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BLEACH: Soul Resonance

MPM

BLEACH: Soul Resonance · Measurement structure

Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →

bleach-soul-resonance.json
SHA-256c718f59c37cc75960ca6af16b386070f9b0c869060ac23f3c83ee964c906952c

Game Offering

game-offering

Stored mean 71.1 · Standard deviation 3.5 · Range 9.3

Fair Competition
66.5
Growth Efficiency
75.1
Collection & Build
75.8
Free Path
71.3
Light-Spend Convenience
67.4
Top-Ladder
70.7
Core core

Stored mean 71.4 · Standard deviation 4.7 · Range 13.2

Fair Competition
72
Growth Efficiency
70.9
Collection & Build
77.8
Free Path
68.3
Light-Spend Convenience
64.6
Top-Ladder
75.1
Character character

Stored mean 59.5 · Standard deviation 2.6 · Range 4.8

Fair Competition
61.9
Growth Efficiency
57.1
Collection & Build
61.9
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
61.9

Personality personality

Stored mean 61.9 · Standard deviation 5.2 · Range 9.5

Fair Competition
66.7
Growth Efficiency
57.1
Collection & Build
66.7
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
66.7

Harmony harmony

Stored mean 58.7 · Standard deviation 2.5 · Range 4.8

Fair Competition
61.9
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
61.9

Friendliness friendliness

Stored mean 57.9 · Standard deviation 1.9 · Range 4.8

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
61.9
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1
Graphic graphic

Stored mean 83.3 · Standard deviation 4.3 · Range 11.1

Fair Competition
82.5
Growth Efficiency
87.3
Collection & Build
85.7
Free Path
81
Light-Spend Convenience
76.2
Top-Ladder
87.3

Design design

Stored mean 82.5 · Standard deviation 4.9 · Range 9.5

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
85.7

Quality quality

Stored mean 84.9 · Standard deviation 7 · Range 14.3

Fair Competition
76.2
Growth Efficiency
90.5
Collection & Build
85.7
Free Path
90.5
Light-Spend Convenience
76.2
Top-Ladder
90.5

Motion motion

Stored mean 82.5 · Standard deviation 4.9 · Range 9.5

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
85.7
Mechanics mechanics

Stored mean 71.4 · Standard deviation 8.8 · Range 25.4

Fair Competition
71.4
Growth Efficiency
68.3
Collection & Build
85.7
Free Path
66.7
Light-Spend Convenience
60.3
Top-Ladder
76.2

Variety variety

Stored mean 77.8 · Standard deviation 10.3 · Range 28.6

Fair Competition
81
Growth Efficiency
71.4
Collection & Build
95.2
Free Path
71.4
Light-Spend Convenience
66.7
Top-Ladder
81

Balance balance

Stored mean 64.3 · Standard deviation 9.4 · Range 23.8

Fair Competition
66.7
Growth Efficiency
57.1
Collection & Build
81
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
66.7

Dynamism dynamism

Stored mean 72.2 · Standard deviation 9.2 · Range 23.8

Fair Competition
66.7
Growth Efficiency
76.2
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
81
System system

Stored mean 76.9 · Standard deviation 4.9 · Range 13.8

Fair Competition
72
Growth Efficiency
85.7
Collection & Build
78.3
Free Path
77.2
Light-Spend Convenience
73
Top-Ladder
75.1
Growth Structure growth-structure

Stored mean 82.3 · Standard deviation 8.5 · Range 25.4

Fair Competition
79.4
Growth Efficiency
96.8
Collection & Build
85.7
Free Path
81
Light-Spend Convenience
71.4
Top-Ladder
79.4

Progression progression-structure

Stored mean 85.7 · Standard deviation 9 · Range 28.6

Fair Competition
85.7
Growth Efficiency
100
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
85.7

Advancement advancement

Stored mean 83.3 · Standard deviation 10.8 · Range 28.6

Fair Competition
71.4
Growth Efficiency
100
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
71.4

Empowerment empowerment

Stored mean 77.8 · Standard deviation 11.9 · Range 33.3

Fair Competition
81
Growth Efficiency
90.5
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
81
Economy economy

Stored mean 75.1 · Standard deviation 7.7 · Range 22.2

Fair Competition
61.9
Growth Efficiency
84.1
Collection & Build
77.8
Free Path
79.4
Light-Spend Convenience
76.2
Top-Ladder
71.4

Balance economic-balance

Stored mean 73.8 · Standard deviation 14 · Range 33.3

Fair Competition
52.4
Growth Efficiency
85.7
Collection & Build
66.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
66.7

Insufficiency insufficiency

Stored mean 67.5 · Standard deviation 11.8 · Range 28.6

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
81
Free Path
52.4
Light-Spend Convenience
57.1
Top-Ladder
81

Supplement supplement

Stored mean 84.1 · Standard deviation 15 · Range 33.3

Fair Competition
66.7
Growth Efficiency
100
Collection & Build
85.7
Free Path
100
Light-Spend Convenience
85.7
Top-Ladder
66.7
Content Structure content-structure

Stored mean 73.3 · Standard deviation 2.1 · Range 4.8

Fair Competition
74.6
Growth Efficiency
76.2
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
74.6

Growth growth-content

Stored mean 86.5 · Standard deviation 7 · Range 19

Fair Competition
81
Growth Efficiency
100
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
81

Competition competition-content

Stored mean 58.7 · Standard deviation 2.5 · Range 4.8

Fair Competition
61.9
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
61.9

Cooperation cooperation-content

Stored mean 74.6 · Standard deviation 4.9 · Range 9.5

Fair Competition
81
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
81
Operation operation

Stored mean 65.1 · Standard deviation 5.7 · Range 15.9

Fair Competition
55.6
Growth Efficiency
68.8
Collection & Build
71.4
Free Path
68.3
Light-Spend Convenience
64.6
Top-Ladder
61.9
Gacha gacha

Stored mean 57.1 · Standard deviation 3.5 · Range 9.5

Fair Competition
54
Growth Efficiency
58.7
Collection & Build
61.9
Free Path
58.7
Light-Spend Convenience
52.4
Top-Ladder
57.1

Price price

Stored mean 59.5 · Standard deviation 5.8 · Range 14.3

Fair Competition
47.6
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
61.9

Probability probability

Stored mean 40.5 · Standard deviation 2.6 · Range 4.8

Fair Competition
42.9
Growth Efficiency
42.9
Collection & Build
38.1
Free Path
42.9
Light-Spend Convenience
38.1
Top-Ladder
38.1

Reward Management reward-management

Stored mean 71.4 · Standard deviation 9 · Range 28.6

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
71.4
Store store

Stored mean 57.9 · Standard deviation 9.2 · Range 22.2

Fair Competition
44.4
Growth Efficiency
61.9
Collection & Build
66.7
Free Path
58.7
Light-Spend Convenience
66.7
Top-Ladder
49.2

Reasonableness reasonableness

Stored mean 42.1 · Standard deviation 3.6 · Range 9.5

Fair Competition
38.1
Growth Efficiency
42.9
Collection & Build
42.9
Free Path
42.9
Light-Spend Convenience
47.6
Top-Ladder
38.1

Timeliness timeliness

Stored mean 65.1 · Standard deviation 19.4 · Range 42.9

Fair Competition
42.9
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
61.9
Light-Spend Convenience
85.7
Top-Ladder
42.9

Convenience convenience

Stored mean 66.7 · Standard deviation 7.4 · Range 19

Fair Competition
52.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
66.7
Top-Ladder
66.7
Event event

Stored mean 80.2 · Standard deviation 7.6 · Range 19

Fair Competition
68.3
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
87.3
Light-Spend Convenience
74.6
Top-Ladder
79.4

Comprehension comprehension

Stored mean 81 · Standard deviation 7.4 · Range 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
85.7

Involvement involvement

Stored mean 78.6 · Standard deviation 9.4 · Range 19

Fair Competition
66.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
66.7
Top-Ladder
81

Contribution contribution

Stored mean 81 · Standard deviation 9.5 · Range 23.8

Fair Competition
66.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
90.5
Light-Spend Convenience
85.7
Top-Ladder
71.4

Player Value

player-value

Stored mean 75.9 · Standard deviation 4 · Range 10.8

Fair Competition
71.3
Growth Efficiency
79.4
Collection & Build
80.6
Free Path
77.6
Light-Spend Convenience
69.8
Top-Ladder
76.7
Experience · Time experience-time

Stored mean 77.2 · Standard deviation 5.9 · Range 15.3

Fair Competition
67.2
Growth Efficiency
82.5
Collection & Build
81.5
Free Path
81.5
Light-Spend Convenience
74.1
Top-Ladder
76.7
Enjoyment enjoyment

Stored mean 76.2 · Standard deviation 6.2 · Range 17.5

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
84.1
Free Path
77.8
Light-Spend Convenience
74.6
Top-Ladder
73

Excitement excitement

Stored mean 77.8 · Standard deviation 7.2 · Range 19

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
66.7
Top-Ladder
81

Amusement amusement

Stored mean 73 · Standard deviation 15.3 · Range 33.3

Fair Competition
52.4
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
57.1

Flow flow

Stored mean 77.8 · Standard deviation 7.8 · Range 19

Fair Competition
66.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
76.2
Light-Spend Convenience
71.4
Top-Ladder
81
Satisfaction satisfaction

Stored mean 81 · Standard deviation 5.3 · Range 12.7

Fair Competition
73
Growth Efficiency
85.7
Collection & Build
84.1
Free Path
85.7
Light-Spend Convenience
76.2
Top-Ladder
81

Achievement achievement

Stored mean 87.3 · Standard deviation 9.8 · Range 28.6

Fair Competition
85.7
Growth Efficiency
100
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
95.2

Completion completion

Stored mean 76.2 · Standard deviation 9 · Range 19

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
81
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
66.7

Reward reward

Stored mean 79.4 · Standard deviation 8.3 · Range 19

Fair Competition
66.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
81
Real Benefit real-benefit

Stored mean 74.6 · Standard deviation 7.2 · Range 19

Fair Competition
61.9
Growth Efficiency
81
Collection & Build
76.2
Free Path
81
Light-Spend Convenience
71.4
Top-Ladder
76.2

Emotional Relief emotional-relief

Stored mean 77 · Standard deviation 14.3 · Range 33.3

Fair Competition
52.4
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
66.7

Social Connection social-connection

Stored mean 60.3 · Standard deviation 12.7 · Range 38.1

Fair Competition
66.7
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
42.9
Top-Ladder
81

Economic Progress economic-progress

Stored mean 86.5 · Standard deviation 12.6 · Range 33.3

Fair Competition
66.7
Growth Efficiency
100
Collection & Build
85.7
Free Path
100
Light-Spend Convenience
85.7
Top-Ladder
81
Needs · Money needs-money

Stored mean 77.3 · Standard deviation 9.6 · Range 26.5

Fair Competition
80.4
Growth Efficiency
79.4
Collection & Build
84.1
Free Path
73
Light-Spend Convenience
60.3
Top-Ladder
86.8
Possession possession

Stored mean 76.5 · Standard deviation 14.6 · Range 39.7

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
96.8
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
90.5

Collection collection

Stored mean 69.8 · Standard deviation 22.9 · Range 57.1

Fair Competition
66.7
Growth Efficiency
57.1
Collection & Build
100
Free Path
57.1
Light-Spend Convenience
42.9
Top-Ladder
95.2

Customization customization

Stored mean 78.6 · Standard deviation 15 · Range 38.1

Fair Competition
81
Growth Efficiency
71.4
Collection & Build
95.2
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
95.2

Accumulation accumulation

Stored mean 81 · Standard deviation 10.4 · Range 28.6

Fair Competition
66.7
Growth Efficiency
85.7
Collection & Build
95.2
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
81
Competition Needs competition-needs

Stored mean 70.4 · Standard deviation 14.6 · Range 39.7

Fair Competition
84.1
Growth Efficiency
71.4
Collection & Build
69.8
Free Path
61.9
Light-Spend Convenience
47.6
Top-Ladder
87.3

Dominance dominance

Stored mean 69.8 · Standard deviation 6.5 · Range 19

Fair Competition
76.2
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
71.4

Aspiration aspiration

Stored mean 76.2 · Standard deviation 21.5 · Range 52.4

Fair Competition
95.2
Growth Efficiency
85.7
Collection & Build
81
Free Path
57.1
Light-Spend Convenience
42.9
Top-Ladder
95.2

Recognition recognition

Stored mean 65.1 · Standard deviation 19.2 · Range 52.4

Fair Competition
81
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
42.9
Top-Ladder
95.2
Growth Needs growth-needs

Stored mean 85.2 · Standard deviation 6.2 · Range 19

Fair Competition
85.7
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
76.2
Top-Ladder
82.5

Progression progression-needs

Stored mean 86.5 · Standard deviation 7 · Range 19

Fair Competition
81
Growth Efficiency
100
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
81

Mastery mastery

Stored mean 82.5 · Standard deviation 9.4 · Range 23.8

Fair Competition
95.2
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7

Development development

Stored mean 86.5 · Standard deviation 11.4 · Range 28.6

Fair Competition
81
Growth Efficiency
100
Collection & Build
85.7
Free Path
100
Light-Spend Convenience
71.4
Top-Ladder
81
Engagement · Passion engagement-passion

Stored mean 73.1 · Standard deviation 5.3 · Range 12.2

Fair Competition
66.1
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
78.3
Light-Spend Convenience
75.1
Top-Ladder
66.7
Fairness fairness

Stored mean 69 · Standard deviation 9.8 · Range 23.8

Fair Competition
57.1
Growth Efficiency
74.6
Collection & Build
73
Free Path
81
Light-Spend Convenience
71.4
Top-Ladder
57.1

In-Game Balance in-game-balance

Stored mean 68.3 · Standard deviation 7.8 · Range 23.8

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
66.7

Governance governance

Stored mean 61.9 · Standard deviation 10.4 · Range 19

Fair Competition
52.4
Growth Efficiency
71.4
Collection & Build
52.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
52.4

Inclusivity inclusivity

Stored mean 77 · Standard deviation 19.8 · Range 47.6

Fair Competition
52.4
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
100
Light-Spend Convenience
85.7
Top-Ladder
52.4
Stability stability

Stored mean 68.3 · Standard deviation 4 · Range 9.5

Fair Competition
65.1
Growth Efficiency
71.4
Collection & Build
68.3
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
61.9

Equilibrium equilibrium

Stored mean 62.7 · Standard deviation 9.7 · Range 19

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
52.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
52.4

Resilience resilience

Stored mean 69 · Standard deviation 2.6 · Range 4.8

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
66.7

Sustainability sustainability

Stored mean 73 · Standard deviation 6.5 · Range 19

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
66.7
Consistency consistency

Stored mean 82 · Standard deviation 3.6 · Range 11.1

Fair Competition
76.2
Growth Efficiency
82.5
Collection & Build
87.3
Free Path
82.5
Light-Spend Convenience
82.5
Top-Ladder
81

Cohesion cohesion

Stored mean 76.2 · Standard deviation 7.4 · Range 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7

Continuity continuity

Stored mean 81 · Standard deviation 7.4 · Range 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
71.4

Reliability reliability

Stored mean 88.9 · Standard deviation 2.5 · Range 4.8

Fair Competition
85.7
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
85.7