← BLEACH: Soul Resonance MPM
BLEACH: Soul Resonance · Measurement structure KFT Key facts KFT fields shared by all 105 games MPM Measurement 2 areas · 6 domains · 18 fields · 54 elements S020 System evidence Ten SFA systems Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →
Game Offering game-offeringStored mean 71.1 · Standard deviation 3.5 · Range 9.3
Fair Competition 66.5
Growth Efficiency 75.1
Collection & Build 75.8
Free Path 71.3
Light-Spend Convenience 67.4
Top-Ladder 70.7 Core coreStored mean 71.4 · Standard deviation 4.7 · Range 13.2
Fair Competition 72
Growth Efficiency 70.9
Collection & Build 77.8
Free Path 68.3
Light-Spend Convenience 64.6
Top-Ladder 75.1 Character characterStored mean 59.5 · Standard deviation 2.6 · Range 4.8
Fair Competition 61.9
Growth Efficiency 57.1
Collection & Build 61.9
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 61.9 Personality personality Stored mean 61.9 · Standard deviation 5.2 · Range 9.5
Fair Competition 66.7
Growth Efficiency 57.1
Collection & Build 66.7
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 66.7 Harmony harmony Stored mean 58.7 · Standard deviation 2.5 · Range 4.8
Fair Competition 61.9
Growth Efficiency 57.1
Collection & Build 57.1
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 61.9 Friendliness friendliness Stored mean 57.9 · Standard deviation 1.9 · Range 4.8
Fair Competition 57.1
Growth Efficiency 57.1
Collection & Build 61.9
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 57.1 Graphic graphicStored mean 83.3 · Standard deviation 4.3 · Range 11.1
Fair Competition 82.5
Growth Efficiency 87.3
Collection & Build 85.7
Free Path 81
Light-Spend Convenience 76.2
Top-Ladder 87.3 Design design Stored mean 82.5 · Standard deviation 4.9 · Range 9.5
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 76.2
Light-Spend Convenience 76.2
Top-Ladder 85.7 Quality quality Stored mean 84.9 · Standard deviation 7 · Range 14.3
Fair Competition 76.2
Growth Efficiency 90.5
Collection & Build 85.7
Free Path 90.5
Light-Spend Convenience 76.2
Top-Ladder 90.5 Motion motion Stored mean 82.5 · Standard deviation 4.9 · Range 9.5
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 76.2
Light-Spend Convenience 76.2
Top-Ladder 85.7 Mechanics mechanicsStored mean 71.4 · Standard deviation 8.8 · Range 25.4
Fair Competition 71.4
Growth Efficiency 68.3
Collection & Build 85.7
Free Path 66.7
Light-Spend Convenience 60.3
Top-Ladder 76.2 Variety variety Stored mean 77.8 · Standard deviation 10.3 · Range 28.6
Fair Competition 81
Growth Efficiency 71.4
Collection & Build 95.2
Free Path 71.4
Light-Spend Convenience 66.7
Top-Ladder 81 Balance balance Stored mean 64.3 · Standard deviation 9.4 · Range 23.8
Fair Competition 66.7
Growth Efficiency 57.1
Collection & Build 81
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 66.7 Dynamism dynamism Stored mean 72.2 · Standard deviation 9.2 · Range 23.8
Fair Competition 66.7
Growth Efficiency 76.2
Collection & Build 81
Free Path 71.4
Light-Spend Convenience 57.1
Top-Ladder 81 System systemStored mean 76.9 · Standard deviation 4.9 · Range 13.8
Fair Competition 72
Growth Efficiency 85.7
Collection & Build 78.3
Free Path 77.2
Light-Spend Convenience 73
Top-Ladder 75.1 Growth Structure growth-structureStored mean 82.3 · Standard deviation 8.5 · Range 25.4
Fair Competition 79.4
Growth Efficiency 96.8
Collection & Build 85.7
Free Path 81
Light-Spend Convenience 71.4
Top-Ladder 79.4 Progression progression-structure Stored mean 85.7 · Standard deviation 9 · Range 28.6
Fair Competition 85.7
Growth Efficiency 100
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 71.4
Top-Ladder 85.7 Advancement advancement Stored mean 83.3 · Standard deviation 10.8 · Range 28.6
Fair Competition 71.4
Growth Efficiency 100
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 71.4 Empowerment empowerment Stored mean 77.8 · Standard deviation 11.9 · Range 33.3
Fair Competition 81
Growth Efficiency 90.5
Collection & Build 85.7
Free Path 71.4
Light-Spend Convenience 57.1
Top-Ladder 81 Economy economyStored mean 75.1 · Standard deviation 7.7 · Range 22.2
Fair Competition 61.9
Growth Efficiency 84.1
Collection & Build 77.8
Free Path 79.4
Light-Spend Convenience 76.2
Top-Ladder 71.4 Balance economic-balance Stored mean 73.8 · Standard deviation 14 · Range 33.3
Fair Competition 52.4
Growth Efficiency 85.7
Collection & Build 66.7
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 66.7 Insufficiency insufficiency Stored mean 67.5 · Standard deviation 11.8 · Range 28.6
Fair Competition 66.7
Growth Efficiency 66.7
Collection & Build 81
Free Path 52.4
Light-Spend Convenience 57.1
Top-Ladder 81 Supplement supplement Stored mean 84.1 · Standard deviation 15 · Range 33.3
Fair Competition 66.7
Growth Efficiency 100
Collection & Build 85.7
Free Path 100
Light-Spend Convenience 85.7
Top-Ladder 66.7 Content Structure content-structureStored mean 73.3 · Standard deviation 2.1 · Range 4.8
Fair Competition 74.6
Growth Efficiency 76.2
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 74.6 Growth growth-content Stored mean 86.5 · Standard deviation 7 · Range 19
Fair Competition 81
Growth Efficiency 100
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 81 Competition competition-content Stored mean 58.7 · Standard deviation 2.5 · Range 4.8
Fair Competition 61.9
Growth Efficiency 57.1
Collection & Build 57.1
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 61.9 Cooperation cooperation-content Stored mean 74.6 · Standard deviation 4.9 · Range 9.5
Fair Competition 81
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 81 Operation operationStored mean 65.1 · Standard deviation 5.7 · Range 15.9
Fair Competition 55.6
Growth Efficiency 68.8
Collection & Build 71.4
Free Path 68.3
Light-Spend Convenience 64.6
Top-Ladder 61.9 Gacha gachaStored mean 57.1 · Standard deviation 3.5 · Range 9.5
Fair Competition 54
Growth Efficiency 58.7
Collection & Build 61.9
Free Path 58.7
Light-Spend Convenience 52.4
Top-Ladder 57.1 Price price Stored mean 59.5 · Standard deviation 5.8 · Range 14.3
Fair Competition 47.6
Growth Efficiency 61.9
Collection & Build 61.9
Free Path 61.9
Light-Spend Convenience 61.9
Top-Ladder 61.9 Probability probability Stored mean 40.5 · Standard deviation 2.6 · Range 4.8
Fair Competition 42.9
Growth Efficiency 42.9
Collection & Build 38.1
Free Path 42.9
Light-Spend Convenience 38.1
Top-Ladder 38.1 Reward Management reward-management Stored mean 71.4 · Standard deviation 9 · Range 28.6
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 85.7
Free Path 71.4
Light-Spend Convenience 57.1
Top-Ladder 71.4 Store storeStored mean 57.9 · Standard deviation 9.2 · Range 22.2
Fair Competition 44.4
Growth Efficiency 61.9
Collection & Build 66.7
Free Path 58.7
Light-Spend Convenience 66.7
Top-Ladder 49.2 Reasonableness reasonableness Stored mean 42.1 · Standard deviation 3.6 · Range 9.5
Fair Competition 38.1
Growth Efficiency 42.9
Collection & Build 42.9
Free Path 42.9
Light-Spend Convenience 47.6
Top-Ladder 38.1 Timeliness timeliness Stored mean 65.1 · Standard deviation 19.4 · Range 42.9
Fair Competition 42.9
Growth Efficiency 71.4
Collection & Build 85.7
Free Path 61.9
Light-Spend Convenience 85.7
Top-Ladder 42.9 Convenience convenience Stored mean 66.7 · Standard deviation 7.4 · Range 19
Fair Competition 52.4
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 66.7
Top-Ladder 66.7 Event eventStored mean 80.2 · Standard deviation 7.6 · Range 19
Fair Competition 68.3
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 87.3
Light-Spend Convenience 74.6
Top-Ladder 79.4 Comprehension comprehension Stored mean 81 · Standard deviation 7.4 · Range 14.3
Fair Competition 71.4
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 71.4
Top-Ladder 85.7 Involvement involvement Stored mean 78.6 · Standard deviation 9.4 · Range 19
Fair Competition 66.7
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 66.7
Top-Ladder 81 Contribution contribution Stored mean 81 · Standard deviation 9.5 · Range 23.8
Fair Competition 66.7
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 90.5
Light-Spend Convenience 85.7
Top-Ladder 71.4 Player Value player-valueStored mean 75.9 · Standard deviation 4 · Range 10.8
Fair Competition 71.3
Growth Efficiency 79.4
Collection & Build 80.6
Free Path 77.6
Light-Spend Convenience 69.8
Top-Ladder 76.7 Experience · Time experience-timeStored mean 77.2 · Standard deviation 5.9 · Range 15.3
Fair Competition 67.2
Growth Efficiency 82.5
Collection & Build 81.5
Free Path 81.5
Light-Spend Convenience 74.1
Top-Ladder 76.7 Enjoyment enjoymentStored mean 76.2 · Standard deviation 6.2 · Range 17.5
Fair Competition 66.7
Growth Efficiency 81
Collection & Build 84.1
Free Path 77.8
Light-Spend Convenience 74.6
Top-Ladder 73 Excitement excitement Stored mean 77.8 · Standard deviation 7.2 · Range 19
Fair Competition 81
Growth Efficiency 85.7
Collection & Build 81
Free Path 71.4
Light-Spend Convenience 66.7
Top-Ladder 81 Amusement amusement Stored mean 73 · Standard deviation 15.3 · Range 33.3
Fair Competition 52.4
Growth Efficiency 71.4
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 57.1 Flow flow Stored mean 77.8 · Standard deviation 7.8 · Range 19
Fair Competition 66.7
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 76.2
Light-Spend Convenience 71.4
Top-Ladder 81 Satisfaction satisfactionStored mean 81 · Standard deviation 5.3 · Range 12.7
Fair Competition 73
Growth Efficiency 85.7
Collection & Build 84.1
Free Path 85.7
Light-Spend Convenience 76.2
Top-Ladder 81 Achievement achievement Stored mean 87.3 · Standard deviation 9.8 · Range 28.6
Fair Competition 85.7
Growth Efficiency 100
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 71.4
Top-Ladder 95.2 Completion completion Stored mean 76.2 · Standard deviation 9 · Range 19
Fair Competition 66.7
Growth Efficiency 71.4
Collection & Build 81
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 66.7 Reward reward Stored mean 79.4 · Standard deviation 8.3 · Range 19
Fair Competition 66.7
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 71.4
Top-Ladder 81 Real Benefit real-benefitStored mean 74.6 · Standard deviation 7.2 · Range 19
Fair Competition 61.9
Growth Efficiency 81
Collection & Build 76.2
Free Path 81
Light-Spend Convenience 71.4
Top-Ladder 76.2 Emotional Relief emotional-relief Stored mean 77 · Standard deviation 14.3 · Range 33.3
Fair Competition 52.4
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 66.7 Social Connection social-connection Stored mean 60.3 · Standard deviation 12.7 · Range 38.1
Fair Competition 66.7
Growth Efficiency 57.1
Collection & Build 57.1
Free Path 57.1
Light-Spend Convenience 42.9
Top-Ladder 81 Economic Progress economic-progress Stored mean 86.5 · Standard deviation 12.6 · Range 33.3
Fair Competition 66.7
Growth Efficiency 100
Collection & Build 85.7
Free Path 100
Light-Spend Convenience 85.7
Top-Ladder 81 Needs · Money needs-moneyStored mean 77.3 · Standard deviation 9.6 · Range 26.5
Fair Competition 80.4
Growth Efficiency 79.4
Collection & Build 84.1
Free Path 73
Light-Spend Convenience 60.3
Top-Ladder 86.8 Possession possessionStored mean 76.5 · Standard deviation 14.6 · Range 39.7
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 96.8
Free Path 71.4
Light-Spend Convenience 57.1
Top-Ladder 90.5 Collection collection Stored mean 69.8 · Standard deviation 22.9 · Range 57.1
Fair Competition 66.7
Growth Efficiency 57.1
Collection & Build 100
Free Path 57.1
Light-Spend Convenience 42.9
Top-Ladder 95.2 Customization customization Stored mean 78.6 · Standard deviation 15 · Range 38.1
Fair Competition 81
Growth Efficiency 71.4
Collection & Build 95.2
Free Path 71.4
Light-Spend Convenience 57.1
Top-Ladder 95.2 Accumulation accumulation Stored mean 81 · Standard deviation 10.4 · Range 28.6
Fair Competition 66.7
Growth Efficiency 85.7
Collection & Build 95.2
Free Path 85.7
Light-Spend Convenience 71.4
Top-Ladder 81 Competition Needs competition-needsStored mean 70.4 · Standard deviation 14.6 · Range 39.7
Fair Competition 84.1
Growth Efficiency 71.4
Collection & Build 69.8
Free Path 61.9
Light-Spend Convenience 47.6
Top-Ladder 87.3 Dominance dominance Stored mean 69.8 · Standard deviation 6.5 · Range 19
Fair Competition 76.2
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 57.1
Top-Ladder 71.4 Aspiration aspiration Stored mean 76.2 · Standard deviation 21.5 · Range 52.4
Fair Competition 95.2
Growth Efficiency 85.7
Collection & Build 81
Free Path 57.1
Light-Spend Convenience 42.9
Top-Ladder 95.2 Recognition recognition Stored mean 65.1 · Standard deviation 19.2 · Range 52.4
Fair Competition 81
Growth Efficiency 57.1
Collection & Build 57.1
Free Path 57.1
Light-Spend Convenience 42.9
Top-Ladder 95.2 Growth Needs growth-needsStored mean 85.2 · Standard deviation 6.2 · Range 19
Fair Competition 85.7
Growth Efficiency 95.2
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 76.2
Top-Ladder 82.5 Progression progression-needs Stored mean 86.5 · Standard deviation 7 · Range 19
Fair Competition 81
Growth Efficiency 100
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 81 Mastery mastery Stored mean 82.5 · Standard deviation 9.4 · Range 23.8
Fair Competition 95.2
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 85.7 Development development Stored mean 86.5 · Standard deviation 11.4 · Range 28.6
Fair Competition 81
Growth Efficiency 100
Collection & Build 85.7
Free Path 100
Light-Spend Convenience 71.4
Top-Ladder 81 Engagement · Passion engagement-passionStored mean 73.1 · Standard deviation 5.3 · Range 12.2
Fair Competition 66.1
Growth Efficiency 76.2
Collection & Build 76.2
Free Path 78.3
Light-Spend Convenience 75.1
Top-Ladder 66.7 Fairness fairnessStored mean 69 · Standard deviation 9.8 · Range 23.8
Fair Competition 57.1
Growth Efficiency 74.6
Collection & Build 73
Free Path 81
Light-Spend Convenience 71.4
Top-Ladder 57.1 In-Game Balance in-game-balance Stored mean 68.3 · Standard deviation 7.8 · Range 23.8
Fair Competition 66.7
Growth Efficiency 66.7
Collection & Build 81
Free Path 71.4
Light-Spend Convenience 57.1
Top-Ladder 66.7 Governance governance Stored mean 61.9 · Standard deviation 10.4 · Range 19
Fair Competition 52.4
Growth Efficiency 71.4
Collection & Build 52.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 52.4 Inclusivity inclusivity Stored mean 77 · Standard deviation 19.8 · Range 47.6
Fair Competition 52.4
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 100
Light-Spend Convenience 85.7
Top-Ladder 52.4 Stability stabilityStored mean 68.3 · Standard deviation 4 · Range 9.5
Fair Competition 65.1
Growth Efficiency 71.4
Collection & Build 68.3
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 61.9 Equilibrium equilibrium Stored mean 62.7 · Standard deviation 9.7 · Range 19
Fair Competition 57.1
Growth Efficiency 71.4
Collection & Build 52.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 52.4 Resilience resilience Stored mean 69 · Standard deviation 2.6 · Range 4.8
Fair Competition 66.7
Growth Efficiency 71.4
Collection & Build 66.7
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 66.7 Sustainability sustainability Stored mean 73 · Standard deviation 6.5 · Range 19
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 85.7
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 66.7 Consistency consistencyStored mean 82 · Standard deviation 3.6 · Range 11.1
Fair Competition 76.2
Growth Efficiency 82.5
Collection & Build 87.3
Free Path 82.5
Light-Spend Convenience 82.5
Top-Ladder 81 Cohesion cohesion Stored mean 76.2 · Standard deviation 7.4 · Range 14.3
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 85.7
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 85.7 Continuity continuity Stored mean 81 · Standard deviation 7.4 · Range 14.3
Fair Competition 71.4
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 71.4 Reliability reliability Stored mean 88.9 · Standard deviation 2.5 · Range 4.8
Fair Competition 85.7
Growth Efficiency 90.5
Collection & Build 90.5
Free Path 90.5
Light-Spend Convenience 90.5
Top-Ladder 85.7