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Toon Blast

MPM

Toon Blast · Measurement structure

Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →

toon-blast.json
SHA-256890358b34ee5fd9b6df3aa0491a19fcca6b78edaf63f3284da466c6a84c2abab

Game Offering

game-offering

Stored mean 69 · Standard deviation 3.6 · Range 10.6

Fair Competition
68.6
Growth Efficiency
70.2
Collection & Build
74.1
Free Path
63.5
Light-Spend Convenience
65.6
Top-Ladder
72
Core core

Stored mean 78.6 · Standard deviation 3.1 · Range 9

Fair Competition
78.3
Growth Efficiency
76.7
Collection & Build
84.1
Free Path
76.2
Light-Spend Convenience
75.1
Top-Ladder
81
Character character

Stored mean 67.5 · Standard deviation 7.1 · Range 22.2

Fair Competition
63.5
Growth Efficiency
55.6
Collection & Build
77.8
Free Path
71.4
Light-Spend Convenience
65.1
Top-Ladder
71.4

Personality personality

Stored mean 72.2 · Standard deviation 7 · Range 23.8

Fair Competition
71.4
Growth Efficiency
61.9
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Harmony harmony

Stored mean 58.7 · Standard deviation 10.9 · Range 28.6

Fair Competition
47.6
Growth Efficiency
42.9
Collection & Build
61.9
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
71.4

Friendliness friendliness

Stored mean 71.4 · Standard deviation 7.3 · Range 23.8

Fair Competition
71.4
Growth Efficiency
61.9
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
66.7
Top-Ladder
71.4
Graphic graphic

Stored mean 87.3 · Standard deviation 3.7 · Range 11.1

Fair Competition
88.9
Growth Efficiency
92.1
Collection & Build
88.9
Free Path
81
Light-Spend Convenience
84.1
Top-Ladder
88.9

Design design

Stored mean 87.3 · Standard deviation 3.5 · Range 9.5

Fair Competition
85.7
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Quality quality

Stored mean 85.7 · Standard deviation 0 · Range 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Motion motion

Stored mean 88.9 · Standard deviation 9.4 · Range 23.8

Fair Competition
95.2
Growth Efficiency
95.2
Collection & Build
95.2
Free Path
71.4
Light-Spend Convenience
81
Top-Ladder
95.2
Mechanics mechanics

Stored mean 81 · Standard deviation 3.5 · Range 9.5

Fair Competition
82.5
Growth Efficiency
82.5
Collection & Build
85.7
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
82.5

Variety variety

Stored mean 92.1 · Standard deviation 4.5 · Range 9.5

Fair Competition
95.2
Growth Efficiency
95.2
Collection & Build
95.2
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
95.2

Balance balance

Stored mean 74.6 · Standard deviation 4.5 · Range 9.5

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Dynamism dynamism

Stored mean 76.2 · Standard deviation 4.8 · Range 9.5

Fair Competition
81
Growth Efficiency
71.4
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
81
System system

Stored mean 68.7 · Standard deviation 4.4 · Range 10.1

Fair Competition
67.2
Growth Efficiency
73
Collection & Build
73
Free Path
63
Light-Spend Convenience
63.5
Top-Ladder
72.5
Growth Structure growth-structure

Stored mean 77.5 · Standard deviation 6.9 · Range 19

Fair Competition
77.8
Growth Efficiency
84.1
Collection & Build
87.3
Free Path
68.3
Light-Spend Convenience
69.8
Top-Ladder
77.8

Progression progression-structure

Stored mean 91.3 · Standard deviation 5.8 · Range 14.3

Fair Competition
95.2
Growth Efficiency
95.2
Collection & Build
95.2
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
95.2

Advancement advancement

Stored mean 65.1 · Standard deviation 10.2 · Range 28.6

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
81
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
66.7

Empowerment empowerment

Stored mean 76.2 · Standard deviation 6.7 · Range 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4
Economy economy

Stored mean 57.4 · Standard deviation 7.4 · Range 20.6

Fair Competition
55.6
Growth Efficiency
65.1
Collection & Build
63.5
Free Path
44.4
Light-Spend Convenience
52.4
Top-Ladder
63.5

Balance economic-balance

Stored mean 56.3 · Standard deviation 9.7 · Range 28.6

Fair Competition
57.1
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
38.1
Light-Spend Convenience
52.4
Top-Ladder
57.1

Insufficiency insufficiency

Stored mean 47.6 · Standard deviation 10.6 · Range 28.6

Fair Competition
52.4
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
28.6
Light-Spend Convenience
38.1
Top-Ladder
52.4

Supplement supplement

Stored mean 68.3 · Standard deviation 7.1 · Range 23.8

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
81
Content Structure content-structure

Stored mean 71.2 · Standard deviation 3.6 · Range 7.9

Fair Competition
68.3
Growth Efficiency
69.8
Collection & Build
68.3
Free Path
76.2
Light-Spend Convenience
68.3
Top-Ladder
76.2

Growth growth-content

Stored mean 88.9 · Standard deviation 4.5 · Range 9.5

Fair Competition
85.7
Growth Efficiency
95.2
Collection & Build
95.2
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Competition competition-content

Stored mean 54 · Standard deviation 4.5 · Range 9.5

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
47.6
Free Path
57.1
Light-Spend Convenience
47.6
Top-Ladder
57.1

Cooperation cooperation-content

Stored mean 70.6 · Standard deviation 11.5 · Range 28.6

Fair Competition
61.9
Growth Efficiency
57.1
Collection & Build
61.9
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
85.7
Operation operation

Stored mean 59.7 · Standard deviation 4.3 · Range 13.8

Fair Competition
60.3
Growth Efficiency
60.8
Collection & Build
65.1
Free Path
51.3
Light-Spend Convenience
58.2
Top-Ladder
62.4
Gacha gacha

Stored mean 61.9 · Standard deviation 4.3 · Range 12.7

Fair Competition
60.3
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
54
Light-Spend Convenience
61.9
Top-Ladder
61.9

Price price

Stored mean 52.4 · Standard deviation 6.7 · Range 19

Fair Competition
52.4
Growth Efficiency
52.4
Collection & Build
57.1
Free Path
38.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Probability probability

Stored mean 46 · Standard deviation 4.5 · Range 9.5

Fair Competition
42.9
Growth Efficiency
52.4
Collection & Build
42.9
Free Path
52.4
Light-Spend Convenience
42.9
Top-Ladder
42.9

Reward Management reward-management

Stored mean 87.3 · Standard deviation 9 · Range 28.6

Fair Competition
85.7
Growth Efficiency
95.2
Collection & Build
100
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
85.7
Store store

Stored mean 52.4 · Standard deviation 6.1 · Range 19

Fair Competition
54
Growth Efficiency
52.4
Collection & Build
57.1
Free Path
39.7
Light-Spend Convenience
52.4
Top-Ladder
58.7

Reasonableness reasonableness

Stored mean 51.6 · Standard deviation 6.4 · Range 19

Fair Competition
52.4
Growth Efficiency
57.1
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
52.4
Top-Ladder
57.1

Timeliness timeliness

Stored mean 46 · Standard deviation 6.5 · Range 14.3

Fair Competition
52.4
Growth Efficiency
42.9
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
38.1
Top-Ladder
52.4

Convenience convenience

Stored mean 59.5 · Standard deviation 8.6 · Range 23.8

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
66.7
Free Path
42.9
Light-Spend Convenience
66.7
Top-Ladder
66.7
Event event

Stored mean 64.8 · Standard deviation 3.9 · Range 11.1

Fair Competition
66.7
Growth Efficiency
63.5
Collection & Build
71.4
Free Path
60.3
Light-Spend Convenience
60.3
Top-Ladder
66.7

Comprehension comprehension

Stored mean 69.8 · Standard deviation 2.2 · Range 4.8

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
71.4

Involvement involvement

Stored mean 62.7 · Standard deviation 10.1 · Range 28.6

Fair Competition
66.7
Growth Efficiency
57.1
Collection & Build
81
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
66.7

Contribution contribution

Stored mean 61.9 · Standard deviation 0 · Range 0

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
61.9

Player Value

player-value

Stored mean 73.9 · Standard deviation 4 · Range 10.6

Fair Competition
73.7
Growth Efficiency
78.1
Collection & Build
79.2
Free Path
69.1
Light-Spend Convenience
68.6
Top-Ladder
74.6
Experience · Time experience-time

Stored mean 76.3 · Standard deviation 5.9 · Range 15.9

Fair Competition
76.7
Growth Efficiency
81
Collection & Build
83.6
Free Path
67.7
Light-Spend Convenience
69.3
Top-Ladder
79.4
Enjoyment enjoyment

Stored mean 81.7 · Standard deviation 8.5 · Range 20.6

Fair Competition
87.3
Growth Efficiency
88.9
Collection & Build
87.3
Free Path
68.3
Light-Spend Convenience
71.4
Top-Ladder
87.3

Excitement excitement

Stored mean 73.8 · Standard deviation 11.9 · Range 28.6

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
81
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
81

Amusement amusement

Stored mean 91.3 · Standard deviation 5.8 · Range 14.3

Fair Competition
95.2
Growth Efficiency
95.2
Collection & Build
95.2
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
95.2

Flow flow

Stored mean 80.2 · Standard deviation 8 · Range 19

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
66.7
Light-Spend Convenience
71.4
Top-Ladder
85.7
Satisfaction satisfaction

Stored mean 81.5 · Standard deviation 8.3 · Range 25.4

Fair Competition
79.4
Growth Efficiency
88.9
Collection & Build
95.2
Free Path
69.8
Light-Spend Convenience
76.2
Top-Ladder
79.4

Achievement achievement

Stored mean 91.3 · Standard deviation 5.8 · Range 14.3

Fair Competition
95.2
Growth Efficiency
95.2
Collection & Build
95.2
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
95.2

Completion completion

Stored mean 77.8 · Standard deviation 9.4 · Range 23.8

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
95.2
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Reward reward

Stored mean 75.4 · Standard deviation 12.1 · Range 38.1

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
95.2
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
71.4
Real Benefit real-benefit

Stored mean 65.6 · Standard deviation 3.5 · Range 11.1

Fair Competition
63.5
Growth Efficiency
65.1
Collection & Build
68.3
Free Path
65.1
Light-Spend Convenience
60.3
Top-Ladder
71.4

Emotional Relief emotional-relief

Stored mean 53.2 · Standard deviation 5.1 · Range 14.3

Fair Competition
57.1
Growth Efficiency
52.4
Collection & Build
57.1
Free Path
52.4
Light-Spend Convenience
42.9
Top-Ladder
57.1

Social Connection social-connection

Stored mean 70.6 · Standard deviation 11.5 · Range 28.6

Fair Competition
61.9
Growth Efficiency
57.1
Collection & Build
61.9
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
85.7

Economic Progress economic-progress

Stored mean 73 · Standard deviation 10.2 · Range 28.6

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
57.1
Light-Spend Convenience
66.7
Top-Ladder
71.4
Needs · Money needs-money

Stored mean 74.3 · Standard deviation 4.5 · Range 13.8

Fair Competition
73
Growth Efficiency
77.8
Collection & Build
81.5
Free Path
70.9
Light-Spend Convenience
67.7
Top-Ladder
74.6
Possession possession

Stored mean 72.5 · Standard deviation 9.6 · Range 28.6

Fair Competition
68.3
Growth Efficiency
76.2
Collection & Build
92.1
Free Path
63.5
Light-Spend Convenience
66.7
Top-Ladder
68.3

Collection collection

Stored mean 77 · Standard deviation 8.9 · Range 23.8

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
95.2
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Customization customization

Stored mean 65.9 · Standard deviation 8.9 · Range 23.8

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
85.7
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
61.9

Accumulation accumulation

Stored mean 74.6 · Standard deviation 12.5 · Range 38.1

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
95.2
Free Path
57.1
Light-Spend Convenience
66.7
Top-Ladder
71.4
Competition Needs competition-needs

Stored mean 65.3 · Standard deviation 4.8 · Range 14.3

Fair Competition
65.1
Growth Efficiency
66.7
Collection & Build
61.9
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
69.8

Dominance dominance

Stored mean 54 · Standard deviation 4.5 · Range 9.5

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
47.6
Free Path
57.1
Light-Spend Convenience
47.6
Top-Ladder
57.1

Aspiration aspiration

Stored mean 73.8 · Standard deviation 7.7 · Range 23.8

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
61.9
Top-Ladder
71.4

Recognition recognition

Stored mean 68.3 · Standard deviation 11.2 · Range 28.6

Fair Competition
66.7
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
85.7
Light-Spend Convenience
61.9
Top-Ladder
81
Growth Needs growth-needs

Stored mean 84.9 · Standard deviation 4.9 · Range 12.7

Fair Competition
85.7
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
77.8
Light-Spend Convenience
79.4
Top-Ladder
85.7

Progression progression-needs

Stored mean 91.3 · Standard deviation 5.8 · Range 14.3

Fair Competition
95.2
Growth Efficiency
95.2
Collection & Build
95.2
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
95.2

Mastery mastery

Stored mean 92.1 · Standard deviation 4.5 · Range 9.5

Fair Competition
95.2
Growth Efficiency
95.2
Collection & Build
95.2
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
95.2

Development development

Stored mean 71.4 · Standard deviation 6.7 · Range 14.3

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7
Engagement · Passion engagement-passion

Stored mean 71.2 · Standard deviation 2.4 · Range 6.9

Fair Competition
71.4
Growth Efficiency
75.7
Collection & Build
72.5
Free Path
68.8
Light-Spend Convenience
68.8
Top-Ladder
69.8
Fairness fairness

Stored mean 60.8 · Standard deviation 4.4 · Range 14.3

Fair Competition
60.3
Growth Efficiency
69.8
Collection & Build
60.3
Free Path
60.3
Light-Spend Convenience
58.7
Top-Ladder
55.6

In-Game Balance in-game-balance

Stored mean 72.2 · Standard deviation 4.3 · Range 14.3

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
66.7

Governance governance

Stored mean 52.4 · Standard deviation 4.8 · Range 14.3

Fair Competition
52.4
Growth Efficiency
57.1
Collection & Build
42.9
Free Path
57.1
Light-Spend Convenience
52.4
Top-Ladder
52.4

Inclusivity inclusivity

Stored mean 57.9 · Standard deviation 8.4 · Range 23.8

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
47.6
Stability stability

Stored mean 68.8 · Standard deviation 1.2 · Range 3.2

Fair Competition
68.3
Growth Efficiency
71.4
Collection & Build
68.3
Free Path
68.3
Light-Spend Convenience
68.3
Top-Ladder
68.3

Equilibrium equilibrium

Stored mean 73 · Standard deviation 3.5 · Range 9.5

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Resilience resilience

Stored mean 61.9 · Standard deviation 0 · Range 0

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
61.9

Sustainability sustainability

Stored mean 71.4 · Standard deviation 0 · Range 0

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4
Consistency consistency

Stored mean 83.9 · Standard deviation 3.9 · Range 11.1

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
88.9
Free Path
77.8
Light-Spend Convenience
79.4
Top-Ladder
85.7

Cohesion cohesion

Stored mean 85.7 · Standard deviation 4.8 · Range 14.3

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
95.2
Free Path
81
Light-Spend Convenience
81
Top-Ladder
85.7

Continuity continuity

Stored mean 80.2 · Standard deviation 8 · Range 19

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
66.7
Light-Spend Convenience
71.4
Top-Ladder
85.7

Reliability reliability

Stored mean 85.7 · Standard deviation 0 · Range 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7