← Roblox MPM
Roblox · Measurement structure KFT Key facts KFT fields shared by all 105 games MPM Measurement 2 areas · 6 domains · 18 fields · 54 elements S020 System evidence Ten SFA systems Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →
2026-06-20 · roblox roblox.json Copy source JSONSHA-256 876e8483ff9b877bd6865e8d5a0f70f7c2e0d2058e1d5f7a05c899ef3c8a9afcGame Offering game-offeringStored mean 58.6 · Standard deviation 1.9 · Range 4.9
Fair Competition 57.5
Growth Efficiency 60.8
Collection & Build 56.5
Free Path 56.7
Light-Spend Convenience 58.6
Top-Ladder 61.4 Core coreStored mean 56.7 · Standard deviation 3.2 · Range 9.3
Fair Competition 60.3
Growth Efficiency 51.1
Collection & Build 57.9
Free Path 54.8
Light-Spend Convenience 56.6
Top-Ladder 59.8 Character characterStored mean 55.8 · Standard deviation 7.3 · Range 20.6
Fair Competition 50
Growth Efficiency 43.7
Collection & Build 58.7
Free Path 54.8
Light-Spend Convenience 63.5
Top-Ladder 64.3 Personality personality Stored mean 58.7 · Standard deviation 13.2 · Range 35.7
Fair Competition 45.2
Growth Efficiency 45.2
Collection & Build 81
Free Path 54.8
Light-Spend Convenience 54.8
Top-Ladder 71.4 Harmony harmony Stored mean 57.9 · Standard deviation 17 · Range 40.5
Fair Competition 50
Growth Efficiency 40.5
Collection & Build 40.5
Free Path 54.8
Light-Spend Convenience 81
Top-Ladder 81 Friendliness friendliness Stored mean 50.8 · Standard deviation 5.8 · Range 14.3
Fair Competition 54.8
Growth Efficiency 45.2
Collection & Build 54.8
Free Path 54.8
Light-Spend Convenience 54.8
Top-Ladder 40.5 Graphic graphicStored mean 57.1 · Standard deviation 5.3 · Range 14.3
Fair Competition 69
Growth Efficiency 54.8
Collection & Build 54.8
Free Path 54.8
Light-Spend Convenience 54.8
Top-Ladder 54.8 Design design Stored mean 54.8 · Standard deviation 0 · Range 0
Fair Competition 54.8
Growth Efficiency 54.8
Collection & Build 54.8
Free Path 54.8
Light-Spend Convenience 54.8
Top-Ladder 54.8 Quality quality Stored mean 58.3 · Standard deviation 8 · Range 21.4
Fair Competition 76.2
Growth Efficiency 54.8
Collection & Build 54.8
Free Path 54.8
Light-Spend Convenience 54.8
Top-Ladder 54.8 Motion motion Stored mean 58.3 · Standard deviation 8 · Range 21.4
Fair Competition 76.2
Growth Efficiency 54.8
Collection & Build 54.8
Free Path 54.8
Light-Spend Convenience 54.8
Top-Ladder 54.8 Mechanics mechanicsStored mean 57.3 · Standard deviation 3.8 · Range 10.3
Fair Competition 61.9
Growth Efficiency 54.8
Collection & Build 60.3
Free Path 54.8
Light-Spend Convenience 51.6
Top-Ladder 60.3 Variety variety Stored mean 59.1 · Standard deviation 9.8 · Range 26.2
Fair Competition 54.8
Growth Efficiency 54.8
Collection & Build 81
Free Path 54.8
Light-Spend Convenience 54.8
Top-Ladder 54.8 Balance balance Stored mean 57.9 · Standard deviation 12 · Range 31
Fair Competition 76.2
Growth Efficiency 54.8
Collection & Build 45.2
Free Path 54.8
Light-Spend Convenience 45.2
Top-Ladder 71.4 Dynamism dynamism Stored mean 54.8 · Standard deviation 0 · Range 0
Fair Competition 54.8
Growth Efficiency 54.8
Collection & Build 54.8
Free Path 54.8
Light-Spend Convenience 54.8
Top-Ladder 54.8 System systemStored mean 62.8 · Standard deviation 7.1 · Range 19.3
Fair Competition 64.8
Growth Efficiency 72.5
Collection & Build 53.2
Free Path 70.9
Light-Spend Convenience 57.7
Top-Ladder 57.9 Growth Structure growth-structureStored mean 65.9 · Standard deviation 8.9 · Range 20.6
Fair Competition 71.4
Growth Efficiency 77.8
Collection & Build 57.1
Free Path 74.6
Light-Spend Convenience 57.1
Top-Ladder 57.1 Progression progression-structure Stored mean 69.8 · Standard deviation 8.5 · Range 19
Fair Competition 71.4
Growth Efficiency 81
Collection & Build 61.9
Free Path 81
Light-Spend Convenience 61.9
Top-Ladder 61.9 Advancement advancement Stored mean 64.7 · Standard deviation 10.4 · Range 26.2
Fair Competition 71.4
Growth Efficiency 81
Collection & Build 54.8
Free Path 71.4
Light-Spend Convenience 54.8
Top-Ladder 54.8 Empowerment empowerment Stored mean 63.1 · Standard deviation 8.3 · Range 16.7
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 54.8
Free Path 71.4
Light-Spend Convenience 54.8
Top-Ladder 54.8 Economy economyStored mean 63 · Standard deviation 12.1 · Range 33.3
Fair Competition 57.1
Growth Efficiency 81
Collection & Build 57.1
Free Path 77.8
Light-Spend Convenience 57.1
Top-Ladder 47.6 Balance economic-balance Stored mean 66.7 · Standard deviation 10.6 · Range 28.6
Fair Competition 61.9
Growth Efficiency 81
Collection & Build 61.9
Free Path 81
Light-Spend Convenience 61.9
Top-Ladder 52.4 Insufficiency insufficiency Stored mean 60.3 · Standard deviation 12 · Range 35.7
Fair Competition 54.8
Growth Efficiency 81
Collection & Build 54.8
Free Path 71.4
Light-Spend Convenience 54.8
Top-Ladder 45.2 Supplement supplement Stored mean 61.9 · Standard deviation 13.9 · Range 35.7
Fair Competition 54.8
Growth Efficiency 81
Collection & Build 54.8
Free Path 81
Light-Spend Convenience 54.8
Top-Ladder 45.2 Content Structure content-structureStored mean 59.7 · Standard deviation 7.5 · Range 23.8
Fair Competition 65.9
Growth Efficiency 58.7
Collection & Build 45.2
Free Path 60.3
Light-Spend Convenience 58.7
Top-Ladder 69 Growth growth-content Stored mean 64.7 · Standard deviation 10.4 · Range 26.2
Fair Competition 71.4
Growth Efficiency 81
Collection & Build 54.8
Free Path 71.4
Light-Spend Convenience 54.8
Top-Ladder 54.8 Competition competition-content Stored mean 57.9 · Standard deviation 15.8 · Range 40.5
Fair Competition 76.2
Growth Efficiency 54.8
Collection & Build 40.5
Free Path 54.8
Light-Spend Convenience 40.5
Top-Ladder 81 Cooperation cooperation-content Stored mean 56.3 · Standard deviation 15.2 · Range 40.5
Fair Competition 50
Growth Efficiency 40.5
Collection & Build 40.5
Free Path 54.8
Light-Spend Convenience 81
Top-Ladder 71.4 Operation operationStored mean 56.2 · Standard deviation 7.8 · Range 22
Fair Competition 47.4
Growth Efficiency 58.7
Collection & Build 58.5
Free Path 44.4
Light-Spend Convenience 61.6
Top-Ladder 66.4 Gacha gachaStored mean 52.9 · Standard deviation 13.3 · Range 34.1
Fair Competition 35.7
Growth Efficiency 50.8
Collection & Build 69
Free Path 38.1
Light-Spend Convenience 54
Top-Ladder 69.8 Price price Stored mean 60.3 · Standard deviation 14.4 · Range 40.5
Fair Competition 35.7
Growth Efficiency 66.7
Collection & Build 54.8
Free Path 52.4
Light-Spend Convenience 76.2
Top-Ladder 76.2 Probability probability Stored mean 48.4 · Standard deviation 16.8 · Range 45.2
Fair Competition 35.7
Growth Efficiency 40.5
Collection & Build 76.2
Free Path 31
Light-Spend Convenience 40.5
Top-Ladder 66.7 Reward Management reward-management Stored mean 50 · Standard deviation 16.2 · Range 45.2
Fair Competition 35.7
Growth Efficiency 45.2
Collection & Build 76.2
Free Path 31
Light-Spend Convenience 45.2
Top-Ladder 66.7 Store storeStored mean 61.4 · Standard deviation 13.3 · Range 35.7
Fair Competition 51.6
Growth Efficiency 70.6
Collection & Build 54.8
Free Path 40.5
Light-Spend Convenience 76.2
Top-Ladder 74.6 Reasonableness reasonableness Stored mean 64.7 · Standard deviation 13.8 · Range 35.7
Fair Competition 54.8
Growth Efficiency 81
Collection & Build 54.8
Free Path 45.2
Light-Spend Convenience 81
Top-Ladder 71.4 Timeliness timeliness Stored mean 53.2 · Standard deviation 13.4 · Range 40.5
Fair Competition 45.2
Growth Efficiency 50
Collection & Build 54.8
Free Path 31
Light-Spend Convenience 66.7
Top-Ladder 71.4 Convenience convenience Stored mean 66.3 · Standard deviation 15 · Range 35.7
Fair Competition 54.8
Growth Efficiency 81
Collection & Build 54.8
Free Path 45.2
Light-Spend Convenience 81
Top-Ladder 81 Event eventStored mean 54.2 · Standard deviation 1.2 · Range 3.2
Fair Competition 54.8
Growth Efficiency 54.8
Collection & Build 51.6
Free Path 54.8
Light-Spend Convenience 54.8
Top-Ladder 54.8 Comprehension comprehension Stored mean 54.8 · Standard deviation 0 · Range 0
Fair Competition 54.8
Growth Efficiency 54.8
Collection & Build 54.8
Free Path 54.8
Light-Spend Convenience 54.8
Top-Ladder 54.8 Involvement involvement Stored mean 54 · Standard deviation 1.8 · Range 4.8
Fair Competition 54.8
Growth Efficiency 54.8
Collection & Build 50
Free Path 54.8
Light-Spend Convenience 54.8
Top-Ladder 54.8 Contribution contribution Stored mean 54 · Standard deviation 1.8 · Range 4.8
Fair Competition 54.8
Growth Efficiency 54.8
Collection & Build 50
Free Path 54.8
Light-Spend Convenience 54.8
Top-Ladder 54.8 Player Value player-valueStored mean 60.4 · Standard deviation 2.3 · Range 5.5
Fair Competition 63.1
Growth Efficiency 58.8
Collection & Build 58.1
Free Path 61.6
Light-Spend Convenience 57.6
Top-Ladder 63.1 Experience · Time experience-timeStored mean 60.9 · Standard deviation 4.1 · Range 11.9
Fair Competition 62.2
Growth Efficiency 61.4
Collection & Build 55
Free Path 66.9
Light-Spend Convenience 63.5
Top-Ladder 56.3 Enjoyment enjoymentStored mean 61.6 · Standard deviation 5.7 · Range 15.1
Fair Competition 60.3
Growth Efficiency 57.1
Collection & Build 57.1
Free Path 65.9
Light-Spend Convenience 72.2
Top-Ladder 57.1 Excitement excitement Stored mean 54.8 · Standard deviation 0 · Range 0
Fair Competition 54.8
Growth Efficiency 54.8
Collection & Build 54.8
Free Path 54.8
Light-Spend Convenience 54.8
Top-Ladder 54.8 Amusement amusement Stored mean 63.5 · Standard deviation 12.3 · Range 26.2
Fair Competition 54.8
Growth Efficiency 54.8
Collection & Build 54.8
Free Path 81
Light-Spend Convenience 81
Top-Ladder 54.8 Flow flow Stored mean 66.7 · Standard deviation 7.3 · Range 19
Fair Competition 71.4
Growth Efficiency 61.9
Collection & Build 61.9
Free Path 61.9
Light-Spend Convenience 81
Top-Ladder 61.9 Satisfaction satisfactionStored mean 62.7 · Standard deviation 8.5 · Range 23
Fair Competition 65.9
Growth Efficiency 71.4
Collection & Build 57.9
Free Path 74.6
Light-Spend Convenience 54.8
Top-Ladder 51.6 Achievement achievement Stored mean 63.1 · Standard deviation 8.3 · Range 16.7
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 54.8
Free Path 71.4
Light-Spend Convenience 54.8
Top-Ladder 54.8 Completion completion Stored mean 63.1 · Standard deviation 8.3 · Range 16.7
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 54.8
Free Path 71.4
Light-Spend Convenience 54.8
Top-Ladder 54.8 Reward reward Stored mean 61.9 · Standard deviation 11.8 · Range 35.7
Fair Competition 54.8
Growth Efficiency 71.4
Collection & Build 64.3
Free Path 81
Light-Spend Convenience 54.8
Top-Ladder 45.2 Real Benefit real-benefitStored mean 58.3 · Standard deviation 4.4 · Range 13.5
Fair Competition 60.3
Growth Efficiency 55.6
Collection & Build 50
Free Path 60.3
Light-Spend Convenience 63.5
Top-Ladder 60.3 Emotional Relief emotional-relief Stored mean 58.3 · Standard deviation 8 · Range 21.4
Fair Competition 76.2
Growth Efficiency 54.8
Collection & Build 54.8
Free Path 54.8
Light-Spend Convenience 54.8
Top-Ladder 54.8 Social Connection social-connection Stored mean 57.9 · Standard deviation 17 · Range 40.5
Fair Competition 50
Growth Efficiency 40.5
Collection & Build 40.5
Free Path 54.8
Light-Spend Convenience 81
Top-Ladder 81 Economic Progress economic-progress Stored mean 58.7 · Standard deviation 9.6 · Range 26.2
Fair Competition 54.8
Growth Efficiency 71.4
Collection & Build 54.8
Free Path 71.4
Light-Spend Convenience 54.8
Top-Ladder 45.2 Needs · Money needs-moneyStored mean 61.4 · Standard deviation 5.5 · Range 18
Fair Competition 61.9
Growth Efficiency 58.7
Collection & Build 63.2
Free Path 58.7
Light-Spend Convenience 54
Top-Ladder 72 Possession possessionStored mean 59.3 · Standard deviation 14.6 · Range 35.7
Fair Competition 45.2
Growth Efficiency 45.2
Collection & Build 81
Free Path 51.6
Light-Spend Convenience 54.8
Top-Ladder 77.8 Collection collection Stored mean 59.5 · Standard deviation 15.5 · Range 35.7
Fair Competition 45.2
Growth Efficiency 45.2
Collection & Build 81
Free Path 50
Light-Spend Convenience 54.8
Top-Ladder 81 Customization customization Stored mean 59.5 · Standard deviation 15.5 · Range 35.7
Fair Competition 45.2
Growth Efficiency 45.2
Collection & Build 81
Free Path 50
Light-Spend Convenience 54.8
Top-Ladder 81 Accumulation accumulation Stored mean 58.7 · Standard deviation 13.2 · Range 35.7
Fair Competition 45.2
Growth Efficiency 45.2
Collection & Build 81
Free Path 54.8
Light-Spend Convenience 54.8
Top-Ladder 71.4 Competition Needs competition-needsStored mean 58.1 · Standard deviation 12.5 · Range 34.1
Fair Competition 69
Growth Efficiency 50
Collection & Build 51.6
Free Path 46.8
Light-Spend Convenience 50
Top-Ladder 81 Dominance dominance Stored mean 54.8 · Standard deviation 18.3 · Range 50
Fair Competition 76.2
Growth Efficiency 54.8
Collection & Build 45.2
Free Path 31
Light-Spend Convenience 40.5
Top-Ladder 81 Aspiration aspiration Stored mean 59.1 · Standard deviation 9.8 · Range 26.2
Fair Competition 54.8
Growth Efficiency 54.8
Collection & Build 54.8
Free Path 54.8
Light-Spend Convenience 54.8
Top-Ladder 81 Recognition recognition Stored mean 60.3 · Standard deviation 13.9 · Range 40.5
Fair Competition 76.2
Growth Efficiency 40.5
Collection & Build 54.8
Free Path 54.8
Light-Spend Convenience 54.8
Top-Ladder 81 Growth Needs growth-needsStored mean 66.9 · Standard deviation 10.2 · Range 23.8
Fair Competition 71.4
Growth Efficiency 81
Collection & Build 57.1
Free Path 77.8
Light-Spend Convenience 57.1
Top-Ladder 57.1 Progression progression-needs Stored mean 69.8 · Standard deviation 8.5 · Range 19
Fair Competition 71.4
Growth Efficiency 81
Collection & Build 61.9
Free Path 81
Light-Spend Convenience 61.9
Top-Ladder 61.9 Mastery mastery Stored mean 64.7 · Standard deviation 10.4 · Range 26.2
Fair Competition 71.4
Growth Efficiency 81
Collection & Build 54.8
Free Path 71.4
Light-Spend Convenience 54.8
Top-Ladder 54.8 Development development Stored mean 66.3 · Standard deviation 11.9 · Range 26.2
Fair Competition 71.4
Growth Efficiency 81
Collection & Build 54.8
Free Path 81
Light-Spend Convenience 54.8
Top-Ladder 54.8 Engagement · Passion engagement-passionStored mean 58.8 · Standard deviation 3.4 · Range 9.8
Fair Competition 65.1
Growth Efficiency 56.3
Collection & Build 56.1
Free Path 59.3
Light-Spend Convenience 55.3
Top-Ladder 60.8 Fairness fairnessStored mean 58.6 · Standard deviation 11.1 · Range 29.4
Fair Competition 74.6
Growth Efficiency 54.8
Collection & Build 45.2
Free Path 63.5
Light-Spend Convenience 45.2
Top-Ladder 68.3 In-Game Balance in-game-balance Stored mean 57.9 · Standard deviation 12 · Range 31
Fair Competition 76.2
Growth Efficiency 54.8
Collection & Build 45.2
Free Path 54.8
Light-Spend Convenience 45.2
Top-Ladder 71.4 Governance governance Stored mean 57.1 · Standard deviation 11.2 · Range 31
Fair Competition 76.2
Growth Efficiency 54.8
Collection & Build 45.2
Free Path 54.8
Light-Spend Convenience 45.2
Top-Ladder 66.7 Inclusivity inclusivity Stored mean 60.7 · Standard deviation 13.4 · Range 35.7
Fair Competition 71.4
Growth Efficiency 54.8
Collection & Build 45.2
Free Path 81
Light-Spend Convenience 45.2
Top-Ladder 66.7 Stability stabilityStored mean 54.8 · Standard deviation 0 · Range 0
Fair Competition 54.8
Growth Efficiency 54.8
Collection & Build 54.8
Free Path 54.8
Light-Spend Convenience 54.8
Top-Ladder 54.8 Equilibrium equilibrium Stored mean 54.8 · Standard deviation 0 · Range 0
Fair Competition 54.8
Growth Efficiency 54.8
Collection & Build 54.8
Free Path 54.8
Light-Spend Convenience 54.8
Top-Ladder 54.8 Resilience resilience Stored mean 54.8 · Standard deviation 0 · Range 0
Fair Competition 54.8
Growth Efficiency 54.8
Collection & Build 54.8
Free Path 54.8
Light-Spend Convenience 54.8
Top-Ladder 54.8 Sustainability sustainability Stored mean 54.8 · Standard deviation 0 · Range 0
Fair Competition 54.8
Growth Efficiency 54.8
Collection & Build 54.8
Free Path 54.8
Light-Spend Convenience 54.8
Top-Ladder 54.8 Consistency consistencyStored mean 63.1 · Standard deviation 3.7 · Range 8.7
Fair Competition 65.9
Growth Efficiency 59.5
Collection & Build 68.3
Free Path 59.5
Light-Spend Convenience 65.9
Top-Ladder 59.5 Cohesion cohesion Stored mean 59.1 · Standard deviation 9.8 · Range 26.2
Fair Competition 54.8
Growth Efficiency 54.8
Collection & Build 81
Free Path 54.8
Light-Spend Convenience 54.8
Top-Ladder 54.8 Continuity continuity Stored mean 66.7 · Standard deviation 7.3 · Range 19
Fair Competition 71.4
Growth Efficiency 61.9
Collection & Build 61.9
Free Path 61.9
Light-Spend Convenience 81
Top-Ladder 61.9 Reliability reliability Stored mean 63.5 · Standard deviation 3.5 · Range 9.5
Fair Competition 71.4
Growth Efficiency 61.9
Collection & Build 61.9
Free Path 61.9
Light-Spend Convenience 61.9
Top-Ladder 61.9