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Destiny: Rising

MPM

Destiny: Rising · Measurement structure

Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →

destiny-rising.json
SHA-2563268376226d7ab66875dade64f95af66e5d716276dffaee996260a9f66230905

Game Offering

game-offering

Stored mean 68.8 · Standard deviation 5.9 · Range 19

Fair Competition
65.3
Growth Efficiency
69.8
Collection & Build
72.7
Free Path
58.7
Light-Spend Convenience
68.8
Top-Ladder
77.8
Core core

Stored mean 69.9 · Standard deviation 3.4 · Range 9

Fair Competition
68.8
Growth Efficiency
67.7
Collection & Build
73.5
Free Path
66.7
Light-Spend Convenience
67.2
Top-Ladder
75.7
Character character

Stored mean 61.6 · Standard deviation 5.9 · Range 14.3

Fair Competition
58.7
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
68.3

Personality personality

Stored mean 67.5 · Standard deviation 8.9 · Range 23.8

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
85.7
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
71.4

Harmony harmony

Stored mean 53.2 · Standard deviation 5.8 · Range 14.3

Fair Competition
57.1
Growth Efficiency
47.6
Collection & Build
57.1
Free Path
47.6
Light-Spend Convenience
47.6
Top-Ladder
61.9

Friendliness friendliness

Stored mean 64.3 · Standard deviation 5.3 · Range 14.3

Fair Competition
57.1
Growth Efficiency
61.9
Collection & Build
71.4
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
71.4
Graphic graphic

Stored mean 76.7 · Standard deviation 4.4 · Range 12.7

Fair Competition
76.2
Growth Efficiency
74.6
Collection & Build
77.8
Free Path
73
Light-Spend Convenience
73
Top-Ladder
85.7

Design design

Stored mean 77 · Standard deviation 6.4 · Range 14.3

Fair Competition
71.4
Growth Efficiency
76.2
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7

Quality quality

Stored mean 77 · Standard deviation 4.3 · Range 14.3

Fair Competition
71.4
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
85.7

Motion motion

Stored mean 76.2 · Standard deviation 6.7 · Range 14.3

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7
Mechanics mechanics

Stored mean 71.4 · Standard deviation 0.9 · Range 3.2

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
69.8
Light-Spend Convenience
71.4
Top-Ladder
73

Variety variety

Stored mean 75.4 · Standard deviation 5.8 · Range 14.3

Fair Competition
81
Growth Efficiency
71.4
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
71.4
Top-Ladder
81

Balance balance

Stored mean 61.9 · Standard deviation 9.5 · Range 19

Fair Competition
52.4
Growth Efficiency
71.4
Collection & Build
52.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
52.4

Dynamism dynamism

Stored mean 77 · Standard deviation 5.8 · Range 14.3

Fair Competition
81
Growth Efficiency
71.4
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7
System system

Stored mean 71.3 · Standard deviation 5.7 · Range 19

Fair Competition
70.4
Growth Efficiency
74.1
Collection & Build
72.5
Free Path
61.4
Light-Spend Convenience
69.3
Top-Ladder
80.4
Growth Structure growth-structure

Stored mean 80.2 · Standard deviation 7.1 · Range 22.2

Fair Competition
77.8
Growth Efficiency
82.5
Collection & Build
84.1
Free Path
69.8
Light-Spend Convenience
74.6
Top-Ladder
92.1

Progression progression-structure

Stored mean 81 · Standard deviation 8.2 · Range 23.8

Fair Competition
81
Growth Efficiency
81
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
95.2

Advancement advancement

Stored mean 79.4 · Standard deviation 5.9 · Range 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
81
Top-Ladder
85.7

Empowerment empowerment

Stored mean 80.2 · Standard deviation 9.3 · Range 28.6

Fair Competition
81
Growth Efficiency
81
Collection & Build
85.7
Free Path
66.7
Light-Spend Convenience
71.4
Top-Ladder
95.2
Economy economy

Stored mean 69.8 · Standard deviation 6.6 · Range 20.6

Fair Competition
66.7
Growth Efficiency
77.8
Collection & Build
71.4
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
74.6

Balance economic-balance

Stored mean 68.3 · Standard deviation 8.5 · Range 28.6

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
66.7
Free Path
52.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Insufficiency insufficiency

Stored mean 70.6 · Standard deviation 9.7 · Range 28.6

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
81
Free Path
52.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Supplement supplement

Stored mean 70.6 · Standard deviation 5.1 · Range 14.3

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
71.4
Top-Ladder
81
Content Structure content-structure

Stored mean 64 · Standard deviation 5.5 · Range 17.5

Fair Competition
66.7
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
57.1
Light-Spend Convenience
61.9
Top-Ladder
74.6

Growth growth-content

Stored mean 81 · Standard deviation 7.3 · Range 19

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
90.5

Competition competition-content

Stored mean 55.6 · Standard deviation 2.2 · Range 4.8

Fair Competition
52.4
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
52.4

Cooperation cooperation-content

Stored mean 55.6 · Standard deviation 14.5 · Range 38.1

Fair Competition
66.7
Growth Efficiency
42.9
Collection & Build
42.9
Free Path
42.9
Light-Spend Convenience
57.1
Top-Ladder
81
Operation operation

Stored mean 65.3 · Standard deviation 9.9 · Range 29.1

Fair Competition
56.6
Growth Efficiency
67.7
Collection & Build
72
Free Path
48.1
Light-Spend Convenience
69.8
Top-Ladder
77.2
Gacha gacha

Stored mean 65.6 · Standard deviation 9.1 · Range 27

Fair Competition
61.9
Growth Efficiency
66.7
Collection & Build
73
Free Path
47.6
Light-Spend Convenience
69.8
Top-Ladder
74.6

Price price

Stored mean 60.3 · Standard deviation 12.8 · Range 38.1

Fair Competition
52.4
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
38.1
Light-Spend Convenience
66.7
Top-Ladder
76.2

Probability probability

Stored mean 65.9 · Standard deviation 6.4 · Range 19

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
52.4
Light-Spend Convenience
71.4
Top-Ladder
66.7

Reward Management reward-management

Stored mean 70.6 · Standard deviation 9.7 · Range 28.6

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
81
Free Path
52.4
Light-Spend Convenience
71.4
Top-Ladder
81
Store store

Stored mean 61.4 · Standard deviation 13.7 · Range 38.1

Fair Competition
47.6
Growth Efficiency
66.7
Collection & Build
69.8
Free Path
38.1
Light-Spend Convenience
69.8
Top-Ladder
76.2

Reasonableness reasonableness

Stored mean 64.3 · Standard deviation 14.5 · Range 42.9

Fair Competition
52.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
38.1
Light-Spend Convenience
71.4
Top-Ladder
81

Timeliness timeliness

Stored mean 58.7 · Standard deviation 14.7 · Range 33.3

Fair Competition
38.1
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
38.1
Light-Spend Convenience
71.4
Top-Ladder
66.7

Convenience convenience

Stored mean 61.1 · Standard deviation 13.9 · Range 42.9

Fair Competition
52.4
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
38.1
Light-Spend Convenience
66.7
Top-Ladder
81
Event event

Stored mean 68.8 · Standard deviation 7.5 · Range 22.2

Fair Competition
60.3
Growth Efficiency
69.8
Collection & Build
73
Free Path
58.7
Light-Spend Convenience
69.8
Top-Ladder
81

Comprehension comprehension

Stored mean 75.4 · Standard deviation 7.5 · Range 19

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7

Involvement involvement

Stored mean 70.6 · Standard deviation 5.1 · Range 14.3

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
71.4
Top-Ladder
81

Contribution contribution

Stored mean 60.3 · Standard deviation 13.1 · Range 38.1

Fair Competition
47.6
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
38.1
Light-Spend Convenience
66.7
Top-Ladder
76.2

Player Value

player-value

Stored mean 71.5 · Standard deviation 5.9 · Range 19

Fair Competition
68.3
Growth Efficiency
72.3
Collection & Build
74.6
Free Path
62.6
Light-Spend Convenience
69.8
Top-Ladder
81.7
Experience · Time experience-time

Stored mean 72.3 · Standard deviation 7.4 · Range 22.8

Fair Competition
63.5
Growth Efficiency
74.6
Collection & Build
72
Free Path
65.1
Light-Spend Convenience
72.5
Top-Ladder
86.2
Enjoyment enjoyment

Stored mean 75.4 · Standard deviation 7.7 · Range 25.4

Fair Competition
61.9
Growth Efficiency
76.2
Collection & Build
79.4
Free Path
71.4
Light-Spend Convenience
76.2
Top-Ladder
87.3

Excitement excitement

Stored mean 79.4 · Standard deviation 10.5 · Range 28.6

Fair Competition
81
Growth Efficiency
71.4
Collection & Build
90.5
Free Path
66.7
Light-Spend Convenience
71.4
Top-Ladder
95.2

Amusement amusement

Stored mean 73 · Standard deviation 16.9 · Range 47.6

Fair Competition
38.1
Growth Efficiency
85.7
Collection & Build
66.7
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
81

Flow flow

Stored mean 73.8 · Standard deviation 7.1 · Range 19

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
71.4
Top-Ladder
85.7
Satisfaction satisfaction

Stored mean 76.5 · Standard deviation 7 · Range 22.2

Fair Competition
71.4
Growth Efficiency
76.2
Collection & Build
77.8
Free Path
68.3
Light-Spend Convenience
74.6
Top-Ladder
90.5

Achievement achievement

Stored mean 81.7 · Standard deviation 8.4 · Range 23.8

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
95.2

Completion completion

Stored mean 72.2 · Standard deviation 6.4 · Range 14.3

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
81
Top-Ladder
81

Reward reward

Stored mean 75.4 · Standard deviation 10.1 · Range 28.6

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
71.4
Top-Ladder
95.2
Real Benefit real-benefit

Stored mean 65.1 · Standard deviation 9 · Range 25.4

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
58.7
Free Path
55.6
Light-Spend Convenience
66.7
Top-Ladder
81

Emotional Relief emotional-relief

Stored mean 64.3 · Standard deviation 21.4 · Range 61.9

Fair Competition
23.8
Growth Efficiency
85.7
Collection & Build
52.4
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
66.7

Social Connection social-connection

Stored mean 50.8 · Standard deviation 17.5 · Range 52.4

Fair Competition
66.7
Growth Efficiency
42.9
Collection & Build
42.9
Free Path
28.6
Light-Spend Convenience
42.9
Top-Ladder
81

Economic Progress economic-progress

Stored mean 80.2 · Standard deviation 9.3 · Range 28.6

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
71.4
Top-Ladder
95.2
Needs · Money needs-money

Stored mean 70.1 · Standard deviation 10 · Range 27

Fair Competition
75.7
Growth Efficiency
66.1
Collection & Build
78.3
Free Path
57.1
Light-Spend Convenience
59.3
Top-Ladder
84.1
Possession possession

Stored mean 68.3 · Standard deviation 13 · Range 34.9

Fair Competition
65.1
Growth Efficiency
57.1
Collection & Build
90.5
Free Path
55.6
Light-Spend Convenience
60.3
Top-Ladder
81

Collection collection

Stored mean 61.1 · Standard deviation 20.5 · Range 57.1

Fair Competition
57.1
Growth Efficiency
42.9
Collection & Build
95.2
Free Path
38.1
Light-Spend Convenience
52.4
Top-Ladder
81

Customization customization

Stored mean 67.5 · Standard deviation 10.8 · Range 23.8

Fair Competition
71.4
Growth Efficiency
57.1
Collection & Build
81
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
81

Accumulation accumulation

Stored mean 76.2 · Standard deviation 9.5 · Range 28.6

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
95.2
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
81
Competition Needs competition-needs

Stored mean 64.3 · Standard deviation 13.4 · Range 33.3

Fair Competition
79.4
Growth Efficiency
61.9
Collection & Build
68.3
Free Path
47.6
Light-Spend Convenience
47.6
Top-Ladder
81

Dominance dominance

Stored mean 60.3 · Standard deviation 4.5 · Range 9.5

Fair Competition
66.7
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
66.7

Aspiration aspiration

Stored mean 68.3 · Standard deviation 20.5 · Range 52.4

Fair Competition
90.5
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
42.9
Light-Spend Convenience
42.9
Top-Ladder
95.2

Recognition recognition

Stored mean 64.3 · Standard deviation 17.3 · Range 38.1

Fair Competition
81
Growth Efficiency
57.1
Collection & Build
81
Free Path
42.9
Light-Spend Convenience
42.9
Top-Ladder
81
Growth Needs growth-needs

Stored mean 77.8 · Standard deviation 7.6 · Range 22.2

Fair Competition
82.5
Growth Efficiency
79.4
Collection & Build
76.2
Free Path
68.3
Light-Spend Convenience
69.8
Top-Ladder
90.5

Progression progression-needs

Stored mean 80.2 · Standard deviation 9.3 · Range 28.6

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
71.4
Top-Ladder
95.2

Mastery mastery

Stored mean 69 · Standard deviation 9.8 · Range 23.8

Fair Competition
81
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
81

Development development

Stored mean 84.1 · Standard deviation 5.3 · Range 14.3

Fair Competition
85.7
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
95.2
Engagement · Passion engagement-passion

Stored mean 72.2 · Standard deviation 4.9 · Range 12.2

Fair Competition
65.6
Growth Efficiency
76.2
Collection & Build
73.5
Free Path
65.6
Light-Spend Convenience
77.8
Top-Ladder
74.6
Fairness fairness

Stored mean 68.3 · Standard deviation 5.9 · Range 14.3

Fair Competition
61.9
Growth Efficiency
76.2
Collection & Build
66.7
Free Path
61.9
Light-Spend Convenience
76.2
Top-Ladder
66.7

In-Game Balance in-game-balance

Stored mean 70.6 · Standard deviation 5.1 · Range 14.3

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
71.4
Top-Ladder
81

Governance governance

Stored mean 68.3 · Standard deviation 9.8 · Range 33.3

Fair Competition
66.7
Growth Efficiency
85.7
Collection & Build
66.7
Free Path
52.4
Light-Spend Convenience
71.4
Top-Ladder
66.7

Inclusivity inclusivity

Stored mean 65.9 · Standard deviation 11.5 · Range 33.3

Fair Competition
52.4
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
85.7
Top-Ladder
52.4
Stability stability

Stored mean 71.4 · Standard deviation 5.2 · Range 12.7

Fair Competition
63.5
Growth Efficiency
76.2
Collection & Build
74.6
Free Path
65.1
Light-Spend Convenience
76.2
Top-Ladder
73

Equilibrium equilibrium

Stored mean 78.6 · Standard deviation 7.1 · Range 19

Fair Competition
66.7
Growth Efficiency
85.7
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
81

Resilience resilience

Stored mean 66.7 · Standard deviation 6.7 · Range 14.3

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
71.4

Sustainability sustainability

Stored mean 69 · Standard deviation 2.4 · Range 4.8

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
66.7
Light-Spend Convenience
71.4
Top-Ladder
66.7
Consistency consistency

Stored mean 77 · Standard deviation 5.1 · Range 14.3

Fair Competition
71.4
Growth Efficiency
76.2
Collection & Build
79.4
Free Path
69.8
Light-Spend Convenience
81
Top-Ladder
84.1

Cohesion cohesion

Stored mean 74.6 · Standard deviation 4.5 · Range 9.5

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
81

Continuity continuity

Stored mean 74.6 · Standard deviation 8.1 · Range 19

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
66.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Reliability reliability

Stored mean 81.7 · Standard deviation 5.8 · Range 14.3

Fair Competition
76.2
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
85.7