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Chaos Zero Nightmare

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Chaos Zero Nightmare · Measurement structure

Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →

chaos-zero-nightmare.json
SHA-25639440bad982c0e6f637391be5b9f887d0cb98101400c7d9c3e4bf1958149b153

Game Offering

game-offering

Stored mean 74 · Standard deviation 4.2 · Range 12.2

Fair Competition
70.5
Growth Efficiency
73.9
Collection & Build
77.4
Free Path
69
Light-Spend Convenience
81.1
Top-Ladder
71.8
Core core

Stored mean 73.2 · Standard deviation 4.3 · Range 12.7

Fair Competition
73.5
Growth Efficiency
66.7
Collection & Build
77.8
Free Path
70.4
Light-Spend Convenience
79.4
Top-Ladder
71.4
Character character

Stored mean 65.6 · Standard deviation 5.8 · Range 15.9

Fair Competition
58.7
Growth Efficiency
60.3
Collection & Build
74.6
Free Path
61.9
Light-Spend Convenience
66.7
Top-Ladder
71.4

Personality personality

Stored mean 65.9 · Standard deviation 5.8 · Range 14.3

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
76.2
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
71.4

Harmony harmony

Stored mean 63.5 · Standard deviation 5.9 · Range 14.3

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
71.4

Friendliness friendliness

Stored mean 67.5 · Standard deviation 7.5 · Range 19

Fair Competition
57.1
Growth Efficiency
61.9
Collection & Build
76.2
Free Path
61.9
Light-Spend Convenience
76.2
Top-Ladder
71.4
Graphic graphic

Stored mean 79.4 · Standard deviation 5.3 · Range 14.3

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
81
Free Path
77.8
Light-Spend Convenience
85.7
Top-Ladder
74.6

Design design

Stored mean 81 · Standard deviation 5.5 · Range 14.3

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
76.2
Light-Spend Convenience
85.7
Top-Ladder
81

Quality quality

Stored mean 81 · Standard deviation 6.7 · Range 14.3

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
71.4

Motion motion

Stored mean 76.2 · Standard deviation 6.7 · Range 14.3

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
71.4
Mechanics mechanics

Stored mean 74.6 · Standard deviation 6.1 · Range 17.5

Fair Competition
76.2
Growth Efficiency
68.3
Collection & Build
77.8
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
68.3

Variety variety

Stored mean 76.2 · Standard deviation 6.7 · Range 19

Fair Competition
81
Growth Efficiency
66.7
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
71.4

Balance balance

Stored mean 73 · Standard deviation 6.5 · Range 19

Fair Competition
66.7
Growth Efficiency
76.2
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
66.7

Dynamism dynamism

Stored mean 74.6 · Standard deviation 8.5 · Range 23.8

Fair Competition
81
Growth Efficiency
61.9
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
66.7
System system

Stored mean 73.5 · Standard deviation 4.8 · Range 13.8

Fair Competition
73
Growth Efficiency
79.4
Collection & Build
72.5
Free Path
65.6
Light-Spend Convenience
79.4
Top-Ladder
71.4
Growth Structure growth-structure

Stored mean 77.8 · Standard deviation 8.3 · Range 22.2

Fair Competition
81
Growth Efficiency
88.9
Collection & Build
66.7
Free Path
68.3
Light-Spend Convenience
85.7
Top-Ladder
76.2

Progression progression-structure

Stored mean 77.8 · Standard deviation 9 · Range 23.8

Fair Competition
81
Growth Efficiency
90.5
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
85.7
Top-Ladder
76.2

Advancement advancement

Stored mean 77.8 · Standard deviation 9 · Range 23.8

Fair Competition
81
Growth Efficiency
90.5
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
85.7
Top-Ladder
76.2

Empowerment empowerment

Stored mean 77.8 · Standard deviation 7.1 · Range 19

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
66.7
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
76.2
Economy economy

Stored mean 75.9 · Standard deviation 6.9 · Range 19

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
69.8

Balance economic-balance

Stored mean 76.2 · Standard deviation 6.7 · Range 19

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
71.4

Insufficiency insufficiency

Stored mean 75.4 · Standard deviation 7.5 · Range 19

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
66.7

Supplement supplement

Stored mean 76.2 · Standard deviation 6.7 · Range 19

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
71.4
Content Structure content-structure

Stored mean 66.9 · Standard deviation 4.6 · Range 14.3

Fair Competition
71.4
Growth Efficiency
68.3
Collection & Build
69.8
Free Path
57.1
Light-Spend Convenience
66.7
Top-Ladder
68.3

Growth growth-content

Stored mean 80.2 · Standard deviation 7.5 · Range 23.8

Fair Competition
81
Growth Efficiency
90.5
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
85.7
Top-Ladder
76.2

Competition competition-content

Stored mean 66.7 · Standard deviation 10.3 · Range 33.3

Fair Competition
85.7
Growth Efficiency
66.7
Collection & Build
61.9
Free Path
52.4
Light-Spend Convenience
61.9
Top-Ladder
71.4

Cooperation cooperation-content

Stored mean 54 · Standard deviation 6.5 · Range 19

Fair Competition
47.6
Growth Efficiency
47.6
Collection & Build
66.7
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
57.1
Operation operation

Stored mean 75.1 · Standard deviation 6.6 · Range 19.6

Fair Competition
65.1
Growth Efficiency
75.7
Collection & Build
82
Free Path
70.9
Light-Spend Convenience
84.7
Top-Ladder
72.5
Gacha gacha

Stored mean 73.8 · Standard deviation 7.4 · Range 20.6

Fair Competition
61.9
Growth Efficiency
74.6
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
82.5
Top-Ladder
76.2

Price price

Stored mean 72.2 · Standard deviation 10.1 · Range 28.6

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
81
Free Path
61.9
Light-Spend Convenience
85.7
Top-Ladder
76.2

Probability probability

Stored mean 70.6 · Standard deviation 8.4 · Range 23.8

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
81
Free Path
61.9
Light-Spend Convenience
76.2
Top-Ladder
76.2

Reward Management reward-management

Stored mean 78.6 · Standard deviation 4.6 · Range 14.3

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
81
Free Path
76.2
Light-Spend Convenience
85.7
Top-Ladder
76.2
Store store

Stored mean 74.6 · Standard deviation 8.2 · Range 23.8

Fair Competition
61.9
Growth Efficiency
71.4
Collection & Build
84.1
Free Path
74.6
Light-Spend Convenience
85.7
Top-Ladder
69.8

Reasonableness reasonableness

Stored mean 73 · Standard deviation 10.2 · Range 28.6

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
66.7

Timeliness timeliness

Stored mean 73 · Standard deviation 9.4 · Range 28.6

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
81
Free Path
76.2
Light-Spend Convenience
85.7
Top-Ladder
66.7

Convenience convenience

Stored mean 77.8 · Standard deviation 5.9 · Range 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
76.2
Light-Spend Convenience
85.7
Top-Ladder
76.2
Event event

Stored mean 77 · Standard deviation 5.8 · Range 14.3

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
71.4

Comprehension comprehension

Stored mean 77.8 · Standard deviation 5.3 · Range 14.3

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
76.2

Involvement involvement

Stored mean 77 · Standard deviation 5.8 · Range 14.3

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
71.4

Contribution contribution

Stored mean 76.2 · Standard deviation 6.7 · Range 19

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
66.7

Player Value

player-value

Stored mean 73.8 · Standard deviation 4.5 · Range 12.3

Fair Competition
73.5
Growth Efficiency
70.2
Collection & Build
77.8
Free Path
70.4
Light-Spend Convenience
81.5
Top-Ladder
69.1
Experience · Time experience-time

Stored mean 72 · Standard deviation 5.7 · Range 16.9

Fair Competition
70.9
Growth Efficiency
66.1
Collection & Build
75.7
Free Path
72.5
Light-Spend Convenience
82
Top-Ladder
65.1
Enjoyment enjoyment

Stored mean 68 · Standard deviation 12.7 · Range 38.1

Fair Competition
74.6
Growth Efficiency
44.4
Collection & Build
71.4
Free Path
76.2
Light-Spend Convenience
82.5
Top-Ladder
58.7

Excitement excitement

Stored mean 69.8 · Standard deviation 9 · Range 28.6

Fair Competition
81
Growth Efficiency
52.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
76.2
Top-Ladder
66.7

Amusement amusement

Stored mean 65.9 · Standard deviation 16.4 · Range 42.9

Fair Competition
57.1
Growth Efficiency
42.9
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
52.4

Flow flow

Stored mean 68.3 · Standard deviation 16.6 · Range 47.6

Fair Competition
85.7
Growth Efficiency
38.1
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
57.1
Satisfaction satisfaction

Stored mean 82 · Standard deviation 6.8 · Range 22.2

Fair Competition
82.5
Growth Efficiency
93.7
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
77.8

Achievement achievement

Stored mean 82.5 · Standard deviation 7.6 · Range 23.8

Fair Competition
85.7
Growth Efficiency
95.2
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
76.2

Completion completion

Stored mean 81.7 · Standard deviation 7.5 · Range 23.8

Fair Competition
81
Growth Efficiency
95.2
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
76.2

Reward reward

Stored mean 81.7 · Standard deviation 5.8 · Range 19

Fair Competition
81
Growth Efficiency
90.5
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
81
Real Benefit real-benefit

Stored mean 66.1 · Standard deviation 8.4 · Range 22.2

Fair Competition
55.6
Growth Efficiency
60.3
Collection & Build
74.6
Free Path
69.8
Light-Spend Convenience
77.8
Top-Ladder
58.7

Emotional Relief emotional-relief

Stored mean 63.5 · Standard deviation 18.4 · Range 42.9

Fair Competition
52.4
Growth Efficiency
42.9
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
42.9

Social Connection social-connection

Stored mean 56.3 · Standard deviation 8.4 · Range 23.8

Fair Competition
47.6
Growth Efficiency
47.6
Collection & Build
71.4
Free Path
52.4
Light-Spend Convenience
61.9
Top-Ladder
57.1

Economic Progress economic-progress

Stored mean 78.6 · Standard deviation 8.1 · Range 23.8

Fair Competition
66.7
Growth Efficiency
90.5
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
76.2
Needs · Money needs-money

Stored mean 74.5 · Standard deviation 6.2 · Range 19.6

Fair Competition
78.3
Growth Efficiency
74.1
Collection & Build
81.5
Free Path
61.9
Light-Spend Convenience
76.7
Top-Ladder
74.6
Possession possession

Stored mean 76.5 · Standard deviation 10 · Range 33.3

Fair Competition
71.4
Growth Efficiency
74.6
Collection & Build
95.2
Free Path
61.9
Light-Spend Convenience
79.4
Top-Ladder
76.2

Collection collection

Stored mean 75.4 · Standard deviation 10.1 · Range 33.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
95.2
Free Path
61.9
Light-Spend Convenience
76.2
Top-Ladder
76.2

Customization customization

Stored mean 75.4 · Standard deviation 10.1 · Range 33.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
95.2
Free Path
61.9
Light-Spend Convenience
76.2
Top-Ladder
76.2

Accumulation accumulation

Stored mean 78.6 · Standard deviation 10.6 · Range 33.3

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
95.2
Free Path
61.9
Light-Spend Convenience
85.7
Top-Ladder
76.2
Competition Needs competition-needs

Stored mean 67.5 · Standard deviation 7.8 · Range 25.4

Fair Competition
81
Growth Efficiency
63.5
Collection & Build
68.3
Free Path
55.6
Light-Spend Convenience
65.1
Top-Ladder
71.4

Dominance dominance

Stored mean 65.9 · Standard deviation 8.9 · Range 28.6

Fair Competition
81
Growth Efficiency
66.7
Collection & Build
61.9
Free Path
52.4
Light-Spend Convenience
61.9
Top-Ladder
71.4

Aspiration aspiration

Stored mean 70.6 · Standard deviation 5.8 · Range 19

Fair Competition
81
Growth Efficiency
66.7
Collection & Build
71.4
Free Path
61.9
Light-Spend Convenience
71.4
Top-Ladder
71.4

Recognition recognition

Stored mean 65.9 · Standard deviation 9.7 · Range 28.6

Fair Competition
81
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
52.4
Light-Spend Convenience
61.9
Top-Ladder
71.4
Growth Needs growth-needs

Stored mean 79.6 · Standard deviation 5.9 · Range 17.5

Fair Competition
82.5
Growth Efficiency
84.1
Collection & Build
81
Free Path
68.3
Light-Spend Convenience
85.7
Top-Ladder
76.2

Progression progression-needs

Stored mean 81 · Standard deviation 7.3 · Range 23.8

Fair Competition
81
Growth Efficiency
90.5
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
85.7
Top-Ladder
81

Mastery mastery

Stored mean 81 · Standard deviation 6.7 · Range 19

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
85.7
Top-Ladder
81

Development development

Stored mean 77 · Standard deviation 6.4 · Range 19

Fair Competition
81
Growth Efficiency
76.2
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
66.7
Engagement · Passion engagement-passion

Stored mean 74.7 · Standard deviation 5.9 · Range 18

Fair Competition
71.4
Growth Efficiency
70.4
Collection & Build
76.2
Free Path
76.7
Light-Spend Convenience
85.7
Top-Ladder
67.7
Fairness fairness

Stored mean 72.2 · Standard deviation 8.5 · Range 25.4

Fair Competition
65.1
Growth Efficiency
68.3
Collection & Build
76.2
Free Path
77.8
Light-Spend Convenience
85.7
Top-Ladder
60.3

In-Game Balance in-game-balance

Stored mean 69.8 · Standard deviation 8.5 · Range 28.6

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
57.1

Governance governance

Stored mean 76.2 · Standard deviation 7.3 · Range 19

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
76.2
Light-Spend Convenience
85.7
Top-Ladder
66.7

Inclusivity inclusivity

Stored mean 70.6 · Standard deviation 11.8 · Range 28.6

Fair Competition
57.1
Growth Efficiency
66.7
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
57.1
Stability stability

Stored mean 73.3 · Standard deviation 5.9 · Range 19

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
73
Light-Spend Convenience
85.7
Top-Ladder
66.7

Equilibrium equilibrium

Stored mean 73 · Standard deviation 5.9 · Range 19

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
66.7

Resilience resilience

Stored mean 73.8 · Standard deviation 6 · Range 19

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
76.2
Light-Spend Convenience
85.7
Top-Ladder
66.7

Sustainability sustainability

Stored mean 73 · Standard deviation 5.9 · Range 19

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
66.7
Consistency consistency

Stored mean 78.6 · Standard deviation 4.4 · Range 14.3

Fair Competition
77.8
Growth Efficiency
71.4
Collection & Build
81
Free Path
79.4
Light-Spend Convenience
85.7
Top-Ladder
76.2

Cohesion cohesion

Stored mean 79.4 · Standard deviation 5.3 · Range 14.3

Fair Competition
76.2
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
76.2
Light-Spend Convenience
85.7
Top-Ladder
81

Continuity continuity

Stored mean 71.4 · Standard deviation 8.7 · Range 28.6

Fair Competition
71.4
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
76.2
Light-Spend Convenience
85.7
Top-Ladder
66.7

Reliability reliability

Stored mean 84.9 · Standard deviation 1.8 · Range 4.8

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
81