NOVASMCCOMPARE
KOEN
NOVASMC 홈
아처로

MPM

아처로 · 측정 구성

기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →

archero.json
SHA-256125e7694257ba27f09e04610d7d0b03adbd41a518b4f203bb0c8d234d408f318

Game Offering

game-offering

저장된 평균 54.6 · 표준편차 2.1 · 범위 7.1

Fair Competition
50.7
Growth Efficiency
55.6
Collection & Build
55.2
Free Path
54
Light-Spend Convenience
57.8
Top-Ladder
54.1
Core core

저장된 평균 57.8 · 표준편차 3.6 · 범위 9.5

Fair Competition
61.1
Growth Efficiency
52.9
Collection & Build
62.4
Free Path
58.5
Light-Spend Convenience
58.5
Top-Ladder
53.4
Character character

저장된 평균 24.6 · 표준편차 8 · 범위 20.6

Fair Competition
20.6
Growth Efficiency
14.3
Collection & Build
34.9
Free Path
31
Light-Spend Convenience
31
Top-Ladder
15.9

Personality personality

저장된 평균 25 · 표준편차 7.6 · 범위 16.7

Fair Competition
28.6
Growth Efficiency
14.3
Collection & Build
31
Free Path
31
Light-Spend Convenience
31
Top-Ladder
14.3

Harmony harmony

저장된 평균 21.8 · 표준편차 6.7 · 범위 16.7

Fair Competition
19
Growth Efficiency
14.3
Collection & Build
16.7
Free Path
31
Light-Spend Convenience
31
Top-Ladder
19

Friendliness friendliness

저장된 평균 27 · 표준편차 15.4 · 범위 42.9

Fair Competition
14.3
Growth Efficiency
14.3
Collection & Build
57.1
Free Path
31
Light-Spend Convenience
31
Top-Ladder
14.3
Graphic graphic

저장된 평균 72.6 · 표준편차 2.7 · 범위 7.1

Fair Competition
78.6
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Design design

저장된 평균 64.3 · 표준편차 0 · 범위 0

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Quality quality

저장된 평균 61.5 · 표준편차 4.4 · 범위 11.9

Fair Competition
71.4
Growth Efficiency
59.5
Collection & Build
59.5
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
59.5

Motion motion

저장된 평균 92.1 · 표준편차 3.5 · 범위 9.5

Fair Competition
100
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
90.5
Mechanics mechanics

저장된 평균 76.2 · 표준편차 4.6 · 범위 11.1

Fair Competition
84.1
Growth Efficiency
73
Collection & Build
81
Free Path
73
Light-Spend Convenience
73
Top-Ladder
73

Variety variety

저장된 평균 93.7 · 표준편차 4.5 · 범위 9.5

Fair Competition
100
Growth Efficiency
90.5
Collection & Build
100
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
90.5

Balance balance

저장된 평균 61.1 · 표준편차 5.8 · 범위 14.3

Fair Competition
66.7
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Dynamism dynamism

저장된 평균 73.8 · 표준편차 5.3 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4
System system

저장된 평균 61.7 · 표준편차 3.7 · 범위 10.6

Fair Competition
58.5
Growth Efficiency
67.7
Collection & Build
57.1
Free Path
61.9
Light-Spend Convenience
65.1
Top-Ladder
60.1
Growth Structure growth-structure

저장된 평균 73.3 · 표준편차 4.4 · 범위 12.7

Fair Competition
68.3
Growth Efficiency
81
Collection & Build
68.3
Free Path
73
Light-Spend Convenience
73
Top-Ladder
76.2

Progression progression-structure

저장된 평균 93.7 · 표준편차 4.5 · 범위 9.5

Fair Competition
90.5
Growth Efficiency
100
Collection & Build
90.5
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
100

Advancement advancement

저장된 평균 78.6 · 표준편차 7.1 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
71.4

Empowerment empowerment

저장된 평균 47.6 · 표준편차 6.7 · 범위 14.3

Fair Competition
42.9
Growth Efficiency
57.1
Collection & Build
42.9
Free Path
42.9
Light-Spend Convenience
42.9
Top-Ladder
57.1
Economy economy

저장된 평균 58.5 · 표준편차 11.2 · 범위 29.4

Fair Competition
46.8
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
61.9
Light-Spend Convenience
71.4
Top-Ladder
42.1

Balance economic-balance

저장된 평균 57.9 · 표준편차 10.7 · 범위 26.2

Fair Competition
45.2
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
45.2

Insufficiency insufficiency

저장된 평균 45.2 · 표준편차 8.9 · 범위 21.4

Fair Competition
35.7
Growth Efficiency
57.1
Collection & Build
42.9
Free Path
42.9
Light-Spend Convenience
57.1
Top-Ladder
35.7

Supplement supplement

저장된 평균 72.2 · 표준편차 15.5 · 범위 40.5

Fair Competition
59.5
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
45.2
Content Structure content-structure

저장된 평균 53.4 · 표준편차 5.7 · 범위 15.9

Fair Competition
60.3
Growth Efficiency
50.8
Collection & Build
46
Free Path
50.8
Light-Spend Convenience
50.8
Top-Ladder
61.9

Growth growth-content

저장된 평균 78.6 · 표준편차 7.1 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
71.4

Competition competition-content

저장된 평균 37.3 · 표준편차 13.7 · 범위 35.7

Fair Competition
52.4
Growth Efficiency
35.7
Collection & Build
35.7
Free Path
21.4
Light-Spend Convenience
21.4
Top-Ladder
57.1

Cooperation cooperation-content

저장된 평균 44.4 · 표준편차 10.7 · 범위 26.2

Fair Competition
57.1
Growth Efficiency
31
Collection & Build
31
Free Path
45.2
Light-Spend Convenience
45.2
Top-Ladder
57.1
Operation operation

저장된 평균 44.2 · 표준편차 5.8 · 범위 17.2

Fair Competition
32.5
Growth Efficiency
46.3
Collection & Build
46
Free Path
41.5
Light-Spend Convenience
49.7
Top-Ladder
48.9
Gacha gacha

저장된 평균 46.2 · 표준편차 11.4 · 범위 32.5

Fair Competition
36.5
Growth Efficiency
38.9
Collection & Build
54.8
Free Path
34.1
Light-Spend Convenience
46
Top-Ladder
66.7

Price price

저장된 평균 38.9 · 표준편차 15.8 · 범위 40.5

Fair Competition
21.4
Growth Efficiency
35.7
Collection & Build
35.7
Free Path
21.4
Light-Spend Convenience
57.1
Top-Ladder
61.9

Probability probability

저장된 평균 31.7 · 표준편차 13 · 범위 33.3

Fair Competition
42.9
Growth Efficiency
21.4
Collection & Build
42.9
Free Path
14.3
Light-Spend Convenience
21.4
Top-Ladder
47.6

Reward Management reward-management

저장된 평균 67.9 · 표준편차 15.7 · 범위 45.2

Fair Competition
45.2
Growth Efficiency
59.5
Collection & Build
85.7
Free Path
66.7
Light-Spend Convenience
59.5
Top-Ladder
90.5
Store store

저장된 평균 43.8 · 표준편차 10.5 · 범위 34.9

Fair Competition
27
Growth Efficiency
47.6
Collection & Build
38.9
Free Path
41.3
Light-Spend Convenience
61.9
Top-Ladder
46

Reasonableness reasonableness

저장된 평균 38.1 · 표준편차 14.7 · 범위 35.7

Fair Competition
21.4
Growth Efficiency
35.7
Collection & Build
35.7
Free Path
21.4
Light-Spend Convenience
57.1
Top-Ladder
57.1

Timeliness timeliness

저장된 평균 27.4 · 표준편차 11.2 · 범위 28.6

Fair Competition
14.3
Growth Efficiency
21.4
Collection & Build
21.4
Free Path
42.9
Light-Spend Convenience
42.9
Top-Ladder
21.4

Convenience convenience

저장된 평균 65.9 · 표준편차 14.9 · 범위 40.5

Fair Competition
45.2
Growth Efficiency
85.7
Collection & Build
59.5
Free Path
59.5
Light-Spend Convenience
85.7
Top-Ladder
59.5
Event event

저장된 평균 42.6 · 표준편차 6.9 · 범위 18.3

Fair Competition
34.1
Growth Efficiency
52.4
Collection & Build
44.4
Free Path
49.2
Light-Spend Convenience
41.3
Top-Ladder
34.1

Comprehension comprehension

저장된 평균 51.2 · 표준편차 6 · 범위 11.9

Fair Competition
45.2
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
45.2
Top-Ladder
45.2

Involvement involvement

저장된 평균 47.6 · 표준편차 9.8 · 범위 21.4

Fair Competition
35.7
Growth Efficiency
57.1
Collection & Build
42.9
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
35.7

Contribution contribution

저장된 평균 29 · 표준편차 8.2 · 범위 21.4

Fair Competition
21.4
Growth Efficiency
42.9
Collection & Build
33.3
Free Path
33.3
Light-Spend Convenience
21.4
Top-Ladder
21.4

Player Value

player-value

저장된 평균 59.8 · 표준편차 1.9 · 범위 5.9

Fair Competition
59.9
Growth Efficiency
60.8
Collection & Build
62.4
Free Path
58.5
Light-Spend Convenience
56.5
Top-Ladder
60.8
Experience · Time experience-time

저장된 평균 68.7 · 표준편차 1.9 · 범위 4.8

Fair Competition
68.3
Growth Efficiency
70.9
Collection & Build
67.7
Free Path
71.7
Light-Spend Convenience
66.9
Top-Ladder
66.9
Enjoyment enjoyment

저장된 평균 83.9 · 표준편차 4.9 · 범위 12.7

Fair Competition
90.5
Growth Efficiency
82.5
Collection & Build
77.8
Free Path
87.3
Light-Spend Convenience
87.3
Top-Ladder
77.8

Excitement excitement

저장된 평균 92.1 · 표준편차 3.5 · 범위 9.5

Fair Competition
100
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
90.5

Amusement amusement

저장된 평균 81 · 표준편차 6.7 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
71.4

Flow flow

저장된 평균 78.6 · 표준편차 7.1 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
71.4
Satisfaction satisfaction

저장된 평균 72 · 표준편차 7.6 · 범위 19.8

Fair Competition
61.1
Growth Efficiency
81
Collection & Build
81
Free Path
69.8
Light-Spend Convenience
64.3
Top-Ladder
74.6

Achievement achievement

저장된 평균 95.2 · 표준편차 4.8 · 범위 9.5

Fair Competition
90.5
Growth Efficiency
100
Collection & Build
100
Free Path
100
Light-Spend Convenience
90.5
Top-Ladder
90.5

Completion completion

저장된 평균 46 · 표준편차 8.5 · 범위 23.8

Fair Competition
33.3
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
42.9
Light-Spend Convenience
42.9
Top-Ladder
42.9

Reward reward

저장된 평균 74.6 · 표준편차 13 · 범위 31

Fair Competition
59.5
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
66.7
Light-Spend Convenience
59.5
Top-Ladder
90.5
Real Benefit real-benefit

저장된 평균 50.4 · 표준편차 4.2 · 범위 13.5

Fair Competition
53.2
Growth Efficiency
49.2
Collection & Build
44.4
Free Path
57.9
Light-Spend Convenience
49.2
Top-Ladder
48.4

Emotional Relief emotional-relief

저장된 평균 47.2 · 표준편차 12 · 범위 40.5

Fair Competition
45.2
Growth Efficiency
45.2
Collection & Build
45.2
Free Path
71.4
Light-Spend Convenience
45.2
Top-Ladder
31

Social Connection social-connection

저장된 평균 30.2 · 표준편차 10.7 · 범위 26.2

Fair Competition
42.9
Growth Efficiency
16.7
Collection & Build
16.7
Free Path
31
Light-Spend Convenience
31
Top-Ladder
42.9

Economic Progress economic-progress

저장된 평균 73.8 · 표준편차 5.3 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4
Needs · Money needs-money

저장된 평균 62.9 · 표준편차 6.2 · 범위 18.3

Fair Competition
61.6
Growth Efficiency
65.1
Collection & Build
68.3
Free Path
53.2
Light-Spend Convenience
57.7
Top-Ladder
71.4
Possession possession

저장된 평균 56.2 · 표준편차 12.4 · 범위 40.5

Fair Competition
35.7
Growth Efficiency
58.7
Collection & Build
76.2
Free Path
47.6
Light-Spend Convenience
58.7
Top-Ladder
60.3

Collection collection

저장된 평균 63.5 · 표준편차 18.8 · 범위 50

Fair Competition
45.2
Growth Efficiency
59.5
Collection & Build
85.7
Free Path
40.5
Light-Spend Convenience
59.5
Top-Ladder
90.5

Customization customization

저장된 평균 32.9 · 표준편차 12 · 범위 40.5

Fair Competition
16.7
Growth Efficiency
31
Collection & Build
57.1
Free Path
31
Light-Spend Convenience
31
Top-Ladder
31

Accumulation accumulation

저장된 평균 72.2 · 표준편차 15.5 · 범위 40.5

Fair Competition
45.2
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
59.5
Competition Needs competition-needs

저장된 평균 51.2 · 표준편차 14.4 · 범위 38.9

Fair Competition
66.7
Growth Efficiency
50.8
Collection & Build
46
Free Path
34.1
Light-Spend Convenience
36.5
Top-Ladder
73

Dominance dominance

저장된 평균 36.9 · 표준편차 16.4 · 범위 47.6

Fair Competition
52.4
Growth Efficiency
35.7
Collection & Build
35.7
Free Path
14.3
Light-Spend Convenience
21.4
Top-Ladder
61.9

Aspiration aspiration

저장된 평균 73 · 표준편차 12.2 · 범위 28.6

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
85.7

Recognition recognition

저장된 평균 43.7 · 표준편차 18 · 범위 40.5

Fair Competition
66.7
Growth Efficiency
31
Collection & Build
31
Free Path
31
Light-Spend Convenience
31
Top-Ladder
71.4
Growth Needs growth-needs

저장된 평균 81.2 · 표준편차 2.8 · 범위 7.9

Fair Competition
82.5
Growth Efficiency
85.7
Collection & Build
82.5
Free Path
77.8
Light-Spend Convenience
77.8
Top-Ladder
81

Progression progression-needs

저장된 평균 93.7 · 표준편차 4.5 · 범위 9.5

Fair Competition
90.5
Growth Efficiency
100
Collection & Build
90.5
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
100

Mastery mastery

저장된 평균 73.8 · 표준편차 5.3 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Development development

저장된 평균 76.2 · 표준편차 6.7 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4
Engagement · Passion engagement-passion

저장된 평균 47.8 · 표준편차 2.8 · 범위 7.4

Fair Competition
49.7
Growth Efficiency
46.6
Collection & Build
51.3
Free Path
50.5
Light-Spend Convenience
45
Top-Ladder
43.9
Fairness fairness

저장된 평균 37.8 · 표준편차 7 · 범위 18.3

Fair Competition
49.2
Growth Efficiency
31
Collection & Build
45.2
Free Path
35.7
Light-Spend Convenience
31
Top-Ladder
34.9

In-Game Balance in-game-balance

저장된 평균 42.1 · 표준편차 9.1 · 범위 21.4

Fair Competition
52.4
Growth Efficiency
35.7
Collection & Build
57.1
Free Path
35.7
Light-Spend Convenience
35.7
Top-Ladder
35.7

Governance governance

저장된 평균 31.7 · 표준편차 13 · 범위 33.3

Fair Competition
42.9
Growth Efficiency
21.4
Collection & Build
42.9
Free Path
14.3
Light-Spend Convenience
21.4
Top-Ladder
47.6

Inclusivity inclusivity

저장된 평균 39.7 · 표준편차 11.9 · 범위 35.7

Fair Competition
52.4
Growth Efficiency
35.7
Collection & Build
35.7
Free Path
57.1
Light-Spend Convenience
35.7
Top-Ladder
21.4
Stability stability

저장된 평균 49.9 · 표준편차 3.6 · 범위 7.9

Fair Competition
49.2
Growth Efficiency
53.2
Collection & Build
53.2
Free Path
53.2
Light-Spend Convenience
45.2
Top-Ladder
45.2

Equilibrium equilibrium

저장된 평균 51.2 · 표준편차 6 · 범위 11.9

Fair Competition
45.2
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
45.2
Top-Ladder
45.2

Resilience resilience

저장된 평균 47.2 · 표준편차 4.4 · 범위 11.9

Fair Competition
57.1
Growth Efficiency
45.2
Collection & Build
45.2
Free Path
45.2
Light-Spend Convenience
45.2
Top-Ladder
45.2

Sustainability sustainability

저장된 평균 51.2 · 표준편차 6 · 범위 11.9

Fair Competition
45.2
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
45.2
Top-Ladder
45.2
Consistency consistency

저장된 평균 55.8 · 표준편차 4.1 · 범위 11.9

Fair Competition
50.8
Growth Efficiency
55.6
Collection & Build
55.6
Free Path
62.7
Light-Spend Convenience
58.7
Top-Ladder
51.6

Cohesion cohesion

저장된 평균 65.5 · 표준편차 6 · 범위 11.9

Fair Competition
59.5
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
59.5
Top-Ladder
59.5

Continuity continuity

저장된 평균 40.5 · 표준편차 12.8 · 범위 35.7

Fair Competition
21.4
Growth Efficiency
35.7
Collection & Build
35.7
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
35.7

Reliability reliability

저장된 평균 61.5 · 표준편차 4.4 · 범위 11.9

Fair Competition
71.4
Growth Efficiency
59.5
Collection & Build
59.5
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
59.5