NOVASMCCOMPARE
KOEN
NOVASMC 홈
뱀파이어 서바이버즈 · EMSQT-v5

ATOMS

ATOMS

AT-0169362cfed287ad95cd4f17d95bd87458c21b83559bb5ea1bdbb054d4154e70이 게임 비교하기

원래 값

{"fields":{"declared_id":{"exact_value":"TC-014","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"},"explicit_reference_ids":{"exact_value":"","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"},"field_001":{"exact_value":" TC-014 ","normalization_rule":"TRIM_OUTER_MARKDOWN_PADDING","normalized_value":"TC-014","value_type":"TEXT"},"field_002":{"exact_value":" S4 ","normalization_rule":"TRIM_OUTER_MARKDOWN_PADDING","normalized_value":"S4","value_type":"TEXT"},"field_003":{"exact_value":" Local Co-Op; Online Co-Op ","normalization_rule":"TRIM_OUTER_MARKDOWN_PADDING","normalized_value":"Local Co-Op; Online Co-Op","value_type":"TEXT"},"field_004":{"exact_value":" Party size별 생존시간·사망·weapon slot 체감·batch level-up 지연을 관찰해 slot reduction과 no enemy scaling의 조합을 조정한다. ","normalization_rule":"TRIM_OUTER_MARKDOWN_PADDING","normalized_value":"Party size별 생존시간·사망·weapon slot 체감·batch level-up 지연을 관찰해 slot reduction과 no enemy scaling의 조합을 조정한다.","value_type":"TEXT"},"field_005":{"exact_value":" Vampire Survivors의 과밀·혼돈 감각을 제거할 정도의 균질화는 피한다. ","normalization_rule":"TRIM_OUTER_MARKDOWN_PADDING","normalized_value":"Vampire Survivors의 과밀·혼돈 감각을 제거할 정도의 균질화는 피한다.","value_type":"TEXT"},"field_006":{"exact_value":" Party size별 과도한 난이도 편차를 줄일 수 있다. ","normalization_rule":"TRIM_OUTER_MARKDOWN_PADDING","normalized_value":"Party size별 과도한 난이도 편차를 줄일 수 있다.","value_type":"TEXT"},"field_007":{"exact_value":" S1 combat pressure와 S6 weapon growth의 다인 균형이 안정될 수 있다. ","normalization_rule":"TRIM_OUTER_MARKDOWN_PADDING","normalized_value":"S1 combat pressure와 S6 weapon growth의 다인 균형이 안정될 수 있다.","value_type":"TEXT"},"field_008":{"exact_value":" 정확한 telemetry와 platform별 성능 분리 ","normalization_rule":"TRIM_OUTER_MARKDOWN_PADDING","normalized_value":"정확한 telemetry와 platform별 성능 분리","value_type":"TEXT"},"record_kind":{"exact_value":"table_row","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"},"section_path":{"exact_value":"S070_S_Structural_Report_NativeDense_VampireSurvivors_2026-06-19.md / 5
2,537자 중 2,048자
원래 필드 18
atom_class
SEMANTIC_OBJECT
atom_id
AT-0169362cfed287ad95cd4f17d95bd87458c21b83559bb5ea1bdbb054d4154e70
authority_action
PRESERVE
authority_matrix_key
S:CLEAN_SSOT
authority_stage_role
S070
baseline
2026-06-19
canonical_payload
{"fields":{"declared_id":{"exact_value":"TC-014","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"},"explicit_reference_ids":{"exact_value":"","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"},"field_001":{"exact_value":" TC-014 ","normalization_rule":"TRIM_OUTER_MARKDOWN_PADDING","normalized_value":"TC-014","value_type":"TEXT"},"field_002":{"exact_value":" S4 ","normalization_rule":"TRIM_OUTER_MARKDOWN_PADDING","normalized_value":"S4","value_type":"TEXT"},"field_003":{"exact_value":" Local Co-Op; Online Co-Op ","normalization_rule":"TRIM_OUTER_MARKDOWN_PADDING","normalized_value":"Local Co-Op; Online Co-Op","value_type":"TEXT"},"field_004":{"exact_value":" Party size별 생존시간·사망·weapon slot 체감·batch level-up 지연을 관찰해 slot reduction과 no enemy scaling의 조합을 조정한다. ","normalization_rule":"TRIM_OUTER_MARKDOWN_PADDING","normalized_value":"Party size별 생존시간·사망·weapon slot 체감·batch level-up 지연을 관찰해 slot reduction과 no enemy scaling의 조합을 조정한다.","value_type":"TEXT"},"field_005":{"exact_value":" Vampire Survivors의 과밀·혼돈 감각을 제거할 정도의 균질화는 피한다. ","normalization_rule":"TRIM_OUTER_MARKDOWN_PADDING","normalized_value":"Vampire Survivors의 과밀·혼돈 감각을 제거할 정도의 균질화는 피한다.","value_type":"TEXT"},"field_006":{"exact_value":" Party size별 과도한 난이도 편차를 줄일 수 있다. ","normalization_rule":"TRIM_OUTER_MARKDOWN_PADDING","normalized_value":"Party size별 과도한 난이도 편차를 줄일 수 있다.","value_type":"TEXT"},"field_007":{"exact_value":" S1 combat pressure와 S6 weapon growth의 다인 균형이 안정될 수 있다. ","normalization_rule":"TRIM_OUTER_MARKDOWN_PADDING","normalized_value":"S1 combat pressure와 S6 weapon growth의 다인 균형이 안정될 수 있다.","value_type":"TEXT"},"field_008":{"exact_value":" 정확한 telemetry와 platform별 성능 분리 ","normalization_rule":"TRIM_OUTER_MARKDOWN_PADDING","normalized_value":"정확한 telemetry와 platform별 성능 분리","value_type":"TEXT"},"record_kind":{"exact_value":"table_row","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"},"section_path":{"exact_value":"S070_S_Structural_Report_NativeDense_VampireSurvivors_2026-06-19.md / 5
2,537자 중 2,048자
canonical_payload_sha256
8f0386488554b3767cacfce1c491e9513d0a4b1f048845824a031a03e4d2e5ec
derived_from_atom_ids
[]
family
S
game_code
VampireSurvivors
lineage_anchors
[{"artifact_role":"S070","baseline":"2026-06-19","family":"S","game_code":"VampireSurvivors","lineage_anchor_id":"LA-bc892832e37a3007cdb1d11a2c897e860c4c970d84f9d4ea06e7aa8b74d39f3d","lineage_digest":"bc892832e37a3007cdb1d11a2c897e860c4c970d84f9d4ea06e7aa8b74d39f3d","location":{"byte_end_exclusive":172735,"byte_start":172245,"cached_value_raw":null,"cell_is_lineage_only":null,"char_end_exclusive":124277,"char_start":123955,"coordinate":null,"defined_name":null,"formula_raw":null,"line_end":1177,"line_start":1177,"location_kind":"MARKDOWN_SPAN","opc_part_uri":null,"range_ref":null,"section_path":["S070_S_Structural_Report_NativeDense_VampireSurvivors_2026-06-19.md","5. Part III. Integrated Structural Diagnosis","5.9 T Design Input Condition Board"],"sheet_name":null,"sheet_rel_id":null,"table_name":null},"source_bytes":533838,"source_kind":"MARKDOWN","source_manifest_row_digest":"fe8fd147c827316f80779b3f00b3cd7871837f2176d932bf748a58185e77b1b1","source_sha256":"7bdaf752960cc7667358d76492f3a0e9692c14b679016fd8ab957bd51e5bf2c0"}]
object_type
CLEAN_SSOT
render_payload
null
schema_version
novasmc.emsqt-semantic-atom.v2
semantic_admission_basis
EXPLICIT_SOURCE_RECORD
semantic_status
PRESERVED
synthetic_fixture
false