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Project SEKAI COLORFUL STAGE! feat. Hatsune Miku

MPM

Project SEKAI COLORFUL STAGE! feat. Hatsune Miku · Measurement structure

Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →

project-sekai.json
SHA-2567f1cda4a1cd9cd42b12c98443981ed09289bb61ccd56440a8ddb42ced0abfb5d

Game Offering

game-offering

Stored mean 76 · Standard deviation 2.6 · Range 7.6

Fair Competition
77.2
Growth Efficiency
80.2
Collection & Build
73.5
Free Path
72.7
Light-Spend Convenience
74.8
Top-Ladder
77.6
Core core

Stored mean 79.2 · Standard deviation 3.6 · Range 11.1

Fair Competition
82
Growth Efficiency
77.8
Collection & Build
80.4
Free Path
72.5
Light-Spend Convenience
78.8
Top-Ladder
83.6
Character character

Stored mean 71.4 · Standard deviation 10.6 · Range 28.6

Fair Competition
76.2
Growth Efficiency
57.1
Collection & Build
85.7
Free Path
57.1
Light-Spend Convenience
76.2
Top-Ladder
76.2

Personality personality

Stored mean 72.2 · Standard deviation 11.8 · Range 33.3

Fair Competition
76.2
Growth Efficiency
57.1
Collection & Build
90.5
Free Path
57.1
Light-Spend Convenience
76.2
Top-Ladder
76.2

Harmony harmony

Stored mean 69.8 · Standard deviation 9 · Range 19

Fair Competition
76.2
Growth Efficiency
57.1
Collection & Build
76.2
Free Path
57.1
Light-Spend Convenience
76.2
Top-Ladder
76.2

Friendliness friendliness

Stored mean 72.2 · Standard deviation 11.8 · Range 33.3

Fair Competition
76.2
Growth Efficiency
57.1
Collection & Build
90.5
Free Path
57.1
Light-Spend Convenience
76.2
Top-Ladder
76.2
Graphic graphic

Stored mean 89.7 · Standard deviation 1.8 · Range 4.8

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
85.7
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
90.5

Design design

Stored mean 90.5 · Standard deviation 0 · Range 0

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
90.5

Quality quality

Stored mean 90.5 · Standard deviation 0 · Range 0

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
90.5

Motion motion

Stored mean 88.1 · Standard deviation 5.3 · Range 14.3

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
76.2
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
90.5
Mechanics mechanics

Stored mean 76.5 · Standard deviation 6.9 · Range 15.9

Fair Competition
79.4
Growth Efficiency
85.7
Collection & Build
69.8
Free Path
69.8
Light-Spend Convenience
69.8
Top-Ladder
84.1

Variety variety

Stored mean 81 · Standard deviation 6.7 · Range 14.3

Fair Competition
76.2
Growth Efficiency
90.5
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
90.5

Balance balance

Stored mean 65.1 · Standard deviation 8.1 · Range 19

Fair Competition
71.4
Growth Efficiency
76.2
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
71.4

Dynamism dynamism

Stored mean 83.3 · Standard deviation 7.1 · Range 14.3

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
90.5
System system

Stored mean 78.7 · Standard deviation 4.6 · Range 12.2

Fair Competition
80.4
Growth Efficiency
85.2
Collection & Build
73
Free Path
75.1
Light-Spend Convenience
75.1
Top-Ladder
83.6
Growth Structure growth-structure

Stored mean 84.9 · Standard deviation 5.8 · Range 14.3

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
76.2
Free Path
81
Light-Spend Convenience
81
Top-Ladder
90.5

Progression progression-structure

Stored mean 83.3 · Standard deviation 7.1 · Range 14.3

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
90.5

Advancement advancement

Stored mean 88.1 · Standard deviation 5.3 · Range 14.3

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
76.2
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
90.5

Empowerment empowerment

Stored mean 83.3 · Standard deviation 7.1 · Range 14.3

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
90.5
Economy economy

Stored mean 81.2 · Standard deviation 5.5 · Range 15.9

Fair Competition
76.2
Growth Efficiency
90.5
Collection & Build
79.4
Free Path
74.6
Light-Spend Convenience
81
Top-Ladder
85.7

Balance economic-balance

Stored mean 78.6 · Standard deviation 5.3 · Range 14.3

Fair Competition
76.2
Growth Efficiency
90.5
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
76.2

Insufficiency insufficiency

Stored mean 79.4 · Standard deviation 11.6 · Range 33.3

Fair Competition
76.2
Growth Efficiency
90.5
Collection & Build
85.7
Free Path
57.1
Light-Spend Convenience
76.2
Top-Ladder
90.5

Supplement supplement

Stored mean 85.7 · Standard deviation 6.7 · Range 14.3

Fair Competition
76.2
Growth Efficiency
90.5
Collection & Build
76.2
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
90.5
Content Structure content-structure

Stored mean 70.1 · Standard deviation 5 · Range 11.1

Fair Competition
74.6
Growth Efficiency
74.6
Collection & Build
63.5
Free Path
69.8
Light-Spend Convenience
63.5
Top-Ladder
74.6

Growth growth-content

Stored mean 78.6 · Standard deviation 5.3 · Range 14.3

Fair Competition
76.2
Growth Efficiency
90.5
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
76.2

Competition competition-content

Stored mean 61.9 · Standard deviation 6.7 · Range 14.3

Fair Competition
71.4
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
71.4

Cooperation cooperation-content

Stored mean 69.8 · Standard deviation 9 · Range 19

Fair Competition
76.2
Growth Efficiency
76.2
Collection & Build
57.1
Free Path
76.2
Light-Spend Convenience
57.1
Top-Ladder
76.2
Operation operation

Stored mean 70.1 · Standard deviation 3.8 · Range 12.2

Fair Competition
69.3
Growth Efficiency
77.8
Collection & Build
67.2
Free Path
70.4
Light-Spend Convenience
70.4
Top-Ladder
65.6
Gacha gacha

Stored mean 61.6 · Standard deviation 10.7 · Range 30.2

Fair Competition
65.1
Growth Efficiency
65.1
Collection & Build
71.4
Free Path
42.9
Light-Spend Convenience
52.4
Top-Ladder
73

Price price

Stored mean 53.2 · Standard deviation 10.4 · Range 33.3

Fair Competition
52.4
Growth Efficiency
52.4
Collection & Build
66.7
Free Path
33.3
Light-Spend Convenience
52.4
Top-Ladder
61.9

Probability probability

Stored mean 63.5 · Standard deviation 9.8 · Range 23.8

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
47.6
Light-Spend Convenience
52.4
Top-Ladder
71.4

Reward Management reward-management

Stored mean 68.3 · Standard deviation 13.9 · Range 38.1

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
81
Free Path
47.6
Light-Spend Convenience
52.4
Top-Ladder
85.7
Store store

Stored mean 72.8 · Standard deviation 7.5 · Range 17.5

Fair Competition
73
Growth Efficiency
79.4
Collection & Build
61.9
Free Path
79.4
Light-Spend Convenience
79.4
Top-Ladder
63.5

Reasonableness reasonableness

Stored mean 76.2 · Standard deviation 0 · Range 0

Fair Competition
76.2
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
76.2

Timeliness timeliness

Stored mean 68.3 · Standard deviation 14.7 · Range 38.1

Fair Competition
66.7
Growth Efficiency
85.7
Collection & Build
52.4
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
47.6

Convenience convenience

Stored mean 73.8 · Standard deviation 10.2 · Range 33.3

Fair Competition
76.2
Growth Efficiency
76.2
Collection & Build
57.1
Free Path
76.2
Light-Spend Convenience
90.5
Top-Ladder
66.7
Event event

Stored mean 75.9 · Standard deviation 10.7 · Range 28.6

Fair Competition
69.8
Growth Efficiency
88.9
Collection & Build
68.3
Free Path
88.9
Light-Spend Convenience
79.4
Top-Ladder
60.3

Comprehension comprehension

Stored mean 85.7 · Standard deviation 6.7 · Range 14.3

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
76.2
Free Path
90.5
Light-Spend Convenience
76.2
Top-Ladder
90.5

Involvement involvement

Stored mean 76.2 · Standard deviation 12.9 · Range 38.1

Fair Competition
71.4
Growth Efficiency
90.5
Collection & Build
76.2
Free Path
90.5
Light-Spend Convenience
76.2
Top-Ladder
52.4

Contribution contribution

Stored mean 65.9 · Standard deviation 20.3 · Range 47.6

Fair Competition
47.6
Growth Efficiency
85.7
Collection & Build
52.4
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
38.1

Player Value

player-value

Stored mean 75.2 · Standard deviation 1.6 · Range 3.9

Fair Competition
73.5
Growth Efficiency
77.4
Collection & Build
73.7
Free Path
73.7
Light-Spend Convenience
76.7
Top-Ladder
76
Experience · Time experience-time

Stored mean 76.2 · Standard deviation 5.2 · Range 14.8

Fair Competition
72
Growth Efficiency
84.7
Collection & Build
69.8
Free Path
75.7
Light-Spend Convenience
81.5
Top-Ladder
73.5
Enjoyment enjoyment

Stored mean 77 · Standard deviation 5.1 · Range 15.9

Fair Competition
74.6
Growth Efficiency
85.7
Collection & Build
69.8
Free Path
76.2
Light-Spend Convenience
81
Top-Ladder
74.6

Excitement excitement

Stored mean 81 · Standard deviation 6.7 · Range 14.3

Fair Competition
90.5
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
90.5

Amusement amusement

Stored mean 71.4 · Standard deviation 15.1 · Range 33.3

Fair Competition
57.1
Growth Efficiency
90.5
Collection & Build
57.1
Free Path
76.2
Light-Spend Convenience
90.5
Top-Ladder
57.1

Flow flow

Stored mean 78.6 · Standard deviation 5.3 · Range 14.3

Fair Competition
76.2
Growth Efficiency
90.5
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
76.2
Satisfaction satisfaction

Stored mean 79.1 · Standard deviation 6.6 · Range 17.5

Fair Competition
74.6
Growth Efficiency
90.5
Collection & Build
73
Free Path
76.2
Light-Spend Convenience
85.7
Top-Ladder
74.6

Achievement achievement

Stored mean 85.7 · Standard deviation 6.7 · Range 14.3

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
90.5
Top-Ladder
90.5

Completion completion

Stored mean 74.6 · Standard deviation 13.7 · Range 33.3

Fair Competition
57.1
Growth Efficiency
90.5
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
90.5
Top-Ladder
57.1

Reward reward

Stored mean 77 · Standard deviation 7 · Range 23.8

Fair Competition
76.2
Growth Efficiency
90.5
Collection & Build
66.7
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
76.2
Real Benefit real-benefit

Stored mean 72.5 · Standard deviation 4.6 · Range 11.1

Fair Competition
66.7
Growth Efficiency
77.8
Collection & Build
66.7
Free Path
74.6
Light-Spend Convenience
77.8
Top-Ladder
71.4

Emotional Relief emotional-relief

Stored mean 60.3 · Standard deviation 22.1 · Range 52.4

Fair Competition
33.3
Growth Efficiency
85.7
Collection & Build
52.4
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
33.3

Social Connection social-connection

Stored mean 69 · Standard deviation 12.8 · Range 33.3

Fair Competition
76.2
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
76.2
Light-Spend Convenience
57.1
Top-Ladder
90.5

Economic Progress economic-progress

Stored mean 88.1 · Standard deviation 5.3 · Range 14.3

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
76.2
Light-Spend Convenience
90.5
Top-Ladder
90.5
Needs · Money needs-money

Stored mean 73.5 · Standard deviation 4.4 · Range 13.2

Fair Competition
74.6
Growth Efficiency
69.3
Collection & Build
76.7
Free Path
67.2
Light-Spend Convenience
72.5
Top-Ladder
80.4
Possession possession

Stored mean 78.6 · Standard deviation 10 · Range 25.4

Fair Competition
69.8
Growth Efficiency
68.3
Collection & Build
93.7
Free Path
69.8
Light-Spend Convenience
81
Top-Ladder
88.9

Collection collection

Stored mean 81 · Standard deviation 15.1 · Range 42.9

Fair Competition
76.2
Growth Efficiency
57.1
Collection & Build
100
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
100

Customization customization

Stored mean 69 · Standard deviation 12.8 · Range 33.3

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
90.5
Free Path
57.1
Light-Spend Convenience
76.2
Top-Ladder
76.2

Accumulation accumulation

Stored mean 85.7 · Standard deviation 6.7 · Range 14.3

Fair Competition
76.2
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
76.2
Light-Spend Convenience
90.5
Top-Ladder
90.5
Competition Needs competition-needs

Stored mean 64.3 · Standard deviation 10.4 · Range 25.4

Fair Competition
76.2
Growth Efficiency
55.6
Collection & Build
61.9
Free Path
55.6
Light-Spend Convenience
55.6
Top-Ladder
81

Dominance dominance

Stored mean 57.1 · Standard deviation 6.7 · Range 14.3

Fair Competition
66.7
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
66.7

Aspiration aspiration

Stored mean 69.8 · Standard deviation 13.1 · Range 28.6

Fair Competition
85.7
Growth Efficiency
57.1
Collection & Build
76.2
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
85.7

Recognition recognition

Stored mean 65.9 · Standard deviation 13 · Range 33.3

Fair Competition
76.2
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
90.5
Growth Needs growth-needs

Stored mean 77.5 · Standard deviation 4.1 · Range 12.7

Fair Competition
77.8
Growth Efficiency
84.1
Collection & Build
74.6
Free Path
76.2
Light-Spend Convenience
81
Top-Ladder
71.4

Progression progression-needs

Stored mean 81 · Standard deviation 6.7 · Range 14.3

Fair Competition
76.2
Growth Efficiency
90.5
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
90.5
Top-Ladder
76.2

Mastery mastery

Stored mean 81 · Standard deviation 6.7 · Range 14.3

Fair Competition
90.5
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
90.5

Development development

Stored mean 70.6 · Standard deviation 11.8 · Range 38.1

Fair Competition
66.7
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
47.6
Engagement · Passion engagement-passion

Stored mean 75.9 · Standard deviation 1.8 · Range 4.2

Fair Competition
74.1
Growth Efficiency
78.3
Collection & Build
74.6
Free Path
78.3
Light-Spend Convenience
76.2
Top-Ladder
74.1
Fairness fairness

Stored mean 68.3 · Standard deviation 3.4 · Range 7.9

Fair Competition
65.1
Growth Efficiency
73
Collection & Build
66.7
Free Path
73
Light-Spend Convenience
66.7
Top-Ladder
65.1

In-Game Balance in-game-balance

Stored mean 65.1 · Standard deviation 9 · Range 19

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
71.4

Governance governance

Stored mean 76.2 · Standard deviation 0 · Range 0

Fair Competition
76.2
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
76.2

Inclusivity inclusivity

Stored mean 63.5 · Standard deviation 15.7 · Range 42.9

Fair Competition
47.6
Growth Efficiency
71.4
Collection & Build
52.4
Free Path
90.5
Light-Spend Convenience
71.4
Top-Ladder
47.6
Stability stability

Stored mean 71.4 · Standard deviation 0 · Range 0

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Equilibrium equilibrium

Stored mean 76.2 · Standard deviation 0 · Range 0

Fair Competition
76.2
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
76.2

Resilience resilience

Stored mean 61.9 · Standard deviation 0 · Range 0

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
61.9

Sustainability sustainability

Stored mean 76.2 · Standard deviation 0 · Range 0

Fair Competition
76.2
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
76.2
Consistency consistency

Stored mean 88.1 · Standard deviation 2.4 · Range 4.8

Fair Competition
85.7
Growth Efficiency
90.5
Collection & Build
85.7
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
85.7

Cohesion cohesion

Stored mean 90.5 · Standard deviation 0 · Range 0

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
90.5

Continuity continuity

Stored mean 83.3 · Standard deviation 7.1 · Range 14.3

Fair Competition
76.2
Growth Efficiency
90.5
Collection & Build
76.2
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
76.2

Reliability reliability

Stored mean 90.5 · Standard deviation 0 · Range 0

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
90.5