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일곱 개의 대죄: 오리진 · accepted-compositions

EXISTING_COMPOSITION

seven-deadly-sins-origin.json

원본 문서 식별자

source:653d2c425bd117ef62df9a6659af7351b12127618a1a3d20da28448e1833883c#이 게임 비교하기

원래 값

{
  "schemaVersion": "novasmc.key-facts-input.v1",
  "normalizedOn": "2026-08-12",
  "game": {
    "id": "seven-deadly-sins-origin",
    "gameCode": "SevenDeadlySinsOrigin",
    "title": "The Seven Deadly Sins: Origin",
    "baselineDate": "2026-07-31",
    "dataset": "Key Facts Tables",
    "completion": {
      "status": "ready",
      "completedSheets": 30,
      "totalSheets": 30,
      "criticalOpenGates": 0,
      "lastUpdated": "2026-07-31"
    }
  },
  "profile": {
    "title": "The Seven Deadly Sins: Origin",
    "publisher": "Netmarble F&C / Netmarble",
    "genre": "open-world action RPG",
    "platform": "PC / PS5 / mobile",
    "region": "Global / server scope as stated in source snapshot",
    "version": "Baseline SSOT Freeze 2026-07-31",
    "baselineDate": "2026-07-31"
  },
  "catalog": [
    {
      "id": "basic-configuration",
      "label": "Basic Configuration",
      "recordCount": 39,
      "records": [
        {
          "id": "basic-configuration-0001",
          "name": "Tristan",
          "aliases": [
            "Prince Tristan of the Kingdom of Liones",
            "트리스탄"
          ],
          "scope": "In Scope; Player-controlled protagonist",
          "state": "active",
          "evidence": {
            "type": "source-snapshot",
            "status": "verified",
            "confidence": "high"
          },
          "attributes": {
            "domain": "Character",
            "type": "Playable Hero",
            "objectType": "Playable Hero",
            "roleFunction": "Team member; open-world exploration and combat",
            "primaryModePosition": "Selected into Team Formation",
            "coreRuleMechanic": "Participates in hero/weapon combinations",
            "targetPartyFormation": "The Seven Deadly Sins: Origin roster",
            "combatTempoTurnOrder": "Unknown",
            "combatResource": "Unknown",
            "visualUiFeedback": "Unknown"
          }
        },
        {
          "id": "basic-configuration-0002",
          "name": "Meliodas",
       
856,764자 중 2,048자
원래 필드 9
schemaVersion
novasmc.key-facts-input.v1
normalizedOn
2026-08-12
game
{
    "id": "seven-deadly-sins-origin",
    "gameCode": "SevenDeadlySinsOrigin",
    "title": "The Seven Deadly Sins: Origin",
    "baselineDate": "2026-07-31",
    "dataset": "Key Facts Tables",
    "completion": {
      "status": "ready",
      "completedSheets": 30,
      "totalSheets": 30,
      "criticalOpenGates": 0,
      "lastUpdated": "2026-07-31"
    }
  }
profile
{
    "title": "The Seven Deadly Sins: Origin",
    "publisher": "Netmarble F&C / Netmarble",
    "genre": "open-world action RPG",
    "platform": "PC / PS5 / mobile",
    "region": "Global / server scope as stated in source snapshot",
    "version": "Baseline SSOT Freeze 2026-07-31",
    "baselineDate": "2026-07-31"
  }
catalog
[
    {
      "id": "basic-configuration",
      "label": "Basic Configuration",
      "recordCount": 39,
      "records": [
        {
          "id": "basic-configuration-0001",
          "name": "Tristan",
          "aliases": [
            "Prince Tristan of the Kingdom of Liones",
            "트리스탄"
          ],
          "scope": "In Scope; Player-controlled protagonist",
          "state": "active",
          "evidence": {
            "type": "source-snapshot",
            "status": "verified",
            "confidence": "high"
          },
          "attributes": {
            "domain": "Character",
            "type": "Playable Hero",
            "objectType": "Playable Hero",
            "roleFunction": "Team member; open-world exploration and combat",
            "primaryModePosition": "Selected into Team Formation",
            "coreRuleMechanic": "Participates in hero/weapon combinations",
            "targetPartyFormation": "The Seven Deadly Sins: Origin roster",
            "combatTempoTurnOrder": "Unknown",
            "combatResource": "Unknown",
            "visualUiFeedback": "Unknown"
          }
        },
        {
          "id": "basic-configuration-0002",
          "name": "Meliodas",
          "aliases": [
            "Meliodas",
            "멜리오다스 [ occurrence]"
          ],
          "scope": "In Scope; Playable hero",
          "state": "active",
          "evidence": {
            "type": "source-snapshot",
            "status": "verified",
            "confidence": "high"
          },
          "attributes": {
            "domain": "Character",
            "type": "Playable Hero",
            "objectType": "Playable Hero",
            "roleFunction": "Team member; combat",
            "primaryModePosition": "Selected into Team Formation",
            "coreRuleMechanic": "Combination skills depend on compatible hero/weapon pairings",
            "targetPartyFormation": "The Seven Deadly Sins roster",
            "combatTempoTurnOrder": "Unknown",
            "combatResource": "Unknown"
347,921자 중 2,048자
architecture
[
    {
      "id": "transitions",
      "label": "Transitions",
      "recordCount": 84,
      "records": [
        {
          "id": "transitions-0001",
          "name": "Boss Challenge: 「Corrupted」 Barbarian Chieftain Durak",
          "from": "Boss Challenge: 「Corrupted」 Barbarian Chieftain Durak",
          "to": "Corroded Desire armor set",
          "state": "confirmed-scope",
          "evidence": {
            "status": "cross-verified"
          },
          "attributes": {
            "transitionType": "REWARD",
            "triggerCondition": "Reward Cube claim condition applies",
            "costInput": "N/A",
            "resourceOrStateTransfer": "Boss clear reward가 Engraved Equipment 재료로 이동한다.",
            "cadenceReset": "Condition-specific"
          }
        },
        {
          "id": "transitions-0002",
          "name": "Boss Challenge: 「Corrupted」 Barbarian Chieftain Durak",
          "from": "Boss Challenge: 「Corrupted」 Barbarian Chieftain Durak",
          "to": "Oath Talisman Necklace",
          "state": "confirmed-scope",
          "evidence": {
            "status": "cross-verified"
          },
          "attributes": {
            "transitionType": "REWARD",
            "triggerCondition": "Reward Cube claim condition applies",
            "costInput": "N/A",
            "resourceOrStateTransfer": "Boss clear reward가 Engraved Equipment 재료로 이동한다.",
            "cadenceReset": "Condition-specific"
          }
        },
        {
          "id": "transitions-0003",
          "name": "Raid: Deep Spider Nest",
          "from": "Raid: Deep Spider Nest",
          "to": "Shadow Spider Breath",
          "state": "confirmed-scope",
          "evidence": {
            "status": "cross-verified"
          },
          "attributes": {
            "transitionType": "REWARD",
            "triggerCondition": "Elite/Boss clear reward",
            "costInput": "N/A",
            "resourceOrStateTransfer": "Raid clear output이 신규 equipment 성장으로 연결된다.",
            "cadenceReset": "Condition-s
304,716자 중 2,048자
systemDetails
[
    {
      "id": "economy-flows",
      "label": "Economy Flows",
      "recordCount": 45,
      "records": [
        {
          "id": "economy-flows-0001",
          "name": "Mystic Token",
          "from": "Raid: Deep Spider Nest",
          "to": "Mystic Token",
          "scope": "Difficulty and first-time conditions vary",
          "state": "confirmed-scope",
          "evidence": {
            "status": "cross-verified"
          },
          "attributes": {
            "flowType": "REWARD",
            "amountRate": "Unknown",
            "triggerCondition": "Difficulty and first-time conditions vary",
            "cadenceReset": "Condition-specific",
            "capLimit": "Unknown"
          },
          "note": "Raid 보상이 성장 재화·교환 토큰으로 이동한다."
        },
        {
          "id": "economy-flows-0002",
          "name": "Star Fragment",
          "from": "Raid: Deep Spider Nest",
          "to": "Star Fragment",
          "scope": "Difficulty and first-time conditions vary",
          "state": "confirmed-scope",
          "evidence": {
            "status": "cross-verified"
          },
          "attributes": {
            "flowType": "REWARD",
            "amountRate": "Unknown",
            "triggerCondition": "Difficulty and first-time conditions vary",
            "cadenceReset": "Condition-specific",
            "capLimit": "Unknown"
          },
          "note": "Raid 보상이 성장 재화·교환 토큰으로 이동한다."
        },
        {
          "id": "economy-flows-0003",
          "name": "Mystic Token",
          "from": "Raid: Taranis's Sanctuary",
          "to": "Mystic Token",
          "scope": "Version 1.5 onward",
          "state": "confirmed-scope",
          "evidence": {
            "status": "cross-verified"
          },
          "attributes": {
            "flowType": "REWARD",
            "amountRate": "Unknown",
            "triggerCondition": "Version 1.5 onward",
            "cadenceReset": "Condition-specific",
            "capLimit": "Unknown"
          },
          "note": "Raid 산출 토큰이 Raid
148,722자 중 2,048자
diagnostics
{
    "id": "diagnosis-and-direction",
    "label": "Diagnosis & Direction",
    "recordCount": 89,
    "records": [
      {
        "id": "diagnosis-and-direction-0001",
        "name": "CH Character Architecture",
        "evidence": {
          "confidence": "high"
        },
        "attributes": {
          "entryType": "Cons",
          "prosStructuralStrength": "Opportunity: weapon-path 기반 build 다양성. Risk: 역할·element 관계의 설명 부족 시 팀 편성 학습비용 증가.",
          "consBottleneckRisk": "영웅 정체성은 명확하고, 전투 분류축인 `Element`(8종)와 `Weapon Type`(12종)은 닫힌 catalog로 공개되어 있다. 다만 별도의 `Class`·`Job`·`Faction` taxonomy는 기준일 기준으로 확인되지 않으며, 역할 구분은 고정 Class가 아니라 영웅·무기 조합에 분산되어 있다.",
          "impact": "Medium",
          "urgency": "Medium"
        },
        "note": "캐릭터 명칭과 SSR 표시는 강한 identity signal을 제공하나, 전투 역할은 고정 class보다 hero/weapon pairing에 분산되어 있다."
      },
      {
        "id": "diagnosis-and-direction-0002",
        "name": "CB Combat Architecture",
        "evidence": {
          "confidence": "medium"
        },
        "attributes": {
          "entryType": "Cons",
          "prosStructuralStrength": "Opportunity: 조합·타이밍 숙련. Risk: 자원량·쿨다운·우선순위·승패 규칙의 공개 부족.",
          "consBottleneckRisk": "4인 Team Formation, 실시간 교체, Tag Skill, Burst, Combined Attack이 다층 전투 문법을 만든다.",
          "impact": "Medium",
          "urgency": "Medium"
        },
        "note": "교체가 즉시 공격·게이지·상태 변화로 이어지고, 호환 조합과 element 선택이 후속 결과를 바꾼다."
      },
      {
        "id": "diagnosis-and-direction-0003",
        "name": "VI Visual Architecture",
        "evidence": {
          "confidence": "high"
        },
        "attributes": {
          "entryType": "Cons",
          "prosStructuralStrength": "Opportunity: 플랫폼 고유 체감 강화. Risk: 성능·UI·피드백 차이가 조작 일관성을 약화할 수 있음.",
          "consBottleneckRisk": "UE5 anime-world, PS5 촉각 피드백, 모바일 전용 UI가 플랫폼별 몰입 장치를 제공한다.",
          "impact": "Medium",
          "urgency": "Medium"
        },
        "note": "공통 world identity 위에 플랫폼별 feedback layer가 분기된다."
      },
      {
        "id": "diagnosis-and-direction-0004"
54,295자 중 2,048자
quality
{
    "worksheetCount": 30,
    "formulaErrorCount": 0,
    "catalogRecordCount": 392,
    "architectureRecordCount": 936,
    "detailRecordCount": 242,
    "diagnosticRecordCount": 89,
    "unknownValueCount": 1570
  }