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Call of Duty: Mobile

MPM

Call of Duty: Mobile · Measurement structure

Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →

call-of-duty-mobile.json
SHA-2561dfdf23fd98ffe2c51d6edb11131185d50a4f85c429a5e1da77af126999462ec

Game Offering

game-offering

Stored mean 65.8 · Standard deviation 4.6 · Range 13.6

Fair Competition
62.1
Growth Efficiency
68.9
Collection & Build
68.4
Free Path
58.8
Light-Spend Convenience
63.9
Top-Ladder
72.4
Core core

Stored mean 65.7 · Standard deviation 6.3 · Range 16.7

Fair Competition
66.7
Growth Efficiency
61.1
Collection & Build
74.6
Free Path
57.9
Light-Spend Convenience
61.1
Top-Ladder
73
Character character

Stored mean 57.9 · Standard deviation 4.5 · Range 9.5

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
64.3
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
64.3

Personality personality

Stored mean 57.9 · Standard deviation 4.5 · Range 9.5

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
64.3
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
64.3

Harmony harmony

Stored mean 57.9 · Standard deviation 4.5 · Range 9.5

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
64.3
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
64.3

Friendliness friendliness

Stored mean 57.9 · Standard deviation 4.5 · Range 9.5

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
64.3
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
64.3
Graphic graphic

Stored mean 69 · Standard deviation 10.7 · Range 31

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
85.7
Free Path
54.8
Light-Spend Convenience
64.3
Top-Ladder
81

Design design

Stored mean 69 · Standard deviation 10.7 · Range 31

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
85.7
Free Path
54.8
Light-Spend Convenience
64.3
Top-Ladder
81

Quality quality

Stored mean 69 · Standard deviation 10.7 · Range 31

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
85.7
Free Path
54.8
Light-Spend Convenience
64.3
Top-Ladder
81

Motion motion

Stored mean 69 · Standard deviation 10.7 · Range 31

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
85.7
Free Path
54.8
Light-Spend Convenience
64.3
Top-Ladder
81
Mechanics mechanics

Stored mean 70.2 · Standard deviation 6.4 · Range 16.7

Fair Competition
81
Growth Efficiency
64.3
Collection & Build
73.8
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
73.8

Variety variety

Stored mean 70.2 · Standard deviation 6.4 · Range 16.7

Fair Competition
81
Growth Efficiency
64.3
Collection & Build
73.8
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
73.8

Balance balance

Stored mean 70.2 · Standard deviation 6.4 · Range 16.7

Fair Competition
81
Growth Efficiency
64.3
Collection & Build
73.8
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
73.8

Dynamism dynamism

Stored mean 70.2 · Standard deviation 6.4 · Range 16.7

Fair Competition
81
Growth Efficiency
64.3
Collection & Build
73.8
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
73.8
System system

Stored mean 66 · Standard deviation 6 · Range 15.9

Fair Competition
61.6
Growth Efficiency
75.9
Collection & Build
62.7
Free Path
63.2
Light-Spend Convenience
60.1
Top-Ladder
72.5
Growth Structure growth-structure

Stored mean 73 · Standard deviation 8.8 · Range 26.2

Fair Competition
64.3
Growth Efficiency
90.5
Collection & Build
73.8
Free Path
71.4
Light-Spend Convenience
64.3
Top-Ladder
73.8

Progression progression-structure

Stored mean 73 · Standard deviation 8.8 · Range 26.2

Fair Competition
64.3
Growth Efficiency
90.5
Collection & Build
73.8
Free Path
71.4
Light-Spend Convenience
64.3
Top-Ladder
73.8

Advancement advancement

Stored mean 73 · Standard deviation 8.8 · Range 26.2

Fair Competition
64.3
Growth Efficiency
90.5
Collection & Build
73.8
Free Path
71.4
Light-Spend Convenience
64.3
Top-Ladder
73.8

Empowerment empowerment

Stored mean 73 · Standard deviation 8.8 · Range 26.2

Fair Competition
64.3
Growth Efficiency
90.5
Collection & Build
73.8
Free Path
71.4
Light-Spend Convenience
64.3
Top-Ladder
73.8
Economy economy

Stored mean 65.9 · Standard deviation 9.7 · Range 31

Fair Competition
50
Growth Efficiency
81
Collection & Build
59.5
Free Path
71.4
Light-Spend Convenience
64.3
Top-Ladder
69

Balance economic-balance

Stored mean 65.9 · Standard deviation 9.7 · Range 31

Fair Competition
50
Growth Efficiency
81
Collection & Build
59.5
Free Path
71.4
Light-Spend Convenience
64.3
Top-Ladder
69

Insufficiency insufficiency

Stored mean 65.9 · Standard deviation 9.7 · Range 31

Fair Competition
50
Growth Efficiency
81
Collection & Build
59.5
Free Path
71.4
Light-Spend Convenience
64.3
Top-Ladder
69

Supplement supplement

Stored mean 65.9 · Standard deviation 9.7 · Range 31

Fair Competition
50
Growth Efficiency
81
Collection & Build
59.5
Free Path
71.4
Light-Spend Convenience
64.3
Top-Ladder
69
Content Structure content-structure

Stored mean 59.1 · Standard deviation 10.1 · Range 27.8

Fair Competition
70.6
Growth Efficiency
56.3
Collection & Build
54.8
Free Path
46.8
Light-Spend Convenience
51.6
Top-Ladder
74.6

Growth growth-content

Stored mean 61.1 · Standard deviation 12.9 · Range 31

Fair Competition
81
Growth Efficiency
59.5
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
76.2

Competition competition-content

Stored mean 61.1 · Standard deviation 12.9 · Range 31

Fair Competition
81
Growth Efficiency
59.5
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
76.2

Cooperation cooperation-content

Stored mean 55.2 · Standard deviation 10.1 · Range 31

Fair Competition
50
Growth Efficiency
50
Collection & Build
64.3
Free Path
40.5
Light-Spend Convenience
54.8
Top-Ladder
71.4
Operation operation

Stored mean 65.5 · Standard deviation 6.4 · Range 16.4

Fair Competition
57.9
Growth Efficiency
69.6
Collection & Build
68
Free Path
55.3
Light-Spend Convenience
70.6
Top-Ladder
71.7
Gacha gacha

Stored mean 66.4 · Standard deviation 9.5 · Range 26.2

Fair Competition
54.8
Growth Efficiency
69.8
Collection & Build
71.4
Free Path
52.4
Light-Spend Convenience
71.4
Top-Ladder
78.6

Price price

Stored mean 61.9 · Standard deviation 12.4 · Range 38.1

Fair Competition
50
Growth Efficiency
64.3
Collection & Build
66.7
Free Path
42.9
Light-Spend Convenience
66.7
Top-Ladder
81

Probability probability

Stored mean 61.9 · Standard deviation 12.4 · Range 38.1

Fair Competition
50
Growth Efficiency
64.3
Collection & Build
66.7
Free Path
42.9
Light-Spend Convenience
66.7
Top-Ladder
81

Reward Management reward-management

Stored mean 75.4 · Standard deviation 6.2 · Range 16.7

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
81
Top-Ladder
73.8
Store store

Stored mean 66.4 · Standard deviation 7.3 · Range 22.2

Fair Competition
59.5
Growth Efficiency
70.6
Collection & Build
65.1
Free Path
57.1
Light-Spend Convenience
79.4
Top-Ladder
66.7

Reasonableness reasonableness

Stored mean 61.9 · Standard deviation 12.4 · Range 38.1

Fair Competition
50
Growth Efficiency
64.3
Collection & Build
66.7
Free Path
42.9
Light-Spend Convenience
66.7
Top-Ladder
81

Timeliness timeliness

Stored mean 68.7 · Standard deviation 8.7 · Range 26.2

Fair Competition
64.3
Growth Efficiency
73.8
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
85.7
Top-Ladder
59.5

Convenience convenience

Stored mean 68.7 · Standard deviation 8.7 · Range 26.2

Fair Competition
64.3
Growth Efficiency
73.8
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
85.7
Top-Ladder
59.5
Event event

Stored mean 63.8 · Standard deviation 5 · Range 13.5

Fair Competition
59.5
Growth Efficiency
68.3
Collection & Build
67.5
Free Path
56.3
Light-Spend Convenience
61.1
Top-Ladder
69.8

Comprehension comprehension

Stored mean 67.1 · Standard deviation 6.2 · Range 16.7

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Involvement involvement

Stored mean 69 · Standard deviation 4.8 · Range 9.5

Fair Competition
64.3
Growth Efficiency
73.8
Collection & Build
73.8
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
73.8

Contribution contribution

Stored mean 55.2 · Standard deviation 10.1 · Range 31

Fair Competition
50
Growth Efficiency
50
Collection & Build
64.3
Free Path
40.5
Light-Spend Convenience
54.8
Top-Ladder
71.4

Player Value

player-value

Stored mean 67.4 · Standard deviation 3.4 · Range 10

Fair Competition
65.8
Growth Efficiency
71.5
Collection & Build
68.9
Free Path
61.6
Light-Spend Convenience
66.1
Top-Ladder
70.5
Experience · Time experience-time

Stored mean 69.3 · Standard deviation 3.7 · Range 10.1

Fair Competition
63.2
Growth Efficiency
73.3
Collection & Build
69.3
Free Path
65.6
Light-Spend Convenience
72.2
Top-Ladder
72
Enjoyment enjoyment

Stored mean 72.2 · Standard deviation 7.2 · Range 21.4

Fair Competition
73.8
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
73.8

Excitement excitement

Stored mean 72.2 · Standard deviation 7.2 · Range 21.4

Fair Competition
73.8
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
73.8

Amusement amusement

Stored mean 72.2 · Standard deviation 7.2 · Range 21.4

Fair Competition
73.8
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
73.8

Flow flow

Stored mean 72.2 · Standard deviation 7.2 · Range 21.4

Fair Competition
73.8
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
73.8
Satisfaction satisfaction

Stored mean 74.3 · Standard deviation 9 · Range 26.2

Fair Competition
64.3
Growth Efficiency
90.5
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
69.8
Top-Ladder
73.8

Achievement achievement

Stored mean 73.8 · Standard deviation 11.4 · Range 31

Fair Competition
64.3
Growth Efficiency
95.2
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
73.8

Completion completion

Stored mean 73.8 · Standard deviation 11.4 · Range 31

Fair Competition
64.3
Growth Efficiency
95.2
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
73.8

Reward reward

Stored mean 75.4 · Standard deviation 6.2 · Range 16.7

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
81
Top-Ladder
73.8
Real Benefit real-benefit

Stored mean 61.2 · Standard deviation 5.3 · Range 16.7

Fair Competition
51.6
Growth Efficiency
65.1
Collection & Build
62.7
Free Path
58.7
Light-Spend Convenience
61.1
Top-Ladder
68.3

Emotional Relief emotional-relief

Stored mean 62.7 · Standard deviation 3.5 · Range 9.5

Fair Competition
54.8
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Social Connection social-connection

Stored mean 55.2 · Standard deviation 10.1 · Range 31

Fair Competition
50
Growth Efficiency
50
Collection & Build
64.3
Free Path
40.5
Light-Spend Convenience
54.8
Top-Ladder
71.4

Economic Progress economic-progress

Stored mean 65.9 · Standard deviation 9.7 · Range 31

Fair Competition
50
Growth Efficiency
81
Collection & Build
59.5
Free Path
71.4
Light-Spend Convenience
64.3
Top-Ladder
69
Needs · Money needs-money

Stored mean 66.7 · Standard deviation 8.8 · Range 26.2

Fair Competition
66.7
Growth Efficiency
68.3
Collection & Build
74.6
Free Path
52.4
Light-Spend Convenience
59.5
Top-Ladder
78.6
Possession possession

Stored mean 66.7 · Standard deviation 13.5 · Range 40.5

Fair Competition
54.8
Growth Efficiency
64.3
Collection & Build
90.5
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
76.2

Collection collection

Stored mean 66.7 · Standard deviation 13.5 · Range 40.5

Fair Competition
54.8
Growth Efficiency
64.3
Collection & Build
90.5
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
76.2

Customization customization

Stored mean 66.7 · Standard deviation 13.5 · Range 40.5

Fair Competition
54.8
Growth Efficiency
64.3
Collection & Build
90.5
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
76.2

Accumulation accumulation

Stored mean 66.7 · Standard deviation 13.5 · Range 40.5

Fair Competition
54.8
Growth Efficiency
64.3
Collection & Build
90.5
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
76.2
Competition Needs competition-needs

Stored mean 60.3 · Standard deviation 17.7 · Range 50

Fair Competition
81
Growth Efficiency
50
Collection & Build
59.5
Free Path
35.7
Light-Spend Convenience
50
Top-Ladder
85.7

Dominance dominance

Stored mean 60.3 · Standard deviation 17.7 · Range 50

Fair Competition
81
Growth Efficiency
50
Collection & Build
59.5
Free Path
35.7
Light-Spend Convenience
50
Top-Ladder
85.7

Aspiration aspiration

Stored mean 60.3 · Standard deviation 17.7 · Range 50

Fair Competition
81
Growth Efficiency
50
Collection & Build
59.5
Free Path
35.7
Light-Spend Convenience
50
Top-Ladder
85.7

Recognition recognition

Stored mean 60.3 · Standard deviation 17.7 · Range 50

Fair Competition
81
Growth Efficiency
50
Collection & Build
59.5
Free Path
35.7
Light-Spend Convenience
50
Top-Ladder
85.7
Growth Needs growth-needs

Stored mean 73 · Standard deviation 8.8 · Range 26.2

Fair Competition
64.3
Growth Efficiency
90.5
Collection & Build
73.8
Free Path
71.4
Light-Spend Convenience
64.3
Top-Ladder
73.8

Progression progression-needs

Stored mean 73 · Standard deviation 8.8 · Range 26.2

Fair Competition
64.3
Growth Efficiency
90.5
Collection & Build
73.8
Free Path
71.4
Light-Spend Convenience
64.3
Top-Ladder
73.8

Mastery mastery

Stored mean 73 · Standard deviation 8.8 · Range 26.2

Fair Competition
64.3
Growth Efficiency
90.5
Collection & Build
73.8
Free Path
71.4
Light-Spend Convenience
64.3
Top-Ladder
73.8

Development development

Stored mean 73 · Standard deviation 8.8 · Range 26.2

Fair Competition
64.3
Growth Efficiency
90.5
Collection & Build
73.8
Free Path
71.4
Light-Spend Convenience
64.3
Top-Ladder
73.8
Engagement · Passion engagement-passion

Stored mean 66.3 · Standard deviation 3.8 · Range 11.9

Fair Competition
67.5
Growth Efficiency
73
Collection & Build
62.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
61.1
Fairness fairness

Stored mean 63.1 · Standard deviation 2.7 · Range 7.1

Fair Competition
66.7
Growth Efficiency
64.3
Collection & Build
59.5
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
59.5

In-Game Balance in-game-balance

Stored mean 63.1 · Standard deviation 2.7 · Range 7.1

Fair Competition
66.7
Growth Efficiency
64.3
Collection & Build
59.5
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
59.5

Governance governance

Stored mean 63.1 · Standard deviation 2.7 · Range 7.1

Fair Competition
66.7
Growth Efficiency
64.3
Collection & Build
59.5
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
59.5

Inclusivity inclusivity

Stored mean 63.1 · Standard deviation 2.7 · Range 7.1

Fair Competition
66.7
Growth Efficiency
64.3
Collection & Build
59.5
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
59.5
Stability stability

Stored mean 67.5 · Standard deviation 7 · Range 21.4

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
64.3
Top-Ladder
59.5

Equilibrium equilibrium

Stored mean 67.5 · Standard deviation 7 · Range 21.4

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
64.3
Top-Ladder
59.5

Resilience resilience

Stored mean 67.5 · Standard deviation 7 · Range 21.4

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
64.3
Top-Ladder
59.5

Sustainability sustainability

Stored mean 67.5 · Standard deviation 7 · Range 21.4

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
64.3
Top-Ladder
59.5
Consistency consistency

Stored mean 68.3 · Standard deviation 4 · Range 9.5

Fair Competition
71.4
Growth Efficiency
73.8
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
71.4
Top-Ladder
64.3

Cohesion cohesion

Stored mean 68.3 · Standard deviation 4 · Range 9.5

Fair Competition
71.4
Growth Efficiency
73.8
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
71.4
Top-Ladder
64.3

Continuity continuity

Stored mean 68.3 · Standard deviation 4 · Range 9.5

Fair Competition
71.4
Growth Efficiency
73.8
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
71.4
Top-Ladder
64.3

Reliability reliability

Stored mean 68.3 · Standard deviation 4 · Range 9.5

Fair Competition
71.4
Growth Efficiency
73.8
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
71.4
Top-Ladder
64.3