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Asphalt Legends Unite

MPM

Asphalt Legends Unite · Measurement structure

Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →

asphalt-legends-unite.json
SHA-256476cec81493c4f59cc29f68aaeceb001c5c6489595cf5e9b6ef9b411c21528b4

Game Offering

game-offering

Stored mean 66.3 · Standard deviation 3 · Range 8

Fair Competition
63.8
Growth Efficiency
69.6
Collection & Build
68
Free Path
62.1
Light-Spend Convenience
64.4
Top-Ladder
70.1
Core core

Stored mean 67.8 · Standard deviation 2.4 · Range 5.6

Fair Competition
66.9
Growth Efficiency
69.3
Collection & Build
70.4
Free Path
64.8
Light-Spend Convenience
64.8
Top-Ladder
70.4
Character character

Stored mean 44 · Standard deviation 5.5 · Range 13.5

Fair Competition
38.9
Growth Efficiency
46
Collection & Build
49.2
Free Path
38.9
Light-Spend Convenience
38.9
Top-Ladder
52.4

Personality personality

Stored mean 42.5 · Standard deviation 7.5 · Range 16.7

Fair Competition
35.7
Growth Efficiency
42.9
Collection & Build
52.4
Free Path
35.7
Light-Spend Convenience
35.7
Top-Ladder
52.4

Harmony harmony

Stored mean 45.6 · Standard deviation 6.1 · Range 16.7

Fair Competition
40.5
Growth Efficiency
47.6
Collection & Build
47.6
Free Path
40.5
Light-Spend Convenience
40.5
Top-Ladder
57.1

Friendliness friendliness

Stored mean 44 · Standard deviation 3.6 · Range 7.1

Fair Competition
40.5
Growth Efficiency
47.6
Collection & Build
47.6
Free Path
40.5
Light-Spend Convenience
40.5
Top-Ladder
47.6
Graphic graphic

Stored mean 81.5 · Standard deviation 1.2 · Range 3.2

Fair Competition
84.1
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
81

Design design

Stored mean 85.7 · Standard deviation 0 · Range 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Quality quality

Stored mean 71.4 · Standard deviation 0 · Range 0

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Motion motion

Stored mean 87.3 · Standard deviation 3.5 · Range 9.5

Fair Competition
95.2
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7
Mechanics mechanics

Stored mean 77.8 · Standard deviation 2.6 · Range 6.3

Fair Competition
77.8
Growth Efficiency
81
Collection & Build
81
Free Path
74.6
Light-Spend Convenience
74.6
Top-Ladder
77.8

Variety variety

Stored mean 74.6 · Standard deviation 4.5 · Range 9.5

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Balance balance

Stored mean 69.8 · Standard deviation 4.5 · Range 9.5

Fair Competition
76.2
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
76.2

Dynamism dynamism

Stored mean 88.9 · Standard deviation 4.5 · Range 9.5

Fair Competition
85.7
Growth Efficiency
95.2
Collection & Build
95.2
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7
System system

Stored mean 67.5 · Standard deviation 3.6 · Range 10.1

Fair Competition
65.9
Growth Efficiency
72.8
Collection & Build
66.4
Free Path
62.7
Light-Spend Convenience
65.3
Top-Ladder
71.7
Growth Structure growth-structure

Stored mean 74.1 · Standard deviation 5 · Range 12.7

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
71.4
Free Path
68.3
Light-Spend Convenience
71.4
Top-Ladder
81

Progression progression-structure

Stored mean 83.3 · Standard deviation 5.3 · Range 14.3

Fair Competition
81
Growth Efficiency
90.5
Collection & Build
81
Free Path
76.2
Light-Spend Convenience
81
Top-Ladder
90.5

Advancement advancement

Stored mean 69 · Standard deviation 5.3 · Range 14.3

Fair Competition
66.7
Growth Efficiency
76.2
Collection & Build
66.7
Free Path
61.9
Light-Spend Convenience
66.7
Top-Ladder
76.2

Empowerment empowerment

Stored mean 69.8 · Standard deviation 4.5 · Range 9.5

Fair Competition
66.7
Growth Efficiency
76.2
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
76.2
Economy economy

Stored mean 64.8 · Standard deviation 3.7 · Range 11.1

Fair Competition
63.5
Growth Efficiency
73
Collection & Build
63.5
Free Path
61.9
Light-Spend Convenience
63.5
Top-Ladder
63.5

Balance economic-balance

Stored mean 57.9 · Standard deviation 4.3 · Range 14.3

Fair Competition
57.1
Growth Efficiency
66.7
Collection & Build
57.1
Free Path
52.4
Light-Spend Convenience
57.1
Top-Ladder
57.1

Insufficiency insufficiency

Stored mean 67.5 · Standard deviation 4.3 · Range 14.3

Fair Competition
66.7
Growth Efficiency
76.2
Collection & Build
66.7
Free Path
61.9
Light-Spend Convenience
66.7
Top-Ladder
66.7

Supplement supplement

Stored mean 69 · Standard deviation 3.6 · Range 9.5

Fair Competition
66.7
Growth Efficiency
76.2
Collection & Build
66.7
Free Path
71.4
Light-Spend Convenience
66.7
Top-Ladder
66.7
Content Structure content-structure

Stored mean 63.5 · Standard deviation 3.9 · Range 12.7

Fair Competition
62.7
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
57.9
Light-Spend Convenience
61.1
Top-Ladder
70.6

Growth growth-content

Stored mean 85.7 · Standard deviation 4.8 · Range 9.5

Fair Competition
81
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
81
Light-Spend Convenience
81
Top-Ladder
90.5

Competition competition-content

Stored mean 53.2 · Standard deviation 5.8 · Range 19

Fair Competition
57.1
Growth Efficiency
52.4
Collection & Build
52.4
Free Path
42.9
Light-Spend Convenience
52.4
Top-Ladder
61.9

Cooperation cooperation-content

Stored mean 51.6 · Standard deviation 3.5 · Range 9.5

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
59.5
Operation operation

Stored mean 63.8 · Standard deviation 3.9 · Range 9.5

Fair Competition
58.7
Growth Efficiency
66.7
Collection & Build
67.2
Free Path
58.7
Light-Spend Convenience
63
Top-Ladder
68.3
Gacha gacha

Stored mean 59 · Standard deviation 4.1 · Range 12.7

Fair Competition
52.4
Growth Efficiency
61.9
Collection & Build
65.1
Free Path
55.6
Light-Spend Convenience
58.7
Top-Ladder
60.3

Price price

Stored mean 51.6 · Standard deviation 7 · Range 19

Fair Competition
42.9
Growth Efficiency
52.4
Collection & Build
57.1
Free Path
42.9
Light-Spend Convenience
52.4
Top-Ladder
61.9

Probability probability

Stored mean 51.6 · Standard deviation 3.3 · Range 9.5

Fair Competition
47.6
Growth Efficiency
52.4
Collection & Build
57.1
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
47.6

Reward Management reward-management

Stored mean 73.8 · Standard deviation 5.3 · Range 14.3

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4
Store store

Stored mean 61.9 · Standard deviation 5.6 · Range 17.5

Fair Competition
57.1
Growth Efficiency
61.9
Collection & Build
60.3
Free Path
55.6
Light-Spend Convenience
63.5
Top-Ladder
73

Reasonableness reasonableness

Stored mean 64.3 · Standard deviation 6.6 · Range 19

Fair Competition
57.1
Growth Efficiency
66.7
Collection & Build
61.9
Free Path
57.1
Light-Spend Convenience
66.7
Top-Ladder
76.2

Timeliness timeliness

Stored mean 48.4 · Standard deviation 6.4 · Range 19

Fair Competition
47.6
Growth Efficiency
47.6
Collection & Build
47.6
Free Path
42.9
Light-Spend Convenience
42.9
Top-Ladder
61.9

Convenience convenience

Stored mean 73 · Standard deviation 5.9 · Range 14.3

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
66.7
Light-Spend Convenience
81
Top-Ladder
81
Event event

Stored mean 70.4 · Standard deviation 4.6 · Range 11.1

Fair Competition
66.7
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
65.1
Light-Spend Convenience
66.7
Top-Ladder
71.4

Comprehension comprehension

Stored mean 88.9 · Standard deviation 4.5 · Range 9.5

Fair Competition
85.7
Growth Efficiency
95.2
Collection & Build
95.2
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Involvement involvement

Stored mean 66.7 · Standard deviation 3.9 · Range 9.5

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
66.7

Contribution contribution

Stored mean 55.6 · Standard deviation 6.5 · Range 14.3

Fair Competition
47.6
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
47.6
Light-Spend Convenience
52.4
Top-Ladder
61.9

Player Value

player-value

Stored mean 72.5 · Standard deviation 1.6 · Range 5.2

Fair Competition
72.8
Growth Efficiency
74.8
Collection & Build
72.3
Free Path
69.6
Light-Spend Convenience
72
Top-Ladder
73.7
Experience · Time experience-time

Stored mean 72.4 · Standard deviation 2.9 · Range 9.5

Fair Competition
70.4
Growth Efficiency
77.2
Collection & Build
72.2
Free Path
67.7
Light-Spend Convenience
73.5
Top-Ladder
73.3
Enjoyment enjoyment

Stored mean 77.8 · Standard deviation 4.6 · Range 13.5

Fair Competition
78.6
Growth Efficiency
84.1
Collection & Build
75.4
Free Path
70.6
Light-Spend Convenience
82.5
Top-Ladder
75.4

Excitement excitement

Stored mean 93.7 · Standard deviation 3.5 · Range 9.5

Fair Competition
95.2
Growth Efficiency
95.2
Collection & Build
95.2
Free Path
85.7
Light-Spend Convenience
95.2
Top-Ladder
95.2

Amusement amusement

Stored mean 65.1 · Standard deviation 7.9 · Range 16.7

Fair Competition
59.5
Growth Efficiency
76.2
Collection & Build
59.5
Free Path
59.5
Light-Spend Convenience
76.2
Top-Ladder
59.5

Flow flow

Stored mean 74.6 · Standard deviation 5.3 · Range 14.3

Fair Competition
81
Growth Efficiency
81
Collection & Build
71.4
Free Path
66.7
Light-Spend Convenience
76.2
Top-Ladder
71.4
Satisfaction satisfaction

Stored mean 74.6 · Standard deviation 4 · Range 8.7

Fair Competition
70.6
Growth Efficiency
77
Collection & Build
79.4
Free Path
70.6
Light-Spend Convenience
70.6
Top-Ladder
79.4

Achievement achievement

Stored mean 88.9 · Standard deviation 4.5 · Range 9.5

Fair Competition
85.7
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
95.2

Completion completion

Stored mean 65.1 · Standard deviation 7.9 · Range 16.7

Fair Competition
59.5
Growth Efficiency
59.5
Collection & Build
76.2
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
76.2

Reward reward

Stored mean 69.8 · Standard deviation 4.5 · Range 9.5

Fair Competition
66.7
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7
Real Benefit real-benefit

Stored mean 64.8 · Standard deviation 3.3 · Range 8.7

Fair Competition
61.9
Growth Efficiency
70.6
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
67.5
Top-Ladder
65.1

Emotional Relief emotional-relief

Stored mean 55.6 · Standard deviation 7.9 · Range 16.7

Fair Competition
50
Growth Efficiency
66.7
Collection & Build
50
Free Path
50
Light-Spend Convenience
66.7
Top-Ladder
50

Social Connection social-connection

Stored mean 56.3 · Standard deviation 3.5 · Range 9.5

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
64.3

Economic Progress economic-progress

Stored mean 82.5 · Standard deviation 3.5 · Range 9.5

Fair Competition
81
Growth Efficiency
90.5
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
81
Needs · Money needs-money

Stored mean 77.9 · Standard deviation 2.6 · Range 7.7

Fair Competition
78.6
Growth Efficiency
79.6
Collection & Build
78.3
Free Path
73.8
Light-Spend Convenience
75.4
Top-Ladder
81.5
Possession possession

Stored mean 77.8 · Standard deviation 4 · Range 8.7

Fair Competition
73.8
Growth Efficiency
80.2
Collection & Build
82.5
Free Path
73.8
Light-Spend Convenience
73.8
Top-Ladder
82.5

Collection collection

Stored mean 90.5 · Standard deviation 4.8 · Range 9.5

Fair Competition
85.7
Growth Efficiency
95.2
Collection & Build
95.2
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
95.2

Customization customization

Stored mean 60.3 · Standard deviation 7.9 · Range 16.7

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
71.4
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
71.4

Accumulation accumulation

Stored mean 82.5 · Standard deviation 3.5 · Range 9.5

Fair Competition
81
Growth Efficiency
90.5
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
81
Competition Needs competition-needs

Stored mean 75.1 · Standard deviation 4.3 · Range 9.5

Fair Competition
81
Growth Efficiency
74.6
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
81

Dominance dominance

Stored mean 69.8 · Standard deviation 4.5 · Range 9.5

Fair Competition
76.2
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
76.2

Aspiration aspiration

Stored mean 90.5 · Standard deviation 4.8 · Range 9.5

Fair Competition
95.2
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
95.2

Recognition recognition

Stored mean 65.1 · Standard deviation 4.5 · Range 9.5

Fair Competition
71.4
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
71.4
Growth Needs growth-needs

Stored mean 80.7 · Standard deviation 2.3 · Range 7.9

Fair Competition
81
Growth Efficiency
84.1
Collection & Build
81
Free Path
76.2
Light-Spend Convenience
81
Top-Ladder
81

Progression progression-needs

Stored mean 83.3 · Standard deviation 5.3 · Range 14.3

Fair Competition
81
Growth Efficiency
90.5
Collection & Build
81
Free Path
76.2
Light-Spend Convenience
81
Top-Ladder
90.5

Mastery mastery

Stored mean 87.3 · Standard deviation 3.5 · Range 9.5

Fair Competition
95.2
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Development development

Stored mean 71.4 · Standard deviation 4.8 · Range 9.5

Fair Competition
66.7
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
66.7
Light-Spend Convenience
76.2
Top-Ladder
66.7
Engagement · Passion engagement-passion

Stored mean 67.3 · Standard deviation 1 · Range 2.9

Fair Competition
69.3
Growth Efficiency
67.5
Collection & Build
66.4
Free Path
67.2
Light-Spend Convenience
66.9
Top-Ladder
66.4
Fairness fairness

Stored mean 59.5 · Standard deviation 2.7 · Range 8.7

Fair Competition
64.3
Growth Efficiency
58.7
Collection & Build
55.6
Free Path
61.1
Light-Spend Convenience
58.7
Top-Ladder
58.7

In-Game Balance in-game-balance

Stored mean 69.8 · Standard deviation 4.5 · Range 9.5

Fair Competition
76.2
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
76.2

Governance governance

Stored mean 64.7 · Standard deviation 8.1 · Range 26.2

Fair Competition
81
Growth Efficiency
64.3
Collection & Build
59.5
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
54.8

Inclusivity inclusivity

Stored mean 44 · Standard deviation 5.1 · Range 16.7

Fair Competition
35.7
Growth Efficiency
45.2
Collection & Build
40.5
Free Path
52.4
Light-Spend Convenience
45.2
Top-Ladder
45.2
Stability stability

Stored mean 66.9 · Standard deviation 1.5 · Range 3.2

Fair Competition
65.9
Growth Efficiency
69
Collection & Build
69
Free Path
65.9
Light-Spend Convenience
65.9
Top-Ladder
65.9

Equilibrium equilibrium

Stored mean 69.8 · Standard deviation 4.5 · Range 9.5

Fair Competition
66.7
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
66.7

Resilience resilience

Stored mean 71.4 · Standard deviation 0 · Range 0

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Sustainability sustainability

Stored mean 59.5 · Standard deviation 0 · Range 0

Fair Competition
59.5
Growth Efficiency
59.5
Collection & Build
59.5
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
59.5
Consistency consistency

Stored mean 75.4 · Standard deviation 1.2 · Range 3.2

Fair Competition
77.8
Growth Efficiency
74.6
Collection & Build
74.6
Free Path
74.6
Light-Spend Convenience
76.2
Top-Ladder
74.6

Cohesion cohesion

Stored mean 85.7 · Standard deviation 0 · Range 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Continuity continuity

Stored mean 69 · Standard deviation 3.6 · Range 9.5

Fair Competition
76.2
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
71.4
Top-Ladder
66.7

Reliability reliability

Stored mean 71.4 · Standard deviation 0 · Range 0

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4