← Project SEKAI COLORFUL STAGE! feat. Hatsune Miku MPM
Project SEKAI COLORFUL STAGE! feat. Hatsune Miku · Measurement structure KFT Key facts KFT fields shared by all 105 games MPM Measurement 2 areas · 6 domains · 18 fields · 54 elements S020 System evidence Ten SFA systems Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →
2026-06-16 · project-sekai project-sekai.json Copy source JSONSHA-256 7f1cda4a1cd9cd42b12c98443981ed09289bb61ccd56440a8ddb42ced0abfb5dGame Offering game-offeringStored mean 76 · Standard deviation 2.6 · Range 7.6
Fair Competition 77.2
Growth Efficiency 80.2
Collection & Build 73.5
Free Path 72.7
Light-Spend Convenience 74.8
Top-Ladder 77.6 Core coreStored mean 79.2 · Standard deviation 3.6 · Range 11.1
Fair Competition 82
Growth Efficiency 77.8
Collection & Build 80.4
Free Path 72.5
Light-Spend Convenience 78.8
Top-Ladder 83.6 Character characterStored mean 71.4 · Standard deviation 10.6 · Range 28.6
Fair Competition 76.2
Growth Efficiency 57.1
Collection & Build 85.7
Free Path 57.1
Light-Spend Convenience 76.2
Top-Ladder 76.2 Personality personality Stored mean 72.2 · Standard deviation 11.8 · Range 33.3
Fair Competition 76.2
Growth Efficiency 57.1
Collection & Build 90.5
Free Path 57.1
Light-Spend Convenience 76.2
Top-Ladder 76.2 Harmony harmony Stored mean 69.8 · Standard deviation 9 · Range 19
Fair Competition 76.2
Growth Efficiency 57.1
Collection & Build 76.2
Free Path 57.1
Light-Spend Convenience 76.2
Top-Ladder 76.2 Friendliness friendliness Stored mean 72.2 · Standard deviation 11.8 · Range 33.3
Fair Competition 76.2
Growth Efficiency 57.1
Collection & Build 90.5
Free Path 57.1
Light-Spend Convenience 76.2
Top-Ladder 76.2 Graphic graphicStored mean 89.7 · Standard deviation 1.8 · Range 4.8
Fair Competition 90.5
Growth Efficiency 90.5
Collection & Build 85.7
Free Path 90.5
Light-Spend Convenience 90.5
Top-Ladder 90.5 Design design Stored mean 90.5 · Standard deviation 0 · Range 0
Fair Competition 90.5
Growth Efficiency 90.5
Collection & Build 90.5
Free Path 90.5
Light-Spend Convenience 90.5
Top-Ladder 90.5 Quality quality Stored mean 90.5 · Standard deviation 0 · Range 0
Fair Competition 90.5
Growth Efficiency 90.5
Collection & Build 90.5
Free Path 90.5
Light-Spend Convenience 90.5
Top-Ladder 90.5 Motion motion Stored mean 88.1 · Standard deviation 5.3 · Range 14.3
Fair Competition 90.5
Growth Efficiency 90.5
Collection & Build 76.2
Free Path 90.5
Light-Spend Convenience 90.5
Top-Ladder 90.5 Mechanics mechanicsStored mean 76.5 · Standard deviation 6.9 · Range 15.9
Fair Competition 79.4
Growth Efficiency 85.7
Collection & Build 69.8
Free Path 69.8
Light-Spend Convenience 69.8
Top-Ladder 84.1 Variety variety Stored mean 81 · Standard deviation 6.7 · Range 14.3
Fair Competition 76.2
Growth Efficiency 90.5
Collection & Build 76.2
Free Path 76.2
Light-Spend Convenience 76.2
Top-Ladder 90.5 Balance balance Stored mean 65.1 · Standard deviation 8.1 · Range 19
Fair Competition 71.4
Growth Efficiency 76.2
Collection & Build 57.1
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 71.4 Dynamism dynamism Stored mean 83.3 · Standard deviation 7.1 · Range 14.3
Fair Competition 90.5
Growth Efficiency 90.5
Collection & Build 76.2
Free Path 76.2
Light-Spend Convenience 76.2
Top-Ladder 90.5 System systemStored mean 78.7 · Standard deviation 4.6 · Range 12.2
Fair Competition 80.4
Growth Efficiency 85.2
Collection & Build 73
Free Path 75.1
Light-Spend Convenience 75.1
Top-Ladder 83.6 Growth Structure growth-structureStored mean 84.9 · Standard deviation 5.8 · Range 14.3
Fair Competition 90.5
Growth Efficiency 90.5
Collection & Build 76.2
Free Path 81
Light-Spend Convenience 81
Top-Ladder 90.5 Progression progression-structure Stored mean 83.3 · Standard deviation 7.1 · Range 14.3
Fair Competition 90.5
Growth Efficiency 90.5
Collection & Build 76.2
Free Path 76.2
Light-Spend Convenience 76.2
Top-Ladder 90.5 Advancement advancement Stored mean 88.1 · Standard deviation 5.3 · Range 14.3
Fair Competition 90.5
Growth Efficiency 90.5
Collection & Build 76.2
Free Path 90.5
Light-Spend Convenience 90.5
Top-Ladder 90.5 Empowerment empowerment Stored mean 83.3 · Standard deviation 7.1 · Range 14.3
Fair Competition 90.5
Growth Efficiency 90.5
Collection & Build 76.2
Free Path 76.2
Light-Spend Convenience 76.2
Top-Ladder 90.5 Economy economyStored mean 81.2 · Standard deviation 5.5 · Range 15.9
Fair Competition 76.2
Growth Efficiency 90.5
Collection & Build 79.4
Free Path 74.6
Light-Spend Convenience 81
Top-Ladder 85.7 Balance economic-balance Stored mean 78.6 · Standard deviation 5.3 · Range 14.3
Fair Competition 76.2
Growth Efficiency 90.5
Collection & Build 76.2
Free Path 76.2
Light-Spend Convenience 76.2
Top-Ladder 76.2 Insufficiency insufficiency Stored mean 79.4 · Standard deviation 11.6 · Range 33.3
Fair Competition 76.2
Growth Efficiency 90.5
Collection & Build 85.7
Free Path 57.1
Light-Spend Convenience 76.2
Top-Ladder 90.5 Supplement supplement Stored mean 85.7 · Standard deviation 6.7 · Range 14.3
Fair Competition 76.2
Growth Efficiency 90.5
Collection & Build 76.2
Free Path 90.5
Light-Spend Convenience 90.5
Top-Ladder 90.5 Content Structure content-structureStored mean 70.1 · Standard deviation 5 · Range 11.1
Fair Competition 74.6
Growth Efficiency 74.6
Collection & Build 63.5
Free Path 69.8
Light-Spend Convenience 63.5
Top-Ladder 74.6 Growth growth-content Stored mean 78.6 · Standard deviation 5.3 · Range 14.3
Fair Competition 76.2
Growth Efficiency 90.5
Collection & Build 76.2
Free Path 76.2
Light-Spend Convenience 76.2
Top-Ladder 76.2 Competition competition-content Stored mean 61.9 · Standard deviation 6.7 · Range 14.3
Fair Competition 71.4
Growth Efficiency 57.1
Collection & Build 57.1
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 71.4 Cooperation cooperation-content Stored mean 69.8 · Standard deviation 9 · Range 19
Fair Competition 76.2
Growth Efficiency 76.2
Collection & Build 57.1
Free Path 76.2
Light-Spend Convenience 57.1
Top-Ladder 76.2 Operation operationStored mean 70.1 · Standard deviation 3.8 · Range 12.2
Fair Competition 69.3
Growth Efficiency 77.8
Collection & Build 67.2
Free Path 70.4
Light-Spend Convenience 70.4
Top-Ladder 65.6 Gacha gachaStored mean 61.6 · Standard deviation 10.7 · Range 30.2
Fair Competition 65.1
Growth Efficiency 65.1
Collection & Build 71.4
Free Path 42.9
Light-Spend Convenience 52.4
Top-Ladder 73 Price price Stored mean 53.2 · Standard deviation 10.4 · Range 33.3
Fair Competition 52.4
Growth Efficiency 52.4
Collection & Build 66.7
Free Path 33.3
Light-Spend Convenience 52.4
Top-Ladder 61.9 Probability probability Stored mean 63.5 · Standard deviation 9.8 · Range 23.8
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 66.7
Free Path 47.6
Light-Spend Convenience 52.4
Top-Ladder 71.4 Reward Management reward-management Stored mean 68.3 · Standard deviation 13.9 · Range 38.1
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 81
Free Path 47.6
Light-Spend Convenience 52.4
Top-Ladder 85.7 Store storeStored mean 72.8 · Standard deviation 7.5 · Range 17.5
Fair Competition 73
Growth Efficiency 79.4
Collection & Build 61.9
Free Path 79.4
Light-Spend Convenience 79.4
Top-Ladder 63.5 Reasonableness reasonableness Stored mean 76.2 · Standard deviation 0 · Range 0
Fair Competition 76.2
Growth Efficiency 76.2
Collection & Build 76.2
Free Path 76.2
Light-Spend Convenience 76.2
Top-Ladder 76.2 Timeliness timeliness Stored mean 68.3 · Standard deviation 14.7 · Range 38.1
Fair Competition 66.7
Growth Efficiency 85.7
Collection & Build 52.4
Free Path 85.7
Light-Spend Convenience 71.4
Top-Ladder 47.6 Convenience convenience Stored mean 73.8 · Standard deviation 10.2 · Range 33.3
Fair Competition 76.2
Growth Efficiency 76.2
Collection & Build 57.1
Free Path 76.2
Light-Spend Convenience 90.5
Top-Ladder 66.7 Event eventStored mean 75.9 · Standard deviation 10.7 · Range 28.6
Fair Competition 69.8
Growth Efficiency 88.9
Collection & Build 68.3
Free Path 88.9
Light-Spend Convenience 79.4
Top-Ladder 60.3 Comprehension comprehension Stored mean 85.7 · Standard deviation 6.7 · Range 14.3
Fair Competition 90.5
Growth Efficiency 90.5
Collection & Build 76.2
Free Path 90.5
Light-Spend Convenience 76.2
Top-Ladder 90.5 Involvement involvement Stored mean 76.2 · Standard deviation 12.9 · Range 38.1
Fair Competition 71.4
Growth Efficiency 90.5
Collection & Build 76.2
Free Path 90.5
Light-Spend Convenience 76.2
Top-Ladder 52.4 Contribution contribution Stored mean 65.9 · Standard deviation 20.3 · Range 47.6
Fair Competition 47.6
Growth Efficiency 85.7
Collection & Build 52.4
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 38.1 Player Value player-valueStored mean 75.2 · Standard deviation 1.6 · Range 3.9
Fair Competition 73.5
Growth Efficiency 77.4
Collection & Build 73.7
Free Path 73.7
Light-Spend Convenience 76.7
Top-Ladder 76 Experience · Time experience-timeStored mean 76.2 · Standard deviation 5.2 · Range 14.8
Fair Competition 72
Growth Efficiency 84.7
Collection & Build 69.8
Free Path 75.7
Light-Spend Convenience 81.5
Top-Ladder 73.5 Enjoyment enjoymentStored mean 77 · Standard deviation 5.1 · Range 15.9
Fair Competition 74.6
Growth Efficiency 85.7
Collection & Build 69.8
Free Path 76.2
Light-Spend Convenience 81
Top-Ladder 74.6 Excitement excitement Stored mean 81 · Standard deviation 6.7 · Range 14.3
Fair Competition 90.5
Growth Efficiency 76.2
Collection & Build 76.2
Free Path 76.2
Light-Spend Convenience 76.2
Top-Ladder 90.5 Amusement amusement Stored mean 71.4 · Standard deviation 15.1 · Range 33.3
Fair Competition 57.1
Growth Efficiency 90.5
Collection & Build 57.1
Free Path 76.2
Light-Spend Convenience 90.5
Top-Ladder 57.1 Flow flow Stored mean 78.6 · Standard deviation 5.3 · Range 14.3
Fair Competition 76.2
Growth Efficiency 90.5
Collection & Build 76.2
Free Path 76.2
Light-Spend Convenience 76.2
Top-Ladder 76.2 Satisfaction satisfactionStored mean 79.1 · Standard deviation 6.6 · Range 17.5
Fair Competition 74.6
Growth Efficiency 90.5
Collection & Build 73
Free Path 76.2
Light-Spend Convenience 85.7
Top-Ladder 74.6 Achievement achievement Stored mean 85.7 · Standard deviation 6.7 · Range 14.3
Fair Competition 90.5
Growth Efficiency 90.5
Collection & Build 76.2
Free Path 76.2
Light-Spend Convenience 90.5
Top-Ladder 90.5 Completion completion Stored mean 74.6 · Standard deviation 13.7 · Range 33.3
Fair Competition 57.1
Growth Efficiency 90.5
Collection & Build 76.2
Free Path 76.2
Light-Spend Convenience 90.5
Top-Ladder 57.1 Reward reward Stored mean 77 · Standard deviation 7 · Range 23.8
Fair Competition 76.2
Growth Efficiency 90.5
Collection & Build 66.7
Free Path 76.2
Light-Spend Convenience 76.2
Top-Ladder 76.2 Real Benefit real-benefitStored mean 72.5 · Standard deviation 4.6 · Range 11.1
Fair Competition 66.7
Growth Efficiency 77.8
Collection & Build 66.7
Free Path 74.6
Light-Spend Convenience 77.8
Top-Ladder 71.4 Emotional Relief emotional-relief Stored mean 60.3 · Standard deviation 22.1 · Range 52.4
Fair Competition 33.3
Growth Efficiency 85.7
Collection & Build 52.4
Free Path 71.4
Light-Spend Convenience 85.7
Top-Ladder 33.3 Social Connection social-connection Stored mean 69 · Standard deviation 12.8 · Range 33.3
Fair Competition 76.2
Growth Efficiency 57.1
Collection & Build 57.1
Free Path 76.2
Light-Spend Convenience 57.1
Top-Ladder 90.5 Economic Progress economic-progress Stored mean 88.1 · Standard deviation 5.3 · Range 14.3
Fair Competition 90.5
Growth Efficiency 90.5
Collection & Build 90.5
Free Path 76.2
Light-Spend Convenience 90.5
Top-Ladder 90.5 Needs · Money needs-moneyStored mean 73.5 · Standard deviation 4.4 · Range 13.2
Fair Competition 74.6
Growth Efficiency 69.3
Collection & Build 76.7
Free Path 67.2
Light-Spend Convenience 72.5
Top-Ladder 80.4 Possession possessionStored mean 78.6 · Standard deviation 10 · Range 25.4
Fair Competition 69.8
Growth Efficiency 68.3
Collection & Build 93.7
Free Path 69.8
Light-Spend Convenience 81
Top-Ladder 88.9 Collection collection Stored mean 81 · Standard deviation 15.1 · Range 42.9
Fair Competition 76.2
Growth Efficiency 57.1
Collection & Build 100
Free Path 76.2
Light-Spend Convenience 76.2
Top-Ladder 100 Customization customization Stored mean 69 · Standard deviation 12.8 · Range 33.3
Fair Competition 57.1
Growth Efficiency 57.1
Collection & Build 90.5
Free Path 57.1
Light-Spend Convenience 76.2
Top-Ladder 76.2 Accumulation accumulation Stored mean 85.7 · Standard deviation 6.7 · Range 14.3
Fair Competition 76.2
Growth Efficiency 90.5
Collection & Build 90.5
Free Path 76.2
Light-Spend Convenience 90.5
Top-Ladder 90.5 Competition Needs competition-needsStored mean 64.3 · Standard deviation 10.4 · Range 25.4
Fair Competition 76.2
Growth Efficiency 55.6
Collection & Build 61.9
Free Path 55.6
Light-Spend Convenience 55.6
Top-Ladder 81 Dominance dominance Stored mean 57.1 · Standard deviation 6.7 · Range 14.3
Fair Competition 66.7
Growth Efficiency 52.4
Collection & Build 52.4
Free Path 52.4
Light-Spend Convenience 52.4
Top-Ladder 66.7 Aspiration aspiration Stored mean 69.8 · Standard deviation 13.1 · Range 28.6
Fair Competition 85.7
Growth Efficiency 57.1
Collection & Build 76.2
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 85.7 Recognition recognition Stored mean 65.9 · Standard deviation 13 · Range 33.3
Fair Competition 76.2
Growth Efficiency 57.1
Collection & Build 57.1
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 90.5 Growth Needs growth-needsStored mean 77.5 · Standard deviation 4.1 · Range 12.7
Fair Competition 77.8
Growth Efficiency 84.1
Collection & Build 74.6
Free Path 76.2
Light-Spend Convenience 81
Top-Ladder 71.4 Progression progression-needs Stored mean 81 · Standard deviation 6.7 · Range 14.3
Fair Competition 76.2
Growth Efficiency 90.5
Collection & Build 76.2
Free Path 76.2
Light-Spend Convenience 90.5
Top-Ladder 76.2 Mastery mastery Stored mean 81 · Standard deviation 6.7 · Range 14.3
Fair Competition 90.5
Growth Efficiency 76.2
Collection & Build 76.2
Free Path 76.2
Light-Spend Convenience 76.2
Top-Ladder 90.5 Development development Stored mean 70.6 · Standard deviation 11.8 · Range 38.1
Fair Competition 66.7
Growth Efficiency 85.7
Collection & Build 71.4
Free Path 76.2
Light-Spend Convenience 76.2
Top-Ladder 47.6 Engagement · Passion engagement-passionStored mean 75.9 · Standard deviation 1.8 · Range 4.2
Fair Competition 74.1
Growth Efficiency 78.3
Collection & Build 74.6
Free Path 78.3
Light-Spend Convenience 76.2
Top-Ladder 74.1 Fairness fairnessStored mean 68.3 · Standard deviation 3.4 · Range 7.9
Fair Competition 65.1
Growth Efficiency 73
Collection & Build 66.7
Free Path 73
Light-Spend Convenience 66.7
Top-Ladder 65.1 In-Game Balance in-game-balance Stored mean 65.1 · Standard deviation 9 · Range 19
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 52.4
Light-Spend Convenience 52.4
Top-Ladder 71.4 Governance governance Stored mean 76.2 · Standard deviation 0 · Range 0
Fair Competition 76.2
Growth Efficiency 76.2
Collection & Build 76.2
Free Path 76.2
Light-Spend Convenience 76.2
Top-Ladder 76.2 Inclusivity inclusivity Stored mean 63.5 · Standard deviation 15.7 · Range 42.9
Fair Competition 47.6
Growth Efficiency 71.4
Collection & Build 52.4
Free Path 90.5
Light-Spend Convenience 71.4
Top-Ladder 47.6 Stability stabilityStored mean 71.4 · Standard deviation 0 · Range 0
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 71.4 Equilibrium equilibrium Stored mean 76.2 · Standard deviation 0 · Range 0
Fair Competition 76.2
Growth Efficiency 76.2
Collection & Build 76.2
Free Path 76.2
Light-Spend Convenience 76.2
Top-Ladder 76.2 Resilience resilience Stored mean 61.9 · Standard deviation 0 · Range 0
Fair Competition 61.9
Growth Efficiency 61.9
Collection & Build 61.9
Free Path 61.9
Light-Spend Convenience 61.9
Top-Ladder 61.9 Sustainability sustainability Stored mean 76.2 · Standard deviation 0 · Range 0
Fair Competition 76.2
Growth Efficiency 76.2
Collection & Build 76.2
Free Path 76.2
Light-Spend Convenience 76.2
Top-Ladder 76.2 Consistency consistencyStored mean 88.1 · Standard deviation 2.4 · Range 4.8
Fair Competition 85.7
Growth Efficiency 90.5
Collection & Build 85.7
Free Path 90.5
Light-Spend Convenience 90.5
Top-Ladder 85.7 Cohesion cohesion Stored mean 90.5 · Standard deviation 0 · Range 0
Fair Competition 90.5
Growth Efficiency 90.5
Collection & Build 90.5
Free Path 90.5
Light-Spend Convenience 90.5
Top-Ladder 90.5 Continuity continuity Stored mean 83.3 · Standard deviation 7.1 · Range 14.3
Fair Competition 76.2
Growth Efficiency 90.5
Collection & Build 76.2
Free Path 90.5
Light-Spend Convenience 90.5
Top-Ladder 76.2 Reliability reliability Stored mean 90.5 · Standard deviation 0 · Range 0
Fair Competition 90.5
Growth Efficiency 90.5
Collection & Build 90.5
Free Path 90.5
Light-Spend Convenience 90.5
Top-Ladder 90.5