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명일방주: 엔드필드

MPM

명일방주: 엔드필드 · 측정 구성

기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →

arknights-endfield.json
SHA-256ee7bbff21aa7d44e838d59fe1a15efac078da585e9e3a3a7ada470db04c22202

Game Offering

game-offering

저장된 평균 69.5 · 표준편차 2.6 · 범위 8.5

Fair Competition
70.2
Growth Efficiency
70.4
Collection & Build
68.6
Free Path
70.7
Light-Spend Convenience
64.4
Top-Ladder
72.8
Core core

저장된 평균 68.3 · 표준편차 2.8 · 범위 8.5

Fair Competition
70.4
Growth Efficiency
67.7
Collection & Build
71.4
Free Path
67.2
Light-Spend Convenience
63
Top-Ladder
69.8
Character character

저장된 평균 58.7 · 표준편차 2.2 · 범위 4.8

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
61.9
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
61.9

Personality personality

저장된 평균 61.9 · 표준편차 6.7 · 범위 14.3

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
71.4

Harmony harmony

저장된 평균 57.1 · 표준편차 0 · 범위 0

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Friendliness friendliness

저장된 평균 57.1 · 표준편차 0 · 범위 0

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1
Graphic graphic

저장된 평균 77.8 · 표준편차 1.8 · 범위 6.3

Fair Competition
81
Growth Efficiency
77.8
Collection & Build
77.8
Free Path
77.8
Light-Spend Convenience
74.6
Top-Ladder
77.8

Design design

저장된 평균 76.2 · 표준편차 0 · 범위 0

Fair Competition
76.2
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
76.2

Quality quality

저장된 평균 84.1 · 표준편차 3.5 · 범위 9.5

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
76.2
Top-Ladder
85.7

Motion motion

저장된 평균 73 · 표준편차 3.5 · 범위 9.5

Fair Competition
81
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4
Mechanics mechanics

저장된 평균 68.3 · 표준편차 5.6 · 범위 17.5

Fair Competition
73
Growth Efficiency
68.3
Collection & Build
74.6
Free Path
66.7
Light-Spend Convenience
57.1
Top-Ladder
69.8

Variety variety

저장된 평균 74.6 · 표준편차 9.4 · 범위 28.6

Fair Competition
81
Growth Efficiency
81
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
71.4

Balance balance

저장된 평균 59.5 · 표준편차 5.3 · 범위 14.3

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Dynamism dynamism

저장된 평균 70.6 · 표준편차 8.4 · 범위 23.8

Fair Competition
81
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
81
System system

저장된 평균 73.5 · 표준편차 3.9 · 범위 10.1

Fair Competition
76.7
Growth Efficiency
73
Collection & Build
69.3
Free Path
76.7
Light-Spend Convenience
67.7
Top-Ladder
77.8
Growth Structure growth-structure

저장된 평균 81 · 표준편차 5.8 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
82.5
Collection & Build
74.6
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
85.7

Progression progression-structure

저장된 평균 81 · 표준편차 9.5 · 범위 28.6

Fair Competition
85.7
Growth Efficiency
81
Collection & Build
66.7
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
95.2

Advancement advancement

저장된 평균 80.2 · 표준편차 6.4 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
81

Empowerment empowerment

저장된 평균 81.7 · 표준편차 5.1 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
81
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
81
Economy economy

저장된 평균 73.5 · 표준편차 6.3 · 범위 17.5

Fair Competition
77.8
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
77.8
Light-Spend Convenience
65.1
Top-Ladder
82.5

Balance economic-balance

저장된 평균 64.3 · 표준편차 9.8 · 범위 28.6

Fair Competition
66.7
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
81

Insufficiency insufficiency

저장된 평균 74.6 · 표준편차 9.4 · 범위 23.8

Fair Competition
81
Growth Efficiency
81
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
57.1
Top-Ladder
81

Supplement supplement

저장된 평균 81.7 · 표준편차 10.8 · 범위 33.3

Fair Competition
85.7
Growth Efficiency
81
Collection & Build
66.7
Free Path
100
Light-Spend Convenience
71.4
Top-Ladder
85.7
Content Structure content-structure

저장된 평균 66.1 · 표준편차 0.7 · 범위 1.6

Fair Competition
66.7
Growth Efficiency
65.1
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
65.1

Growth growth-content

저장된 평균 84.1 · 표준편차 2.2 · 범위 4.8

Fair Competition
85.7
Growth Efficiency
81
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
81

Competition competition-content

저장된 평균 61.9 · 표준편차 0 · 범위 0

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
61.9

Cooperation cooperation-content

저장된 평균 52.4 · 표준편차 0 · 범위 0

Fair Competition
52.4
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
52.4
Operation operation

저장된 평균 66.8 · 표준편차 3.3 · 범위 8.5

Fair Competition
63.5
Growth Efficiency
70.4
Collection & Build
65.1
Free Path
68.3
Light-Spend Convenience
62.4
Top-Ladder
70.9
Gacha gacha

저장된 평균 59.8 · 표준편차 2.5 · 범위 7.9

Fair Competition
58.7
Growth Efficiency
58.7
Collection & Build
60.3
Free Path
58.7
Light-Spend Convenience
57.1
Top-Ladder
65.1

Price price

저장된 평균 61.9 · 표준편차 4.8 · 범위 14.3

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
57.1
Free Path
61.9
Light-Spend Convenience
57.1
Top-Ladder
71.4

Probability probability

저장된 평균 60.3 · 표준편차 4.5 · 범위 9.5

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
66.7
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
66.7

Reward Management reward-management

저장된 평균 57.1 · 표준편차 0 · 범위 0

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1
Store store

저장된 평균 64.3 · 표준편차 6.2 · 범위 15.9

Fair Competition
58.7
Growth Efficiency
74.6
Collection & Build
58.7
Free Path
65.1
Light-Spend Convenience
58.7
Top-Ladder
69.8

Reasonableness reasonableness

저장된 평균 66.7 · 표준편차 11.7 · 범위 28.6

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
52.4
Free Path
66.7
Light-Spend Convenience
52.4
Top-Ladder
81

Timeliness timeliness

저장된 평균 63.5 · 표준편차 8.1 · 범위 19

Fair Competition
52.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
57.1

Convenience convenience

저장된 평균 62.7 · 표준편차 8.9 · 범위 19

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
52.4
Free Path
71.4
Light-Spend Convenience
52.4
Top-Ladder
71.4
Event event

저장된 평균 76.2 · 표준편차 3.2 · 범위 9.5

Fair Competition
73
Growth Efficiency
77.8
Collection & Build
76.2
Free Path
81
Light-Spend Convenience
71.4
Top-Ladder
77.8

Comprehension comprehension

저장된 평균 73 · 표준편차 3.5 · 범위 9.5

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
81

Involvement involvement

저장된 평균 81 · 표준편차 4.8 · 범위 14.3

Fair Competition
81
Growth Efficiency
81
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
81

Contribution contribution

저장된 평균 74.6 · 표준편차 6.5 · 범위 19

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
71.4

Player Value

player-value

저장된 평균 70.5 · 표준편차 4.4 · 범위 12.7

Fair Competition
73.9
Growth Efficiency
67.5
Collection & Build
71.6
Free Path
74.8
Light-Spend Convenience
62.1
Top-Ladder
72.8
Experience · Time experience-time

저장된 평균 67.2 · 표준편차 5.2 · 범위 16.4

Fair Competition
67.7
Growth Efficiency
65.6
Collection & Build
64
Free Path
75.7
Light-Spend Convenience
59.3
Top-Ladder
70.9
Enjoyment enjoyment

저장된 평균 64 · 표준편차 7.5 · 범위 22.2

Fair Competition
68.3
Growth Efficiency
58.7
Collection & Build
54
Free Path
76.2
Light-Spend Convenience
58.7
Top-Ladder
68.3

Excitement excitement

저장된 평균 67.5 · 표준편차 11.8 · 범위 28.6

Fair Competition
81
Growth Efficiency
66.7
Collection & Build
52.4
Free Path
71.4
Light-Spend Convenience
52.4
Top-Ladder
81

Amusement amusement

저장된 평균 56.3 · 표준편차 17.3 · 범위 47.6

Fair Competition
42.9
Growth Efficiency
42.9
Collection & Build
57.1
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
38.1

Flow flow

저장된 평균 68.3 · 표준편차 12.8 · 범위 33.3

Fair Competition
81
Growth Efficiency
66.7
Collection & Build
52.4
Free Path
71.4
Light-Spend Convenience
52.4
Top-Ladder
85.7
Satisfaction satisfaction

저장된 평균 71.2 · 표준편차 5.5 · 범위 15.9

Fair Competition
68.3
Growth Efficiency
68.3
Collection & Build
68.3
Free Path
81
Light-Spend Convenience
65.1
Top-Ladder
76.2

Achievement achievement

저장된 평균 81 · 표준편차 6.7 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
85.7

Completion completion

저장된 평균 61.9 · 표준편차 8.2 · 범위 19

Fair Competition
52.4
Growth Efficiency
52.4
Collection & Build
66.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
57.1

Reward reward

저장된 평균 70.6 · 표준편차 11.8 · 범위 33.3

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
85.7
Light-Spend Convenience
52.4
Top-Ladder
85.7
Real Benefit real-benefit

저장된 평균 66.4 · 표준편차 5.7 · 범위 15.9

Fair Competition
66.7
Growth Efficiency
69.8
Collection & Build
69.8
Free Path
69.8
Light-Spend Convenience
54
Top-Ladder
68.3

Emotional Relief emotional-relief

저장된 평균 64.3 · 표준편차 18 · 범위 47.6

Fair Competition
52.4
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
52.4
Top-Ladder
38.1

Social Connection social-connection

저장된 평균 50 · 표준편차 13.1 · 범위 33.3

Fair Competition
61.9
Growth Efficiency
52.4
Collection & Build
38.1
Free Path
38.1
Light-Spend Convenience
38.1
Top-Ladder
71.4

Economic Progress economic-progress

저장된 평균 84.9 · 표준편차 7 · 범위 23.8

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
95.2
Needs · Money needs-money

저장된 평균 70.7 · 표준편차 6.3 · 범위 18

Fair Competition
74.6
Growth Efficiency
66.1
Collection & Build
77.2
Free Path
71.4
Light-Spend Convenience
59.3
Top-Ladder
75.7
Possession possession

저장된 평균 66.9 · 표준편차 11.8 · 범위 33.3

Fair Competition
60.3
Growth Efficiency
60.3
Collection & Build
88.9
Free Path
60.3
Light-Spend Convenience
55.6
Top-Ladder
76.2

Collection collection

저장된 평균 63.5 · 표준편차 21.6 · 범위 57.1

Fair Competition
42.9
Growth Efficiency
47.6
Collection & Build
100
Free Path
47.6
Light-Spend Convenience
57.1
Top-Ladder
85.7

Customization customization

저장된 평균 69.8 · 표준편차 9 · 범위 28.6

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
61.9
Light-Spend Convenience
57.1
Top-Ladder
71.4

Accumulation accumulation

저장된 평균 67.5 · 표준편차 8.9 · 범위 28.6

Fair Competition
66.7
Growth Efficiency
61.9
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
52.4
Top-Ladder
71.4
Competition Needs competition-needs

저장된 평균 68.5 · 표준편차 8.2 · 범위 23.8

Fair Competition
79.4
Growth Efficiency
66.7
Collection & Build
63.5
Free Path
68.3
Light-Spend Convenience
55.6
Top-Ladder
77.8

Dominance dominance

저장된 평균 72.2 · 표준편차 10.8 · 범위 28.6

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
61.9
Top-Ladder
57.1

Aspiration aspiration

저장된 평균 78.6 · 표준편차 13.7 · 범위 38.1

Fair Competition
95.2
Growth Efficiency
81
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
95.2

Recognition recognition

저장된 평균 54.8 · 표준편차 12.2 · 범위 33.3

Fair Competition
57.1
Growth Efficiency
47.6
Collection & Build
47.6
Free Path
47.6
Light-Spend Convenience
47.6
Top-Ladder
81
Growth Needs growth-needs

저장된 평균 76.7 · 표준편차 6.9 · 범위 19

Fair Competition
84.1
Growth Efficiency
71.4
Collection & Build
79.4
Free Path
85.7
Light-Spend Convenience
66.7
Top-Ladder
73

Progression progression-needs

저장된 평균 82.5 · 표준편차 5.3 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
81
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
85.7

Mastery mastery

저장된 평균 69 · 표준편차 8.6 · 범위 28.6

Fair Competition
85.7
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
66.7

Development development

저장된 평균 78.6 · 표준편차 11.9 · 범위 33.3

Fair Competition
81
Growth Efficiency
66.7
Collection & Build
85.7
Free Path
100
Light-Spend Convenience
71.4
Top-Ladder
66.7
Engagement · Passion engagement-passion

저장된 평균 73.5 · 표준편차 3.9 · 범위 11.6

Fair Competition
79.4
Growth Efficiency
70.9
Collection & Build
73.5
Free Path
77.2
Light-Spend Convenience
67.7
Top-Ladder
72
Fairness fairness

저장된 평균 73.5 · 표준편차 8.8 · 범위 23.8

Fair Competition
82.5
Growth Efficiency
73
Collection & Build
74.6
Free Path
85.7
Light-Spend Convenience
61.9
Top-Ladder
63.5

In-Game Balance in-game-balance

저장된 평균 71.4 · 표준편차 9.5 · 범위 28.6

Fair Competition
81
Growth Efficiency
66.7
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
66.7

Governance governance

저장된 평균 73.8 · 표준편차 9.8 · 범위 28.6

Fair Competition
81
Growth Efficiency
81
Collection & Build
66.7
Free Path
85.7
Light-Spend Convenience
57.1
Top-Ladder
71.4

Inclusivity inclusivity

저장된 평균 75.4 · 표준편차 14.7 · 범위 47.6

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
100
Light-Spend Convenience
71.4
Top-Ladder
52.4
Stability stability

저장된 평균 69.3 · 표준편차 3.9 · 범위 9.5

Fair Competition
76.2
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
73

Equilibrium equilibrium

저장된 평균 75.4 · 표준편차 5.8 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
81

Resilience resilience

저장된 평균 57.1 · 표준편차 0 · 범위 0

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Sustainability sustainability

저장된 평균 75.4 · 표준편차 5.8 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
81
Consistency consistency

저장된 평균 77.5 · 표준편차 2.7 · 범위 6.3

Fair Competition
79.4
Growth Efficiency
73
Collection & Build
79.4
Free Path
79.4
Light-Spend Convenience
74.6
Top-Ladder
79.4

Cohesion cohesion

저장된 평균 76.2 · 표준편차 0 · 범위 0

Fair Competition
76.2
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
76.2

Continuity continuity

저장된 평균 68.3 · 표준편차 7.1 · 범위 19

Fair Competition
71.4
Growth Efficiency
52.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Reliability reliability

저장된 평균 88.1 · 표준편차 5.3 · 범위 14.3

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
90.5
Light-Spend Convenience
76.2
Top-Ladder
90.5