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Arknights: Endfield

MPM

Arknights: Endfield · Measurement structure

Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →

arknights-endfield.json
SHA-256ee7bbff21aa7d44e838d59fe1a15efac078da585e9e3a3a7ada470db04c22202

Game Offering

game-offering

Stored mean 69.5 · Standard deviation 2.6 · Range 8.5

Fair Competition
70.2
Growth Efficiency
70.4
Collection & Build
68.6
Free Path
70.7
Light-Spend Convenience
64.4
Top-Ladder
72.8
Core core

Stored mean 68.3 · Standard deviation 2.8 · Range 8.5

Fair Competition
70.4
Growth Efficiency
67.7
Collection & Build
71.4
Free Path
67.2
Light-Spend Convenience
63
Top-Ladder
69.8
Character character

Stored mean 58.7 · Standard deviation 2.2 · Range 4.8

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
61.9
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
61.9

Personality personality

Stored mean 61.9 · Standard deviation 6.7 · Range 14.3

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
71.4

Harmony harmony

Stored mean 57.1 · Standard deviation 0 · Range 0

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Friendliness friendliness

Stored mean 57.1 · Standard deviation 0 · Range 0

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1
Graphic graphic

Stored mean 77.8 · Standard deviation 1.8 · Range 6.3

Fair Competition
81
Growth Efficiency
77.8
Collection & Build
77.8
Free Path
77.8
Light-Spend Convenience
74.6
Top-Ladder
77.8

Design design

Stored mean 76.2 · Standard deviation 0 · Range 0

Fair Competition
76.2
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
76.2

Quality quality

Stored mean 84.1 · Standard deviation 3.5 · Range 9.5

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
76.2
Top-Ladder
85.7

Motion motion

Stored mean 73 · Standard deviation 3.5 · Range 9.5

Fair Competition
81
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4
Mechanics mechanics

Stored mean 68.3 · Standard deviation 5.6 · Range 17.5

Fair Competition
73
Growth Efficiency
68.3
Collection & Build
74.6
Free Path
66.7
Light-Spend Convenience
57.1
Top-Ladder
69.8

Variety variety

Stored mean 74.6 · Standard deviation 9.4 · Range 28.6

Fair Competition
81
Growth Efficiency
81
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
71.4

Balance balance

Stored mean 59.5 · Standard deviation 5.3 · Range 14.3

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Dynamism dynamism

Stored mean 70.6 · Standard deviation 8.4 · Range 23.8

Fair Competition
81
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
81
System system

Stored mean 73.5 · Standard deviation 3.9 · Range 10.1

Fair Competition
76.7
Growth Efficiency
73
Collection & Build
69.3
Free Path
76.7
Light-Spend Convenience
67.7
Top-Ladder
77.8
Growth Structure growth-structure

Stored mean 81 · Standard deviation 5.8 · Range 14.3

Fair Competition
85.7
Growth Efficiency
82.5
Collection & Build
74.6
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
85.7

Progression progression-structure

Stored mean 81 · Standard deviation 9.5 · Range 28.6

Fair Competition
85.7
Growth Efficiency
81
Collection & Build
66.7
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
95.2

Advancement advancement

Stored mean 80.2 · Standard deviation 6.4 · Range 14.3

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
81

Empowerment empowerment

Stored mean 81.7 · Standard deviation 5.1 · Range 14.3

Fair Competition
85.7
Growth Efficiency
81
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
81
Economy economy

Stored mean 73.5 · Standard deviation 6.3 · Range 17.5

Fair Competition
77.8
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
77.8
Light-Spend Convenience
65.1
Top-Ladder
82.5

Balance economic-balance

Stored mean 64.3 · Standard deviation 9.8 · Range 28.6

Fair Competition
66.7
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
81

Insufficiency insufficiency

Stored mean 74.6 · Standard deviation 9.4 · Range 23.8

Fair Competition
81
Growth Efficiency
81
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
57.1
Top-Ladder
81

Supplement supplement

Stored mean 81.7 · Standard deviation 10.8 · Range 33.3

Fair Competition
85.7
Growth Efficiency
81
Collection & Build
66.7
Free Path
100
Light-Spend Convenience
71.4
Top-Ladder
85.7
Content Structure content-structure

Stored mean 66.1 · Standard deviation 0.7 · Range 1.6

Fair Competition
66.7
Growth Efficiency
65.1
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
65.1

Growth growth-content

Stored mean 84.1 · Standard deviation 2.2 · Range 4.8

Fair Competition
85.7
Growth Efficiency
81
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
81

Competition competition-content

Stored mean 61.9 · Standard deviation 0 · Range 0

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
61.9

Cooperation cooperation-content

Stored mean 52.4 · Standard deviation 0 · Range 0

Fair Competition
52.4
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
52.4
Operation operation

Stored mean 66.8 · Standard deviation 3.3 · Range 8.5

Fair Competition
63.5
Growth Efficiency
70.4
Collection & Build
65.1
Free Path
68.3
Light-Spend Convenience
62.4
Top-Ladder
70.9
Gacha gacha

Stored mean 59.8 · Standard deviation 2.5 · Range 7.9

Fair Competition
58.7
Growth Efficiency
58.7
Collection & Build
60.3
Free Path
58.7
Light-Spend Convenience
57.1
Top-Ladder
65.1

Price price

Stored mean 61.9 · Standard deviation 4.8 · Range 14.3

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
57.1
Free Path
61.9
Light-Spend Convenience
57.1
Top-Ladder
71.4

Probability probability

Stored mean 60.3 · Standard deviation 4.5 · Range 9.5

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
66.7
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
66.7

Reward Management reward-management

Stored mean 57.1 · Standard deviation 0 · Range 0

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1
Store store

Stored mean 64.3 · Standard deviation 6.2 · Range 15.9

Fair Competition
58.7
Growth Efficiency
74.6
Collection & Build
58.7
Free Path
65.1
Light-Spend Convenience
58.7
Top-Ladder
69.8

Reasonableness reasonableness

Stored mean 66.7 · Standard deviation 11.7 · Range 28.6

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
52.4
Free Path
66.7
Light-Spend Convenience
52.4
Top-Ladder
81

Timeliness timeliness

Stored mean 63.5 · Standard deviation 8.1 · Range 19

Fair Competition
52.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
57.1

Convenience convenience

Stored mean 62.7 · Standard deviation 8.9 · Range 19

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
52.4
Free Path
71.4
Light-Spend Convenience
52.4
Top-Ladder
71.4
Event event

Stored mean 76.2 · Standard deviation 3.2 · Range 9.5

Fair Competition
73
Growth Efficiency
77.8
Collection & Build
76.2
Free Path
81
Light-Spend Convenience
71.4
Top-Ladder
77.8

Comprehension comprehension

Stored mean 73 · Standard deviation 3.5 · Range 9.5

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
81

Involvement involvement

Stored mean 81 · Standard deviation 4.8 · Range 14.3

Fair Competition
81
Growth Efficiency
81
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
81

Contribution contribution

Stored mean 74.6 · Standard deviation 6.5 · Range 19

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
71.4

Player Value

player-value

Stored mean 70.5 · Standard deviation 4.4 · Range 12.7

Fair Competition
73.9
Growth Efficiency
67.5
Collection & Build
71.6
Free Path
74.8
Light-Spend Convenience
62.1
Top-Ladder
72.8
Experience · Time experience-time

Stored mean 67.2 · Standard deviation 5.2 · Range 16.4

Fair Competition
67.7
Growth Efficiency
65.6
Collection & Build
64
Free Path
75.7
Light-Spend Convenience
59.3
Top-Ladder
70.9
Enjoyment enjoyment

Stored mean 64 · Standard deviation 7.5 · Range 22.2

Fair Competition
68.3
Growth Efficiency
58.7
Collection & Build
54
Free Path
76.2
Light-Spend Convenience
58.7
Top-Ladder
68.3

Excitement excitement

Stored mean 67.5 · Standard deviation 11.8 · Range 28.6

Fair Competition
81
Growth Efficiency
66.7
Collection & Build
52.4
Free Path
71.4
Light-Spend Convenience
52.4
Top-Ladder
81

Amusement amusement

Stored mean 56.3 · Standard deviation 17.3 · Range 47.6

Fair Competition
42.9
Growth Efficiency
42.9
Collection & Build
57.1
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
38.1

Flow flow

Stored mean 68.3 · Standard deviation 12.8 · Range 33.3

Fair Competition
81
Growth Efficiency
66.7
Collection & Build
52.4
Free Path
71.4
Light-Spend Convenience
52.4
Top-Ladder
85.7
Satisfaction satisfaction

Stored mean 71.2 · Standard deviation 5.5 · Range 15.9

Fair Competition
68.3
Growth Efficiency
68.3
Collection & Build
68.3
Free Path
81
Light-Spend Convenience
65.1
Top-Ladder
76.2

Achievement achievement

Stored mean 81 · Standard deviation 6.7 · Range 14.3

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
85.7

Completion completion

Stored mean 61.9 · Standard deviation 8.2 · Range 19

Fair Competition
52.4
Growth Efficiency
52.4
Collection & Build
66.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
57.1

Reward reward

Stored mean 70.6 · Standard deviation 11.8 · Range 33.3

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
85.7
Light-Spend Convenience
52.4
Top-Ladder
85.7
Real Benefit real-benefit

Stored mean 66.4 · Standard deviation 5.7 · Range 15.9

Fair Competition
66.7
Growth Efficiency
69.8
Collection & Build
69.8
Free Path
69.8
Light-Spend Convenience
54
Top-Ladder
68.3

Emotional Relief emotional-relief

Stored mean 64.3 · Standard deviation 18 · Range 47.6

Fair Competition
52.4
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
52.4
Top-Ladder
38.1

Social Connection social-connection

Stored mean 50 · Standard deviation 13.1 · Range 33.3

Fair Competition
61.9
Growth Efficiency
52.4
Collection & Build
38.1
Free Path
38.1
Light-Spend Convenience
38.1
Top-Ladder
71.4

Economic Progress economic-progress

Stored mean 84.9 · Standard deviation 7 · Range 23.8

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
95.2
Needs · Money needs-money

Stored mean 70.7 · Standard deviation 6.3 · Range 18

Fair Competition
74.6
Growth Efficiency
66.1
Collection & Build
77.2
Free Path
71.4
Light-Spend Convenience
59.3
Top-Ladder
75.7
Possession possession

Stored mean 66.9 · Standard deviation 11.8 · Range 33.3

Fair Competition
60.3
Growth Efficiency
60.3
Collection & Build
88.9
Free Path
60.3
Light-Spend Convenience
55.6
Top-Ladder
76.2

Collection collection

Stored mean 63.5 · Standard deviation 21.6 · Range 57.1

Fair Competition
42.9
Growth Efficiency
47.6
Collection & Build
100
Free Path
47.6
Light-Spend Convenience
57.1
Top-Ladder
85.7

Customization customization

Stored mean 69.8 · Standard deviation 9 · Range 28.6

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
61.9
Light-Spend Convenience
57.1
Top-Ladder
71.4

Accumulation accumulation

Stored mean 67.5 · Standard deviation 8.9 · Range 28.6

Fair Competition
66.7
Growth Efficiency
61.9
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
52.4
Top-Ladder
71.4
Competition Needs competition-needs

Stored mean 68.5 · Standard deviation 8.2 · Range 23.8

Fair Competition
79.4
Growth Efficiency
66.7
Collection & Build
63.5
Free Path
68.3
Light-Spend Convenience
55.6
Top-Ladder
77.8

Dominance dominance

Stored mean 72.2 · Standard deviation 10.8 · Range 28.6

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
61.9
Top-Ladder
57.1

Aspiration aspiration

Stored mean 78.6 · Standard deviation 13.7 · Range 38.1

Fair Competition
95.2
Growth Efficiency
81
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
95.2

Recognition recognition

Stored mean 54.8 · Standard deviation 12.2 · Range 33.3

Fair Competition
57.1
Growth Efficiency
47.6
Collection & Build
47.6
Free Path
47.6
Light-Spend Convenience
47.6
Top-Ladder
81
Growth Needs growth-needs

Stored mean 76.7 · Standard deviation 6.9 · Range 19

Fair Competition
84.1
Growth Efficiency
71.4
Collection & Build
79.4
Free Path
85.7
Light-Spend Convenience
66.7
Top-Ladder
73

Progression progression-needs

Stored mean 82.5 · Standard deviation 5.3 · Range 14.3

Fair Competition
85.7
Growth Efficiency
81
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
85.7

Mastery mastery

Stored mean 69 · Standard deviation 8.6 · Range 28.6

Fair Competition
85.7
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
66.7

Development development

Stored mean 78.6 · Standard deviation 11.9 · Range 33.3

Fair Competition
81
Growth Efficiency
66.7
Collection & Build
85.7
Free Path
100
Light-Spend Convenience
71.4
Top-Ladder
66.7
Engagement · Passion engagement-passion

Stored mean 73.5 · Standard deviation 3.9 · Range 11.6

Fair Competition
79.4
Growth Efficiency
70.9
Collection & Build
73.5
Free Path
77.2
Light-Spend Convenience
67.7
Top-Ladder
72
Fairness fairness

Stored mean 73.5 · Standard deviation 8.8 · Range 23.8

Fair Competition
82.5
Growth Efficiency
73
Collection & Build
74.6
Free Path
85.7
Light-Spend Convenience
61.9
Top-Ladder
63.5

In-Game Balance in-game-balance

Stored mean 71.4 · Standard deviation 9.5 · Range 28.6

Fair Competition
81
Growth Efficiency
66.7
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
66.7

Governance governance

Stored mean 73.8 · Standard deviation 9.8 · Range 28.6

Fair Competition
81
Growth Efficiency
81
Collection & Build
66.7
Free Path
85.7
Light-Spend Convenience
57.1
Top-Ladder
71.4

Inclusivity inclusivity

Stored mean 75.4 · Standard deviation 14.7 · Range 47.6

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
100
Light-Spend Convenience
71.4
Top-Ladder
52.4
Stability stability

Stored mean 69.3 · Standard deviation 3.9 · Range 9.5

Fair Competition
76.2
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
73

Equilibrium equilibrium

Stored mean 75.4 · Standard deviation 5.8 · Range 14.3

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
81

Resilience resilience

Stored mean 57.1 · Standard deviation 0 · Range 0

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Sustainability sustainability

Stored mean 75.4 · Standard deviation 5.8 · Range 14.3

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
81
Consistency consistency

Stored mean 77.5 · Standard deviation 2.7 · Range 6.3

Fair Competition
79.4
Growth Efficiency
73
Collection & Build
79.4
Free Path
79.4
Light-Spend Convenience
74.6
Top-Ladder
79.4

Cohesion cohesion

Stored mean 76.2 · Standard deviation 0 · Range 0

Fair Competition
76.2
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
76.2

Continuity continuity

Stored mean 68.3 · Standard deviation 7.1 · Range 19

Fair Competition
71.4
Growth Efficiency
52.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Reliability reliability

Stored mean 88.1 · Standard deviation 5.3 · Range 14.3

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
90.5
Light-Spend Convenience
76.2
Top-Ladder
90.5