← Arknights: Endfield MPM
Arknights: Endfield · Measurement structure KFT Key facts KFT fields shared by all 105 games MPM Measurement 2 areas · 6 domains · 18 fields · 54 elements S020 System evidence Ten SFA systems Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →
Game Offering game-offeringStored mean 69.5 · Standard deviation 2.6 · Range 8.5
Fair Competition 70.2
Growth Efficiency 70.4
Collection & Build 68.6
Free Path 70.7
Light-Spend Convenience 64.4
Top-Ladder 72.8 Core coreStored mean 68.3 · Standard deviation 2.8 · Range 8.5
Fair Competition 70.4
Growth Efficiency 67.7
Collection & Build 71.4
Free Path 67.2
Light-Spend Convenience 63
Top-Ladder 69.8 Character characterStored mean 58.7 · Standard deviation 2.2 · Range 4.8
Fair Competition 57.1
Growth Efficiency 57.1
Collection & Build 61.9
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 61.9 Personality personality Stored mean 61.9 · Standard deviation 6.7 · Range 14.3
Fair Competition 57.1
Growth Efficiency 57.1
Collection & Build 71.4
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 71.4 Harmony harmony Stored mean 57.1 · Standard deviation 0 · Range 0
Fair Competition 57.1
Growth Efficiency 57.1
Collection & Build 57.1
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 57.1 Friendliness friendliness Stored mean 57.1 · Standard deviation 0 · Range 0
Fair Competition 57.1
Growth Efficiency 57.1
Collection & Build 57.1
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 57.1 Graphic graphicStored mean 77.8 · Standard deviation 1.8 · Range 6.3
Fair Competition 81
Growth Efficiency 77.8
Collection & Build 77.8
Free Path 77.8
Light-Spend Convenience 74.6
Top-Ladder 77.8 Design design Stored mean 76.2 · Standard deviation 0 · Range 0
Fair Competition 76.2
Growth Efficiency 76.2
Collection & Build 76.2
Free Path 76.2
Light-Spend Convenience 76.2
Top-Ladder 76.2 Quality quality Stored mean 84.1 · Standard deviation 3.5 · Range 9.5
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 76.2
Top-Ladder 85.7 Motion motion Stored mean 73 · Standard deviation 3.5 · Range 9.5
Fair Competition 81
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 71.4 Mechanics mechanicsStored mean 68.3 · Standard deviation 5.6 · Range 17.5
Fair Competition 73
Growth Efficiency 68.3
Collection & Build 74.6
Free Path 66.7
Light-Spend Convenience 57.1
Top-Ladder 69.8 Variety variety Stored mean 74.6 · Standard deviation 9.4 · Range 28.6
Fair Competition 81
Growth Efficiency 81
Collection & Build 85.7
Free Path 71.4
Light-Spend Convenience 57.1
Top-Ladder 71.4 Balance balance Stored mean 59.5 · Standard deviation 5.3 · Range 14.3
Fair Competition 57.1
Growth Efficiency 57.1
Collection & Build 71.4
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 57.1 Dynamism dynamism Stored mean 70.6 · Standard deviation 8.4 · Range 23.8
Fair Competition 81
Growth Efficiency 66.7
Collection & Build 66.7
Free Path 71.4
Light-Spend Convenience 57.1
Top-Ladder 81 System systemStored mean 73.5 · Standard deviation 3.9 · Range 10.1
Fair Competition 76.7
Growth Efficiency 73
Collection & Build 69.3
Free Path 76.7
Light-Spend Convenience 67.7
Top-Ladder 77.8 Growth Structure growth-structureStored mean 81 · Standard deviation 5.8 · Range 14.3
Fair Competition 85.7
Growth Efficiency 82.5
Collection & Build 74.6
Free Path 85.7
Light-Spend Convenience 71.4
Top-Ladder 85.7 Progression progression-structure Stored mean 81 · Standard deviation 9.5 · Range 28.6
Fair Competition 85.7
Growth Efficiency 81
Collection & Build 66.7
Free Path 85.7
Light-Spend Convenience 71.4
Top-Ladder 95.2 Advancement advancement Stored mean 80.2 · Standard deviation 6.4 · Range 14.3
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 71.4
Free Path 85.7
Light-Spend Convenience 71.4
Top-Ladder 81 Empowerment empowerment Stored mean 81.7 · Standard deviation 5.1 · Range 14.3
Fair Competition 85.7
Growth Efficiency 81
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 71.4
Top-Ladder 81 Economy economyStored mean 73.5 · Standard deviation 6.3 · Range 17.5
Fair Competition 77.8
Growth Efficiency 71.4
Collection & Build 66.7
Free Path 77.8
Light-Spend Convenience 65.1
Top-Ladder 82.5 Balance economic-balance Stored mean 64.3 · Standard deviation 9.8 · Range 28.6
Fair Competition 66.7
Growth Efficiency 52.4
Collection & Build 52.4
Free Path 66.7
Light-Spend Convenience 66.7
Top-Ladder 81 Insufficiency insufficiency Stored mean 74.6 · Standard deviation 9.4 · Range 23.8
Fair Competition 81
Growth Efficiency 81
Collection & Build 81
Free Path 66.7
Light-Spend Convenience 57.1
Top-Ladder 81 Supplement supplement Stored mean 81.7 · Standard deviation 10.8 · Range 33.3
Fair Competition 85.7
Growth Efficiency 81
Collection & Build 66.7
Free Path 100
Light-Spend Convenience 71.4
Top-Ladder 85.7 Content Structure content-structureStored mean 66.1 · Standard deviation 0.7 · Range 1.6
Fair Competition 66.7
Growth Efficiency 65.1
Collection & Build 66.7
Free Path 66.7
Light-Spend Convenience 66.7
Top-Ladder 65.1 Growth growth-content Stored mean 84.1 · Standard deviation 2.2 · Range 4.8
Fair Competition 85.7
Growth Efficiency 81
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 85.7
Top-Ladder 81 Competition competition-content Stored mean 61.9 · Standard deviation 0 · Range 0
Fair Competition 61.9
Growth Efficiency 61.9
Collection & Build 61.9
Free Path 61.9
Light-Spend Convenience 61.9
Top-Ladder 61.9 Cooperation cooperation-content Stored mean 52.4 · Standard deviation 0 · Range 0
Fair Competition 52.4
Growth Efficiency 52.4
Collection & Build 52.4
Free Path 52.4
Light-Spend Convenience 52.4
Top-Ladder 52.4 Operation operationStored mean 66.8 · Standard deviation 3.3 · Range 8.5
Fair Competition 63.5
Growth Efficiency 70.4
Collection & Build 65.1
Free Path 68.3
Light-Spend Convenience 62.4
Top-Ladder 70.9 Gacha gachaStored mean 59.8 · Standard deviation 2.5 · Range 7.9
Fair Competition 58.7
Growth Efficiency 58.7
Collection & Build 60.3
Free Path 58.7
Light-Spend Convenience 57.1
Top-Ladder 65.1 Price price Stored mean 61.9 · Standard deviation 4.8 · Range 14.3
Fair Competition 61.9
Growth Efficiency 61.9
Collection & Build 57.1
Free Path 61.9
Light-Spend Convenience 57.1
Top-Ladder 71.4 Probability probability Stored mean 60.3 · Standard deviation 4.5 · Range 9.5
Fair Competition 57.1
Growth Efficiency 57.1
Collection & Build 66.7
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 66.7 Reward Management reward-management Stored mean 57.1 · Standard deviation 0 · Range 0
Fair Competition 57.1
Growth Efficiency 57.1
Collection & Build 57.1
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 57.1 Store storeStored mean 64.3 · Standard deviation 6.2 · Range 15.9
Fair Competition 58.7
Growth Efficiency 74.6
Collection & Build 58.7
Free Path 65.1
Light-Spend Convenience 58.7
Top-Ladder 69.8 Reasonableness reasonableness Stored mean 66.7 · Standard deviation 11.7 · Range 28.6
Fair Competition 66.7
Growth Efficiency 81
Collection & Build 52.4
Free Path 66.7
Light-Spend Convenience 52.4
Top-Ladder 81 Timeliness timeliness Stored mean 63.5 · Standard deviation 8.1 · Range 19
Fair Competition 52.4
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 57.1
Light-Spend Convenience 71.4
Top-Ladder 57.1 Convenience convenience Stored mean 62.7 · Standard deviation 8.9 · Range 19
Fair Competition 57.1
Growth Efficiency 71.4
Collection & Build 52.4
Free Path 71.4
Light-Spend Convenience 52.4
Top-Ladder 71.4 Event eventStored mean 76.2 · Standard deviation 3.2 · Range 9.5
Fair Competition 73
Growth Efficiency 77.8
Collection & Build 76.2
Free Path 81
Light-Spend Convenience 71.4
Top-Ladder 77.8 Comprehension comprehension Stored mean 73 · Standard deviation 3.5 · Range 9.5
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 81 Involvement involvement Stored mean 81 · Standard deviation 4.8 · Range 14.3
Fair Competition 81
Growth Efficiency 81
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 71.4
Top-Ladder 81 Contribution contribution Stored mean 74.6 · Standard deviation 6.5 · Range 19
Fair Competition 66.7
Growth Efficiency 81
Collection & Build 71.4
Free Path 85.7
Light-Spend Convenience 71.4
Top-Ladder 71.4 Player Value player-valueStored mean 70.5 · Standard deviation 4.4 · Range 12.7
Fair Competition 73.9
Growth Efficiency 67.5
Collection & Build 71.6
Free Path 74.8
Light-Spend Convenience 62.1
Top-Ladder 72.8 Experience · Time experience-timeStored mean 67.2 · Standard deviation 5.2 · Range 16.4
Fair Competition 67.7
Growth Efficiency 65.6
Collection & Build 64
Free Path 75.7
Light-Spend Convenience 59.3
Top-Ladder 70.9 Enjoyment enjoymentStored mean 64 · Standard deviation 7.5 · Range 22.2
Fair Competition 68.3
Growth Efficiency 58.7
Collection & Build 54
Free Path 76.2
Light-Spend Convenience 58.7
Top-Ladder 68.3 Excitement excitement Stored mean 67.5 · Standard deviation 11.8 · Range 28.6
Fair Competition 81
Growth Efficiency 66.7
Collection & Build 52.4
Free Path 71.4
Light-Spend Convenience 52.4
Top-Ladder 81 Amusement amusement Stored mean 56.3 · Standard deviation 17.3 · Range 47.6
Fair Competition 42.9
Growth Efficiency 42.9
Collection & Build 57.1
Free Path 85.7
Light-Spend Convenience 71.4
Top-Ladder 38.1 Flow flow Stored mean 68.3 · Standard deviation 12.8 · Range 33.3
Fair Competition 81
Growth Efficiency 66.7
Collection & Build 52.4
Free Path 71.4
Light-Spend Convenience 52.4
Top-Ladder 85.7 Satisfaction satisfactionStored mean 71.2 · Standard deviation 5.5 · Range 15.9
Fair Competition 68.3
Growth Efficiency 68.3
Collection & Build 68.3
Free Path 81
Light-Spend Convenience 65.1
Top-Ladder 76.2 Achievement achievement Stored mean 81 · Standard deviation 6.7 · Range 14.3
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 71.4
Free Path 85.7
Light-Spend Convenience 71.4
Top-Ladder 85.7 Completion completion Stored mean 61.9 · Standard deviation 8.2 · Range 19
Fair Competition 52.4
Growth Efficiency 52.4
Collection & Build 66.7
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 57.1 Reward reward Stored mean 70.6 · Standard deviation 11.8 · Range 33.3
Fair Competition 66.7
Growth Efficiency 66.7
Collection & Build 66.7
Free Path 85.7
Light-Spend Convenience 52.4
Top-Ladder 85.7 Real Benefit real-benefitStored mean 66.4 · Standard deviation 5.7 · Range 15.9
Fair Competition 66.7
Growth Efficiency 69.8
Collection & Build 69.8
Free Path 69.8
Light-Spend Convenience 54
Top-Ladder 68.3 Emotional Relief emotional-relief Stored mean 64.3 · Standard deviation 18 · Range 47.6
Fair Competition 52.4
Growth Efficiency 71.4
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 52.4
Top-Ladder 38.1 Social Connection social-connection Stored mean 50 · Standard deviation 13.1 · Range 33.3
Fair Competition 61.9
Growth Efficiency 52.4
Collection & Build 38.1
Free Path 38.1
Light-Spend Convenience 38.1
Top-Ladder 71.4 Economic Progress economic-progress Stored mean 84.9 · Standard deviation 7 · Range 23.8
Fair Competition 85.7
Growth Efficiency 85.7
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 71.4
Top-Ladder 95.2 Needs · Money needs-moneyStored mean 70.7 · Standard deviation 6.3 · Range 18
Fair Competition 74.6
Growth Efficiency 66.1
Collection & Build 77.2
Free Path 71.4
Light-Spend Convenience 59.3
Top-Ladder 75.7 Possession possessionStored mean 66.9 · Standard deviation 11.8 · Range 33.3
Fair Competition 60.3
Growth Efficiency 60.3
Collection & Build 88.9
Free Path 60.3
Light-Spend Convenience 55.6
Top-Ladder 76.2 Collection collection Stored mean 63.5 · Standard deviation 21.6 · Range 57.1
Fair Competition 42.9
Growth Efficiency 47.6
Collection & Build 100
Free Path 47.6
Light-Spend Convenience 57.1
Top-Ladder 85.7 Customization customization Stored mean 69.8 · Standard deviation 9 · Range 28.6
Fair Competition 71.4
Growth Efficiency 71.4
Collection & Build 85.7
Free Path 61.9
Light-Spend Convenience 57.1
Top-Ladder 71.4 Accumulation accumulation Stored mean 67.5 · Standard deviation 8.9 · Range 28.6
Fair Competition 66.7
Growth Efficiency 61.9
Collection & Build 81
Free Path 71.4
Light-Spend Convenience 52.4
Top-Ladder 71.4 Competition Needs competition-needsStored mean 68.5 · Standard deviation 8.2 · Range 23.8
Fair Competition 79.4
Growth Efficiency 66.7
Collection & Build 63.5
Free Path 68.3
Light-Spend Convenience 55.6
Top-Ladder 77.8 Dominance dominance Stored mean 72.2 · Standard deviation 10.8 · Range 28.6
Fair Competition 85.7
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 85.7
Light-Spend Convenience 61.9
Top-Ladder 57.1 Aspiration aspiration Stored mean 78.6 · Standard deviation 13.7 · Range 38.1
Fair Competition 95.2
Growth Efficiency 81
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 57.1
Top-Ladder 95.2 Recognition recognition Stored mean 54.8 · Standard deviation 12.2 · Range 33.3
Fair Competition 57.1
Growth Efficiency 47.6
Collection & Build 47.6
Free Path 47.6
Light-Spend Convenience 47.6
Top-Ladder 81 Growth Needs growth-needsStored mean 76.7 · Standard deviation 6.9 · Range 19
Fair Competition 84.1
Growth Efficiency 71.4
Collection & Build 79.4
Free Path 85.7
Light-Spend Convenience 66.7
Top-Ladder 73 Progression progression-needs Stored mean 82.5 · Standard deviation 5.3 · Range 14.3
Fair Competition 85.7
Growth Efficiency 81
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 71.4
Top-Ladder 85.7 Mastery mastery Stored mean 69 · Standard deviation 8.6 · Range 28.6
Fair Competition 85.7
Growth Efficiency 66.7
Collection & Build 66.7
Free Path 71.4
Light-Spend Convenience 57.1
Top-Ladder 66.7 Development development Stored mean 78.6 · Standard deviation 11.9 · Range 33.3
Fair Competition 81
Growth Efficiency 66.7
Collection & Build 85.7
Free Path 100
Light-Spend Convenience 71.4
Top-Ladder 66.7 Engagement · Passion engagement-passionStored mean 73.5 · Standard deviation 3.9 · Range 11.6
Fair Competition 79.4
Growth Efficiency 70.9
Collection & Build 73.5
Free Path 77.2
Light-Spend Convenience 67.7
Top-Ladder 72 Fairness fairnessStored mean 73.5 · Standard deviation 8.8 · Range 23.8
Fair Competition 82.5
Growth Efficiency 73
Collection & Build 74.6
Free Path 85.7
Light-Spend Convenience 61.9
Top-Ladder 63.5 In-Game Balance in-game-balance Stored mean 71.4 · Standard deviation 9.5 · Range 28.6
Fair Competition 81
Growth Efficiency 66.7
Collection & Build 85.7
Free Path 71.4
Light-Spend Convenience 57.1
Top-Ladder 66.7 Governance governance Stored mean 73.8 · Standard deviation 9.8 · Range 28.6
Fair Competition 81
Growth Efficiency 81
Collection & Build 66.7
Free Path 85.7
Light-Spend Convenience 57.1
Top-Ladder 71.4 Inclusivity inclusivity Stored mean 75.4 · Standard deviation 14.7 · Range 47.6
Fair Competition 85.7
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 100
Light-Spend Convenience 71.4
Top-Ladder 52.4 Stability stabilityStored mean 69.3 · Standard deviation 3.9 · Range 9.5
Fair Competition 76.2
Growth Efficiency 66.7
Collection & Build 66.7
Free Path 66.7
Light-Spend Convenience 66.7
Top-Ladder 73 Equilibrium equilibrium Stored mean 75.4 · Standard deviation 5.8 · Range 14.3
Fair Competition 85.7
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 81 Resilience resilience Stored mean 57.1 · Standard deviation 0 · Range 0
Fair Competition 57.1
Growth Efficiency 57.1
Collection & Build 57.1
Free Path 57.1
Light-Spend Convenience 57.1
Top-Ladder 57.1 Sustainability sustainability Stored mean 75.4 · Standard deviation 5.8 · Range 14.3
Fair Competition 85.7
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 81 Consistency consistencyStored mean 77.5 · Standard deviation 2.7 · Range 6.3
Fair Competition 79.4
Growth Efficiency 73
Collection & Build 79.4
Free Path 79.4
Light-Spend Convenience 74.6
Top-Ladder 79.4 Cohesion cohesion Stored mean 76.2 · Standard deviation 0 · Range 0
Fair Competition 76.2
Growth Efficiency 76.2
Collection & Build 76.2
Free Path 76.2
Light-Spend Convenience 76.2
Top-Ladder 76.2 Continuity continuity Stored mean 68.3 · Standard deviation 7.1 · Range 19
Fair Competition 71.4
Growth Efficiency 52.4
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 71.4 Reliability reliability Stored mean 88.1 · Standard deviation 5.3 · Range 14.3
Fair Competition 90.5
Growth Efficiency 90.5
Collection & Build 90.5
Free Path 90.5
Light-Spend Convenience 76.2
Top-Ladder 90.5