection & Build
60.3
Free Path
55.6
Light-Spend Convenience
63.5
Top-Ladder
73

Reasonableness reasonableness

저장된 평균 64.3 · 표준편차 6.6 · 범위 19

Fair Competition
57.1
Growth Efficiency
66.7
Collection & Build
61.9
Free Path
57.1
Light-Spend Convenience
66.7
Top-Ladder
76.2

Timeliness timeliness

저장된 평균 48.4 · 표준편차 6.4 · 범위 19

Fair Competition
47.6
Growth Efficiency
47.6
Collection & Build
47.6
Free Path
42.9
Light-Spend Convenience
42.9
Top-Ladder
61.9

Convenience convenience

저장된 평균 73 · 표준편차 5.9 · 범위 14.3

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
66.7
Light-Spend Convenience
81
Top-Ladder
81
Event event

저장된 평균 70.4 · 표준편차 4.6 · 범위 11.1

Fair Competition
66.7
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
65.1
Light-Spend Convenience
66.7
Top-Ladder
71.4

Comprehension comprehension

저장된 평균 88.9 · 표준편차 4.5 · 범위 9.5

Fair Competition
85.7
Growth Efficiency
95.2
Collection & Build
95.2
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Involvement involvement

저장된 평균 66.7 · 표준편차 3.9 · 범위 9.5

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
66.7

Contribution contribution

저장된 평균 55.6 · 표준편차 6.5 · 범위 14.3

Fair Competition
47.6
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
47.6
Light-Spend Convenience
52.4
Top-Ladder
61.9

Player Value

player-value

저장된 평균 72.5 · 표준편차 1.6 · 범위 5.2

Fair Competition
72.8
Growth Efficiency
74.8
Collection & Build
72.3
Free Path
69.6
Light-Spend Convenience
72
Top-Ladder
73.7
Experience · Time experience-time

저장된 평균 72.4 · 표준편차 2.9 · 범위 9.5

Fair Competition
70.4
Growth Efficiency
77.2
Collection & Build
72.2
Free Path
67.7
Light-Spend Convenience
73.5
Top-Ladder
73.3
Enjoyment enjoyment

저장된 평균 77.8 · 표준편차 4.6 · 범위 13.5

Fair Competition
78.6
Growth Efficiency
84.1
Collection & Build
75.4
Free Path
70.6
Light-Spend Convenience
82.5
Top-Ladder
75.4

Excitement excitement

저장된 평균 93.7 · 표준편차 3.5 · 범위 9.5

Fair Competition
95.2
Growth Efficiency
95.2
Collection & Build
95.2
Free Path
85.7
Light-Spend Convenience
95.2
Top-Ladder
95.2

Amusement amusement

저장된 평균 65.1 · 표준편차 7.9 · 범위 16.7

Fair Competition
59.5
Growth Efficiency
76.2
Collection & Build
59.5
Free Path
59.5
Light-Spend Convenience
76.2
Top-Ladder
59.5

Flow flow

저장된 평균 74.6 · 표준편차 5.3 · 범위 14.3

Fair Competition
81
Growth Efficiency
81
Collection & Build
71.4
Free Path
66.7
Light-Spend Convenience
76.2
Top-Ladder
71.4
Satisfaction satisfaction

저장된 평균 74.6 · 표준편차 4 · 범위 8.7

Fair Competition
70.6
Growth Efficiency
77
Collection & Build
79.4
Free Path
70.6
Light-Spend Convenience
70.6
Top-Ladder
79.4

Achievement achievement

저장된 평균 88.9 · 표준편차 4.5 · 범위 9.5

Fair Competition
85.7
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
95.2

Completion completion

저장된 평균 65.1 · 표준편차 7.9 · 범위 16.7

Fair Competition
59.5
Growth Efficiency
59.5
Collection & Build
76.2
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
76.2

Reward reward

저장된 평균 69.8 · 표준편차 4.5 · 범위 9.5

Fair Competition
66.7
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7
Real Benefit real-benefit

저장된 평균 64.8 · 표준편차 3.3 · 범위 8.7

Fair Competition
61.9
Growth Efficiency
70.6
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
67.5
Top-Ladder
65.1

Emotional Relief emotional-relief

저장된 평균 55.6 · 표준편차 7.9 · 범위 16.7

Fair Competition
50
Growth Efficiency
66.7
Collection & Build
50
Free Path
50
Light-Spend Convenience
66.7
Top-Ladder
50

Social Connection social-connection

저장된 평균 56.3 · 표준편차 3.5 · 범위 9.5

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
64.3

Economic Progress economic-progress

저장된 평균 82.5 · 표준편차 3.5 · 범위 9.5

Fair Competition
81
Growth Efficiency
90.5
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
81
Needs · Money needs-money

저장된 평균 77.9 · 표준편차 2.6 · 범위 7.7

Fair Competition
78.6
Growth Efficiency
79.6
Collection & Build
78.3
Free Path
73.8
Light-Spend Convenience
75.4
Top-Ladder
81.5
Possession possession

저장된 평균 77.8 · 표준편차 4 · 범위 8.7

Fair Competition
73.8
Growth Efficiency
80.2
Collection & Build
82.5
Free Path
73.8
Light-Spend Convenience
73.8
Top-Ladder
82.5

Collection collection

저장된 평균 90.5 · 표준편차 4.8 · 범위 9.5

Fair Competition
85.7
Growth Efficiency
95.2
Collection & Build
95.2
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
95.2

Customization customization

저장된 평균 60.3 · 표준편차 7.9 · 범위 16.7

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
71.4
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
71.4

Accumulation accumulation

저장된 평균 82.5 · 표준편차 3.5 · 범위 9.5

Fair Competition
81
Growth Efficiency
90.5
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
81
Competition Needs competition-needs

저장된 평균 75.1 · 표준편차 4.3 · 범위 9.5

Fair Competition
81
Growth Efficiency
74.6
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
81

Dominance dominance

저장된 평균 69.8 · 표준편차 4.5 · 범위 9.5

Fair Competition
76.2
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
76.2

Aspiration aspiration

저장된 평균 90.5 · 표준편차 4.8 · 범위 9.5

Fair Competition
95.2
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
95.2

Recognition recognition

저장된 평균 65.1 · 표준편차 4.5 · 범위 9.5

Fair Competition
71.4
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
71.4
Growth Needs growth-needs

저장된 평균 80.7 · 표준편차 2.3 · 범위 7.9

Fair Competition
81
Growth Efficiency
84.1
Collection & Build
81
Free Path
76.2
Light-Spend Convenience
81
Top-Ladder
81

Progression progression-needs

저장된 평균 83.3 · 표준편차 5.3 · 범위 14.3

Fair Competition
81
Growth Efficiency
90.5
Collection & Build
81
Free Path
76.2
Light-Spend Convenience
81
Top-Ladder
90.5

Mastery mastery

저장된 평균 87.3 · 표준편차 3.5 · 범위 9.5

Fair Competition
95.2
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Development development

저장된 평균 71.4 · 표준편차 4.8 · 범위 9.5

Fair Competition
66.7
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
66.7
Light-Spend Convenience
76.2
Top-Ladder
66.7
Engagement · Passion engagement-passion

저장된 평균 67.3 · 표준편차 1 · 범위 2.9

Fair Competition
69.3
Growth Efficiency
67.5
Collection & Build
66.4
Free Path
67.2
Light-Spend Convenience
66.9
Top-Ladder
66.4
Fairness fairness

저장된 평균 59.5 · 표준편차 2.7 · 범위 8.7

Fair Competition
64.3
Growth Efficiency
58.7
Collection & Build
55.6
Free Path
61.1
Light-Spend Convenience
58.7
Top-Ladder
58.7

In-Game Balance in-game-balance

저장된 평균 69.8 · 표준편차 4.5 · 범위 9.5

Fair Competition
76.2
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
76.2

Governance governance

저장된 평균 64.7 · 표준편차 8.1 · 범위 26.2

Fair Competition
81
Growth Efficiency
64.3
Collection & Build
59.5
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
54.8

Inclusivity inclusivity

저장된 평균 44 · 표준편차 5.1 · 범위 16.7

Fair Competition
35.7
Growth Efficiency
45.2
Collection & Build
40.5
Free Path
52.4
Light-Spend Convenience
45.2
Top-Ladder
45.2
Stability stability

저장된 평균 66.9 · 표준편차 1.5 · 범위 3.2

Fair Competition
65.9
Growth Efficiency
69
Collection & Build
69
Free Path
65.9
Light-Spend Convenience
65.9
Top-Ladder
65.9

Equilibrium equilibrium

저장된 평균 69.8 · 표준편차 4.5 · 범위 9.5

Fair Competition
66.7
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7

Resilience resilience

저장된 평균 71.4 · 표준편차 0 · 범위 0

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Sustainability sustainability

저장된 평균 59.5 · 표준편차 0 · 범위 0

Fair Competition
59.5
Growth Efficiency
59.5
Collection & Build
59.5
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
59.5
Consistency consistency

저장된 평균 75.4 · 표준편차 1.2 · 범위 3.2

Fair Competition
77.8
Growth Efficiency
74.6
Collection & Build
74.6
Free Path
74.6
Light-Spend Convenience
76.2
Top-Ladder
74.6

Cohesion cohesion

저장된 평균 85.7 · 표준편차 0 · 범위 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Continuity continuity

저장된 평균 69 · 표준편차 3.6 · 범위 9.5

Fair Competition
76.2
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
71.4
Top-Ladder
66.7

Reliability reliability

저장된 평균 71.4 · 표준편차 0 · 범위 0

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4