← Pokémon Masters EX MPM
Pokémon Masters EX · Measurement structure KFT Key facts KFT fields shared by all 105 games MPM Measurement 2 areas · 6 domains · 18 fields · 54 elements S020 System evidence Ten SFA systems Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →
Game Offering game-offeringStored mean 66.7 · Standard deviation 3.3 · Range 8.9
Fair Competition 64.5
Growth Efficiency 70.4
Collection & Build 64.7
Free Path 61.5
Light-Spend Convenience 69.2
Top-Ladder 69.7 Core coreStored mean 69.6 · Standard deviation 2.3 · Range 5.6
Fair Competition 72.2
Growth Efficiency 69.8
Collection & Build 73
Free Path 67.5
Light-Spend Convenience 67.5
Top-Ladder 67.5 Character characterStored mean 76.6 · Standard deviation 6.2 · Range 16.7
Fair Competition 73.8
Growth Efficiency 73.8
Collection & Build 90.5
Free Path 73.8
Light-Spend Convenience 73.8
Top-Ladder 73.8 Personality personality Stored mean 81.3 · Standard deviation 6.2 · Range 16.7
Fair Competition 78.6
Growth Efficiency 78.6
Collection & Build 95.2
Free Path 78.6
Light-Spend Convenience 78.6
Top-Ladder 78.6 Harmony harmony Stored mean 67.1 · Standard deviation 6.2 · Range 16.7
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 81
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Friendliness friendliness Stored mean 81.3 · Standard deviation 6.2 · Range 16.7
Fair Competition 78.6
Growth Efficiency 78.6
Collection & Build 95.2
Free Path 78.6
Light-Spend Convenience 78.6
Top-Ladder 78.6 Graphic graphicStored mean 70.2 · Standard deviation 2.7 · Range 7.1
Fair Competition 76.2
Growth Efficiency 69.1
Collection & Build 69.1
Free Path 69.1
Light-Spend Convenience 69.1
Top-Ladder 69.1 Design design Stored mean 78.6 · Standard deviation 0 · Range 0
Fair Competition 78.6
Growth Efficiency 78.6
Collection & Build 78.6
Free Path 78.6
Light-Spend Convenience 78.6
Top-Ladder 78.6 Quality quality Stored mean 64.3 · Standard deviation 0 · Range 0
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Motion motion Stored mean 67.9 · Standard deviation 8 · Range 21.4
Fair Competition 85.7
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Mechanics mechanicsStored mean 61.9 · Standard deviation 3.4 · Range 7.1
Fair Competition 66.7
Growth Efficiency 66.7
Collection & Build 59.5
Free Path 59.5
Light-Spend Convenience 59.5
Top-Ladder 59.5 Variety variety Stored mean 64.3 · Standard deviation 0 · Range 0
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Balance balance Stored mean 57.1 · Standard deviation 10.1 · Range 21.4
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 50
Free Path 50
Light-Spend Convenience 50
Top-Ladder 50 Dynamism dynamism Stored mean 64.3 · Standard deviation 0 · Range 0
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 System systemStored mean 69 · Standard deviation 5.6 · Range 15.1
Fair Competition 64.3
Growth Efficiency 77.2
Collection & Build 62.2
Free Path 65.6
Light-Spend Convenience 69.3
Top-Ladder 75.4 Growth Structure growth-structureStored mean 74.6 · Standard deviation 10.1 · Range 21.4
Fair Competition 67.5
Growth Efficiency 88.9
Collection & Build 67.5
Free Path 67.5
Light-Spend Convenience 67.5
Top-Ladder 88.9 Progression progression-structure Stored mean 85.7 · Standard deviation 10.1 · Range 21.4
Fair Competition 78.6
Growth Efficiency 100
Collection & Build 78.6
Free Path 78.6
Light-Spend Convenience 78.6
Top-Ladder 100 Advancement advancement Stored mean 71.4 · Standard deviation 10.1 · Range 21.4
Fair Competition 64.3
Growth Efficiency 85.7
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 85.7 Empowerment empowerment Stored mean 66.7 · Standard deviation 10.1 · Range 21.4
Fair Competition 59.5
Growth Efficiency 81
Collection & Build 59.5
Free Path 59.5
Light-Spend Convenience 59.5
Top-Ladder 81 Economy economyStored mean 68.7 · Standard deviation 9.4 · Range 21.4
Fair Competition 59.5
Growth Efficiency 79.4
Collection & Build 59.5
Free Path 73
Light-Spend Convenience 80.9
Top-Ladder 59.5 Balance economic-balance Stored mean 73.4 · Standard deviation 9.7 · Range 21.4
Fair Competition 64.3
Growth Efficiency 85.7
Collection & Build 64.3
Free Path 76.2
Light-Spend Convenience 85.7
Top-Ladder 64.3 Insufficiency insufficiency Stored mean 58.3 · Standard deviation 8.8 · Range 21.4
Fair Competition 50
Growth Efficiency 66.7
Collection & Build 50
Free Path 61.9
Light-Spend Convenience 71.4
Top-Ladder 50 Supplement supplement Stored mean 74.2 · Standard deviation 10 · Range 21.4
Fair Competition 64.3
Growth Efficiency 85.7
Collection & Build 64.3
Free Path 81
Light-Spend Convenience 85.7
Top-Ladder 64.3 Content Structure content-structureStored mean 63.8 · Standard deviation 7 · Range 21.4
Fair Competition 65.9
Growth Efficiency 63.5
Collection & Build 59.5
Free Path 56.3
Light-Spend Convenience 59.5
Top-Ladder 77.8 Growth growth-content Stored mean 85.7 · Standard deviation 10.1 · Range 21.4
Fair Competition 78.6
Growth Efficiency 100
Collection & Build 78.6
Free Path 78.6
Light-Spend Convenience 78.6
Top-Ladder 100 Competition competition-content Stored mean 66.7 · Standard deviation 10.1 · Range 21.4
Fair Competition 81
Growth Efficiency 59.5
Collection & Build 59.5
Free Path 59.5
Light-Spend Convenience 59.5
Top-Ladder 81 Cooperation cooperation-content Stored mean 38.9 · Standard deviation 7.2 · Range 21.4
Fair Competition 38.1
Growth Efficiency 31
Collection & Build 40.5
Free Path 31
Light-Spend Convenience 40.5
Top-Ladder 52.4 Operation operationStored mean 61.4 · Standard deviation 6.4 · Range 19.6
Fair Competition 56.9
Growth Efficiency 64
Collection & Build 59
Free Path 51.3
Light-Spend Convenience 70.9
Top-Ladder 66.1 Gacha gachaStored mean 62.6 · Standard deviation 13.1 · Range 44.4
Fair Competition 59.5
Growth Efficiency 59.5
Collection & Build 65.9
Free Path 42.9
Light-Spend Convenience 60.3
Top-Ladder 87.3 Price price Stored mean 40.1 · Standard deviation 16.8 · Range 52.4
Fair Competition 35.7
Growth Efficiency 35.7
Collection & Build 31
Free Path 23.8
Light-Spend Convenience 38.1
Top-Ladder 76.2 Probability probability Stored mean 66.7 · Standard deviation 12.4 · Range 40.5
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 76.2
Free Path 45.2
Light-Spend Convenience 64.3
Top-Ladder 85.7 Reward Management reward-management Stored mean 81 · Standard deviation 12.4 · Range 40.5
Fair Competition 78.6
Growth Efficiency 78.6
Collection & Build 90.5
Free Path 59.5
Light-Spend Convenience 78.6
Top-Ladder 100 Store storeStored mean 56.5 · Standard deviation 11.9 · Range 33.3
Fair Competition 51.6
Growth Efficiency 73
Collection & Build 51.6
Free Path 39.7
Light-Spend Convenience 71.4
Top-Ladder 51.6 Reasonableness reasonableness Stored mean 59.9 · Standard deviation 12.2 · Range 33.3
Fair Competition 54.8
Growth Efficiency 76.2
Collection & Build 54.8
Free Path 42.9
Light-Spend Convenience 76.2
Top-Ladder 54.8 Timeliness timeliness Stored mean 40.1 · Standard deviation 11.3 · Range 33.3
Fair Competition 35.7
Growth Efficiency 57.1
Collection & Build 35.7
Free Path 23.8
Light-Spend Convenience 52.4
Top-Ladder 35.7 Convenience convenience Stored mean 69.4 · Standard deviation 12.2 · Range 33.3
Fair Competition 64.3
Growth Efficiency 85.7
Collection & Build 64.3
Free Path 52.4
Light-Spend Convenience 85.7
Top-Ladder 64.3 Event eventStored mean 65.1 · Standard deviation 8.3 · Range 21.4
Fair Competition 59.5
Growth Efficiency 59.5
Collection & Build 59.5
Free Path 71.4
Light-Spend Convenience 81
Top-Ladder 59.5 Comprehension comprehension Stored mean 69.8 · Standard deviation 8.3 · Range 21.4
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 76.2
Light-Spend Convenience 85.7
Top-Ladder 64.3 Involvement involvement Stored mean 69.8 · Standard deviation 8.3 · Range 21.4
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 76.2
Light-Spend Convenience 85.7
Top-Ladder 64.3 Contribution contribution Stored mean 55.6 · Standard deviation 8.3 · Range 21.4
Fair Competition 50
Growth Efficiency 50
Collection & Build 50
Free Path 61.9
Light-Spend Convenience 71.4
Top-Ladder 50 Player Value player-valueStored mean 68.4 · Standard deviation 2.6 · Range 6.8
Fair Competition 65.5
Growth Efficiency 69.8
Collection & Build 66.7
Free Path 65.9
Light-Spend Convenience 70.5
Top-Ladder 72.3 Experience · Time experience-timeStored mean 64 · Standard deviation 3.7 · Range 12.2
Fair Competition 59.3
Growth Efficiency 62.7
Collection & Build 64.6
Free Path 62.2
Light-Spend Convenience 71.4
Top-Ladder 63.8 Enjoyment enjoymentStored mean 63.4 · Standard deviation 7.9 · Range 21.4
Fair Competition 59.5
Growth Efficiency 59.5
Collection & Build 59.5
Free Path 61.1
Light-Spend Convenience 81
Top-Ladder 59.5 Excitement excitement Stored mean 67.9 · Standard deviation 8 · Range 21.4
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 85.7
Top-Ladder 64.3 Amusement amusement Stored mean 68.7 · Standard deviation 7.8 · Range 21.4
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 69.1
Light-Spend Convenience 85.7
Top-Ladder 64.3 Flow flow Stored mean 53.6 · Standard deviation 8 · Range 21.4
Fair Competition 50
Growth Efficiency 50
Collection & Build 50
Free Path 50
Light-Spend Convenience 71.4
Top-Ladder 50 Satisfaction satisfactionStored mean 68.3 · Standard deviation 3 · Range 9.5
Fair Competition 62.7
Growth Efficiency 68.3
Collection & Build 72.2
Free Path 66.7
Light-Spend Convenience 69.8
Top-Ladder 69.8 Achievement achievement Stored mean 85.7 · Standard deviation 10.1 · Range 21.4
Fair Competition 78.6
Growth Efficiency 100
Collection & Build 78.6
Free Path 78.6
Light-Spend Convenience 78.6
Top-Ladder 100 Completion completion Stored mean 46.4 · Standard deviation 5.1 · Range 16.7
Fair Competition 45.2
Growth Efficiency 40.5
Collection & Build 57.1
Free Path 45.2
Light-Spend Convenience 45.2
Top-Ladder 45.2 Reward reward Stored mean 72.6 · Standard deviation 8.8 · Range 21.4
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 81
Free Path 76.2
Light-Spend Convenience 85.7
Top-Ladder 64.3 Real Benefit real-benefitStored mean 60.3 · Standard deviation 2.6 · Range 7.9
Fair Competition 55.6
Growth Efficiency 60.3
Collection & Build 61.9
Free Path 58.7
Light-Spend Convenience 63.5
Top-Ladder 61.9 Emotional Relief emotional-relief Stored mean 67.1 · Standard deviation 6.2 · Range 16.7
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 81
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Social Connection social-connection Stored mean 39.7 · Standard deviation 8.8 · Range 26.2
Fair Competition 38.1
Growth Efficiency 31
Collection & Build 40.5
Free Path 31
Light-Spend Convenience 40.5
Top-Ladder 57.1 Economic Progress economic-progress Stored mean 74.2 · Standard deviation 10 · Range 21.4
Fair Competition 64.3
Growth Efficiency 85.7
Collection & Build 64.3
Free Path 81
Light-Spend Convenience 85.7
Top-Ladder 64.3 Needs · Money needs-moneyStored mean 70.1 · Standard deviation 4 · Range 12.4
Fair Competition 69.3
Growth Efficiency 71.7
Collection & Build 68.5
Free Path 65.6
Light-Spend Convenience 67.2
Top-Ladder 78 Possession possessionStored mean 68.4 · Standard deviation 4 · Range 11.1
Fair Competition 64.3
Growth Efficiency 66.7
Collection & Build 75.4
Free Path 68.3
Light-Spend Convenience 71.4
Top-Ladder 64.3 Collection collection Stored mean 80.6 · Standard deviation 6.8 · Range 21.4
Fair Competition 78.6
Growth Efficiency 73.8
Collection & Build 95.2
Free Path 78.6
Light-Spend Convenience 78.6
Top-Ladder 78.6 Customization customization Stored mean 66.3 · Standard deviation 6.8 · Range 21.4
Fair Competition 64.3
Growth Efficiency 59.5
Collection & Build 81
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Accumulation accumulation Stored mean 58.3 · Standard deviation 8.8 · Range 21.4
Fair Competition 50
Growth Efficiency 66.7
Collection & Build 50
Free Path 61.9
Light-Spend Convenience 71.4
Top-Ladder 50 Competition Needs competition-needsStored mean 60.6 · Standard deviation 8.4 · Range 21.4
Fair Competition 69.8
Growth Efficiency 53.2
Collection & Build 56.4
Free Path 53.2
Light-Spend Convenience 56.4
Top-Ladder 74.6 Dominance dominance Stored mean 71.4 · Standard deviation 10.1 · Range 21.4
Fair Competition 85.7
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 85.7 Aspiration aspiration Stored mean 71.4 · Standard deviation 10.1 · Range 21.4
Fair Competition 85.7
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 85.7 Recognition recognition Stored mean 38.9 · Standard deviation 7.2 · Range 21.4
Fair Competition 38.1
Growth Efficiency 31
Collection & Build 40.5
Free Path 31
Light-Spend Convenience 40.5
Top-Ladder 52.4 Growth Needs growth-needsStored mean 81.2 · Standard deviation 9.9 · Range 21.4
Fair Competition 73.8
Growth Efficiency 95.2
Collection & Build 73.8
Free Path 75.4
Light-Spend Convenience 73.8
Top-Ladder 95.2 Progression progression-needs Stored mean 86.5 · Standard deviation 9.7 · Range 21.4
Fair Competition 78.6
Growth Efficiency 100
Collection & Build 78.6
Free Path 83.3
Light-Spend Convenience 78.6
Top-Ladder 100 Mastery mastery Stored mean 85.7 · Standard deviation 10.1 · Range 21.4
Fair Competition 78.6
Growth Efficiency 100
Collection & Build 78.6
Free Path 78.6
Light-Spend Convenience 78.6
Top-Ladder 100 Development development Stored mean 71.4 · Standard deviation 10.1 · Range 21.4
Fair Competition 64.3
Growth Efficiency 85.7
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 85.7 Engagement · Passion engagement-passionStored mean 71.3 · Standard deviation 3.3 · Range 8.2
Fair Competition 68
Growth Efficiency 75.1
Collection & Build 66.9
Free Path 69.8
Light-Spend Convenience 72.8
Top-Ladder 75.1 Fairness fairnessStored mean 57 · Standard deviation 4.9 · Range 14.3
Fair Competition 65.9
Growth Efficiency 58.7
Collection & Build 51.6
Free Path 55.6
Light-Spend Convenience 51.6
Top-Ladder 58.7 In-Game Balance in-game-balance Stored mean 57.1 · Standard deviation 10.1 · Range 21.4
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 50
Free Path 50
Light-Spend Convenience 50
Top-Ladder 50 Governance governance Stored mean 71.4 · Standard deviation 10.1 · Range 21.4
Fair Competition 85.7
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 85.7 Inclusivity inclusivity Stored mean 42.5 · Standard deviation 4.4 · Range 11.9
Fair Competition 40.5
Growth Efficiency 40.5
Collection & Build 40.5
Free Path 52.4
Light-Spend Convenience 40.5
Top-Ladder 40.5 Stability stabilityStored mean 77 · Standard deviation 9.6 · Range 21.4
Fair Competition 64.3
Growth Efficiency 85.7
Collection & Build 64.3
Free Path 76.2
Light-Spend Convenience 85.7
Top-Ladder 85.7 Equilibrium equilibrium Stored mean 77 · Standard deviation 9.6 · Range 21.4
Fair Competition 64.3
Growth Efficiency 85.7
Collection & Build 64.3
Free Path 76.2
Light-Spend Convenience 85.7
Top-Ladder 85.7 Resilience resilience Stored mean 77 · Standard deviation 9.6 · Range 21.4
Fair Competition 64.3
Growth Efficiency 85.7
Collection & Build 64.3
Free Path 76.2
Light-Spend Convenience 85.7
Top-Ladder 85.7 Sustainability sustainability Stored mean 77 · Standard deviation 9.6 · Range 21.4
Fair Competition 64.3
Growth Efficiency 85.7
Collection & Build 64.3
Free Path 76.2
Light-Spend Convenience 85.7
Top-Ladder 85.7 Consistency consistencyStored mean 79.9 · Standard deviation 3.4 · Range 11.1
Fair Competition 73.8
Growth Efficiency 81
Collection & Build 84.9
Free Path 77.8
Light-Spend Convenience 81
Top-Ladder 81 Cohesion cohesion Stored mean 81.3 · Standard deviation 6.2 · Range 16.7
Fair Competition 78.6
Growth Efficiency 78.6
Collection & Build 95.2
Free Path 78.6
Light-Spend Convenience 78.6
Top-Ladder 78.6 Continuity continuity Stored mean 67.1 · Standard deviation 6.2 · Range 16.7
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 81
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Reliability reliability Stored mean 91.3 · Standard deviation 9.6 · Range 21.4
Fair Competition 78.6
Growth Efficiency 100
Collection & Build 78.6
Free Path 90.5
Light-Spend Convenience 100
Top-Ladder 100