NOVASMCCOMPARE
KOEN
NOVASMC 홈
AFK 아레나

MPM

AFK 아레나 · 측정 구성

기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →

afk-arena.json
SHA-256059c316dc441e4617f31f174ae54dd317df954c0ce09995504a85fa774f3babe

Game Offering

game-offering

저장된 평균 58.3 · 표준편차 3.5 · 범위 10.1

Fair Competition
54.2
Growth Efficiency
58.7
Collection & Build
60.8
Free Path
54.5
Light-Spend Convenience
57.4
Top-Ladder
64.3
Core core

저장된 평균 55.2 · 표준편차 5.1 · 범위 15.9

Fair Competition
54
Growth Efficiency
57.9
Collection & Build
64.3
Free Path
48.4
Light-Spend Convenience
50.8
Top-Ladder
55.6
Character character

저장된 평균 47.6 · 표준편차 8.6 · 범위 23.8

Fair Competition
50
Growth Efficiency
50
Collection & Build
64.3
Free Path
40.5
Light-Spend Convenience
40.5
Top-Ladder
40.5

Personality personality

저장된 평균 63.1 · 표준편차 12 · 범위 35.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
85.7
Free Path
50
Light-Spend Convenience
50
Top-Ladder
64.3

Harmony harmony

저장된 평균 28.6 · 표준편차 7.1 · 범위 14.3

Fair Competition
35.7
Growth Efficiency
35.7
Collection & Build
35.7
Free Path
21.4
Light-Spend Convenience
21.4
Top-Ladder
21.4

Friendliness friendliness

저장된 평균 51.2 · 표준편차 10.4 · 범위 35.7

Fair Competition
50
Growth Efficiency
50
Collection & Build
71.4
Free Path
50
Light-Spend Convenience
50
Top-Ladder
35.7
Graphic graphic

저장된 평균 60.3 · 표준편차 3 · 범위 9.5

Fair Competition
57.1
Growth Efficiency
59.5
Collection & Build
66.7
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
59.5

Design design

저장된 평균 67.9 · 표준편차 8 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
85.7
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Quality quality

저장된 평균 64.3 · 표준편차 0 · 범위 0

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Motion motion

저장된 평균 48.8 · 표준편차 2.7 · 범위 7.1

Fair Competition
42.9
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50
Mechanics mechanics

저장된 평균 57.5 · 표준편차 7.5 · 범위 21.4

Fair Competition
54.8
Growth Efficiency
64.3
Collection & Build
61.9
Free Path
45.2
Light-Spend Convenience
52.4
Top-Ladder
66.7

Variety variety

저장된 평균 69 · 표준편차 14.7 · 범위 35.7

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
50
Light-Spend Convenience
50
Top-Ladder
71.4

Balance balance

저장된 평균 31 · 표준편차 7.9 · 범위 21.4

Fair Competition
28.6
Growth Efficiency
35.7
Collection & Build
21.4
Free Path
21.4
Light-Spend Convenience
35.7
Top-Ladder
42.9

Dynamism dynamism

저장된 평균 72.6 · 표준편차 7.6 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
71.4
Collection & Build
78.6
Free Path
64.3
Light-Spend Convenience
71.4
Top-Ladder
85.7
System system

저장된 평균 63.6 · 표준편차 4.1 · 범위 13.5

Fair Competition
58.7
Growth Efficiency
62.7
Collection & Build
61.9
Free Path
63.5
Light-Spend Convenience
62.7
Top-Ladder
72.2
Growth Structure growth-structure

저장된 평균 75.4 · 표준편차 4.5 · 범위 14.3

Fair Competition
73.8
Growth Efficiency
73.8
Collection & Build
78.6
Free Path
73.8
Light-Spend Convenience
69
Top-Ladder
83.3

Progression progression-structure

저장된 평균 88.1 · 표준편차 5.3 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
100

Advancement advancement

저장된 평균 70.2 · 표준편차 7.6 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
64.3

Empowerment empowerment

저장된 평균 67.9 · 표준편차 14.7 · 범위 35.7

Fair Competition
71.4
Growth Efficiency
64.3
Collection & Build
85.7
Free Path
50
Light-Spend Convenience
50
Top-Ladder
85.7
Economy economy

저장된 평균 57.9 · 표준편차 4.5 · 범위 14.3

Fair Competition
54.8
Growth Efficiency
57.1
Collection & Build
52.4
Free Path
57.1
Light-Spend Convenience
59.5
Top-Ladder
66.7

Balance economic-balance

저장된 평균 50 · 표준편차 5.8 · 범위 14.3

Fair Competition
50
Growth Efficiency
42.9
Collection & Build
50
Free Path
42.9
Light-Spend Convenience
57.1
Top-Ladder
57.1

Insufficiency insufficiency

저장된 평균 47.6 · 표준편차 5.3 · 범위 14.3

Fair Competition
50
Growth Efficiency
42.9
Collection & Build
42.9
Free Path
42.9
Light-Spend Convenience
50
Top-Ladder
57.1

Supplement supplement

저장된 평균 76.2 · 표준편차 9.8 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
85.7
Content Structure content-structure

저장된 평균 57.5 · 표준편차 5.7 · 범위 19

Fair Competition
47.6
Growth Efficiency
57.1
Collection & Build
54.8
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
66.7

Growth growth-content

저장된 평균 71.4 · 표준편차 7.1 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7

Competition competition-content

저장된 평균 33.3 · 표준편차 6.7 · 범위 21.4

Fair Competition
28.6
Growth Efficiency
35.7
Collection & Build
35.7
Free Path
21.4
Light-Spend Convenience
35.7
Top-Ladder
42.9

Cooperation cooperation-content

저장된 평균 67.9 · 표준편차 10.7 · 범위 35.7

Fair Competition
50
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
71.4
Operation operation

저장된 평균 56.2 · 표준편차 4.9 · 범위 15.1

Fair Competition
50
Growth Efficiency
55.6
Collection & Build
56.3
Free Path
51.6
Light-Spend Convenience
58.7
Top-Ladder
65.1
Gacha gacha

저장된 평균 52 · 표준편차 5.9 · 범위 16.7

Fair Competition
47.6
Growth Efficiency
45.2
Collection & Build
57.1
Free Path
47.6
Light-Spend Convenience
52.4
Top-Ladder
61.9

Price price

저장된 평균 54.8 · 표준편차 8.9 · 범위 28.6

Fair Competition
50
Growth Efficiency
50
Collection & Build
57.1
Free Path
42.9
Light-Spend Convenience
57.1
Top-Ladder
71.4

Probability probability

저장된 평균 27.4 · 표준편차 2.7 · 범위 7.1

Fair Competition
28.6
Growth Efficiency
21.4
Collection & Build
28.6
Free Path
28.6
Light-Spend Convenience
28.6
Top-Ladder
28.6

Reward Management reward-management

저장된 평균 73.8 · 표준편차 8.9 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7
Store store

저장된 평균 59.5 · 표준편차 7.8 · 범위 21.4

Fair Competition
50
Growth Efficiency
61.9
Collection & Build
54.8
Free Path
52.4
Light-Spend Convenience
66.7
Top-Ladder
71.4

Reasonableness reasonableness

저장된 평균 58.3 · 표준편차 10.4 · 범위 28.6

Fair Competition
42.9
Growth Efficiency
50
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
71.4

Timeliness timeliness

저장된 평균 46.4 · 표준편차 5.5 · 범위 14.3

Fair Competition
42.9
Growth Efficiency
50
Collection & Build
42.9
Free Path
42.9
Light-Spend Convenience
42.9
Top-Ladder
57.1

Convenience convenience

저장된 평균 73.8 · 표준편차 12.1 · 범위 28.6

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
57.1
Light-Spend Convenience
85.7
Top-Ladder
85.7
Event event

저장된 평균 57.1 · 표준편차 3.1 · 범위 9.5

Fair Competition
52.4
Growth Efficiency
59.5
Collection & Build
57.1
Free Path
54.8
Light-Spend Convenience
57.1
Top-Ladder
61.9

Comprehension comprehension

저장된 평균 48.8 · 표준편차 6.4 · 범위 14.3

Fair Competition
50
Growth Efficiency
42.9
Collection & Build
42.9
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
42.9

Involvement involvement

저장된 평균 77.4 · 표준편차 8.7 · 범위 21.4

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
64.3
Light-Spend Convenience
71.4
Top-Ladder
85.7

Contribution contribution

저장된 평균 45.2 · 표준편차 6.7 · 범위 21.4

Fair Competition
35.7
Growth Efficiency
50
Collection & Build
42.9
Free Path
42.9
Light-Spend Convenience
42.9
Top-Ladder
57.1

Player Value

player-value

저장된 평균 62.2 · 표준편차 3.8 · 범위 9.3

Fair Competition
58.7
Growth Efficiency
60.8
Collection & Build
67.2
Free Path
58.2
Light-Spend Convenience
60.6
Top-Ladder
67.5
Experience · Time experience-time

저장된 평균 70.9 · 표준편차 4.2 · 범위 12.7

Fair Competition
63.5
Growth Efficiency
67.5
Collection & Build
76.2
Free Path
71.4
Light-Spend Convenience
73.8
Top-Ladder
73
Enjoyment enjoyment

저장된 평균 70.6 · 표준편차 4 · 범위 11.9

Fair Competition
66.7
Growth Efficiency
64.3
Collection & Build
76.2
Free Path
71.4
Light-Spend Convenience
73.8
Top-Ladder
71.4

Excitement excitement

저장된 평균 72.6 · 표준편차 13.9 · 범위 35.7

Fair Competition
85.7
Growth Efficiency
50
Collection & Build
85.7
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
85.7

Amusement amusement

저장된 평균 67.9 · 표준편차 14.7 · 범위 35.7

Fair Competition
50
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
50

Flow flow

저장된 평균 71.4 · 표준편차 5.8 · 범위 14.3

Fair Competition
64.3
Growth Efficiency
71.4
Collection & Build
78.6
Free Path
64.3
Light-Spend Convenience
71.4
Top-Ladder
78.6
Satisfaction satisfaction

저장된 평균 73.4 · 표준편차 5 · 범위 14.3

Fair Competition
69
Growth Efficiency
71.4
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
73.8
Top-Ladder
78.6

Achievement achievement

저장된 평균 95.2 · 표준편차 6.7 · 범위 14.3

Fair Competition
100
Growth Efficiency
100
Collection & Build
100
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
100

Completion completion

저장된 평균 48.8 · 표준편차 11.2 · 범위 35.7

Fair Competition
35.7
Growth Efficiency
42.9
Collection & Build
71.4
Free Path
42.9
Light-Spend Convenience
50
Top-Ladder
50

Reward reward

저장된 평균 76.2 · 표준편차 6.7 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
85.7
Real Benefit real-benefit

저장된 평균 68.7 · 표준편차 6.9 · 범위 21.4

Fair Competition
54.8
Growth Efficiency
66.7
Collection & Build
71.4
Free Path
76.2
Light-Spend Convenience
73.8
Top-Ladder
69

Emotional Relief emotional-relief

저장된 평균 66.7 · 표준편차 14.7 · 범위 35.7

Fair Competition
50
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
50

Social Connection social-connection

저장된 평균 47.6 · 표준편차 8.9 · 범위 21.4

Fair Competition
35.7
Growth Efficiency
35.7
Collection & Build
50
Free Path
57.1
Light-Spend Convenience
50
Top-Ladder
57.1

Economic Progress economic-progress

저장된 평균 91.7 · 표준편차 8.7 · 범위 21.4

Fair Competition
78.6
Growth Efficiency
100
Collection & Build
100
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
100
Needs · Money needs-money

저장된 평균 63.5 · 표준편차 8.8 · 범위 23

Fair Competition
62.7
Growth Efficiency
62.7
Collection & Build
73.8
Free Path
52.4
Light-Spend Convenience
54
Top-Ladder
75.4
Possession possession

저장된 평균 66.7 · 표준편차 14.5 · 범위 38.1

Fair Competition
54.8
Growth Efficiency
66.7
Collection & Build
90.5
Free Path
54.8
Light-Spend Convenience
52.4
Top-Ladder
81

Collection collection

저장된 평균 69 · 표준편차 18.3 · 범위 50

Fair Competition
50
Growth Efficiency
64.3
Collection & Build
100
Free Path
64.3
Light-Spend Convenience
50
Top-Ladder
85.7

Customization customization

저장된 평균 52.4 · 표준편차 14.7 · 범위 35.7

Fair Competition
50
Growth Efficiency
50
Collection & Build
71.4
Free Path
35.7
Light-Spend Convenience
35.7
Top-Ladder
71.4

Accumulation accumulation

저장된 평균 78.6 · 표준편차 13 · 범위 35.7

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
100
Free Path
64.3
Light-Spend Convenience
71.4
Top-Ladder
85.7
Competition Needs competition-needs

저장된 평균 53.2 · 표준편차 12.8 · 범위 33.3

Fair Competition
66.7
Growth Efficiency
45.2
Collection & Build
57.1
Free Path
38.1
Light-Spend Convenience
40.5
Top-Ladder
71.4

Dominance dominance

저장된 평균 34.5 · 표준편차 4.9 · 범위 14.3

Fair Competition
28.6
Growth Efficiency
35.7
Collection & Build
35.7
Free Path
28.6
Light-Spend Convenience
35.7
Top-Ladder
42.9

Aspiration aspiration

저장된 평균 75 · 표준편차 21.3 · 범위 50

Fair Competition
100
Growth Efficiency
64.3
Collection & Build
85.7
Free Path
50
Light-Spend Convenience
50
Top-Ladder
100

Recognition recognition

저장된 평균 50 · 표준편차 16 · 범위 35.7

Fair Competition
71.4
Growth Efficiency
35.7
Collection & Build
50
Free Path
35.7
Light-Spend Convenience
35.7
Top-Ladder
71.4
Growth Needs growth-needs

저장된 평균 70.6 · 표준편차 4.3 · 범위 11.9

Fair Competition
66.7
Growth Efficiency
76.2
Collection & Build
73.8
Free Path
64.3
Light-Spend Convenience
69
Top-Ladder
73.8

Progression progression-needs

저장된 평균 75 · 표준편차 8 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7

Mastery mastery

저장된 평균 54.8 · 표준편차 12.8 · 범위 35.7

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
50
Free Path
35.7
Light-Spend Convenience
50
Top-Ladder
50

Development development

저장된 평균 82.1 · 표준편차 8 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7
Engagement · Passion engagement-passion

저장된 평균 52.1 · 표준편차 1.5 · 범위 4

Fair Competition
50
Growth Efficiency
52.4
Collection & Build
51.6
Free Path
50.8
Light-Spend Convenience
54
Top-Ladder
54
Fairness fairness

저장된 평균 45.6 · 표준편차 4 · 범위 11.9

Fair Competition
42.9
Growth Efficiency
47.6
Collection & Build
47.6
Free Path
38.1
Light-Spend Convenience
50
Top-Ladder
47.6

In-Game Balance in-game-balance

저장된 평균 53.6 · 표준편차 9.9 · 범위 28.6

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
42.9
Light-Spend Convenience
50
Top-Ladder
42.9

Governance governance

저장된 평균 46.4 · 표준편차 5.5 · 범위 14.3

Fair Competition
42.9
Growth Efficiency
50
Collection & Build
42.9
Free Path
42.9
Light-Spend Convenience
57.1
Top-Ladder
42.9

Inclusivity inclusivity

저장된 평균 36.9 · 표준편차 10.4 · 범위 28.6

Fair Competition
28.6
Growth Efficiency
35.7
Collection & Build
28.6
Free Path
28.6
Light-Spend Convenience
42.9
Top-Ladder
57.1
Stability stability

저장된 평균 50.8 · 표준편차 2.6 · 범위 7.1

Fair Competition
52.4
Growth Efficiency
52.4
Collection & Build
45.2
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
50

Equilibrium equilibrium

저장된 평균 54.8 · 표준편차 5.3 · 범위 14.3

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
42.9
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Resilience resilience

저장된 평균 50 · 표준편차 0 · 범위 0

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Sustainability sustainability

저장된 평균 47.6 · 표준편차 3.4 · 범위 7.1

Fair Competition
50
Growth Efficiency
50
Collection & Build
42.9
Free Path
50
Light-Spend Convenience
50
Top-Ladder
42.9
Consistency consistency

저장된 평균 59.9 · 표준편차 3.2 · 범위 9.5

Fair Competition
54.8
Growth Efficiency
57.1
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
59.5
Top-Ladder
64.3

Cohesion cohesion

저장된 평균 69 · 표준편차 7.9 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
85.7
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
71.4

Continuity continuity

저장된 평균 45.2 · 표준편차 8.9 · 범위 21.4

Fair Competition
35.7
Growth Efficiency
42.9
Collection & Build
35.7
Free Path
57.1
Light-Spend Convenience
42.9
Top-Ladder
57.1

Reliability reliability

저장된 평균 65.5 · 표준편차 2.7 · 범위 7.1

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
71.4
Top-Ladder
64.3