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Com2uS Pro Baseball 2026

MPM

Com2uS Pro Baseball 2026 · Measurement structure

Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →

com2us-pro-baseball-2026.json
SHA-256ca9058f171104dcd51aca26b0fed5f21b2ae635a80473d6f938b568b0dba9a79

Game Offering

game-offering

Stored mean 63.1 · Standard deviation 6.9 · Range 21.5

Fair Competition
62.3
Growth Efficiency
60.3
Collection & Build
69.9
Free Path
51.5
Light-Spend Convenience
61.7
Top-Ladder
73
Core core

Stored mean 57 · Standard deviation 5.3 · Range 14.3

Fair Competition
60.1
Growth Efficiency
53.2
Collection & Build
63.8
Free Path
49.5
Light-Spend Convenience
53.2
Top-Ladder
62.2
Character character

Stored mean 45.2 · Standard deviation 6.7 · Range 19

Fair Competition
50
Growth Efficiency
35.7
Collection & Build
54.8
Free Path
40.5
Light-Spend Convenience
40.5
Top-Ladder
50

Personality personality

Stored mean 42.9 · Standard deviation 7.1 · Range 14.3

Fair Competition
50
Growth Efficiency
35.7
Collection & Build
50
Free Path
35.7
Light-Spend Convenience
35.7
Top-Ladder
50

Harmony harmony

Stored mean 42.9 · Standard deviation 7.1 · Range 14.3

Fair Competition
50
Growth Efficiency
35.7
Collection & Build
50
Free Path
35.7
Light-Spend Convenience
35.7
Top-Ladder
50

Friendliness friendliness

Stored mean 50 · Standard deviation 8.2 · Range 28.6

Fair Competition
50
Growth Efficiency
35.7
Collection & Build
64.3
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50
Graphic graphic

Stored mean 60.3 · Standard deviation 3.3 · Range 9.5

Fair Competition
64.3
Growth Efficiency
59.5
Collection & Build
59.5
Free Path
54.8
Light-Spend Convenience
59.5
Top-Ladder
64.3

Design design

Stored mean 64.3 · Standard deviation 0 · Range 0

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Quality quality

Stored mean 61.9 · Standard deviation 5.3 · Range 14.3

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
64.3

Motion motion

Stored mean 54.8 · Standard deviation 6.7 · Range 14.3

Fair Competition
64.3
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
64.3
Mechanics mechanics

Stored mean 65.3 · Standard deviation 7.8 · Range 23.8

Fair Competition
65.9
Growth Efficiency
64.3
Collection & Build
77
Free Path
53.2
Light-Spend Convenience
59.5
Top-Ladder
72.2

Variety variety

Stored mean 84.1 · Standard deviation 9 · Range 19

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
90.5

Balance balance

Stored mean 45.2 · Standard deviation 6.7 · Range 14.3

Fair Competition
35.7
Growth Efficiency
50
Collection & Build
50
Free Path
35.7
Light-Spend Convenience
50
Top-Ladder
50

Dynamism dynamism

Stored mean 66.7 · Standard deviation 14 · Range 38.1

Fair Competition
71.4
Growth Efficiency
52.4
Collection & Build
90.5
Free Path
52.4
Light-Spend Convenience
57.1
Top-Ladder
76.2
System system

Stored mean 69.3 · Standard deviation 8.8 · Range 28.6

Fair Competition
69.8
Growth Efficiency
70.6
Collection & Build
75.4
Free Path
52.9
Light-Spend Convenience
65.6
Top-Ladder
81.5
Growth Structure growth-structure

Stored mean 78 · Standard deviation 9 · Range 25.4

Fair Competition
85.7
Growth Efficiency
77.8
Collection & Build
84.1
Free Path
61.9
Light-Spend Convenience
71.4
Top-Ladder
87.3

Progression progression-structure

Stored mean 81.7 · Standard deviation 13 · Range 33.3

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
90.5

Advancement advancement

Stored mean 69.8 · Standard deviation 8.1 · Range 23.8

Fair Competition
76.2
Growth Efficiency
52.4
Collection & Build
71.4
Free Path
76.2
Light-Spend Convenience
71.4
Top-Ladder
71.4

Empowerment empowerment

Stored mean 82.5 · Standard deviation 16 · Range 47.6

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
52.4
Light-Spend Convenience
71.4
Top-Ladder
100
Economy economy

Stored mean 69.6 · Standard deviation 10.3 · Range 30.2

Fair Competition
60.3
Growth Efficiency
74.6
Collection & Build
77.8
Free Path
54
Light-Spend Convenience
66.7
Top-Ladder
84.1

Balance economic-balance

Stored mean 57.1 · Standard deviation 11.7 · Range 33.3

Fair Competition
52.4
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
38.1
Light-Spend Convenience
52.4
Top-Ladder
71.4

Insufficiency insufficiency

Stored mean 75.4 · Standard deviation 16.1 · Range 38.1

Fair Competition
57.1
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
52.4
Light-Spend Convenience
71.4
Top-Ladder
90.5

Supplement supplement

Stored mean 76.2 · Standard deviation 6.7 · Range 19

Fair Competition
71.4
Growth Efficiency
76.2
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
76.2
Top-Ladder
90.5
Content Structure content-structure

Stored mean 60.3 · Standard deviation 9.1 · Range 30.2

Fair Competition
63.5
Growth Efficiency
59.5
Collection & Build
64.3
Free Path
42.9
Light-Spend Convenience
58.7
Top-Ladder
73

Growth growth-content

Stored mean 75.4 · Standard deviation 13 · Range 38.1

Fair Competition
76.2
Growth Efficiency
71.4
Collection & Build
90.5
Free Path
52.4
Light-Spend Convenience
71.4
Top-Ladder
90.5

Competition competition-content

Stored mean 47.6 · Standard deviation 7.1 · Range 19

Fair Competition
38.1
Growth Efficiency
50
Collection & Build
50
Free Path
38.1
Light-Spend Convenience
52.4
Top-Ladder
57.1

Cooperation cooperation-content

Stored mean 57.9 · Standard deviation 12.7 · Range 38.1

Fair Competition
76.2
Growth Efficiency
57.1
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
52.4
Top-Ladder
71.4
Operation operation

Stored mean 63.1 · Standard deviation 8.3 · Range 23.3

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
70.6
Free Path
52.1
Light-Spend Convenience
66.4
Top-Ladder
75.4
Gacha gacha

Stored mean 55 · Standard deviation 11.1 · Range 30.2

Fair Competition
47.6
Growth Efficiency
46
Collection & Build
66.7
Free Path
41.3
Light-Spend Convenience
57.1
Top-Ladder
71.4

Price price

Stored mean 63.5 · Standard deviation 16.6 · Range 52.4

Fair Competition
57.1
Growth Efficiency
52.4
Collection & Build
71.4
Free Path
38.1
Light-Spend Convenience
71.4
Top-Ladder
90.5

Probability probability

Stored mean 44.4 · Standard deviation 9 · Range 21.4

Fair Competition
35.7
Growth Efficiency
35.7
Collection & Build
57.1
Free Path
35.7
Light-Spend Convenience
50
Top-Ladder
52.4

Reward Management reward-management

Stored mean 57.1 · Standard deviation 10.1 · Range 21.4

Fair Competition
50
Growth Efficiency
50
Collection & Build
71.4
Free Path
50
Light-Spend Convenience
50
Top-Ladder
71.4
Store store

Stored mean 65.3 · Standard deviation 10.5 · Range 29.4

Fair Competition
57.9
Growth Efficiency
54.8
Collection & Build
68.3
Free Path
55.6
Light-Spend Convenience
71.4
Top-Ladder
84.1

Reasonableness reasonableness

Stored mean 60.3 · Standard deviation 8.1 · Range 19

Fair Competition
52.4
Growth Efficiency
57.1
Collection & Build
52.4
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
71.4

Timeliness timeliness

Stored mean 67.5 · Standard deviation 13.3 · Range 38.1

Fair Competition
71.4
Growth Efficiency
57.1
Collection & Build
76.2
Free Path
57.1
Light-Spend Convenience
52.4
Top-Ladder
90.5

Convenience convenience

Stored mean 68.3 · Standard deviation 18.1 · Range 40.5

Fair Competition
50
Growth Efficiency
50
Collection & Build
76.2
Free Path
52.4
Light-Spend Convenience
90.5
Top-Ladder
90.5
Event event

Stored mean 69 · Standard deviation 5.3 · Range 17.5

Fair Competition
65.9
Growth Efficiency
70.6
Collection & Build
77
Free Path
59.5
Light-Spend Convenience
70.6
Top-Ladder
70.6

Comprehension comprehension

Stored mean 82.5 · Standard deviation 8.1 · Range 19

Fair Competition
76.2
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
76.2
Light-Spend Convenience
90.5
Top-Ladder
71.4

Involvement involvement

Stored mean 74.6 · Standard deviation 13.1 · Range 38.1

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
90.5
Free Path
52.4
Light-Spend Convenience
71.4
Top-Ladder
90.5

Contribution contribution

Stored mean 50 · Standard deviation 0 · Range 0

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Player Value

player-value

Stored mean 70.1 · Standard deviation 7.3 · Range 21.9

Fair Competition
67.3
Growth Efficiency
68.9
Collection & Build
77.6
Free Path
57
Light-Spend Convenience
71.1
Top-Ladder
78.8
Experience · Time experience-time

Stored mean 73.1 · Standard deviation 7.9 · Range 20.1

Fair Competition
69.8
Growth Efficiency
64.6
Collection & Build
81
Free Path
62.4
Light-Spend Convenience
82.5
Top-Ladder
78.3
Enjoyment enjoyment

Stored mean 73.5 · Standard deviation 9.8 · Range 25.4

Fair Competition
73
Growth Efficiency
60.3
Collection & Build
85.7
Free Path
61.9
Light-Spend Convenience
84.1
Top-Ladder
76.2

Excitement excitement

Stored mean 80.2 · Standard deviation 14.7 · Range 42.9

Fair Competition
90.5
Growth Efficiency
71.4
Collection & Build
90.5
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
100

Amusement amusement

Stored mean 66.7 · Standard deviation 14 · Range 38.1

Fair Competition
57.1
Growth Efficiency
52.4
Collection & Build
76.2
Free Path
71.4
Light-Spend Convenience
90.5
Top-Ladder
52.4

Flow flow

Stored mean 73.8 · Standard deviation 13.7 · Range 33.3

Fair Competition
71.4
Growth Efficiency
57.1
Collection & Build
90.5
Free Path
57.1
Light-Spend Convenience
90.5
Top-Ladder
76.2
Satisfaction satisfaction

Stored mean 81.2 · Standard deviation 8.8 · Range 19

Fair Competition
73
Growth Efficiency
73
Collection & Build
90.5
Free Path
71.4
Light-Spend Convenience
90.5
Top-Ladder
88.9

Achievement achievement

Stored mean 85.7 · Standard deviation 15.3 · Range 47.6

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
52.4
Light-Spend Convenience
90.5
Top-Ladder
100

Completion completion

Stored mean 73 · Standard deviation 14.7 · Range 38.1

Fair Competition
52.4
Growth Efficiency
57.1
Collection & Build
90.5
Free Path
71.4
Light-Spend Convenience
90.5
Top-Ladder
76.2

Reward reward

Stored mean 84.9 · Standard deviation 8 · Range 19

Fair Competition
76.2
Growth Efficiency
71.4
Collection & Build
90.5
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
90.5
Real Benefit real-benefit

Stored mean 64.6 · Standard deviation 6.3 · Range 19

Fair Competition
63.5
Growth Efficiency
60.3
Collection & Build
66.7
Free Path
54
Light-Spend Convenience
73
Top-Ladder
69.8

Emotional Relief emotional-relief

Stored mean 54.8 · Standard deviation 20 · Range 52.4

Fair Competition
38.1
Growth Efficiency
38.1
Collection & Build
52.4
Free Path
71.4
Light-Spend Convenience
90.5
Top-Ladder
38.1

Social Connection social-connection

Stored mean 58.7 · Standard deviation 12.5 · Range 38.1

Fair Competition
76.2
Growth Efficiency
52.4
Collection & Build
57.1
Free Path
38.1
Light-Spend Convenience
57.1
Top-Ladder
71.4

Economic Progress economic-progress

Stored mean 80.2 · Standard deviation 15.7 · Range 47.6

Fair Competition
76.2
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
52.4
Light-Spend Convenience
71.4
Top-Ladder
100
Needs · Money needs-money

Stored mean 73.9 · Standard deviation 11.9 · Range 34.1

Fair Competition
71.4
Growth Efficiency
81.2
Collection & Build
84.7
Free Path
53.2
Light-Spend Convenience
65.9
Top-Ladder
87.3
Possession possession

Stored mean 77.5 · Standard deviation 13.9 · Range 36.5

Fair Competition
61.9
Growth Efficiency
84.1
Collection & Build
96.8
Free Path
60.3
Light-Spend Convenience
71.4
Top-Ladder
90.5

Collection collection

Stored mean 77 · Standard deviation 14.1 · Range 42.9

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
100
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
90.5

Customization customization

Stored mean 78.6 · Standard deviation 12.8 · Range 33.3

Fair Competition
71.4
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
90.5

Accumulation accumulation

Stored mean 77 · Standard deviation 17.9 · Range 47.6

Fair Competition
57.1
Growth Efficiency
90.5
Collection & Build
100
Free Path
52.4
Light-Spend Convenience
71.4
Top-Ladder
90.5
Competition Needs competition-needs

Stored mean 67.1 · Standard deviation 14.1 · Range 45.2

Fair Competition
74.6
Growth Efficiency
65.9
Collection & Build
73
Free Path
42.1
Light-Spend Convenience
59.5
Top-Ladder
87.3

Dominance dominance

Stored mean 54 · Standard deviation 9.8 · Range 33.3

Fair Competition
52.4
Growth Efficiency
57.1
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
52.4
Top-Ladder
71.4

Aspiration aspiration

Stored mean 84.9 · Standard deviation 16.6 · Range 47.6

Fair Competition
100
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
52.4
Light-Spend Convenience
76.2
Top-Ladder
100

Recognition recognition

Stored mean 62.3 · Standard deviation 18.6 · Range 54.8

Fair Competition
71.4
Growth Efficiency
50
Collection & Build
76.2
Free Path
35.7
Light-Spend Convenience
50
Top-Ladder
90.5
Growth Needs growth-needs

Stored mean 77.2 · Standard deviation 12.1 · Range 36.5

Fair Competition
77.8
Growth Efficiency
93.7
Collection & Build
84.1
Free Path
57.1
Light-Spend Convenience
66.7
Top-Ladder
84.1

Progression progression-needs

Stored mean 81 · Standard deviation 14.3 · Range 42.9

Fair Competition
71.4
Growth Efficiency
100
Collection & Build
90.5
Free Path
57.1
Light-Spend Convenience
76.2
Top-Ladder
90.5

Mastery mastery

Stored mean 72.2 · Standard deviation 14.7 · Range 38.1

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
71.4
Free Path
57.1
Light-Spend Convenience
52.4
Top-Ladder
71.4

Development development

Stored mean 78.6 · Standard deviation 12.8 · Range 33.3

Fair Competition
71.4
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
90.5
Engagement · Passion engagement-passion

Stored mean 63.3 · Standard deviation 5 · Range 15.6

Fair Competition
60.6
Growth Efficiency
60.8
Collection & Build
67.2
Free Path
55.3
Light-Spend Convenience
64.8
Top-Ladder
70.9
Fairness fairness

Stored mean 62.6 · Standard deviation 8.5 · Range 24.6

Fair Competition
53.2
Growth Efficiency
60.3
Collection & Build
66.7
Free Path
53.2
Light-Spend Convenience
64.3
Top-Ladder
77.8

In-Game Balance in-game-balance

Stored mean 69.4 · Standard deviation 16.7 · Range 40.5

Fair Competition
50
Growth Efficiency
71.4
Collection & Build
90.5
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
90.5

Governance governance

Stored mean 61.1 · Standard deviation 9.3 · Range 23.8

Fair Competition
57.1
Growth Efficiency
52.4
Collection & Build
57.1
Free Path
71.4
Light-Spend Convenience
76.2
Top-Ladder
52.4

Inclusivity inclusivity

Stored mean 57.1 · Standard deviation 16 · Range 52.4

Fair Competition
52.4
Growth Efficiency
57.1
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
52.4
Top-Ladder
90.5
Stability stability

Stored mean 60.8 · Standard deviation 3.9 · Range 11.1

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
63.5
Free Path
52.4
Light-Spend Convenience
61.9
Top-Ladder
63.5

Equilibrium equilibrium

Stored mean 70.6 · Standard deviation 6.4 · Range 19

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
76.2
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
76.2

Resilience resilience

Stored mean 50 · Standard deviation 0 · Range 0

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Sustainability sustainability

Stored mean 61.9 · Standard deviation 5.3 · Range 14.3

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
64.3
Consistency consistency

Stored mean 66.4 · Standard deviation 4.6 · Range 11.1

Fair Competition
66.7
Growth Efficiency
60.3
Collection & Build
71.4
Free Path
60.3
Light-Spend Convenience
68.3
Top-Ladder
71.4

Cohesion cohesion

Stored mean 69 · Standard deviation 6.7 · Range 14.3

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
78.6
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
78.6

Continuity continuity

Stored mean 65.9 · Standard deviation 9.7 · Range 23.8

Fair Competition
71.4
Growth Efficiency
52.4
Collection & Build
71.4
Free Path
52.4
Light-Spend Convenience
76.2
Top-Ladder
71.4

Reliability reliability

Stored mean 64.3 · Standard deviation 0 · Range 0

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3