← Asphalt Legends Unite MPM
Asphalt Legends Unite · Measurement structure KFT Key facts KFT fields shared by all 105 games MPM Measurement 2 areas · 6 domains · 18 fields · 54 elements S020 System evidence Ten SFA systems Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →
Game Offering game-offeringStored mean 66.3 · Standard deviation 3 · Range 8
Fair Competition 63.8
Growth Efficiency 69.6
Collection & Build 68
Free Path 62.1
Light-Spend Convenience 64.4
Top-Ladder 70.1 Core coreStored mean 67.8 · Standard deviation 2.4 · Range 5.6
Fair Competition 66.9
Growth Efficiency 69.3
Collection & Build 70.4
Free Path 64.8
Light-Spend Convenience 64.8
Top-Ladder 70.4 Character characterStored mean 44 · Standard deviation 5.5 · Range 13.5
Fair Competition 38.9
Growth Efficiency 46
Collection & Build 49.2
Free Path 38.9
Light-Spend Convenience 38.9
Top-Ladder 52.4 Personality personality Stored mean 42.5 · Standard deviation 7.5 · Range 16.7
Fair Competition 35.7
Growth Efficiency 42.9
Collection & Build 52.4
Free Path 35.7
Light-Spend Convenience 35.7
Top-Ladder 52.4 Harmony harmony Stored mean 45.6 · Standard deviation 6.1 · Range 16.7
Fair Competition 40.5
Growth Efficiency 47.6
Collection & Build 47.6
Free Path 40.5
Light-Spend Convenience 40.5
Top-Ladder 57.1 Friendliness friendliness Stored mean 44 · Standard deviation 3.6 · Range 7.1
Fair Competition 40.5
Growth Efficiency 47.6
Collection & Build 47.6
Free Path 40.5
Light-Spend Convenience 40.5
Top-Ladder 47.6 Graphic graphicStored mean 81.5 · Standard deviation 1.2 · Range 3.2
Fair Competition 84.1
Growth Efficiency 81
Collection & Build 81
Free Path 81
Light-Spend Convenience 81
Top-Ladder 81 Design design Stored mean 85.7 · Standard deviation 0 · Range 0
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 85.7 Quality quality Stored mean 71.4 · Standard deviation 0 · Range 0
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 71.4 Motion motion Stored mean 87.3 · Standard deviation 3.5 · Range 9.5
Fair Competition 95.2
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 85.7 Mechanics mechanicsStored mean 77.8 · Standard deviation 2.6 · Range 6.3
Fair Competition 77.8
Growth Efficiency 81
Collection & Build 81
Free Path 74.6
Light-Spend Convenience 74.6
Top-Ladder 77.8 Variety variety Stored mean 74.6 · Standard deviation 4.5 · Range 9.5
Fair Competition 71.4
Growth Efficiency 81
Collection & Build 81
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 71.4 Balance balance Stored mean 69.8 · Standard deviation 4.5 · Range 9.5
Fair Competition 76.2
Growth Efficiency 66.7
Collection & Build 66.7
Free Path 66.7
Light-Spend Convenience 66.7
Top-Ladder 76.2 Dynamism dynamism Stored mean 88.9 · Standard deviation 4.5 · Range 9.5
Fair Competition 85.7
Growth Efficiency 95.2
Collection & Build 95.2
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 85.7 System systemStored mean 67.5 · Standard deviation 3.6 · Range 10.1
Fair Competition 65.9
Growth Efficiency 72.8
Collection & Build 66.4
Free Path 62.7
Light-Spend Convenience 65.3
Top-Ladder 71.7 Growth Structure growth-structureStored mean 74.1 · Standard deviation 5 · Range 12.7
Fair Competition 71.4
Growth Efficiency 81
Collection & Build 71.4
Free Path 68.3
Light-Spend Convenience 71.4
Top-Ladder 81 Progression progression-structure Stored mean 83.3 · Standard deviation 5.3 · Range 14.3
Fair Competition 81
Growth Efficiency 90.5
Collection & Build 81
Free Path 76.2
Light-Spend Convenience 81
Top-Ladder 90.5 Advancement advancement Stored mean 69 · Standard deviation 5.3 · Range 14.3
Fair Competition 66.7
Growth Efficiency 76.2
Collection & Build 66.7
Free Path 61.9
Light-Spend Convenience 66.7
Top-Ladder 76.2 Empowerment empowerment Stored mean 69.8 · Standard deviation 4.5 · Range 9.5
Fair Competition 66.7
Growth Efficiency 76.2
Collection & Build 66.7
Free Path 66.7
Light-Spend Convenience 66.7
Top-Ladder 76.2 Economy economyStored mean 64.8 · Standard deviation 3.7 · Range 11.1
Fair Competition 63.5
Growth Efficiency 73
Collection & Build 63.5
Free Path 61.9
Light-Spend Convenience 63.5
Top-Ladder 63.5 Balance economic-balance Stored mean 57.9 · Standard deviation 4.3 · Range 14.3
Fair Competition 57.1
Growth Efficiency 66.7
Collection & Build 57.1
Free Path 52.4
Light-Spend Convenience 57.1
Top-Ladder 57.1 Insufficiency insufficiency Stored mean 67.5 · Standard deviation 4.3 · Range 14.3
Fair Competition 66.7
Growth Efficiency 76.2
Collection & Build 66.7
Free Path 61.9
Light-Spend Convenience 66.7
Top-Ladder 66.7 Supplement supplement Stored mean 69 · Standard deviation 3.6 · Range 9.5
Fair Competition 66.7
Growth Efficiency 76.2
Collection & Build 66.7
Free Path 71.4
Light-Spend Convenience 66.7
Top-Ladder 66.7 Content Structure content-structureStored mean 63.5 · Standard deviation 3.9 · Range 12.7
Fair Competition 62.7
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 57.9
Light-Spend Convenience 61.1
Top-Ladder 70.6 Growth growth-content Stored mean 85.7 · Standard deviation 4.8 · Range 9.5
Fair Competition 81
Growth Efficiency 90.5
Collection & Build 90.5
Free Path 81
Light-Spend Convenience 81
Top-Ladder 90.5 Competition competition-content Stored mean 53.2 · Standard deviation 5.8 · Range 19
Fair Competition 57.1
Growth Efficiency 52.4
Collection & Build 52.4
Free Path 42.9
Light-Spend Convenience 52.4
Top-Ladder 61.9 Cooperation cooperation-content Stored mean 51.6 · Standard deviation 3.5 · Range 9.5
Fair Competition 50
Growth Efficiency 50
Collection & Build 50
Free Path 50
Light-Spend Convenience 50
Top-Ladder 59.5 Operation operationStored mean 63.8 · Standard deviation 3.9 · Range 9.5
Fair Competition 58.7
Growth Efficiency 66.7
Collection & Build 67.2
Free Path 58.7
Light-Spend Convenience 63
Top-Ladder 68.3 Gacha gachaStored mean 59 · Standard deviation 4.1 · Range 12.7
Fair Competition 52.4
Growth Efficiency 61.9
Collection & Build 65.1
Free Path 55.6
Light-Spend Convenience 58.7
Top-Ladder 60.3 Price price Stored mean 51.6 · Standard deviation 7 · Range 19
Fair Competition 42.9
Growth Efficiency 52.4
Collection & Build 57.1
Free Path 42.9
Light-Spend Convenience 52.4
Top-Ladder 61.9 Probability probability Stored mean 51.6 · Standard deviation 3.3 · Range 9.5
Fair Competition 47.6
Growth Efficiency 52.4
Collection & Build 57.1
Free Path 52.4
Light-Spend Convenience 52.4
Top-Ladder 47.6 Reward Management reward-management Stored mean 73.8 · Standard deviation 5.3 · Range 14.3
Fair Competition 66.7
Growth Efficiency 81
Collection & Build 81
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 71.4 Store storeStored mean 61.9 · Standard deviation 5.6 · Range 17.5
Fair Competition 57.1
Growth Efficiency 61.9
Collection & Build 60.3
Free Path 55.6
Light-Spend Convenience 63.5
Top-Ladder 73 Reasonableness reasonableness Stored mean 64.3 · Standard deviation 6.6 · Range 19
Fair Competition 57.1
Growth Efficiency 66.7
Collection & Build 61.9
Free Path 57.1
Light-Spend Convenience 66.7
Top-Ladder 76.2 Timeliness timeliness Stored mean 48.4 · Standard deviation 6.4 · Range 19
Fair Competition 47.6
Growth Efficiency 47.6
Collection & Build 47.6
Free Path 42.9
Light-Spend Convenience 42.9
Top-Ladder 61.9 Convenience convenience Stored mean 73 · Standard deviation 5.9 · Range 14.3
Fair Competition 66.7
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 66.7
Light-Spend Convenience 81
Top-Ladder 81 Event eventStored mean 70.4 · Standard deviation 4.6 · Range 11.1
Fair Competition 66.7
Growth Efficiency 76.2
Collection & Build 76.2
Free Path 65.1
Light-Spend Convenience 66.7
Top-Ladder 71.4 Comprehension comprehension Stored mean 88.9 · Standard deviation 4.5 · Range 9.5
Fair Competition 85.7
Growth Efficiency 95.2
Collection & Build 95.2
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 85.7 Involvement involvement Stored mean 66.7 · Standard deviation 3.9 · Range 9.5
Fair Competition 66.7
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 61.9
Light-Spend Convenience 61.9
Top-Ladder 66.7 Contribution contribution Stored mean 55.6 · Standard deviation 6.5 · Range 14.3
Fair Competition 47.6
Growth Efficiency 61.9
Collection & Build 61.9
Free Path 47.6
Light-Spend Convenience 52.4
Top-Ladder 61.9 Player Value player-valueStored mean 72.5 · Standard deviation 1.6 · Range 5.2
Fair Competition 72.8
Growth Efficiency 74.8
Collection & Build 72.3
Free Path 69.6
Light-Spend Convenience 72
Top-Ladder 73.7 Experience · Time experience-timeStored mean 72.4 · Standard deviation 2.9 · Range 9.5
Fair Competition 70.4
Growth Efficiency 77.2
Collection & Build 72.2
Free Path 67.7
Light-Spend Convenience 73.5
Top-Ladder 73.3 Enjoyment enjoymentStored mean 77.8 · Standard deviation 4.6 · Range 13.5
Fair Competition 78.6
Growth Efficiency 84.1
Collection & Build 75.4
Free Path 70.6
Light-Spend Convenience 82.5
Top-Ladder 75.4 Excitement excitement Stored mean 93.7 · Standard deviation 3.5 · Range 9.5
Fair Competition 95.2
Growth Efficiency 95.2
Collection & Build 95.2
Free Path 85.7
Light-Spend Convenience 95.2
Top-Ladder 95.2 Amusement amusement Stored mean 65.1 · Standard deviation 7.9 · Range 16.7
Fair Competition 59.5
Growth Efficiency 76.2
Collection & Build 59.5
Free Path 59.5
Light-Spend Convenience 76.2
Top-Ladder 59.5 Flow flow Stored mean 74.6 · Standard deviation 5.3 · Range 14.3
Fair Competition 81
Growth Efficiency 81
Collection & Build 71.4
Free Path 66.7
Light-Spend Convenience 76.2
Top-Ladder 71.4 Satisfaction satisfactionStored mean 74.6 · Standard deviation 4 · Range 8.7
Fair Competition 70.6
Growth Efficiency 77
Collection & Build 79.4
Free Path 70.6
Light-Spend Convenience 70.6
Top-Ladder 79.4 Achievement achievement Stored mean 88.9 · Standard deviation 4.5 · Range 9.5
Fair Competition 85.7
Growth Efficiency 95.2
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 95.2 Completion completion Stored mean 65.1 · Standard deviation 7.9 · Range 16.7
Fair Competition 59.5
Growth Efficiency 59.5
Collection & Build 76.2
Free Path 59.5
Light-Spend Convenience 59.5
Top-Ladder 76.2 Reward reward Stored mean 69.8 · Standard deviation 4.5 · Range 9.5
Fair Competition 66.7
Growth Efficiency 76.2
Collection & Build 76.2
Free Path 66.7
Light-Spend Convenience 66.7
Top-Ladder 66.7 Real Benefit real-benefitStored mean 64.8 · Standard deviation 3.3 · Range 8.7
Fair Competition 61.9
Growth Efficiency 70.6
Collection & Build 61.9
Free Path 61.9
Light-Spend Convenience 67.5
Top-Ladder 65.1 Emotional Relief emotional-relief Stored mean 55.6 · Standard deviation 7.9 · Range 16.7
Fair Competition 50
Growth Efficiency 66.7
Collection & Build 50
Free Path 50
Light-Spend Convenience 66.7
Top-Ladder 50 Social Connection social-connection Stored mean 56.3 · Standard deviation 3.5 · Range 9.5
Fair Competition 54.8
Growth Efficiency 54.8
Collection & Build 54.8
Free Path 54.8
Light-Spend Convenience 54.8
Top-Ladder 64.3 Economic Progress economic-progress Stored mean 82.5 · Standard deviation 3.5 · Range 9.5
Fair Competition 81
Growth Efficiency 90.5
Collection & Build 81
Free Path 81
Light-Spend Convenience 81
Top-Ladder 81 Needs · Money needs-moneyStored mean 77.9 · Standard deviation 2.6 · Range 7.7
Fair Competition 78.6
Growth Efficiency 79.6
Collection & Build 78.3
Free Path 73.8
Light-Spend Convenience 75.4
Top-Ladder 81.5 Possession possessionStored mean 77.8 · Standard deviation 4 · Range 8.7
Fair Competition 73.8
Growth Efficiency 80.2
Collection & Build 82.5
Free Path 73.8
Light-Spend Convenience 73.8
Top-Ladder 82.5 Collection collection Stored mean 90.5 · Standard deviation 4.8 · Range 9.5
Fair Competition 85.7
Growth Efficiency 95.2
Collection & Build 95.2
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 95.2 Customization customization Stored mean 60.3 · Standard deviation 7.9 · Range 16.7
Fair Competition 54.8
Growth Efficiency 54.8
Collection & Build 71.4
Free Path 54.8
Light-Spend Convenience 54.8
Top-Ladder 71.4 Accumulation accumulation Stored mean 82.5 · Standard deviation 3.5 · Range 9.5
Fair Competition 81
Growth Efficiency 90.5
Collection & Build 81
Free Path 81
Light-Spend Convenience 81
Top-Ladder 81 Competition Needs competition-needsStored mean 75.1 · Standard deviation 4.3 · Range 9.5
Fair Competition 81
Growth Efficiency 74.6
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 81 Dominance dominance Stored mean 69.8 · Standard deviation 4.5 · Range 9.5
Fair Competition 76.2
Growth Efficiency 66.7
Collection & Build 66.7
Free Path 66.7
Light-Spend Convenience 66.7
Top-Ladder 76.2 Aspiration aspiration Stored mean 90.5 · Standard deviation 4.8 · Range 9.5
Fair Competition 95.2
Growth Efficiency 95.2
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 95.2 Recognition recognition Stored mean 65.1 · Standard deviation 4.5 · Range 9.5
Fair Competition 71.4
Growth Efficiency 61.9
Collection & Build 61.9
Free Path 61.9
Light-Spend Convenience 61.9
Top-Ladder 71.4 Growth Needs growth-needsStored mean 80.7 · Standard deviation 2.3 · Range 7.9
Fair Competition 81
Growth Efficiency 84.1
Collection & Build 81
Free Path 76.2
Light-Spend Convenience 81
Top-Ladder 81 Progression progression-needs Stored mean 83.3 · Standard deviation 5.3 · Range 14.3
Fair Competition 81
Growth Efficiency 90.5
Collection & Build 81
Free Path 76.2
Light-Spend Convenience 81
Top-Ladder 90.5 Mastery mastery Stored mean 87.3 · Standard deviation 3.5 · Range 9.5
Fair Competition 95.2
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 85.7 Development development Stored mean 71.4 · Standard deviation 4.8 · Range 9.5
Fair Competition 66.7
Growth Efficiency 76.2
Collection & Build 76.2
Free Path 66.7
Light-Spend Convenience 76.2
Top-Ladder 66.7 Engagement · Passion engagement-passionStored mean 67.3 · Standard deviation 1 · Range 2.9
Fair Competition 69.3
Growth Efficiency 67.5
Collection & Build 66.4
Free Path 67.2
Light-Spend Convenience 66.9
Top-Ladder 66.4 Fairness fairnessStored mean 59.5 · Standard deviation 2.7 · Range 8.7
Fair Competition 64.3
Growth Efficiency 58.7
Collection & Build 55.6
Free Path 61.1
Light-Spend Convenience 58.7
Top-Ladder 58.7 In-Game Balance in-game-balance Stored mean 69.8 · Standard deviation 4.5 · Range 9.5
Fair Competition 76.2
Growth Efficiency 66.7
Collection & Build 66.7
Free Path 66.7
Light-Spend Convenience 66.7
Top-Ladder 76.2 Governance governance Stored mean 64.7 · Standard deviation 8.1 · Range 26.2
Fair Competition 81
Growth Efficiency 64.3
Collection & Build 59.5
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 54.8 Inclusivity inclusivity Stored mean 44 · Standard deviation 5.1 · Range 16.7
Fair Competition 35.7
Growth Efficiency 45.2
Collection & Build 40.5
Free Path 52.4
Light-Spend Convenience 45.2
Top-Ladder 45.2 Stability stabilityStored mean 66.9 · Standard deviation 1.5 · Range 3.2
Fair Competition 65.9
Growth Efficiency 69
Collection & Build 69
Free Path 65.9
Light-Spend Convenience 65.9
Top-Ladder 65.9 Equilibrium equilibrium Stored mean 69.8 · Standard deviation 4.5 · Range 9.5
Fair Competition 66.7
Growth Efficiency 76.2
Collection & Build 76.2
Free Path 66.7
Light-Spend Convenience 66.7
Top-Ladder 66.7 Resilience resilience Stored mean 71.4 · Standard deviation 0 · Range 0
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 71.4 Sustainability sustainability Stored mean 59.5 · Standard deviation 0 · Range 0
Fair Competition 59.5
Growth Efficiency 59.5
Collection & Build 59.5
Free Path 59.5
Light-Spend Convenience 59.5
Top-Ladder 59.5 Consistency consistencyStored mean 75.4 · Standard deviation 1.2 · Range 3.2
Fair Competition 77.8
Growth Efficiency 74.6
Collection & Build 74.6
Free Path 74.6
Light-Spend Convenience 76.2
Top-Ladder 74.6 Cohesion cohesion Stored mean 85.7 · Standard deviation 0 · Range 0
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 85.7 Continuity continuity Stored mean 69 · Standard deviation 3.6 · Range 9.5
Fair Competition 76.2
Growth Efficiency 66.7
Collection & Build 66.7
Free Path 66.7
Light-Spend Convenience 71.4
Top-Ladder 66.7 Reliability reliability Stored mean 71.4 · Standard deviation 0 · Range 0
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 71.4