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Honkai: Star Rail

MPM

Honkai: Star Rail · Measurement structure

Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →

honkai-star-rail.json
SHA-25677d0d8d4bcb341f48e11ea00c4ee6806b02d631abbea7458a190e249009a2108

Game Offering

game-offering

Stored mean 76.8 · Standard deviation 10.2 · Range 32.1

Fair Competition
71.5
Growth Efficiency
58.3
Collection & Build
77.4
Free Path
77.8
Light-Spend Convenience
85.4
Top-Ladder
90.4
Core core

Stored mean 82.9 · Standard deviation 11.9 · Range 35.2

Fair Competition
83.6
Growth Efficiency
58.5
Collection & Build
91.3
Free Path
79.6
Light-Spend Convenience
90.7
Top-Ladder
93.7
Character character

Stored mean 79.1 · Standard deviation 18.1 · Range 55.6

Fair Competition
76.2
Growth Efficiency
42.9
Collection & Build
98.4
Free Path
76.2
Light-Spend Convenience
90.5
Top-Ladder
90.5

Personality personality

Stored mean 81.3 · Standard deviation 17.9 · Range 54.8

Fair Competition
78.6
Growth Efficiency
45.2
Collection & Build
100
Free Path
78.6
Light-Spend Convenience
92.9
Top-Ladder
92.9

Harmony harmony

Stored mean 69.4 · Standard deviation 21 · Range 69

Fair Competition
64.3
Growth Efficiency
31
Collection & Build
100
Free Path
64.3
Light-Spend Convenience
78.6
Top-Ladder
78.6

Friendliness friendliness

Stored mean 86.5 · Standard deviation 16.4 · Range 47.6

Fair Competition
85.7
Growth Efficiency
52.4
Collection & Build
95.2
Free Path
85.7
Light-Spend Convenience
100
Top-Ladder
100
Graphic graphic

Stored mean 85.3 · Standard deviation 9.8 · Range 28.6

Fair Competition
85.7
Growth Efficiency
66.7
Collection & Build
88.1
Free Path
81
Light-Spend Convenience
95.2
Top-Ladder
95.2

Design design

Stored mean 84.5 · Standard deviation 12 · Range 35.7

Fair Competition
78.6
Growth Efficiency
64.3
Collection & Build
100
Free Path
78.6
Light-Spend Convenience
92.9
Top-Ladder
92.9

Quality quality

Stored mean 81 · Standard deviation 9.8 · Range 28.6

Fair Competition
78.6
Growth Efficiency
64.3
Collection & Build
78.6
Free Path
78.6
Light-Spend Convenience
92.9
Top-Ladder
92.9

Motion motion

Stored mean 90.5 · Standard deviation 10.6 · Range 28.6

Fair Competition
100
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
100
Top-Ladder
100
Mechanics mechanics

Stored mean 84.3 · Standard deviation 9.1 · Range 29.4

Fair Competition
88.9
Growth Efficiency
65.9
Collection & Build
87.3
Free Path
81.7
Light-Spend Convenience
86.5
Top-Ladder
95.2

Variety variety

Stored mean 92.1 · Standard deviation 10.5 · Range 28.6

Fair Competition
100
Growth Efficiency
71.4
Collection & Build
95.2
Free Path
85.7
Light-Spend Convenience
100
Top-Ladder
100

Balance balance

Stored mean 77.4 · Standard deviation 20 · Range 50

Fair Competition
95.2
Growth Efficiency
50
Collection & Build
95.2
Free Path
64.3
Light-Spend Convenience
59.5
Top-Ladder
100

Dynamism dynamism

Stored mean 83.3 · Standard deviation 11.3 · Range 28.6

Fair Competition
71.4
Growth Efficiency
76.2
Collection & Build
71.4
Free Path
95.2
Light-Spend Convenience
100
Top-Ladder
85.7
System system

Stored mean 73.7 · Standard deviation 7.6 · Range 22.2

Fair Competition
70.6
Growth Efficiency
68.8
Collection & Build
62.2
Free Path
81.7
Light-Spend Convenience
74.3
Top-Ladder
84.4
Growth Structure growth-structure

Stored mean 84.4 · Standard deviation 6.9 · Range 19.8

Fair Competition
85.7
Growth Efficiency
77
Collection & Build
73.8
Free Path
88.1
Light-Spend Convenience
88.1
Top-Ladder
93.7

Progression progression-structure

Stored mean 94.4 · Standard deviation 6.4 · Range 14.3

Fair Competition
85.7
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
100
Light-Spend Convenience
100
Top-Ladder
100

Advancement advancement

Stored mean 83.3 · Standard deviation 9.8 · Range 28.6

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
100
Light-Spend Convenience
85.7
Top-Ladder
85.7

Empowerment empowerment

Stored mean 75.4 · Standard deviation 17.8 · Range 50

Fair Competition
100
Growth Efficiency
50
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
78.6
Top-Ladder
95.2
Economy economy

Stored mean 74.1 · Standard deviation 11.9 · Range 34.9

Fair Competition
61.9
Growth Efficiency
81
Collection & Build
60.3
Free Path
95.2
Light-Spend Convenience
69.8
Top-Ladder
76.2

Balance economic-balance

Stored mean 83.3 · Standard deviation 9.8 · Range 28.6

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
100
Light-Spend Convenience
85.7
Top-Ladder
85.7

Insufficiency insufficiency

Stored mean 60.3 · Standard deviation 15 · Range 40.5

Fair Competition
50
Growth Efficiency
71.4
Collection & Build
45.2
Free Path
85.7
Light-Spend Convenience
45.2
Top-Ladder
64.3

Supplement supplement

Stored mean 78.6 · Standard deviation 12.4 · Range 35.7

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
100
Light-Spend Convenience
78.6
Top-Ladder
78.6
Content Structure content-structure

Stored mean 62.6 · Standard deviation 11.1 · Range 34.9

Fair Competition
64.3
Growth Efficiency
48.4
Collection & Build
52.4
Free Path
61.9
Light-Spend Convenience
65.1
Top-Ladder
83.3

Growth growth-content

Stored mean 94.4 · Standard deviation 6.4 · Range 14.3

Fair Competition
85.7
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
100
Light-Spend Convenience
100
Top-Ladder
100

Competition competition-content

Stored mean 61.1 · Standard deviation 23.3 · Range 64.3

Fair Competition
85.7
Growth Efficiency
35.7
Collection & Build
50
Free Path
50
Light-Spend Convenience
45.2
Top-Ladder
100

Cooperation cooperation-content

Stored mean 32.1 · Standard deviation 14.1 · Range 35.7

Fair Competition
21.4
Growth Efficiency
14.3
Collection & Build
21.4
Free Path
35.7
Light-Spend Convenience
50
Top-Ladder
50
Operation operation

Stored mean 73.8 · Standard deviation 16.2 · Range 45.5

Fair Competition
60.3
Growth Efficiency
47.6
Collection & Build
78.8
Free Path
72
Light-Spend Convenience
91
Top-Ladder
93.1
Gacha gacha

Stored mean 70.1 · Standard deviation 19.7 · Range 55.6

Fair Competition
66.7
Growth Efficiency
39.7
Collection & Build
92.1
Free Path
54
Light-Spend Convenience
73
Top-Ladder
95.2

Price price

Stored mean 67.5 · Standard deviation 24.3 · Range 71.4

Fair Competition
57.1
Growth Efficiency
23.8
Collection & Build
85.7
Free Path
57.1
Light-Spend Convenience
85.7
Top-Ladder
95.2

Probability probability

Stored mean 73 · Standard deviation 16.9 · Range 42.9

Fair Competition
71.4
Growth Efficiency
57.1
Collection & Build
95.2
Free Path
52.4
Light-Spend Convenience
66.7
Top-Ladder
95.2

Reward Management reward-management

Stored mean 69.8 · Standard deviation 20.9 · Range 57.1

Fair Competition
71.4
Growth Efficiency
38.1
Collection & Build
95.2
Free Path
52.4
Light-Spend Convenience
66.7
Top-Ladder
95.2
Store store

Stored mean 69.3 · Standard deviation 24.1 · Range 60.3

Fair Competition
42.9
Growth Efficiency
39.7
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
100
Top-Ladder
100

Reasonableness reasonableness

Stored mean 72.2 · Standard deviation 22.7 · Range 61.9

Fair Competition
52.4
Growth Efficiency
38.1
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
100
Top-Ladder
100

Timeliness timeliness

Stored mean 62.7 · Standard deviation 28.8 · Range 76.2

Fair Competition
38.1
Growth Efficiency
23.8
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
100
Top-Ladder
100

Convenience convenience

Stored mean 73 · Standard deviation 22.1 · Range 61.9

Fair Competition
38.1
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
100
Top-Ladder
100
Event event

Stored mean 82 · Standard deviation 12.8 · Range 36.5

Fair Competition
71.4
Growth Efficiency
63.5
Collection & Build
77.8
Free Path
95.2
Light-Spend Convenience
100
Top-Ladder
84.1

Comprehension comprehension

Stored mean 80.2 · Standard deviation 14.9 · Range 42.9

Fair Competition
71.4
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
95.2
Light-Spend Convenience
100
Top-Ladder
85.7

Involvement involvement

Stored mean 83.3 · Standard deviation 14.7 · Range 42.9

Fair Competition
71.4
Growth Efficiency
57.1
Collection & Build
90.5
Free Path
95.2
Light-Spend Convenience
100
Top-Ladder
85.7

Contribution contribution

Stored mean 82.5 · Standard deviation 11.2 · Range 28.6

Fair Competition
71.4
Growth Efficiency
76.2
Collection & Build
71.4
Free Path
95.2
Light-Spend Convenience
100
Top-Ladder
81

Player Value

player-value

Stored mean 74.8 · Standard deviation 8.6 · Range 26.6

Fair Competition
72.9
Growth Efficiency
58.7
Collection & Build
74.3
Free Path
74.3
Light-Spend Convenience
83.1
Top-Ladder
85.4
Experience · Time experience-time

Stored mean 77.4 · Standard deviation 8.7 · Range 25.7

Fair Competition
70.6
Growth Efficiency
64.8
Collection & Build
72.8
Free Path
82.5
Light-Spend Convenience
90.5
Top-Ladder
83.3
Enjoyment enjoyment

Stored mean 84.1 · Standard deviation 8.4 · Range 27

Fair Competition
83.3
Growth Efficiency
73
Collection & Build
78.6
Free Path
81.7
Light-Spend Convenience
100
Top-Ladder
88.1

Excitement excitement

Stored mean 92.1 · Standard deviation 10.5 · Range 28.6

Fair Competition
100
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
95.2
Light-Spend Convenience
100
Top-Ladder
100

Amusement amusement

Stored mean 69.8 · Standard deviation 15.5 · Range 50

Fair Competition
50
Growth Efficiency
76.2
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
100
Top-Ladder
64.3

Flow flow

Stored mean 90.5 · Standard deviation 10.6 · Range 28.6

Fair Competition
100
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
100
Top-Ladder
100
Satisfaction satisfaction

Stored mean 86.5 · Standard deviation 10.1 · Range 27

Fair Competition
76.2
Growth Efficiency
73
Collection & Build
82.5
Free Path
96.8
Light-Spend Convenience
100
Top-Ladder
90.5

Achievement achievement

Stored mean 94.4 · Standard deviation 6.4 · Range 14.3

Fair Competition
85.7
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
100
Light-Spend Convenience
100
Top-Ladder
100

Completion completion

Stored mean 80.2 · Standard deviation 20.8 · Range 61.9

Fair Competition
71.4
Growth Efficiency
38.1
Collection & Build
90.5
Free Path
95.2
Light-Spend Convenience
100
Top-Ladder
85.7

Reward reward

Stored mean 84.9 · Standard deviation 10.8 · Range 28.6

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
95.2
Light-Spend Convenience
100
Top-Ladder
85.7
Real Benefit real-benefit

Stored mean 61.6 · Standard deviation 9.4 · Range 23

Fair Competition
52.4
Growth Efficiency
48.4
Collection & Build
57.1
Free Path
69
Light-Spend Convenience
71.4
Top-Ladder
71.4

Emotional Relief emotional-relief

Stored mean 56 · Standard deviation 12 · Range 35.7

Fair Competition
50
Growth Efficiency
35.7
Collection & Build
50
Free Path
71.4
Light-Spend Convenience
64.3
Top-Ladder
64.3

Social Connection social-connection

Stored mean 32.1 · Standard deviation 14.1 · Range 35.7

Fair Competition
21.4
Growth Efficiency
14.3
Collection & Build
21.4
Free Path
35.7
Light-Spend Convenience
50
Top-Ladder
50

Economic Progress economic-progress

Stored mean 96.8 · Standard deviation 5.3 · Range 14.3

Fair Competition
85.7
Growth Efficiency
95.2
Collection & Build
100
Free Path
100
Light-Spend Convenience
100
Top-Ladder
100
Needs · Money needs-money

Stored mean 75.2 · Standard deviation 9.7 · Range 32.8

Fair Competition
76.5
Growth Efficiency
58.2
Collection & Build
74.9
Free Path
71.4
Light-Spend Convenience
79.1
Top-Ladder
91
Possession possession

Stored mean 73 · Standard deviation 12.7 · Range 42.1

Fair Competition
66.7
Growth Efficiency
51.6
Collection & Build
93.7
Free Path
72.2
Light-Spend Convenience
74.6
Top-Ladder
79.4

Collection collection

Stored mean 76.2 · Standard deviation 21.5 · Range 61.9

Fair Competition
85.7
Growth Efficiency
33.3
Collection & Build
95.2
Free Path
66.7
Light-Spend Convenience
81
Top-Ladder
95.2

Customization customization

Stored mean 58.3 · Standard deviation 15.7 · Range 50

Fair Competition
50
Growth Efficiency
35.7
Collection & Build
85.7
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
64.3

Accumulation accumulation

Stored mean 84.5 · Standard deviation 12.7 · Range 35.7

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
100
Free Path
100
Light-Spend Convenience
78.6
Top-Ladder
78.6
Competition Needs competition-needs

Stored mean 63.6 · Standard deviation 19.9 · Range 59.5

Fair Competition
77
Growth Efficiency
38.9
Collection & Build
50
Free Path
50
Light-Spend Convenience
67.5
Top-Ladder
98.4

Dominance dominance

Stored mean 67.5 · Standard deviation 21.6 · Range 50

Fair Competition
95.2
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
59.5
Top-Ladder
100

Aspiration aspiration

Stored mean 75.4 · Standard deviation 17.8 · Range 50

Fair Competition
100
Growth Efficiency
50
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
78.6
Top-Ladder
95.2

Recognition recognition

Stored mean 48 · Standard deviation 27.1 · Range 83.3

Fair Competition
35.7
Growth Efficiency
16.7
Collection & Build
35.7
Free Path
35.7
Light-Spend Convenience
64.3
Top-Ladder
100
Growth Needs growth-needs

Stored mean 88.9 · Standard deviation 5.6 · Range 14.3

Fair Competition
85.7
Growth Efficiency
84.1
Collection & Build
81
Free Path
92.1
Light-Spend Convenience
95.2
Top-Ladder
95.2

Progression progression-needs

Stored mean 94.4 · Standard deviation 6.4 · Range 14.3

Fair Competition
85.7
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
100
Light-Spend Convenience
100
Top-Ladder
100

Mastery mastery

Stored mean 90.5 · Standard deviation 10.6 · Range 28.6

Fair Competition
100
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
100
Top-Ladder
100

Development development

Stored mean 81.7 · Standard deviation 7.5 · Range 19

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
90.5
Light-Spend Convenience
85.7
Top-Ladder
85.7
Engagement · Passion engagement-passion

Stored mean 71.7 · Standard deviation 9.4 · Range 28.6

Fair Competition
71.7
Growth Efficiency
53.2
Collection & Build
75.1
Free Path
69
Light-Spend Convenience
79.6
Top-Ladder
81.7
Fairness fairness

Stored mean 68.9 · Standard deviation 10.7 · Range 32.5

Fair Competition
77
Growth Efficiency
47.6
Collection & Build
80.2
Free Path
69
Light-Spend Convenience
65.1
Top-Ladder
74.6

In-Game Balance in-game-balance

Stored mean 77 · Standard deviation 16.1 · Range 45.2

Fair Competition
95.2
Growth Efficiency
50
Collection & Build
95.2
Free Path
64.3
Light-Spend Convenience
78.6
Top-Ladder
78.6

Governance governance

Stored mean 73 · Standard deviation 19.4 · Range 42.9

Fair Competition
85.7
Growth Efficiency
57.1
Collection & Build
95.2
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
95.2

Inclusivity inclusivity

Stored mean 56.7 · Standard deviation 17.2 · Range 54.8

Fair Competition
50
Growth Efficiency
35.7
Collection & Build
50
Free Path
90.5
Light-Spend Convenience
64.3
Top-Ladder
50
Stability stability

Stored mean 67.6 · Standard deviation 11.1 · Range 34.1

Fair Competition
64.3
Growth Efficiency
50
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
78.6
Top-Ladder
84.1

Equilibrium equilibrium

Stored mean 66.7 · Standard deviation 9.8 · Range 28.6

Fair Competition
64.3
Growth Efficiency
50
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
78.6
Top-Ladder
78.6

Resilience resilience

Stored mean 66.7 · Standard deviation 9.8 · Range 28.6

Fair Competition
64.3
Growth Efficiency
50
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
78.6
Top-Ladder
78.6

Sustainability sustainability

Stored mean 69.4 · Standard deviation 14.2 · Range 45.2

Fair Competition
64.3
Growth Efficiency
50
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
78.6
Top-Ladder
95.2
Consistency consistency

Stored mean 78.7 · Standard deviation 10.6 · Range 33.3

Fair Competition
73.8
Growth Efficiency
61.9
Collection & Build
81
Free Path
73.8
Light-Spend Convenience
95.2
Top-Ladder
86.5

Cohesion cohesion

Stored mean 81.3 · Standard deviation 17.9 · Range 54.8

Fair Competition
78.6
Growth Efficiency
45.2
Collection & Build
100
Free Path
78.6
Light-Spend Convenience
92.9
Top-Ladder
92.9

Continuity continuity

Stored mean 70.2 · Standard deviation 15.7 · Range 50

Fair Competition
64.3
Growth Efficiency
50
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
100
Top-Ladder
78.6

Reliability reliability

Stored mean 84.5 · Standard deviation 6.1 · Range 14.3

Fair Competition
78.6
Growth Efficiency
90.5
Collection & Build
78.6
Free Path
78.6
Light-Spend Convenience
92.9
Top-Ladder
88.1