← Mongil: Star Dive MPM
Mongil: Star Dive · Measurement structure KFT Key facts KFT fields shared by all 105 games MPM Measurement 2 areas · 6 domains · 18 fields · 54 elements S020 System evidence Ten SFA systems Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →
Game Offering game-offeringStored mean 72.1 · Standard deviation 4 · Range 12
Fair Competition 66.5
Growth Efficiency 70.2
Collection & Build 69.5
Free Path 72
Light-Spend Convenience 76
Top-Ladder 78.5 Core coreStored mean 71.7 · Standard deviation 10.2 · Range 28.6
Fair Competition 65.1
Growth Efficiency 68.3
Collection & Build 76.2
Free Path 71.4
Light-Spend Convenience 73
Top-Ladder 76.2 Character characterStored mean 62.7 · Standard deviation 7.2 · Range 14.3
Fair Competition 57.1
Growth Efficiency 57.1
Collection & Build 71.4
Free Path 57.1
Light-Spend Convenience 61.9
Top-Ladder 71.4 Personality personality Stored mean 61.9 · Standard deviation 7.4 · Range 14.3
Fair Competition 57.1
Growth Efficiency 57.1
Collection & Build 71.4
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 71.4 Harmony harmony Stored mean 61.9 · Standard deviation 7.4 · Range 14.3
Fair Competition 57.1
Growth Efficiency 57.1
Collection & Build 71.4
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 71.4 Friendliness friendliness Stored mean 64.3 · Standard deviation 7.8 · Range 14.3
Fair Competition 57.1
Growth Efficiency 57.1
Collection & Build 71.4
Free Path 57.1
Light-Spend Convenience 71.4
Top-Ladder 71.4 Graphic graphicStored mean 77.8 · Standard deviation 7.3 · Range 14.3
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 76.2
Free Path 81
Light-Spend Convenience 81
Top-Ladder 85.7 Design design Stored mean 76.2 · Standard deviation 7.4 · Range 14.3
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 85.7
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 85.7 Quality quality Stored mean 78.6 · Standard deviation 7.8 · Range 14.3
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 85.7 Motion motion Stored mean 78.6 · Standard deviation 7.8 · Range 14.3
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 85.7 Mechanics mechanicsStored mean 74.6 · Standard deviation 9.2 · Range 28.6
Fair Competition 66.7
Growth Efficiency 76.2
Collection & Build 81
Free Path 76.2
Light-Spend Convenience 76.2
Top-Ladder 71.4 Variety variety Stored mean 73.8 · Standard deviation 5.8 · Range 14.3
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 85.7
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 71.4 Balance balance Stored mean 66.7 · Standard deviation 7.4 · Range 14.3
Fair Competition 57.1
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 57.1 Dynamism dynamism Stored mean 83.3 · Standard deviation 5.8 · Range 14.3
Fair Competition 71.4
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 85.7 System systemStored mean 71.9 · Standard deviation 14.3 · Range 57.1
Fair Competition 65.1
Growth Efficiency 69.3
Collection & Build 65.1
Free Path 77.3
Light-Spend Convenience 75.7
Top-Ladder 78.8 Growth Structure growth-structureStored mean 80.7 · Standard deviation 9.2 · Range 28.6
Fair Competition 81
Growth Efficiency 71.4
Collection & Build 76.2
Free Path 82.5
Light-Spend Convenience 82.5
Top-Ladder 90.5 Progression progression-structure Stored mean 84.9 · Standard deviation 11.4 · Range 28.6
Fair Competition 85.7
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 90.5
Light-Spend Convenience 90.5
Top-Ladder 100 Advancement advancement Stored mean 78.6 · Standard deviation 7.8 · Range 14.3
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 85.7 Empowerment empowerment Stored mean 78.6 · Standard deviation 7.8 · Range 14.3
Fair Competition 85.7
Growth Efficiency 71.4
Collection & Build 85.7
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 85.7 Economy economyStored mean 73.5 · Standard deviation 11.6 · Range 33.3
Fair Competition 57.1
Growth Efficiency 76.2
Collection & Build 66.7
Free Path 82.5
Light-Spend Convenience 77.8
Top-Ladder 81 Balance economic-balance Stored mean 69.1 · Standard deviation 10.8 · Range 28.6
Fair Competition 57.1
Growth Efficiency 71.4
Collection & Build 57.1
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 85.7 Insufficiency insufficiency Stored mean 71.4 · Standard deviation 9 · Range 28.6
Fair Competition 57.1
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 85.7
Light-Spend Convenience 71.4
Top-Ladder 71.4 Supplement supplement Stored mean 80.2 · Standard deviation 13.3 · Range 33.3
Fair Competition 57.1
Growth Efficiency 85.7
Collection & Build 71.4
Free Path 90.5
Light-Spend Convenience 90.5
Top-Ladder 85.7 Content Structure content-structureStored mean 61.4 · Standard deviation 14.7 · Range 42.9
Fair Competition 57.1
Growth Efficiency 60.3
Collection & Build 52.4
Free Path 66.7
Light-Spend Convenience 66.7
Top-Ladder 65.1 Growth growth-content Stored mean 78.6 · Standard deviation 7.8 · Range 14.3
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 85.7 Competition competition-content Stored mean 56.4 · Standard deviation 7.6 · Range 23.8
Fair Competition 57.1
Growth Efficiency 57.1
Collection & Build 42.9
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 66.7 Cooperation cooperation-content Stored mean 49.2 · Standard deviation 7.2 · Range 14.3
Fair Competition 42.9
Growth Efficiency 52.4
Collection & Build 42.9
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 42.9 Operation operationStored mean 72.8 · Standard deviation 9.7 · Range 42.9
Fair Competition 69.3
Growth Efficiency 73
Collection & Build 67.2
Free Path 67.2
Light-Spend Convenience 79.4
Top-Ladder 80.4 Gacha gachaStored mean 71.7 · Standard deviation 11 · Range 42.9
Fair Competition 65.1
Growth Efficiency 71.4
Collection & Build 69.8
Free Path 61.9
Light-Spend Convenience 76.2
Top-Ladder 85.7 Price price Stored mean 67.5 · Standard deviation 16.9 · Range 42.9
Fair Competition 57.1
Growth Efficiency 71.4
Collection & Build 61.9
Free Path 42.9
Light-Spend Convenience 85.7
Top-Ladder 85.7 Probability probability Stored mean 73 · Standard deviation 6.5 · Range 19.1
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 66.7
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 85.7 Reward Management reward-management Stored mean 74.6 · Standard deviation 7.2 · Range 19.1
Fair Competition 66.7
Growth Efficiency 71.4
Collection & Build 81
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 85.7 Store storeStored mean 73 · Standard deviation 9.8 · Range 33.3
Fair Competition 71.4
Growth Efficiency 76.2
Collection & Build 63.5
Free Path 65.1
Light-Spend Convenience 81
Top-Ladder 81 Reasonableness reasonableness Stored mean 78.6 · Standard deviation 7.8 · Range 14.3
Fair Competition 71.4
Growth Efficiency 85.7
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 85.7
Top-Ladder 85.7 Timeliness timeliness Stored mean 66.7 · Standard deviation 8 · Range 19.1
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 61.9
Free Path 52.4
Light-Spend Convenience 71.4
Top-Ladder 71.4 Convenience convenience Stored mean 73.8 · Standard deviation 10.8 · Range 28.6
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 57.1
Free Path 71.4
Light-Spend Convenience 85.7
Top-Ladder 85.7 Event eventStored mean 73.5 · Standard deviation 8.7 · Range 33.3
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 68.3
Free Path 74.6
Light-Spend Convenience 81
Top-Ladder 74.6 Comprehension comprehension Stored mean 76.2 · Standard deviation 7.4 · Range 14.3
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 71.4 Involvement involvement Stored mean 76.2 · Standard deviation 7.4 · Range 14.3
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 71.4 Contribution contribution Stored mean 68.3 · Standard deviation 9.8 · Range 28.6
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 61.9
Free Path 52.4
Light-Spend Convenience 71.4
Top-Ladder 81 Player Value player-valueStored mean 74.5 · Standard deviation 4.9 · Range 13.1
Fair Competition 68.4
Growth Efficiency 69.3
Collection & Build 71.8
Free Path 77.6
Light-Spend Convenience 78.1
Top-Ladder 81.5 Experience · Time experience-timeStored mean 75.5 · Standard deviation 15.6 · Range 57.1
Fair Competition 66.1
Growth Efficiency 68.3
Collection & Build 67.2
Free Path 82
Light-Spend Convenience 83.6
Top-Ladder 85.7 Enjoyment enjoymentStored mean 79.6 · Standard deviation 12.1 · Range 42.9
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 66.7
Free Path 88.9
Light-Spend Convenience 88.9
Top-Ladder 90.5 Excitement excitement Stored mean 83.3 · Standard deviation 10.8 · Range 28.6
Fair Competition 85.7
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 100 Amusement amusement Stored mean 75.4 · Standard deviation 15.8 · Range 33.3
Fair Competition 57.1
Growth Efficiency 71.4
Collection & Build 57.1
Free Path 90.5
Light-Spend Convenience 90.5
Top-Ladder 85.7 Flow flow Stored mean 80.2 · Standard deviation 9.7 · Range 19.1
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 90.5
Light-Spend Convenience 90.5
Top-Ladder 85.7 Satisfaction satisfactionStored mean 81.2 · Standard deviation 10.3 · Range 33.3
Fair Competition 74.6
Growth Efficiency 71.4
Collection & Build 79.4
Free Path 81
Light-Spend Convenience 85.7
Top-Ladder 95.2 Achievement achievement Stored mean 85.7 · Standard deviation 9 · Range 28.6
Fair Competition 85.7
Growth Efficiency 71.4
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 100 Completion completion Stored mean 78.6 · Standard deviation 7.8 · Range 14.3
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 85.7
Free Path 71.4
Light-Spend Convenience 85.7
Top-Ladder 85.7 Reward reward Stored mean 79.4 · Standard deviation 13.4 · Range 33.3
Fair Competition 66.7
Growth Efficiency 71.4
Collection & Build 66.7
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 100 Real Benefit real-benefitStored mean 65.6 · Standard deviation 18.6 · Range 57.1
Fair Competition 52.4
Growth Efficiency 61.9
Collection & Build 55.6
Free Path 76.2
Light-Spend Convenience 76.2
Top-Ladder 71.4 Emotional Relief emotional-relief Stored mean 68.3 · Standard deviation 17.5 · Range 42.9
Fair Competition 42.9
Growth Efficiency 71.4
Collection & Build 52.4
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 71.4 Social Connection social-connection Stored mean 47.6 · Standard deviation 7.4 · Range 14.3
Fair Competition 42.9
Growth Efficiency 42.9
Collection & Build 42.9
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 42.9 Economic Progress economic-progress Stored mean 81 · Standard deviation 11.7 · Range 28.6
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 100 Needs · Money needs-moneyStored mean 74.4 · Standard deviation 12.8 · Range 42.9
Fair Competition 69.8
Growth Efficiency 68.3
Collection & Build 77.3
Free Path 73.5
Light-Spend Convenience 73.5
Top-Ladder 84.1 Possession possessionStored mean 72.8 · Standard deviation 14.9 · Range 42.9
Fair Competition 66.7
Growth Efficiency 61.9
Collection & Build 88.9
Free Path 66.7
Light-Spend Convenience 66.7
Top-Ladder 85.7 Collection collection Stored mean 66.7 · Standard deviation 14.8 · Range 28.6
Fair Competition 57.1
Growth Efficiency 57.1
Collection & Build 85.7
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 85.7 Customization customization Stored mean 67.5 · Standard deviation 13.3 · Range 33.3
Fair Competition 71.4
Growth Efficiency 57.1
Collection & Build 90.5
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 71.4 Accumulation accumulation Stored mean 84.1 · Standard deviation 11.1 · Range 28.6
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 90.5
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 100 Competition Needs competition-needsStored mean 69.8 · Standard deviation 12.9 · Range 42.9
Fair Competition 66.7
Growth Efficiency 66.7
Collection & Build 71.4
Free Path 66.7
Light-Spend Convenience 66.7
Top-Ladder 81 Dominance dominance Stored mean 64.3 · Standard deviation 7.8 · Range 14.3
Fair Competition 57.1
Growth Efficiency 71.4
Collection & Build 57.1
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 57.1 Aspiration aspiration Stored mean 81 · Standard deviation 11.7 · Range 28.6
Fair Competition 85.7
Growth Efficiency 71.4
Collection & Build 85.7
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 100 Recognition recognition Stored mean 64.3 · Standard deviation 12 · Range 28.6
Fair Competition 57.1
Growth Efficiency 57.1
Collection & Build 71.4
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 85.7 Growth Needs growth-needsStored mean 80.7 · Standard deviation 7.7 · Range 19.1
Fair Competition 76.2
Growth Efficiency 76.2
Collection & Build 71.4
Free Path 87.3
Light-Spend Convenience 87.3
Top-Ladder 85.7 Progression progression-needs Stored mean 80.2 · Standard deviation 9.7 · Range 19.1
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 90.5
Light-Spend Convenience 90.5
Top-Ladder 85.7 Mastery mastery Stored mean 81 · Standard deviation 7.4 · Range 14.3
Fair Competition 85.7
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 85.7 Development development Stored mean 81 · Standard deviation 7.4 · Range 14.3
Fair Competition 71.4
Growth Efficiency 85.7
Collection & Build 71.4
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 85.7 Engagement · Passion engagement-passionStored mean 73.5 · Standard deviation 7.7 · Range 33.3
Fair Competition 69.3
Growth Efficiency 71.4
Collection & Build 70.9
Free Path 77.3
Light-Spend Convenience 77.3
Top-Ladder 74.6 Fairness fairnessStored mean 71.4 · Standard deviation 8.5 · Range 28.6
Fair Competition 66.7
Growth Efficiency 71.4
Collection & Build 66.7
Free Path 76.2
Light-Spend Convenience 76.2
Top-Ladder 71.4 In-Game Balance in-game-balance Stored mean 71.4 · Standard deviation 0 · Range 0
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 71.4 Governance governance Stored mean 73.8 · Standard deviation 5.8 · Range 14.3
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 85.7 Inclusivity inclusivity Stored mean 69.1 · Standard deviation 14.1 · Range 28.6
Fair Competition 57.1
Growth Efficiency 71.4
Collection & Build 57.1
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 57.1 Stability stabilityStored mean 71.4 · Standard deviation 0 · Range 0
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 71.4 Equilibrium equilibrium Stored mean 71.4 · Standard deviation 0 · Range 0
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 71.4 Resilience resilience Stored mean 71.4 · Standard deviation 0 · Range 0
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 71.4 Sustainability sustainability Stored mean 71.4 · Standard deviation 0 · Range 0
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 71.4 Consistency consistencyStored mean 77.5 · Standard deviation 9.2 · Range 23.8
Fair Competition 69.8
Growth Efficiency 71.4
Collection & Build 74.6
Free Path 84.1
Light-Spend Convenience 84.1
Top-Ladder 81 Cohesion cohesion Stored mean 73.8 · Standard deviation 5.8 · Range 14.3
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 85.7
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 71.4 Continuity continuity Stored mean 78.6 · Standard deviation 11.6 · Range 23.8
Fair Competition 66.7
Growth Efficiency 71.4
Collection & Build 66.7
Free Path 90.5
Light-Spend Convenience 90.5
Top-Ladder 85.7 Reliability reliability Stored mean 80.2 · Standard deviation 9.7 · Range 19.1
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 90.5
Light-Spend Convenience 90.5
Top-Ladder 85.7