← Marvel Snap MPM
Marvel Snap · Measurement structure KFT Key facts KFT fields shared by all 105 games MPM Measurement 2 areas · 6 domains · 18 fields · 54 elements S020 System evidence Ten SFA systems Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →
2026-07-25 · marvel-snap marvel-snap.json Copy source JSONSHA-256 f0e9b991bcfd28e7ec103eca79bd919cac9d266f8a74437d3e2ed60d6fe5565aGame Offering game-offeringStored mean 74.6 · Standard deviation 3.3 · Range 10.8
Fair Competition 70.3
Growth Efficiency 75.2
Collection & Build 72.9
Free Path 74.1
Light-Spend Convenience 73.8
Top-Ladder 81 Core coreStored mean 73.3 · Standard deviation 1.3 · Range 3.4
Fair Competition 74.6
Growth Efficiency 72.2
Collection & Build 75.1
Free Path 72.2
Light-Spend Convenience 71.7
Top-Ladder 73.8 Character characterStored mean 61.5 · Standard deviation 5.1 · Range 15.1
Fair Competition 56.3
Growth Efficiency 59.5
Collection & Build 71.4
Free Path 59.5
Light-Spend Convenience 57.9
Top-Ladder 64.3 Personality personality Stored mean 67.9 · Standard deviation 8 · Range 21.4
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 85.7
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Harmony harmony Stored mean 52 · Standard deviation 6.8 · Range 19
Fair Competition 45.2
Growth Efficiency 50
Collection & Build 57.1
Free Path 50
Light-Spend Convenience 45.2
Top-Ladder 64.3 Friendliness friendliness Stored mean 64.7 · Standard deviation 3.5 · Range 11.9
Fair Competition 59.5
Growth Efficiency 64.3
Collection & Build 71.4
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Graphic graphicStored mean 82.8 · Standard deviation 1.2 · Range 3.2
Fair Competition 83.3
Growth Efficiency 83.3
Collection & Build 80.2
Free Path 83.3
Light-Spend Convenience 83.3
Top-Ladder 83.3 Design design Stored mean 85.7 · Standard deviation 0 · Range 0
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 85.7 Quality quality Stored mean 77.8 · Standard deviation 1.8 · Range 4.8
Fair Competition 78.6
Growth Efficiency 78.6
Collection & Build 73.8
Free Path 78.6
Light-Spend Convenience 78.6
Top-Ladder 78.6 Motion motion Stored mean 84.9 · Standard deviation 1.8 · Range 4.8
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 81
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 85.7 Mechanics mechanicsStored mean 75.5 · Standard deviation 3.8 · Range 10.3
Fair Competition 84.1
Growth Efficiency 73.8
Collection & Build 73.8
Free Path 73.8
Light-Spend Convenience 73.8
Top-Ladder 73.8 Variety variety Stored mean 80.6 · Standard deviation 4.4 · Range 11.9
Fair Competition 90.5
Growth Efficiency 78.6
Collection & Build 78.6
Free Path 78.6
Light-Spend Convenience 78.6
Top-Ladder 78.6 Balance balance Stored mean 65.5 · Standard deviation 2.7 · Range 7.1
Fair Competition 71.4
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Dynamism dynamism Stored mean 80.6 · Standard deviation 4.4 · Range 11.9
Fair Competition 90.5
Growth Efficiency 78.6
Collection & Build 78.6
Free Path 78.6
Light-Spend Convenience 78.6
Top-Ladder 78.6 System systemStored mean 76.9 · Standard deviation 6 · Range 15.3
Fair Competition 73.5
Growth Efficiency 82
Collection & Build 69.3
Free Path 81.5
Light-Spend Convenience 70.4
Top-Ladder 84.7 Growth Structure growth-structureStored mean 87.8 · Standard deviation 6.9 · Range 18.3
Fair Competition 85.7
Growth Efficiency 93.7
Collection & Build 78.6
Free Path 92.1
Light-Spend Convenience 80.2
Top-Ladder 96.8 Progression progression-structure Stored mean 93.7 · Standard deviation 6.5 · Range 14.3
Fair Competition 85.7
Growth Efficiency 100
Collection & Build 85.7
Free Path 100
Light-Spend Convenience 90.5
Top-Ladder 100 Advancement advancement Stored mean 88.9 · Standard deviation 3.5 · Range 9.5
Fair Competition 85.7
Growth Efficiency 95.2
Collection & Build 85.7
Free Path 90.5
Light-Spend Convenience 85.7
Top-Ladder 90.5 Empowerment empowerment Stored mean 81 · Standard deviation 12.8 · Range 35.7
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 64.3
Free Path 85.7
Light-Spend Convenience 64.3
Top-Ladder 100 Economy economyStored mean 74.9 · Standard deviation 5.7 · Range 12.7
Fair Competition 68.3
Growth Efficiency 81
Collection & Build 68.3
Free Path 81
Light-Spend Convenience 71.4
Top-Ladder 79.4 Balance economic-balance Stored mean 77.8 · Standard deviation 6.5 · Range 14.3
Fair Competition 71.4
Growth Efficiency 85.7
Collection & Build 71.4
Free Path 85.7
Light-Spend Convenience 71.4
Top-Ladder 81 Insufficiency insufficiency Stored mean 68.3 · Standard deviation 4.5 · Range 9.5
Fair Competition 61.9
Growth Efficiency 71.4
Collection & Build 61.9
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 71.4 Supplement supplement Stored mean 78.6 · Standard deviation 7.1 · Range 14.3
Fair Competition 71.4
Growth Efficiency 85.7
Collection & Build 71.4
Free Path 85.7
Light-Spend Convenience 71.4
Top-Ladder 85.7 Content Structure content-structureStored mean 68 · Standard deviation 6.3 · Range 18.3
Fair Competition 66.7
Growth Efficiency 71.4
Collection & Build 61.1
Free Path 71.4
Light-Spend Convenience 59.5
Top-Ladder 77.8 Growth growth-content Stored mean 87.3 · Standard deviation 9.6 · Range 21.4
Fair Competition 78.6
Growth Efficiency 100
Collection & Build 78.6
Free Path 100
Light-Spend Convenience 78.6
Top-Ladder 88.1 Competition competition-content Stored mean 72.2 · Standard deviation 9.7 · Range 21.4
Fair Competition 85.7
Growth Efficiency 69
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 85.7 Cooperation cooperation-content Stored mean 44.4 · Standard deviation 8.4 · Range 23.8
Fair Competition 35.7
Growth Efficiency 45.2
Collection & Build 40.5
Free Path 50
Light-Spend Convenience 35.7
Top-Ladder 59.5 Operation operationStored mean 73.5 · Standard deviation 7.1 · Range 22
Fair Competition 62.7
Growth Efficiency 71.4
Collection & Build 74.3
Free Path 68.5
Light-Spend Convenience 79.4
Top-Ladder 84.7 Gacha gachaStored mean 72.1 · Standard deviation 8.9 · Range 28.6
Fair Competition 56.3
Growth Efficiency 72.2
Collection & Build 77.8
Free Path 66.7
Light-Spend Convenience 74.6
Top-Ladder 84.9 Price price Stored mean 70.6 · Standard deviation 12.9 · Range 35.7
Fair Competition 54.8
Growth Efficiency 64.3
Collection & Build 81
Free Path 57.1
Light-Spend Convenience 76.2
Top-Ladder 90.5 Probability probability Stored mean 67.1 · Standard deviation 11.4 · Range 35.7
Fair Competition 50
Growth Efficiency 66.7
Collection & Build 71.4
Free Path 57.1
Light-Spend Convenience 71.4
Top-Ladder 85.7 Reward Management reward-management Stored mean 78.6 · Standard deviation 7.3 · Range 21.4
Fair Competition 64.3
Growth Efficiency 85.7
Collection & Build 81
Free Path 85.7
Light-Spend Convenience 76.2
Top-Ladder 78.6 Store storeStored mean 76.2 · Standard deviation 8.1 · Range 23.8
Fair Competition 64.3
Growth Efficiency 74.6
Collection & Build 76.2
Free Path 69.8
Light-Spend Convenience 84.1
Top-Ladder 88.1 Reasonableness reasonableness Stored mean 80.2 · Standard deviation 11.7 · Range 35.7
Fair Competition 64.3
Growth Efficiency 73.8
Collection & Build 85.7
Free Path 71.4
Light-Spend Convenience 85.7
Top-Ladder 100 Timeliness timeliness Stored mean 70.6 · Standard deviation 9.1 · Range 21.4
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 81
Top-Ladder 85.7 Convenience convenience Stored mean 77.8 · Standard deviation 7.4 · Range 21.4
Fair Competition 64.3
Growth Efficiency 85.7
Collection & Build 78.6
Free Path 73.8
Light-Spend Convenience 85.7
Top-Ladder 78.6 Event eventStored mean 72.2 · Standard deviation 5.7 · Range 13.5
Fair Competition 67.5
Growth Efficiency 67.5
Collection & Build 69
Free Path 69
Light-Spend Convenience 79.4
Top-Ladder 81 Comprehension comprehension Stored mean 70.6 · Standard deviation 9.1 · Range 21.4
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 81
Top-Ladder 85.7 Involvement involvement Stored mean 79.4 · Standard deviation 4.9 · Range 11.9
Fair Competition 73.8
Growth Efficiency 73.8
Collection & Build 78.6
Free Path 78.6
Light-Spend Convenience 85.7
Top-Ladder 85.7 Contribution contribution Stored mean 66.7 · Standard deviation 3.4 · Range 7.1
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 71.4
Top-Ladder 71.4 Player Value player-valueStored mean 74.8 · Standard deviation 2.5 · Range 7.6
Fair Competition 73.8
Growth Efficiency 73.6
Collection & Build 72.7
Free Path 74.7
Light-Spend Convenience 73.9
Top-Ladder 80.2 Experience · Time experience-timeStored mean 76.7 · Standard deviation 2.5 · Range 7.7
Fair Competition 73.8
Growth Efficiency 75.4
Collection & Build 74.6
Free Path 77.8
Light-Spend Convenience 77
Top-Ladder 81.5 Enjoyment enjoymentStored mean 84.3 · Standard deviation 3.3 · Range 7.1
Fair Competition 88.1
Growth Efficiency 81
Collection & Build 81
Free Path 81
Light-Spend Convenience 86.5
Top-Ladder 88.1 Excitement excitement Stored mean 85.7 · Standard deviation 10.1 · Range 21.4
Fair Competition 100
Growth Efficiency 78.6
Collection & Build 78.6
Free Path 78.6
Light-Spend Convenience 78.6
Top-Ladder 100 Amusement amusement Stored mean 81.3 · Standard deviation 6.2 · Range 16.7
Fair Competition 78.6
Growth Efficiency 78.6
Collection & Build 78.6
Free Path 78.6
Light-Spend Convenience 95.2
Top-Ladder 78.6 Flow flow Stored mean 85.7 · Standard deviation 0 · Range 0
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 85.7 Satisfaction satisfactionStored mean 83.1 · Standard deviation 4.2 · Range 13.5
Fair Competition 76.2
Growth Efficiency 83.3
Collection & Build 85.7
Free Path 83.3
Light-Spend Convenience 80.2
Top-Ladder 89.7 Achievement achievement Stored mean 93.7 · Standard deviation 6.5 · Range 14.3
Fair Competition 85.7
Growth Efficiency 100
Collection & Build 85.7
Free Path 100
Light-Spend Convenience 90.5
Top-Ladder 100 Completion completion Stored mean 69.8 · Standard deviation 8.3 · Range 21.4
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 85.7
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 76.2 Reward reward Stored mean 85.7 · Standard deviation 4.1 · Range 14.3
Fair Competition 78.6
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 92.9 Real Benefit real-benefitStored mean 62.7 · Standard deviation 4.5 · Range 11.9
Fair Competition 57.1
Growth Efficiency 61.9
Collection & Build 57.1
Free Path 69
Light-Spend Convenience 64.3
Top-Ladder 66.7 Emotional Relief emotional-relief Stored mean 57.9 · Standard deviation 9.7 · Range 21.4
Fair Competition 50
Growth Efficiency 50
Collection & Build 50
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 54.8 Social Connection social-connection Stored mean 40.5 · Standard deviation 6.7 · Range 19
Fair Competition 35.7
Growth Efficiency 40.5
Collection & Build 35.7
Free Path 40.5
Light-Spend Convenience 35.7
Top-Ladder 54.8 Economic Progress economic-progress Stored mean 89.7 · Standard deviation 4.3 · Range 9.5
Fair Competition 85.7
Growth Efficiency 95.2
Collection & Build 85.7
Free Path 95.2
Light-Spend Convenience 85.7
Top-Ladder 90.5 Needs · Money needs-moneyStored mean 79.8 · Standard deviation 4.6 · Range 13.8
Fair Competition 80.7
Growth Efficiency 78.8
Collection & Build 77.5
Free Path 76.5
Light-Spend Convenience 75.7
Top-Ladder 89.4 Possession possessionStored mean 80.2 · Standard deviation 5.8 · Range 15.1
Fair Competition 73.8
Growth Efficiency 77
Collection & Build 88.9
Free Path 75.4
Light-Spend Convenience 78.6
Top-Ladder 87.3 Collection collection Stored mean 83.3 · Standard deviation 6.9 · Range 16.7
Fair Competition 78.6
Growth Efficiency 78.6
Collection & Build 95.2
Free Path 78.6
Light-Spend Convenience 78.6
Top-Ladder 90.5 Customization customization Stored mean 80.2 · Standard deviation 4.3 · Range 11.9
Fair Competition 73.8
Growth Efficiency 78.6
Collection & Build 85.7
Free Path 78.6
Light-Spend Convenience 78.6
Top-Ladder 85.7 Accumulation accumulation Stored mean 77 · Standard deviation 7 · Range 16.7
Fair Competition 69
Growth Efficiency 73.8
Collection & Build 85.7
Free Path 69
Light-Spend Convenience 78.6
Top-Ladder 85.7 Competition Needs competition-needsStored mean 72.5 · Standard deviation 9.8 · Range 26.2
Fair Competition 81
Growth Efficiency 68.3
Collection & Build 64.3
Free Path 66.7
Light-Spend Convenience 64.3
Top-Ladder 90.5 Dominance dominance Stored mean 70.6 · Standard deviation 9.1 · Range 21.4
Fair Competition 81
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 85.7 Aspiration aspiration Stored mean 88.9 · Standard deviation 8.9 · Range 21.4
Fair Competition 100
Growth Efficiency 90.5
Collection & Build 78.6
Free Path 85.7
Light-Spend Convenience 78.6
Top-Ladder 100 Recognition recognition Stored mean 57.9 · Standard deviation 13.2 · Range 35.7
Fair Competition 61.9
Growth Efficiency 50
Collection & Build 50
Free Path 50
Light-Spend Convenience 50
Top-Ladder 85.7 Growth Needs growth-needsStored mean 86.6 · Standard deviation 4 · Range 11.9
Fair Competition 87.3
Growth Efficiency 91.3
Collection & Build 79.4
Free Path 87.3
Light-Spend Convenience 84.1
Top-Ladder 90.5 Progression progression-needs Stored mean 93.7 · Standard deviation 6.5 · Range 14.3
Fair Competition 85.7
Growth Efficiency 100
Collection & Build 85.7
Free Path 100
Light-Spend Convenience 90.5
Top-Ladder 100 Mastery mastery Stored mean 79 · Standard deviation 3.5 · Range 11.9
Fair Competition 85.7
Growth Efficiency 78.6
Collection & Build 73.8
Free Path 78.6
Light-Spend Convenience 78.6
Top-Ladder 78.6 Development development Stored mean 87.3 · Standard deviation 5.9 · Range 16.7
Fair Competition 90.5
Growth Efficiency 95.2
Collection & Build 78.6
Free Path 83.3
Light-Spend Convenience 83.3
Top-Ladder 92.9 Engagement · Passion engagement-passionStored mean 68 · Standard deviation 1.6 · Range 4
Fair Competition 66.9
Growth Efficiency 66.7
Collection & Build 65.9
Free Path 69.8
Light-Spend Convenience 69
Top-Ladder 69.8 Fairness fairnessStored mean 66.7 · Standard deviation 2.7 · Range 8.7
Fair Competition 67.5
Growth Efficiency 66.7
Collection & Build 62.7
Free Path 71.4
Light-Spend Convenience 64.3
Top-Ladder 67.5 In-Game Balance in-game-balance Stored mean 64.7 · Standard deviation 3.5 · Range 11.9
Fair Competition 71.4
Growth Efficiency 64.3
Collection & Build 59.5
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Governance governance Stored mean 67.9 · Standard deviation 5.1 · Range 11.9
Fair Competition 76.2
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 73.8 Inclusivity inclusivity Stored mean 67.5 · Standard deviation 9.5 · Range 31
Fair Competition 54.8
Growth Efficiency 71.4
Collection & Build 64.3
Free Path 85.7
Light-Spend Convenience 64.3
Top-Ladder 64.3 Stability stabilityStored mean 64.3 · Standard deviation 0 · Range 0
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Equilibrium equilibrium Stored mean 64.3 · Standard deviation 0 · Range 0
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Resilience resilience Stored mean 64.3 · Standard deviation 0 · Range 0
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Sustainability sustainability Stored mean 64.3 · Standard deviation 0 · Range 0
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Consistency consistencyStored mean 73.1 · Standard deviation 3.9 · Range 9.5
Fair Competition 69
Growth Efficiency 69
Collection & Build 70.6
Free Path 73.8
Light-Spend Convenience 78.6
Top-Ladder 77.8 Cohesion cohesion Stored mean 73.8 · Standard deviation 9 · Range 21.4
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 69
Free Path 73.8
Light-Spend Convenience 85.7
Top-Ladder 85.7 Continuity continuity Stored mean 79 · Standard deviation 3.5 · Range 11.9
Fair Competition 73.8
Growth Efficiency 78.6
Collection & Build 78.6
Free Path 78.6
Light-Spend Convenience 85.7
Top-Ladder 78.6 Reliability reliability Stored mean 66.7 · Standard deviation 2.4 · Range 4.8
Fair Competition 69
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 69
Light-Spend Convenience 64.3
Top-Ladder 69