← Homescapes MPM
Homescapes · Measurement structure KFT Key facts KFT fields shared by all 105 games MPM Measurement 2 areas · 6 domains · 18 fields · 54 elements S020 System evidence Ten SFA systems Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →
2026-07-03 · homescapes homescapes.json Copy source JSONSHA-256 628c82c7e23cb64418717572a5ea3e840bf298159cec2219678421bc5e7c8918Game Offering game-offeringStored mean 68.7 · Standard deviation 1.5 · Range 4.7
Fair Competition 68.7
Growth Efficiency 69.1
Collection & Build 70.3
Free Path 65.6
Light-Spend Convenience 69
Top-Ladder 69.4 Core coreStored mean 73.1 · Standard deviation 3.6 · Range 8.7
Fair Competition 77
Growth Efficiency 70.6
Collection & Build 79.4
Free Path 70.6
Light-Spend Convenience 70.6
Top-Ladder 70.6 Character characterStored mean 67.9 · Standard deviation 8 · Range 21.4
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 85.7
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Personality personality Stored mean 67.9 · Standard deviation 8 · Range 21.4
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 85.7
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Harmony harmony Stored mean 67.9 · Standard deviation 8 · Range 21.4
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 85.7
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Friendliness friendliness Stored mean 67.9 · Standard deviation 8 · Range 21.4
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 85.7
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Graphic graphicStored mean 86.5 · Standard deviation 1.8 · Range 4.8
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 90.5
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 85.7 Design design Stored mean 88.1 · Standard deviation 5.3 · Range 14.3
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 100
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 85.7 Quality quality Stored mean 85.7 · Standard deviation 0 · Range 0
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 85.7 Motion motion Stored mean 85.7 · Standard deviation 0 · Range 0
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 85.7 Mechanics mechanicsStored mean 65.1 · Standard deviation 7.1 · Range 19
Fair Competition 81
Growth Efficiency 61.9
Collection & Build 61.9
Free Path 61.9
Light-Spend Convenience 61.9
Top-Ladder 61.9 Variety variety Stored mean 67.9 · Standard deviation 8 · Range 21.4
Fair Competition 85.7
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Balance balance Stored mean 53.6 · Standard deviation 8 · Range 21.4
Fair Competition 71.4
Growth Efficiency 50
Collection & Build 50
Free Path 50
Light-Spend Convenience 50
Top-Ladder 50 Dynamism dynamism Stored mean 73.8 · Standard deviation 5.3 · Range 14.3
Fair Competition 85.7
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 71.4 System systemStored mean 72 · Standard deviation 3.4 · Range 8.5
Fair Competition 70.1
Growth Efficiency 77.8
Collection & Build 69.3
Free Path 75.7
Light-Spend Convenience 69.3
Top-Ladder 70.1 Growth Structure growth-structureStored mean 69.8 · Standard deviation 4.3 · Range 14.3
Fair Competition 69
Growth Efficiency 78.6
Collection & Build 69
Free Path 69
Light-Spend Convenience 69
Top-Ladder 64.3 Progression progression-structure Stored mean 88.1 · Standard deviation 5.3 · Range 14.3
Fair Competition 85.7
Growth Efficiency 100
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 85.7 Advancement advancement Stored mean 73.8 · Standard deviation 5.3 · Range 14.3
Fair Competition 71.4
Growth Efficiency 85.7
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 71.4 Empowerment empowerment Stored mean 47.6 · Standard deviation 5.3 · Range 14.3
Fair Competition 50
Growth Efficiency 50
Collection & Build 50
Free Path 50
Light-Spend Convenience 50
Top-Ladder 35.7 Economy economyStored mean 74.1 · Standard deviation 6.1 · Range 14.3
Fair Competition 69.8
Growth Efficiency 81
Collection & Build 69.8
Free Path 84.1
Light-Spend Convenience 69.8
Top-Ladder 69.8 Balance economic-balance Stored mean 76.2 · Standard deviation 6.7 · Range 14.3
Fair Competition 71.4
Growth Efficiency 85.7
Collection & Build 71.4
Free Path 85.7
Light-Spend Convenience 71.4
Top-Ladder 71.4 Insufficiency insufficiency Stored mean 70.6 · Standard deviation 5.8 · Range 14.3
Fair Competition 66.7
Growth Efficiency 76.2
Collection & Build 66.7
Free Path 81
Light-Spend Convenience 66.7
Top-Ladder 66.7 Supplement supplement Stored mean 75.4 · Standard deviation 5.8 · Range 14.3
Fair Competition 71.4
Growth Efficiency 81
Collection & Build 71.4
Free Path 85.7
Light-Spend Convenience 71.4
Top-Ladder 71.4 Content Structure content-structureStored mean 72.2 · Standard deviation 2.6 · Range 7.1
Fair Competition 71.4
Growth Efficiency 73.8
Collection & Build 69
Free Path 73.8
Light-Spend Convenience 69
Top-Ladder 76.2 Growth growth-content Stored mean 88.1 · Standard deviation 5.3 · Range 14.3
Fair Competition 85.7
Growth Efficiency 100
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 85.7 Competition competition-content Stored mean 54.8 · Standard deviation 7.9 · Range 21.4
Fair Competition 57.1
Growth Efficiency 50
Collection & Build 50
Free Path 50
Light-Spend Convenience 50
Top-Ladder 71.4 Cooperation cooperation-content Stored mean 73.8 · Standard deviation 5.3 · Range 14.3
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 85.7
Light-Spend Convenience 71.4
Top-Ladder 71.4 Operation operationStored mean 60.8 · Standard deviation 5.7 · Range 16.9
Fair Competition 59
Growth Efficiency 59
Collection & Build 62.2
Free Path 50.5
Light-Spend Convenience 66.9
Top-Ladder 67.5 Gacha gachaStored mean 60.3 · Standard deviation 6.4 · Range 17.5
Fair Competition 57.1
Growth Efficiency 57.1
Collection & Build 66.7
Free Path 49.2
Light-Spend Convenience 66.7
Top-Ladder 65.1 Price price Stored mean 61.9 · Standard deviation 17.4 · Range 52.4
Fair Competition 57.1
Growth Efficiency 57.1
Collection & Build 57.1
Free Path 33.3
Light-Spend Convenience 85.7
Top-Ladder 81 Probability probability Stored mean 42.9 · Standard deviation 0 · Range 0
Fair Competition 42.9
Growth Efficiency 42.9
Collection & Build 42.9
Free Path 42.9
Light-Spend Convenience 42.9
Top-Ladder 42.9 Reward Management reward-management Stored mean 76.2 · Standard deviation 10.6 · Range 28.6
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 100
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 71.4 Store storeStored mean 63.5 · Standard deviation 10.1 · Range 30.2
Fair Competition 60.3
Growth Efficiency 60.3
Collection & Build 60.3
Free Path 47.6
Light-Spend Convenience 74.6
Top-Ladder 77.8 Reasonableness reasonableness Stored mean 60.3 · Standard deviation 8.5 · Range 23.8
Fair Competition 57.1
Growth Efficiency 57.1
Collection & Build 57.1
Free Path 47.6
Light-Spend Convenience 71.4
Top-Ladder 71.4 Timeliness timeliness Stored mean 48.4 · Standard deviation 12.1 · Range 38.1
Fair Competition 52.4
Growth Efficiency 38.1
Collection & Build 52.4
Free Path 28.6
Light-Spend Convenience 52.4
Top-Ladder 66.7 Convenience convenience Stored mean 81.7 · Standard deviation 12.7 · Range 33.3
Fair Competition 71.4
Growth Efficiency 85.7
Collection & Build 71.4
Free Path 66.7
Light-Spend Convenience 100
Top-Ladder 95.2 Event eventStored mean 58.7 · Standard deviation 1.8 · Range 4.8
Fair Competition 59.5
Growth Efficiency 59.5
Collection & Build 59.5
Free Path 54.8
Light-Spend Convenience 59.5
Top-Ladder 59.5 Comprehension comprehension Stored mean 71.4 · Standard deviation 0 · Range 0
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 71.4 Involvement involvement Stored mean 54.8 · Standard deviation 5.3 · Range 14.3
Fair Competition 57.1
Growth Efficiency 57.1
Collection & Build 57.1
Free Path 42.9
Light-Spend Convenience 57.1
Top-Ladder 57.1 Contribution contribution Stored mean 50 · Standard deviation 0 · Range 0
Fair Competition 50
Growth Efficiency 50
Collection & Build 50
Free Path 50
Light-Spend Convenience 50
Top-Ladder 50 Player Value player-valueStored mean 68.8 · Standard deviation 1 · Range 3
Fair Competition 69.3
Growth Efficiency 68.1
Collection & Build 69.6
Free Path 67
Light-Spend Convenience 69
Top-Ladder 70 Experience · Time experience-timeStored mean 73.8 · Standard deviation 2.4 · Range 6.9
Fair Competition 72.5
Growth Efficiency 72
Collection & Build 72.5
Free Path 74.6
Light-Spend Convenience 78.8
Top-Ladder 72.5 Enjoyment enjoymentStored mean 72.8 · Standard deviation 3.8 · Range 11.1
Fair Competition 74.6
Growth Efficiency 68.3
Collection & Build 69.8
Free Path 74.6
Light-Spend Convenience 79.4
Top-Ladder 69.8 Excitement excitement Stored mean 73.8 · Standard deviation 5.3 · Range 14.3
Fair Competition 85.7
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 71.4 Amusement amusement Stored mean 78.6 · Standard deviation 10.9 · Range 28.6
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 85.7
Light-Spend Convenience 100
Top-Ladder 71.4 Flow flow Stored mean 65.9 · Standard deviation 1.8 · Range 4.8
Fair Competition 66.7
Growth Efficiency 61.9
Collection & Build 66.7
Free Path 66.7
Light-Spend Convenience 66.7
Top-Ladder 66.7 Satisfaction satisfactionStored mean 80.2 · Standard deviation 3.3 · Range 9.5
Fair Competition 76.2
Growth Efficiency 81
Collection & Build 81
Free Path 81
Light-Spend Convenience 85.7
Top-Ladder 76.2 Achievement achievement Stored mean 85.7 · Standard deviation 0 · Range 0
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 85.7 Completion completion Stored mean 73.8 · Standard deviation 5.3 · Range 14.3
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 85.7
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 71.4 Reward reward Stored mean 81 · Standard deviation 10.6 · Range 28.6
Fair Competition 71.4
Growth Efficiency 85.7
Collection & Build 71.4
Free Path 85.7
Light-Spend Convenience 100
Top-Ladder 71.4 Real Benefit real-benefitStored mean 68.5 · Standard deviation 2.1 · Range 4.8
Fair Competition 66.7
Growth Efficiency 66.7
Collection & Build 66.7
Free Path 68.3
Light-Spend Convenience 71.4
Top-Ladder 71.4 Emotional Relief emotional-relief Stored mean 57.9 · Standard deviation 7 · Range 23.8
Fair Competition 57.1
Growth Efficiency 57.1
Collection & Build 57.1
Free Path 47.6
Light-Spend Convenience 71.4
Top-Ladder 57.1 Social Connection social-connection Stored mean 76.2 · Standard deviation 6.7 · Range 14.3
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 85.7
Light-Spend Convenience 71.4
Top-Ladder 85.7 Economic Progress economic-progress Stored mean 71.4 · Standard deviation 0 · Range 0
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 71.4 Needs · Money needs-moneyStored mean 72.3 · Standard deviation 2.6 · Range 6.3
Fair Competition 73
Growth Efficiency 72.2
Collection & Build 75.4
Free Path 69
Light-Spend Convenience 69
Top-Ladder 75.1 Possession possessionStored mean 75.4 · Standard deviation 8.9 · Range 23.8
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 95.2
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 71.4 Collection collection Stored mean 76.2 · Standard deviation 10.6 · Range 28.6
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 100
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 71.4 Customization customization Stored mean 76.2 · Standard deviation 10.6 · Range 28.6
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 100
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 71.4 Accumulation accumulation Stored mean 73.8 · Standard deviation 5.3 · Range 14.3
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 85.7
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 71.4 Competition Needs competition-needsStored mean 61.4 · Standard deviation 9.5 · Range 23
Fair Competition 71.4
Growth Efficiency 54.8
Collection & Build 54.8
Free Path 54.8
Light-Spend Convenience 54.8
Top-Ladder 77.8 Dominance dominance Stored mean 56.3 · Standard deviation 11.3 · Range 31
Fair Competition 57.1
Growth Efficiency 50
Collection & Build 50
Free Path 50
Light-Spend Convenience 50
Top-Ladder 81 Aspiration aspiration Stored mean 73 · Standard deviation 12.6 · Range 31
Fair Competition 85.7
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 95.2 Recognition recognition Stored mean 54.8 · Standard deviation 7.9 · Range 21.4
Fair Competition 71.4
Growth Efficiency 50
Collection & Build 50
Free Path 50
Light-Spend Convenience 50
Top-Ladder 57.1 Growth Needs growth-needsStored mean 80.2 · Standard deviation 5.1 · Range 14.3
Fair Competition 76.2
Growth Efficiency 90.5
Collection & Build 76.2
Free Path 81
Light-Spend Convenience 81
Top-Ladder 76.2 Progression progression-needs Stored mean 90.5 · Standard deviation 6.7 · Range 14.3
Fair Competition 85.7
Growth Efficiency 100
Collection & Build 85.7
Free Path 100
Light-Spend Convenience 85.7
Top-Ladder 85.7 Mastery mastery Stored mean 73.8 · Standard deviation 5.3 · Range 14.3
Fair Competition 71.4
Growth Efficiency 85.7
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 71.4 Development development Stored mean 76.2 · Standard deviation 6.7 · Range 14.3
Fair Competition 71.4
Growth Efficiency 85.7
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 85.7
Top-Ladder 71.4 Engagement · Passion engagement-passionStored mean 60.4 · Standard deviation 1.8 · Range 5
Fair Competition 62.4
Growth Efficiency 60.1
Collection & Build 60.8
Free Path 57.4
Light-Spend Convenience 59.3
Top-Ladder 62.4 Fairness fairnessStored mean 54.2 · Standard deviation 4.6 · Range 10.3
Fair Competition 59.5
Growth Efficiency 57.1
Collection & Build 50
Free Path 49.2
Light-Spend Convenience 50
Top-Ladder 59.5 In-Game Balance in-game-balance Stored mean 57.1 · Standard deviation 10.1 · Range 21.4
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 50
Free Path 50
Light-Spend Convenience 50
Top-Ladder 50 Governance governance Stored mean 52.4 · Standard deviation 3.4 · Range 7.1
Fair Competition 57.1
Growth Efficiency 50
Collection & Build 50
Free Path 50
Light-Spend Convenience 50
Top-Ladder 57.1 Inclusivity inclusivity Stored mean 53.2 · Standard deviation 8.2 · Range 23.8
Fair Competition 50
Growth Efficiency 50
Collection & Build 50
Free Path 47.6
Light-Spend Convenience 50
Top-Ladder 71.4 Stability stabilityStored mean 52.4 · Standard deviation 1.8 · Range 4.8
Fair Competition 53.2
Growth Efficiency 48.4
Collection & Build 53.2
Free Path 53.2
Light-Spend Convenience 53.2
Top-Ladder 53.2 Equilibrium equilibrium Stored mean 38.1 · Standard deviation 5.3 · Range 14.3
Fair Competition 40.5
Growth Efficiency 26.2
Collection & Build 40.5
Free Path 40.5
Light-Spend Convenience 40.5
Top-Ladder 40.5 Resilience resilience Stored mean 54.8 · Standard deviation 0 · Range 0
Fair Competition 54.8
Growth Efficiency 54.8
Collection & Build 54.8
Free Path 54.8
Light-Spend Convenience 54.8
Top-Ladder 54.8 Sustainability sustainability Stored mean 64.3 · Standard deviation 0 · Range 0
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Consistency consistencyStored mean 74.6 · Standard deviation 2.7 · Range 9.5
Fair Competition 74.6
Growth Efficiency 74.6
Collection & Build 79.4
Free Path 69.8
Light-Spend Convenience 74.6
Top-Ladder 74.6 Cohesion cohesion Stored mean 88.1 · Standard deviation 5.3 · Range 14.3
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 100
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 85.7 Continuity continuity Stored mean 50 · Standard deviation 5.3 · Range 14.3
Fair Competition 52.4
Growth Efficiency 52.4
Collection & Build 52.4
Free Path 38.1
Light-Spend Convenience 52.4
Top-Ladder 52.4 Reliability reliability Stored mean 85.7 · Standard deviation 0 · Range 0
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 85.7