← Goddess Order MPM
Goddess Order · Measurement structure KFT Key facts KFT fields shared by all 105 games MPM Measurement 2 areas · 6 domains · 18 fields · 54 elements S020 System evidence Ten SFA systems Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →
2026-08-09 · goddess-order goddess-order.json Copy source JSONSHA-256 f2c216431c118ec45c41c01acc0fc29f2bb6c6d1bd555a304478b18178d547cfGame Offering game-offeringStored mean 66.1 · Standard deviation 4.4 · Range 13.8
Fair Competition 64.4
Growth Efficiency 63.3
Collection & Build 72.8
Free Path 59.1
Light-Spend Convenience 68.6
Top-Ladder 68.3 Core coreStored mean 69.3 · Standard deviation 11.6 · Range 42.9
Fair Competition 67.7
Growth Efficiency 64.6
Collection & Build 78.8
Free Path 66.1
Light-Spend Convenience 67.7
Top-Ladder 70.9 Character characterStored mean 60.3 · Standard deviation 10.2 · Range 42.9
Fair Competition 52.4
Growth Efficiency 52.4
Collection & Build 76.2
Free Path 61.9
Light-Spend Convenience 57.1
Top-Ladder 61.9 Personality personality Stored mean 64.3 · Standard deviation 10.9 · Range 28.6
Fair Competition 57.1
Growth Efficiency 57.1
Collection & Build 85.7
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 71.4 Harmony harmony Stored mean 54.8 · Standard deviation 9.8 · Range 28.6
Fair Competition 42.9
Growth Efficiency 42.9
Collection & Build 71.4
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 57.1 Friendliness friendliness Stored mean 61.9 · Standard deviation 6.7 · Range 14.3
Fair Competition 57.1
Growth Efficiency 57.1
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 57.1
Top-Ladder 57.1 Graphic graphicStored mean 75.4 · Standard deviation 6.4 · Range 14.3
Fair Competition 76.2
Growth Efficiency 71.4
Collection & Build 81
Free Path 71.4
Light-Spend Convenience 76.2
Top-Ladder 76.2 Design design Stored mean 81 · Standard deviation 6.7 · Range 14.3
Fair Competition 85.7
Growth Efficiency 71.4
Collection & Build 85.7
Free Path 71.4
Light-Spend Convenience 85.7
Top-Ladder 85.7 Quality quality Stored mean 71.4 · Standard deviation 0 · Range 0
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 71.4 Motion motion Stored mean 73.8 · Standard deviation 5.3 · Range 14.3
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 85.7
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 71.4 Mechanics mechanicsStored mean 72.2 · Standard deviation 11.5 · Range 33.3
Fair Competition 74.6
Growth Efficiency 69.8
Collection & Build 79.4
Free Path 65.1
Light-Spend Convenience 69.8
Top-Ladder 74.6 Variety variety Stored mean 78.6 · Standard deviation 7.1 · Range 14.3
Fair Competition 85.7
Growth Efficiency 71.4
Collection & Build 85.7
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 85.7 Balance balance Stored mean 59.5 · Standard deviation 7.1 · Range 14.3
Fair Competition 52.4
Growth Efficiency 66.7
Collection & Build 66.7
Free Path 52.4
Light-Spend Convenience 66.7
Top-Ladder 52.4 Dynamism dynamism Stored mean 78.6 · Standard deviation 7.1 · Range 14.3
Fair Competition 85.7
Growth Efficiency 71.4
Collection & Build 85.7
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 85.7 System systemStored mean 68.2 · Standard deviation 14.7 · Range 47.6
Fair Competition 66.1
Growth Efficiency 66.1
Collection & Build 72.5
Free Path 63
Light-Spend Convenience 72.5
Top-Ladder 68.8 Growth Structure growth-structureStored mean 78.6 · Standard deviation 7.1 · Range 14.3
Fair Competition 76.2
Growth Efficiency 81
Collection & Build 76.2
Free Path 81
Light-Spend Convenience 81
Top-Ladder 76.2 Progression progression-structure Stored mean 78.6 · Standard deviation 7.1 · Range 14.3
Fair Competition 71.4
Growth Efficiency 85.7
Collection & Build 71.4
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 71.4 Advancement advancement Stored mean 78.6 · Standard deviation 7.1 · Range 14.3
Fair Competition 71.4
Growth Efficiency 85.7
Collection & Build 71.4
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 71.4 Empowerment empowerment Stored mean 78.6 · Standard deviation 7.1 · Range 14.3
Fair Competition 85.7
Growth Efficiency 71.4
Collection & Build 85.7
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 85.7 Economy economyStored mean 65.9 · Standard deviation 13 · Range 47.6
Fair Competition 68.3
Growth Efficiency 58.7
Collection & Build 77.8
Free Path 49.2
Light-Spend Convenience 68.3
Top-Ladder 73 Balance economic-balance Stored mean 61.9 · Standard deviation 6.7 · Range 14.3
Fair Competition 66.7
Growth Efficiency 52.4
Collection & Build 66.7
Free Path 52.4
Light-Spend Convenience 66.7
Top-Ladder 66.7 Insufficiency insufficiency Stored mean 59.5 · Standard deviation 13.7 · Range 42.9
Fair Competition 66.7
Growth Efficiency 52.4
Collection & Build 81
Free Path 38.1
Light-Spend Convenience 52.4
Top-Ladder 66.7 Supplement supplement Stored mean 76.2 · Standard deviation 10.6 · Range 28.6
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 85.7
Free Path 57.1
Light-Spend Convenience 85.7
Top-Ladder 85.7 Content Structure content-structureStored mean 60.1 · Standard deviation 15.6 · Range 47.6
Fair Competition 54
Growth Efficiency 58.7
Collection & Build 63.5
Free Path 58.7
Light-Spend Convenience 68.3
Top-Ladder 57.1 Growth growth-content Stored mean 78.6 · Standard deviation 7.1 · Range 14.3
Fair Competition 71.4
Growth Efficiency 85.7
Collection & Build 71.4
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 71.4 Competition competition-content Stored mean 56.3 · Standard deviation 7.5 · Range 19
Fair Competition 52.4
Growth Efficiency 52.4
Collection & Build 66.7
Free Path 52.4
Light-Spend Convenience 66.7
Top-Ladder 47.6 Cooperation cooperation-content Stored mean 45.2 · Standard deviation 7.1 · Range 14.3
Fair Competition 38.1
Growth Efficiency 38.1
Collection & Build 52.4
Free Path 38.1
Light-Spend Convenience 52.4
Top-Ladder 52.4 Operation operationStored mean 60.8 · Standard deviation 11.1 · Range 47.6
Fair Competition 59.3
Growth Efficiency 59.3
Collection & Build 67.2
Free Path 48.1
Light-Spend Convenience 65.6
Top-Ladder 65.1 Gacha gachaStored mean 58.5 · Standard deviation 10.5 · Range 42.9
Fair Competition 54
Growth Efficiency 54
Collection & Build 68.3
Free Path 44.4
Light-Spend Convenience 63.5
Top-Ladder 66.7 Price price Stored mean 58.7 · Standard deviation 14.5 · Range 42.9
Fair Competition 52.4
Growth Efficiency 52.4
Collection & Build 66.7
Free Path 33.3
Light-Spend Convenience 76.2
Top-Ladder 71.4 Probability probability Stored mean 54.8 · Standard deviation 7.1 · Range 19
Fair Competition 52.4
Growth Efficiency 52.4
Collection & Build 66.7
Free Path 47.6
Light-Spend Convenience 47.6
Top-Ladder 61.9 Reward Management reward-management Stored mean 61.9 · Standard deviation 6.7 · Range 19
Fair Competition 57.1
Growth Efficiency 57.1
Collection & Build 71.4
Free Path 52.4
Light-Spend Convenience 66.7
Top-Ladder 66.7 Store storeStored mean 59.5 · Standard deviation 12.2 · Range 47.6
Fair Competition 58.7
Growth Efficiency 58.7
Collection & Build 63.5
Free Path 44.4
Light-Spend Convenience 68.3
Top-Ladder 63.5 Reasonableness reasonableness Stored mean 54.8 · Standard deviation 10.9 · Range 33.3
Fair Competition 52.4
Growth Efficiency 52.4
Collection & Build 66.7
Free Path 33.3
Light-Spend Convenience 61.9
Top-Ladder 61.9 Timeliness timeliness Stored mean 52.4 · Standard deviation 4.8 · Range 14.3
Fair Competition 52.4
Growth Efficiency 52.4
Collection & Build 52.4
Free Path 47.6
Light-Spend Convenience 61.9
Top-Ladder 47.6 Convenience convenience Stored mean 71.4 · Standard deviation 9.5 · Range 28.6
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 52.4
Light-Spend Convenience 81
Top-Ladder 81 Event eventStored mean 64.3 · Standard deviation 9.4 · Range 38.1
Fair Competition 65.1
Growth Efficiency 65.1
Collection & Build 69.8
Free Path 55.6
Light-Spend Convenience 65.1
Top-Ladder 65.1 Comprehension comprehension Stored mean 69 · Standard deviation 2.4 · Range 4.8
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 66.7
Light-Spend Convenience 66.7
Top-Ladder 66.7 Involvement involvement Stored mean 69 · Standard deviation 2.4 · Range 4.8
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 66.7
Light-Spend Convenience 66.7
Top-Ladder 66.7 Contribution contribution Stored mean 54.8 · Standard deviation 10.9 · Range 33.3
Fair Competition 52.4
Growth Efficiency 52.4
Collection & Build 66.7
Free Path 33.3
Light-Spend Convenience 61.9
Top-Ladder 61.9 Player Value player-valueStored mean 68.3 · Standard deviation 3 · Range 8.8
Fair Competition 66.1
Growth Efficiency 66.1
Collection & Build 74.1
Free Path 65.3
Light-Spend Convenience 69.1
Top-Ladder 68.8 Experience · Time experience-timeStored mean 71.2 · Standard deviation 14.7 · Range 47.6
Fair Competition 65.6
Growth Efficiency 67.2
Collection & Build 78.3
Free Path 71.4
Light-Spend Convenience 73
Top-Ladder 71.4 Enjoyment enjoymentStored mean 74.6 · Standard deviation 10.2 · Range 28.6
Fair Competition 71.4
Growth Efficiency 66.7
Collection & Build 85.7
Free Path 76.2
Light-Spend Convenience 76.2
Top-Ladder 71.4 Excitement excitement Stored mean 83.3 · Standard deviation 5.3 · Range 14.3
Fair Competition 85.7
Growth Efficiency 71.4
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 85.7 Amusement amusement Stored mean 66.7 · Standard deviation 10.6 · Range 28.6
Fair Competition 57.1
Growth Efficiency 57.1
Collection & Build 85.7
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 57.1 Flow flow Stored mean 73.8 · Standard deviation 5.3 · Range 14.3
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 85.7
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 71.4 Satisfaction satisfactionStored mean 77.8 · Standard deviation 8.5 · Range 28.6
Fair Competition 66.7
Growth Efficiency 76.2
Collection & Build 81
Free Path 81
Light-Spend Convenience 81
Top-Ladder 81 Achievement achievement Stored mean 83.3 · Standard deviation 5.3 · Range 14.3
Fair Competition 71.4
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 85.7 Completion completion Stored mean 69 · Standard deviation 5.3 · Range 14.3
Fair Competition 57.1
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 71.4 Reward reward Stored mean 81 · Standard deviation 6.7 · Range 14.3
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 85.7 Real Benefit real-benefitStored mean 61.1 · Standard deviation 17.7 · Range 47.6
Fair Competition 58.7
Growth Efficiency 58.7
Collection & Build 68.3
Free Path 57.1
Light-Spend Convenience 61.9
Top-Ladder 61.9 Emotional Relief emotional-relief Stored mean 54.8 · Standard deviation 8.6 · Range 19
Fair Competition 66.7
Growth Efficiency 52.4
Collection & Build 66.7
Free Path 47.6
Light-Spend Convenience 47.6
Top-Ladder 47.6 Social Connection social-connection Stored mean 45.2 · Standard deviation 7.1 · Range 14.3
Fair Competition 38.1
Growth Efficiency 38.1
Collection & Build 52.4
Free Path 38.1
Light-Spend Convenience 52.4
Top-Ladder 52.4 Economic Progress economic-progress Stored mean 83.3 · Standard deviation 5.3 · Range 14.3
Fair Competition 71.4
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 85.7 Needs · Money needs-moneyStored mean 73.5 · Standard deviation 11.8 · Range 52.4
Fair Competition 74.1
Growth Efficiency 70.9
Collection & Build 78.8
Free Path 67.7
Light-Spend Convenience 72.5
Top-Ladder 76.7 Possession possessionStored mean 73 · Standard deviation 12.5 · Range 42.9
Fair Competition 66.7
Growth Efficiency 66.7
Collection & Build 85.7
Free Path 66.7
Light-Spend Convenience 71.4
Top-Ladder 81 Collection collection Stored mean 76.2 · Standard deviation 13.5 · Range 42.9
Fair Competition 71.4
Growth Efficiency 57.1
Collection & Build 100
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 85.7 Customization customization Stored mean 61.9 · Standard deviation 6.7 · Range 14.3
Fair Competition 57.1
Growth Efficiency 57.1
Collection & Build 71.4
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 71.4 Accumulation accumulation Stored mean 81 · Standard deviation 6.7 · Range 14.3
Fair Competition 71.4
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 71.4
Light-Spend Convenience 85.7
Top-Ladder 85.7 Competition Needs competition-needsStored mean 68.8 · Standard deviation 12.6 · Range 38.1
Fair Competition 74.6
Growth Efficiency 65.1
Collection & Build 74.6
Free Path 60.3
Light-Spend Convenience 65.1
Top-Ladder 73 Dominance dominance Stored mean 58.7 · Standard deviation 8.1 · Range 19
Fair Competition 52.4
Growth Efficiency 66.7
Collection & Build 66.7
Free Path 52.4
Light-Spend Convenience 66.7
Top-Ladder 47.6 Aspiration aspiration Stored mean 78.6 · Standard deviation 7.1 · Range 14.3
Fair Competition 85.7
Growth Efficiency 71.4
Collection & Build 85.7
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 85.7 Recognition recognition Stored mean 69 · Standard deviation 12.8 · Range 28.6
Fair Competition 85.7
Growth Efficiency 57.1
Collection & Build 71.4
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 85.7 Growth Needs growth-needsStored mean 78.6 · Standard deviation 7.1 · Range 14.3
Fair Competition 81
Growth Efficiency 81
Collection & Build 76.2
Free Path 76.2
Light-Spend Convenience 81
Top-Ladder 76.2 Progression progression-needs Stored mean 78.6 · Standard deviation 7.1 · Range 14.3
Fair Competition 71.4
Growth Efficiency 85.7
Collection & Build 71.4
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 71.4 Mastery mastery Stored mean 78.6 · Standard deviation 7.1 · Range 14.3
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 85.7 Development development Stored mean 78.6 · Standard deviation 7.1 · Range 14.3
Fair Competition 85.7
Growth Efficiency 71.4
Collection & Build 85.7
Free Path 71.4
Light-Spend Convenience 85.7
Top-Ladder 71.4 Engagement · Passion engagement-passionStored mean 60.1 · Standard deviation 10.1 · Range 42.9
Fair Competition 58.7
Growth Efficiency 60.3
Collection & Build 65.1
Free Path 56.6
Light-Spend Convenience 61.9
Top-Ladder 58.2 Fairness fairnessStored mean 55.8 · Standard deviation 8.2 · Range 23.8
Fair Competition 52.4
Growth Efficiency 57.1
Collection & Build 66.7
Free Path 46
Light-Spend Convenience 61.9
Top-Ladder 50.8 In-Game Balance in-game-balance Stored mean 56.3 · Standard deviation 9.3 · Range 23.8
Fair Competition 52.4
Growth Efficiency 66.7
Collection & Build 66.7
Free Path 47.6
Light-Spend Convenience 61.9
Top-Ladder 42.9 Governance governance Stored mean 57.1 · Standard deviation 6.7 · Range 19
Fair Competition 52.4
Growth Efficiency 52.4
Collection & Build 66.7
Free Path 47.6
Light-Spend Convenience 61.9
Top-Ladder 61.9 Inclusivity inclusivity Stored mean 54 · Standard deviation 8.1 · Range 23.8
Fair Competition 52.4
Growth Efficiency 52.4
Collection & Build 66.7
Free Path 42.9
Light-Spend Convenience 61.9
Top-Ladder 47.6 Stability stabilityStored mean 52.4 · Standard deviation 0 · Range 0
Fair Competition 52.4
Growth Efficiency 52.4
Collection & Build 52.4
Free Path 52.4
Light-Spend Convenience 52.4
Top-Ladder 52.4 Equilibrium equilibrium Stored mean 52.4 · Standard deviation 0 · Range 0
Fair Competition 52.4
Growth Efficiency 52.4
Collection & Build 52.4
Free Path 52.4
Light-Spend Convenience 52.4
Top-Ladder 52.4 Resilience resilience Stored mean 52.4 · Standard deviation 0 · Range 0
Fair Competition 52.4
Growth Efficiency 52.4
Collection & Build 52.4
Free Path 52.4
Light-Spend Convenience 52.4
Top-Ladder 52.4 Sustainability sustainability Stored mean 52.4 · Standard deviation 0 · Range 0
Fair Competition 52.4
Growth Efficiency 52.4
Collection & Build 52.4
Free Path 52.4
Light-Spend Convenience 52.4
Top-Ladder 52.4 Consistency consistencyStored mean 72.2 · Standard deviation 3.3 · Range 14.3
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 76.2
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 71.4 Cohesion cohesion Stored mean 73.8 · Standard deviation 5.3 · Range 14.3
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 85.7
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 71.4 Continuity continuity Stored mean 71.4 · Standard deviation 0 · Range 0
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 71.4 Reliability reliability Stored mean 71.4 · Standard deviation 0 · Range 0
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 71.4