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Seven Knights Re:BIRTH

MPM

Seven Knights Re:BIRTH · Measurement structure

Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →

seven-knights-rebirth.json
SHA-256fa4dc9c7f8e338431878930611c95f0052f15f9b5d21c84768b140c698dd7e4f

Game Offering

game-offering

Stored mean 58.6 · Standard deviation 1.5 · Range 4.8

Fair Competition
56.6
Growth Efficiency
59.2
Collection & Build
57.1
Free Path
58.7
Light-Spend Convenience
58.6
Top-Ladder
61.4
Core core

Stored mean 62.1 · Standard deviation 2.7 · Range 6.9

Fair Competition
65.9
Growth Efficiency
59
Collection & Build
65.9
Free Path
60.8
Light-Spend Convenience
60.3
Top-Ladder
60.8
Character character

Stored mean 61.6 · Standard deviation 6.1 · Range 16.7

Fair Competition
63.5
Growth Efficiency
57.9
Collection & Build
74.6
Free Path
57.9
Light-Spend Convenience
57.9
Top-Ladder
57.9

Personality personality

Stored mean 69.8 · Standard deviation 7.9 · Range 16.7

Fair Competition
81
Growth Efficiency
64.3
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Harmony harmony

Stored mean 57.5 · Standard deviation 6.2 · Range 16.7

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
71.4
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Friendliness friendliness

Stored mean 57.5 · Standard deviation 6.2 · Range 16.7

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
71.4
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8
Graphic graphic

Stored mean 67.1 · Standard deviation 4.2 · Range 11.1

Fair Competition
75.4
Growth Efficiency
64.3
Collection & Build
69.8
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Design design

Stored mean 67.1 · Standard deviation 6.2 · Range 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Quality quality

Stored mean 62.3 · Standard deviation 6.2 · Range 16.7

Fair Competition
76.2
Growth Efficiency
59.5
Collection & Build
59.5
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
59.5

Motion motion

Stored mean 71.8 · Standard deviation 6.2 · Range 16.7

Fair Competition
85.7
Growth Efficiency
69
Collection & Build
69
Free Path
69
Light-Spend Convenience
69
Top-Ladder
69
Mechanics mechanics

Stored mean 57.7 · Standard deviation 2.7 · Range 7.1

Fair Competition
58.7
Growth Efficiency
54.8
Collection & Build
53.2
Free Path
60.3
Light-Spend Convenience
58.7
Top-Ladder
60.3

Variety variety

Stored mean 64.3 · Standard deviation 0 · Range 0

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Balance balance

Stored mean 54.8 · Standard deviation 6.9 · Range 16.7

Fair Competition
61.9
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
66.7

Dynamism dynamism

Stored mean 54 · Standard deviation 7.6 · Range 21.4

Fair Competition
50
Growth Efficiency
50
Collection & Build
45.2
Free Path
66.7
Light-Spend Convenience
61.9
Top-Ladder
50
System system

Stored mean 60.6 · Standard deviation 4.5 · Range 10.6

Fair Competition
56.6
Growth Efficiency
64
Collection & Build
56.6
Free Path
65.1
Light-Spend Convenience
55.3
Top-Ladder
65.9
Growth Structure growth-structure

Stored mean 63.5 · Standard deviation 6.1 · Range 15.1

Fair Competition
56.3
Growth Efficiency
66.7
Collection & Build
60.3
Free Path
71.4
Light-Spend Convenience
56.3
Top-Ladder
69.8

Progression progression-structure

Stored mean 71 · Standard deviation 6.9 · Range 16.7

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
64.3
Free Path
76.2
Light-Spend Convenience
64.3
Top-Ladder
81

Advancement advancement

Stored mean 56.7 · Standard deviation 8.6 · Range 21.4

Fair Competition
50
Growth Efficiency
61.9
Collection & Build
45.2
Free Path
66.7
Light-Spend Convenience
50
Top-Ladder
66.7

Empowerment empowerment

Stored mean 62.7 · Standard deviation 6.8 · Range 16.7

Fair Competition
54.8
Growth Efficiency
61.9
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
54.8
Top-Ladder
61.9
Economy economy

Stored mean 57.5 · Standard deviation 4.7 · Range 11.9

Fair Competition
53.2
Growth Efficiency
65.1
Collection & Build
53.2
Free Path
61.9
Light-Spend Convenience
53.2
Top-Ladder
58.7

Balance economic-balance

Stored mean 53.2 · Standard deviation 4.7 · Range 11.9

Fair Competition
50
Growth Efficiency
61.9
Collection & Build
50
Free Path
57.1
Light-Spend Convenience
50
Top-Ladder
50

Insufficiency insufficiency

Stored mean 51.2 · Standard deviation 6.6 · Range 16.7

Fair Competition
45.2
Growth Efficiency
57.1
Collection & Build
45.2
Free Path
52.4
Light-Spend Convenience
45.2
Top-Ladder
61.9

Supplement supplement

Stored mean 68.3 · Standard deviation 5.6 · Range 11.9

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
64.3
Free Path
76.2
Light-Spend Convenience
64.3
Top-Ladder
64.3
Content Structure content-structure

Stored mean 60.7 · Standard deviation 4.3 · Range 12.7

Fair Competition
60.3
Growth Efficiency
60.3
Collection & Build
56.3
Free Path
61.9
Light-Spend Convenience
56.3
Top-Ladder
69

Growth growth-content

Stored mean 71.8 · Standard deviation 7.7 · Range 16.7

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
64.3
Top-Ladder
81

Competition competition-content

Stored mean 55.6 · Standard deviation 8.3 · Range 21.4

Fair Competition
61.9
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
71.4

Cooperation cooperation-content

Stored mean 54.8 · Standard deviation 0 · Range 0

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8
Operation operation

Stored mean 53.1 · Standard deviation 4.6 · Range 12.7

Fair Competition
47.4
Growth Efficiency
54.5
Collection & Build
48.9
Free Path
50.3
Light-Spend Convenience
60.1
Top-Ladder
57.4
Gacha gacha

Stored mean 49.1 · Standard deviation 9.7 · Range 28.6

Fair Competition
42.1
Growth Efficiency
50.8
Collection & Build
51.6
Free Path
31.7
Light-Spend Convenience
57.9
Top-Ladder
60.3

Price price

Stored mean 39.7 · Standard deviation 13.5 · Range 35.7

Fair Competition
31
Growth Efficiency
40.5
Collection & Build
31
Free Path
21.4
Light-Spend Convenience
57.1
Top-Ladder
57.1

Probability probability

Stored mean 48.4 · Standard deviation 11.3 · Range 35.7

Fair Competition
45.2
Growth Efficiency
50
Collection & Build
61.9
Free Path
26.2
Light-Spend Convenience
50
Top-Ladder
57.1

Reward Management reward-management

Stored mean 59.1 · Standard deviation 7.6 · Range 19

Fair Competition
50
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
47.6
Light-Spend Convenience
66.7
Top-Ladder
66.7
Store store

Stored mean 53.7 · Standard deviation 7.2 · Range 19.8

Fair Competition
46.8
Growth Efficiency
54
Collection & Build
46.8
Free Path
49.2
Light-Spend Convenience
66.7
Top-Ladder
58.7

Reasonableness reasonableness

Stored mean 50.8 · Standard deviation 15 · Range 45.2

Fair Competition
45.2
Growth Efficiency
50
Collection & Build
45.2
Free Path
26.2
Light-Spend Convenience
66.7
Top-Ladder
71.4

Timeliness timeliness

Stored mean 41.3 · Standard deviation 11.7 · Range 26.2

Fair Competition
31
Growth Efficiency
31
Collection & Build
31
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
40.5

Convenience convenience

Stored mean 69 · Standard deviation 6.9 · Range 16.7

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
76.2
Top-Ladder
64.3
Event event

Stored mean 56.5 · Standard deviation 6.7 · Range 21.4

Fair Competition
53.2
Growth Efficiency
58.7
Collection & Build
48.4
Free Path
69.8
Light-Spend Convenience
55.6
Top-Ladder
53.2

Comprehension comprehension

Stored mean 54.8 · Standard deviation 8.6 · Range 21.4

Fair Competition
50
Growth Efficiency
66.7
Collection & Build
45.2
Free Path
66.7
Light-Spend Convenience
50
Top-Ladder
50

Involvement involvement

Stored mean 62.7 · Standard deviation 7 · Range 21.4

Fair Competition
59.5
Growth Efficiency
59.5
Collection & Build
54.8
Free Path
76.2
Light-Spend Convenience
66.7
Top-Ladder
59.5

Contribution contribution

Stored mean 52 · Standard deviation 6.8 · Range 21.4

Fair Competition
50
Growth Efficiency
50
Collection & Build
45.2
Free Path
66.7
Light-Spend Convenience
50
Top-Ladder
50

Player Value

player-value

Stored mean 62.7 · Standard deviation 2.4 · Range 5.7

Fair Competition
61.3
Growth Efficiency
65.7
Collection & Build
60.1
Free Path
63.9
Light-Spend Convenience
60
Top-Ladder
65.5
Experience · Time experience-time

Stored mean 64.5 · Standard deviation 3 · Range 8.7

Fair Competition
60.3
Growth Efficiency
69
Collection & Build
61.1
Free Path
65.9
Light-Spend Convenience
64.8
Top-Ladder
65.9
Enjoyment enjoyment

Stored mean 67.2 · Standard deviation 3.8 · Range 11.1

Fair Competition
65.1
Growth Efficiency
72.2
Collection & Build
61.1
Free Path
65.1
Light-Spend Convenience
69
Top-Ladder
70.6

Excitement excitement

Stored mean 67.5 · Standard deviation 6.4 · Range 16.7

Fair Competition
76.2
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
59.5
Light-Spend Convenience
64.3
Top-Ladder
76.2

Amusement amusement

Stored mean 60.3 · Standard deviation 8.3 · Range 21.4

Fair Competition
54.8
Growth Efficiency
76.2
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
66.7
Top-Ladder
54.8

Flow flow

Stored mean 73.8 · Standard deviation 7 · Range 16.7

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
76.2
Top-Ladder
81
Satisfaction satisfaction

Stored mean 69.7 · Standard deviation 3.8 · Range 11.1

Fair Competition
62.7
Growth Efficiency
70.6
Collection & Build
69
Free Path
73.8
Light-Spend Convenience
68.3
Top-Ladder
73.8

Achievement achievement

Stored mean 76.6 · Standard deviation 7.7 · Range 16.7

Fair Competition
69
Growth Efficiency
81
Collection & Build
69
Free Path
85.7
Light-Spend Convenience
69
Top-Ladder
85.7

Completion completion

Stored mean 56 · Standard deviation 2.7 · Range 7.1

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
61.9
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Reward reward

Stored mean 76.6 · Standard deviation 5.9 · Range 16.7

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
81
Light-Spend Convenience
81
Top-Ladder
81
Real Benefit real-benefit

Stored mean 56.6 · Standard deviation 4.1 · Range 11.1

Fair Competition
53.2
Growth Efficiency
64.3
Collection & Build
53.2
Free Path
58.7
Light-Spend Convenience
57.1
Top-Ladder
53.2

Emotional Relief emotional-relief

Stored mean 60.3 · Standard deviation 8.3 · Range 21.4

Fair Competition
54.8
Growth Efficiency
76.2
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
66.7
Top-Ladder
54.8

Social Connection social-connection

Stored mean 54.8 · Standard deviation 0 · Range 0

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Economic Progress economic-progress

Stored mean 54.8 · Standard deviation 6.9 · Range 16.7

Fair Competition
50
Growth Efficiency
61.9
Collection & Build
50
Free Path
66.7
Light-Spend Convenience
50
Top-Ladder
50
Needs · Money needs-money

Stored mean 66.5 · Standard deviation 3.8 · Range 13

Fair Competition
65.9
Growth Efficiency
67.7
Collection & Build
66.1
Free Path
65.3
Light-Spend Convenience
60.6
Top-Ladder
73.5
Possession possession

Stored mean 65.3 · Standard deviation 6 · Range 17.5

Fair Competition
61.1
Growth Efficiency
65.1
Collection & Build
77.8
Free Path
60.3
Light-Spend Convenience
61.1
Top-Ladder
66.7

Collection collection

Stored mean 65.9 · Standard deviation 11.3 · Range 35.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
76.2
Free Path
45.2
Light-Spend Convenience
64.3
Top-Ladder
81

Customization customization

Stored mean 58.3 · Standard deviation 8 · Range 21.4

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
76.2
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Accumulation accumulation

Stored mean 71.8 · Standard deviation 7.7 · Range 16.7

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
81
Free Path
81
Light-Spend Convenience
64.3
Top-Ladder
64.3
Competition Needs competition-needs

Stored mean 63 · Standard deviation 6.6 · Range 18.3

Fair Competition
68.3
Growth Efficiency
60.3
Collection & Build
56.3
Free Path
61.9
Light-Spend Convenience
56.3
Top-Ladder
74.6

Dominance dominance

Stored mean 55.6 · Standard deviation 8.3 · Range 21.4

Fair Competition
61.9
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
71.4

Aspiration aspiration

Stored mean 73 · Standard deviation 6.4 · Range 16.7

Fair Competition
76.2
Growth Efficiency
76.2
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
64.3
Top-Ladder
76.2

Recognition recognition

Stored mean 60.3 · Standard deviation 8.3 · Range 21.4

Fair Competition
66.7
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
76.2
Growth Needs growth-needs

Stored mean 71.3 · Standard deviation 6.1 · Range 15.1

Fair Competition
68.3
Growth Efficiency
77.8
Collection & Build
64.3
Free Path
73.8
Light-Spend Convenience
64.3
Top-Ladder
79.4

Progression progression-needs

Stored mean 71.8 · Standard deviation 7.7 · Range 16.7

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
64.3
Top-Ladder
81

Mastery mastery

Stored mean 70.2 · Standard deviation 7.9 · Range 21.4

Fair Competition
76.2
Growth Efficiency
81
Collection & Build
64.3
Free Path
59.5
Light-Spend Convenience
64.3
Top-Ladder
76.2

Development development

Stored mean 71.8 · Standard deviation 7.7 · Range 16.7

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
64.3
Top-Ladder
81
Engagement · Passion engagement-passion

Stored mean 57.2 · Standard deviation 2.8 · Range 7.7

Fair Competition
57.7
Growth Efficiency
60.3
Collection & Build
52.9
Free Path
60.6
Light-Spend Convenience
54.5
Top-Ladder
57.1
Fairness fairness

Stored mean 51.6 · Standard deviation 4.1 · Range 13.5

Fair Competition
57.9
Growth Efficiency
54
Collection & Build
52.4
Free Path
44.4
Light-Spend Convenience
50
Top-Ladder
50.8

In-Game Balance in-game-balance

Stored mean 53.2 · Standard deviation 4.7 · Range 11.9

Fair Competition
61.9
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
57.1

Governance governance

Stored mean 48.4 · Standard deviation 11.3 · Range 35.7

Fair Competition
61.9
Growth Efficiency
50
Collection & Build
57.1
Free Path
26.2
Light-Spend Convenience
50
Top-Ladder
45.2

Inclusivity inclusivity

Stored mean 53.2 · Standard deviation 4.7 · Range 11.9

Fair Competition
50
Growth Efficiency
61.9
Collection & Build
50
Free Path
57.1
Light-Spend Convenience
50
Top-Ladder
50
Stability stability

Stored mean 56.3 · Standard deviation 6.3 · Range 18.3

Fair Competition
51.6
Growth Efficiency
59.5
Collection & Build
50
Free Path
68.3
Light-Spend Convenience
51.6
Top-Ladder
57.1

Equilibrium equilibrium

Stored mean 54.8 · Standard deviation 6.9 · Range 16.7

Fair Competition
50
Growth Efficiency
61.9
Collection & Build
50
Free Path
66.7
Light-Spend Convenience
50
Top-Ladder
50

Resilience resilience

Stored mean 56.7 · Standard deviation 6.8 · Range 21.4

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
50
Free Path
71.4
Light-Spend Convenience
54.8
Top-Ladder
54.8

Sustainability sustainability

Stored mean 57.5 · Standard deviation 7.7 · Range 16.7

Fair Competition
50
Growth Efficiency
61.9
Collection & Build
50
Free Path
66.7
Light-Spend Convenience
50
Top-Ladder
66.7
Consistency consistency

Stored mean 63.6 · Standard deviation 4.1 · Range 12.7

Fair Competition
63.5
Growth Efficiency
67.5
Collection & Build
56.3
Free Path
69
Light-Spend Convenience
61.9
Top-Ladder
63.5

Cohesion cohesion

Stored mean 59.5 · Standard deviation 8.6 · Range 21.4

Fair Competition
54.8
Growth Efficiency
71.4
Collection & Build
50
Free Path
71.4
Light-Spend Convenience
54.8
Top-Ladder
54.8

Continuity continuity

Stored mean 73.8 · Standard deviation 7 · Range 16.7

Fair Competition
64.3
Growth Efficiency
76.2
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
76.2
Top-Ladder
81

Reliability reliability

Stored mean 57.5 · Standard deviation 6.2 · Range 16.7

Fair Competition
71.4
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8