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Goddess Order

MPM

Goddess Order · Measurement structure

Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →

goddess-order.json
SHA-256f2c216431c118ec45c41c01acc0fc29f2bb6c6d1bd555a304478b18178d547cf

Game Offering

game-offering

Stored mean 66.1 · Standard deviation 4.4 · Range 13.8

Fair Competition
64.4
Growth Efficiency
63.3
Collection & Build
72.8
Free Path
59.1
Light-Spend Convenience
68.6
Top-Ladder
68.3
Core core

Stored mean 69.3 · Standard deviation 11.6 · Range 42.9

Fair Competition
67.7
Growth Efficiency
64.6
Collection & Build
78.8
Free Path
66.1
Light-Spend Convenience
67.7
Top-Ladder
70.9
Character character

Stored mean 60.3 · Standard deviation 10.2 · Range 42.9

Fair Competition
52.4
Growth Efficiency
52.4
Collection & Build
76.2
Free Path
61.9
Light-Spend Convenience
57.1
Top-Ladder
61.9

Personality personality

Stored mean 64.3 · Standard deviation 10.9 · Range 28.6

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
85.7
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
71.4

Harmony harmony

Stored mean 54.8 · Standard deviation 9.8 · Range 28.6

Fair Competition
42.9
Growth Efficiency
42.9
Collection & Build
71.4
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Friendliness friendliness

Stored mean 61.9 · Standard deviation 6.7 · Range 14.3

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
57.1
Graphic graphic

Stored mean 75.4 · Standard deviation 6.4 · Range 14.3

Fair Competition
76.2
Growth Efficiency
71.4
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
76.2
Top-Ladder
76.2

Design design

Stored mean 81 · Standard deviation 6.7 · Range 14.3

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
85.7

Quality quality

Stored mean 71.4 · Standard deviation 0 · Range 0

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Motion motion

Stored mean 73.8 · Standard deviation 5.3 · Range 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4
Mechanics mechanics

Stored mean 72.2 · Standard deviation 11.5 · Range 33.3

Fair Competition
74.6
Growth Efficiency
69.8
Collection & Build
79.4
Free Path
65.1
Light-Spend Convenience
69.8
Top-Ladder
74.6

Variety variety

Stored mean 78.6 · Standard deviation 7.1 · Range 14.3

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7

Balance balance

Stored mean 59.5 · Standard deviation 7.1 · Range 14.3

Fair Competition
52.4
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
52.4
Light-Spend Convenience
66.7
Top-Ladder
52.4

Dynamism dynamism

Stored mean 78.6 · Standard deviation 7.1 · Range 14.3

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7
System system

Stored mean 68.2 · Standard deviation 14.7 · Range 47.6

Fair Competition
66.1
Growth Efficiency
66.1
Collection & Build
72.5
Free Path
63
Light-Spend Convenience
72.5
Top-Ladder
68.8
Growth Structure growth-structure

Stored mean 78.6 · Standard deviation 7.1 · Range 14.3

Fair Competition
76.2
Growth Efficiency
81
Collection & Build
76.2
Free Path
81
Light-Spend Convenience
81
Top-Ladder
76.2

Progression progression-structure

Stored mean 78.6 · Standard deviation 7.1 · Range 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
71.4

Advancement advancement

Stored mean 78.6 · Standard deviation 7.1 · Range 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
71.4

Empowerment empowerment

Stored mean 78.6 · Standard deviation 7.1 · Range 14.3

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7
Economy economy

Stored mean 65.9 · Standard deviation 13 · Range 47.6

Fair Competition
68.3
Growth Efficiency
58.7
Collection & Build
77.8
Free Path
49.2
Light-Spend Convenience
68.3
Top-Ladder
73

Balance economic-balance

Stored mean 61.9 · Standard deviation 6.7 · Range 14.3

Fair Competition
66.7
Growth Efficiency
52.4
Collection & Build
66.7
Free Path
52.4
Light-Spend Convenience
66.7
Top-Ladder
66.7

Insufficiency insufficiency

Stored mean 59.5 · Standard deviation 13.7 · Range 42.9

Fair Competition
66.7
Growth Efficiency
52.4
Collection & Build
81
Free Path
38.1
Light-Spend Convenience
52.4
Top-Ladder
66.7

Supplement supplement

Stored mean 76.2 · Standard deviation 10.6 · Range 28.6

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
57.1
Light-Spend Convenience
85.7
Top-Ladder
85.7
Content Structure content-structure

Stored mean 60.1 · Standard deviation 15.6 · Range 47.6

Fair Competition
54
Growth Efficiency
58.7
Collection & Build
63.5
Free Path
58.7
Light-Spend Convenience
68.3
Top-Ladder
57.1

Growth growth-content

Stored mean 78.6 · Standard deviation 7.1 · Range 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
71.4

Competition competition-content

Stored mean 56.3 · Standard deviation 7.5 · Range 19

Fair Competition
52.4
Growth Efficiency
52.4
Collection & Build
66.7
Free Path
52.4
Light-Spend Convenience
66.7
Top-Ladder
47.6

Cooperation cooperation-content

Stored mean 45.2 · Standard deviation 7.1 · Range 14.3

Fair Competition
38.1
Growth Efficiency
38.1
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
52.4
Top-Ladder
52.4
Operation operation

Stored mean 60.8 · Standard deviation 11.1 · Range 47.6

Fair Competition
59.3
Growth Efficiency
59.3
Collection & Build
67.2
Free Path
48.1
Light-Spend Convenience
65.6
Top-Ladder
65.1
Gacha gacha

Stored mean 58.5 · Standard deviation 10.5 · Range 42.9

Fair Competition
54
Growth Efficiency
54
Collection & Build
68.3
Free Path
44.4
Light-Spend Convenience
63.5
Top-Ladder
66.7

Price price

Stored mean 58.7 · Standard deviation 14.5 · Range 42.9

Fair Competition
52.4
Growth Efficiency
52.4
Collection & Build
66.7
Free Path
33.3
Light-Spend Convenience
76.2
Top-Ladder
71.4

Probability probability

Stored mean 54.8 · Standard deviation 7.1 · Range 19

Fair Competition
52.4
Growth Efficiency
52.4
Collection & Build
66.7
Free Path
47.6
Light-Spend Convenience
47.6
Top-Ladder
61.9

Reward Management reward-management

Stored mean 61.9 · Standard deviation 6.7 · Range 19

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
52.4
Light-Spend Convenience
66.7
Top-Ladder
66.7
Store store

Stored mean 59.5 · Standard deviation 12.2 · Range 47.6

Fair Competition
58.7
Growth Efficiency
58.7
Collection & Build
63.5
Free Path
44.4
Light-Spend Convenience
68.3
Top-Ladder
63.5

Reasonableness reasonableness

Stored mean 54.8 · Standard deviation 10.9 · Range 33.3

Fair Competition
52.4
Growth Efficiency
52.4
Collection & Build
66.7
Free Path
33.3
Light-Spend Convenience
61.9
Top-Ladder
61.9

Timeliness timeliness

Stored mean 52.4 · Standard deviation 4.8 · Range 14.3

Fair Competition
52.4
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
47.6
Light-Spend Convenience
61.9
Top-Ladder
47.6

Convenience convenience

Stored mean 71.4 · Standard deviation 9.5 · Range 28.6

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
52.4
Light-Spend Convenience
81
Top-Ladder
81
Event event

Stored mean 64.3 · Standard deviation 9.4 · Range 38.1

Fair Competition
65.1
Growth Efficiency
65.1
Collection & Build
69.8
Free Path
55.6
Light-Spend Convenience
65.1
Top-Ladder
65.1

Comprehension comprehension

Stored mean 69 · Standard deviation 2.4 · Range 4.8

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7

Involvement involvement

Stored mean 69 · Standard deviation 2.4 · Range 4.8

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7

Contribution contribution

Stored mean 54.8 · Standard deviation 10.9 · Range 33.3

Fair Competition
52.4
Growth Efficiency
52.4
Collection & Build
66.7
Free Path
33.3
Light-Spend Convenience
61.9
Top-Ladder
61.9

Player Value

player-value

Stored mean 68.3 · Standard deviation 3 · Range 8.8

Fair Competition
66.1
Growth Efficiency
66.1
Collection & Build
74.1
Free Path
65.3
Light-Spend Convenience
69.1
Top-Ladder
68.8
Experience · Time experience-time

Stored mean 71.2 · Standard deviation 14.7 · Range 47.6

Fair Competition
65.6
Growth Efficiency
67.2
Collection & Build
78.3
Free Path
71.4
Light-Spend Convenience
73
Top-Ladder
71.4
Enjoyment enjoyment

Stored mean 74.6 · Standard deviation 10.2 · Range 28.6

Fair Competition
71.4
Growth Efficiency
66.7
Collection & Build
85.7
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
71.4

Excitement excitement

Stored mean 83.3 · Standard deviation 5.3 · Range 14.3

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Amusement amusement

Stored mean 66.7 · Standard deviation 10.6 · Range 28.6

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
57.1

Flow flow

Stored mean 73.8 · Standard deviation 5.3 · Range 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4
Satisfaction satisfaction

Stored mean 77.8 · Standard deviation 8.5 · Range 28.6

Fair Competition
66.7
Growth Efficiency
76.2
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
81

Achievement achievement

Stored mean 83.3 · Standard deviation 5.3 · Range 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Completion completion

Stored mean 69 · Standard deviation 5.3 · Range 14.3

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Reward reward

Stored mean 81 · Standard deviation 6.7 · Range 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7
Real Benefit real-benefit

Stored mean 61.1 · Standard deviation 17.7 · Range 47.6

Fair Competition
58.7
Growth Efficiency
58.7
Collection & Build
68.3
Free Path
57.1
Light-Spend Convenience
61.9
Top-Ladder
61.9

Emotional Relief emotional-relief

Stored mean 54.8 · Standard deviation 8.6 · Range 19

Fair Competition
66.7
Growth Efficiency
52.4
Collection & Build
66.7
Free Path
47.6
Light-Spend Convenience
47.6
Top-Ladder
47.6

Social Connection social-connection

Stored mean 45.2 · Standard deviation 7.1 · Range 14.3

Fair Competition
38.1
Growth Efficiency
38.1
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
52.4
Top-Ladder
52.4

Economic Progress economic-progress

Stored mean 83.3 · Standard deviation 5.3 · Range 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7
Needs · Money needs-money

Stored mean 73.5 · Standard deviation 11.8 · Range 52.4

Fair Competition
74.1
Growth Efficiency
70.9
Collection & Build
78.8
Free Path
67.7
Light-Spend Convenience
72.5
Top-Ladder
76.7
Possession possession

Stored mean 73 · Standard deviation 12.5 · Range 42.9

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
85.7
Free Path
66.7
Light-Spend Convenience
71.4
Top-Ladder
81

Collection collection

Stored mean 76.2 · Standard deviation 13.5 · Range 42.9

Fair Competition
71.4
Growth Efficiency
57.1
Collection & Build
100
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7

Customization customization

Stored mean 61.9 · Standard deviation 6.7 · Range 14.3

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
71.4

Accumulation accumulation

Stored mean 81 · Standard deviation 6.7 · Range 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
85.7
Competition Needs competition-needs

Stored mean 68.8 · Standard deviation 12.6 · Range 38.1

Fair Competition
74.6
Growth Efficiency
65.1
Collection & Build
74.6
Free Path
60.3
Light-Spend Convenience
65.1
Top-Ladder
73

Dominance dominance

Stored mean 58.7 · Standard deviation 8.1 · Range 19

Fair Competition
52.4
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
52.4
Light-Spend Convenience
66.7
Top-Ladder
47.6

Aspiration aspiration

Stored mean 78.6 · Standard deviation 7.1 · Range 14.3

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7

Recognition recognition

Stored mean 69 · Standard deviation 12.8 · Range 28.6

Fair Competition
85.7
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
85.7
Growth Needs growth-needs

Stored mean 78.6 · Standard deviation 7.1 · Range 14.3

Fair Competition
81
Growth Efficiency
81
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
81
Top-Ladder
76.2

Progression progression-needs

Stored mean 78.6 · Standard deviation 7.1 · Range 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
71.4

Mastery mastery

Stored mean 78.6 · Standard deviation 7.1 · Range 14.3

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7

Development development

Stored mean 78.6 · Standard deviation 7.1 · Range 14.3

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
71.4
Engagement · Passion engagement-passion

Stored mean 60.1 · Standard deviation 10.1 · Range 42.9

Fair Competition
58.7
Growth Efficiency
60.3
Collection & Build
65.1
Free Path
56.6
Light-Spend Convenience
61.9
Top-Ladder
58.2
Fairness fairness

Stored mean 55.8 · Standard deviation 8.2 · Range 23.8

Fair Competition
52.4
Growth Efficiency
57.1
Collection & Build
66.7
Free Path
46
Light-Spend Convenience
61.9
Top-Ladder
50.8

In-Game Balance in-game-balance

Stored mean 56.3 · Standard deviation 9.3 · Range 23.8

Fair Competition
52.4
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
47.6
Light-Spend Convenience
61.9
Top-Ladder
42.9

Governance governance

Stored mean 57.1 · Standard deviation 6.7 · Range 19

Fair Competition
52.4
Growth Efficiency
52.4
Collection & Build
66.7
Free Path
47.6
Light-Spend Convenience
61.9
Top-Ladder
61.9

Inclusivity inclusivity

Stored mean 54 · Standard deviation 8.1 · Range 23.8

Fair Competition
52.4
Growth Efficiency
52.4
Collection & Build
66.7
Free Path
42.9
Light-Spend Convenience
61.9
Top-Ladder
47.6
Stability stability

Stored mean 52.4 · Standard deviation 0 · Range 0

Fair Competition
52.4
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
52.4

Equilibrium equilibrium

Stored mean 52.4 · Standard deviation 0 · Range 0

Fair Competition
52.4
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
52.4

Resilience resilience

Stored mean 52.4 · Standard deviation 0 · Range 0

Fair Competition
52.4
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
52.4

Sustainability sustainability

Stored mean 52.4 · Standard deviation 0 · Range 0

Fair Competition
52.4
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
52.4
Consistency consistency

Stored mean 72.2 · Standard deviation 3.3 · Range 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
76.2
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Cohesion cohesion

Stored mean 73.8 · Standard deviation 5.3 · Range 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Continuity continuity

Stored mean 71.4 · Standard deviation 0 · Range 0

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Reliability reliability

Stored mean 71.4 · Standard deviation 0 · Range 0

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4