원래 값
{"fields":{"A":{"exact_value":"IN_P_F1","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"},"B":{"exact_value":"140","normalization_rule":null,"normalized_value":null,"value_type":"INTEGER_TEXT"},"C":{"exact_value":"P23","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"},"D":{"exact_value":"D3F8P23.Timeliness","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"},"E":{"exact_value":"6","normalization_rule":null,"normalized_value":null,"value_type":"INTEGER_TEXT"},"F":{"exact_value":"Open","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"},"G":{"exact_value":"Open: 상점 노출이 플레이 흐름을 방해한 사례 1개(언제/어디서)를 적어라","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"},"H":{"exact_value":null,"normalization_rule":null,"normalized_value":null,"value_type":"NULL"},"I":{"exact_value":"내 체감으로는 핵심 매치 중 전투력 상품이 끼어들지 않아 흐름은 비교적 절제되지만 Pass 마감과 회전 상품은 완주·희소 압력을 만든다. 긴 매치와 Pass 완주 압력이 커지면 무료 이용자의 시간 예산이 먼저 깨진다.","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"},"J":{"exact_value":null,"normalization_rule":null,"normalized_value":null,"value_type":"NULL"},"K":{"exact_value":null,"normalization_rule":null,"normalized_value":null,"value_type":"NULL"},"L":{"exact_value":null,"normalization_rule":null,"normalized_value":null,"value_type":"NULL"},"M":{"exact_value":null,"normalization_rule":null,"normalized_value":null,"value_type":"NULL"},"N":{"exact_value":"D03","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"},"O":{"exact_value":"D3F8","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"},"P":{"exact_value":"F1","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"},"Q":{"exact_value":"Provider","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"}},"raw_text":null}원래 필드 18
- atom_class
SEMANTIC_OBJECT
- atom_id
AT-007bfb55b6728a85a3fa632fb8ff626c961ca96ba2603618f7101cdc7b45822d
- authority_action
CREATE
- authority_matrix_key
M:DOMAIN_PACK_RECORD
- authority_stage_role
M020
- baseline
2026-06-06
- canonical_payload
{"fields":{"A":{"exact_value":"IN_P_F1","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"},"B":{"exact_value":"140","normalization_rule":null,"normalized_value":null,"value_type":"INTEGER_TEXT"},"C":{"exact_value":"P23","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"},"D":{"exact_value":"D3F8P23.Timeliness","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"},"E":{"exact_value":"6","normalization_rule":null,"normalized_value":null,"value_type":"INTEGER_TEXT"},"F":{"exact_value":"Open","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"},"G":{"exact_value":"Open: 상점 노출이 플레이 흐름을 방해한 사례 1개(언제/어디서)를 적어라","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"},"H":{"exact_value":null,"normalization_rule":null,"normalized_value":null,"value_type":"NULL"},"I":{"exact_value":"내 체감으로는 핵심 매치 중 전투력 상품이 끼어들지 않아 흐름은 비교적 절제되지만 Pass 마감과 회전 상품은 완주·희소 압력을 만든다. 긴 매치와 Pass 완주 압력이 커지면 무료 이용자의 시간 예산이 먼저 깨진다.","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"},"J":{"exact_value":null,"normalization_rule":null,"normalized_value":null,"value_type":"NULL"},"K":{"exact_value":null,"normalization_rule":null,"normalized_value":null,"value_type":"NULL"},"L":{"exact_value":null,"normalization_rule":null,"normalized_value":null,"value_type":"NULL"},"M":{"exact_value":null,"normalization_rule":null,"normalized_value":null,"value_type":"NULL"},"N":{"exact_value":"D03","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"},"O":{"exact_value":"D3F8","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"},"P":{"exact_value":"F1","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"},"Q":{"exact_value":"Provider","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"}},"raw_text":null}- canonical_payload_sha256
27b211b9a2da31f029c8ff4383aad68f08d22ac9dbaf9ed1a641cda659a689e6
- derived_from_atom_ids
[]
- family
M
- game_code
TeamfightTacticsMobile
- lineage_anchors
[{"artifact_role":"M020_MPM_D03","baseline":"2026-06-06","family":"M","game_code":"TeamfightTacticsMobile","lineage_anchor_id":"LA-5f01c7af303c1c4eef00b03ca2508bad9f79716dd62c4b3b6300014324c57486","lineage_digest":"5f01c7af303c1c4eef00b03ca2508bad9f79716dd62c4b3b6300014324c57486","location":{"byte_end_exclusive":null,"byte_start":null,"cached_value_raw":null,"cell_is_lineage_only":true,"char_end_exclusive":null,"char_start":null,"coordinate":"A34","defined_name":null,"formula_raw":null,"line_end":null,"line_start":null,"location_kind":"WORKBOOK_COORDINATE","opc_part_uri":"xl/worksheets/sheet12.xml","range_ref":"A34:Q34","section_path":[],"sheet_name":"RAW_PERSONA_F1","sheet_rel_id":null,"table_name":null},"source_bytes":94886,"source_kind":"WORKBOOK","source_manifest_row_digest":"1dca49be77f6f62aff6e8588da467eb96a54912f2b8bd272a67c648e2fb40f99","source_sha256":"4b70bee8fad562f0d39bdba954e6aa56a209179ccdca0e57eaae5d598964ea21"}]- object_type
DOMAIN_PACK_RECORD
- render_payload
null
- schema_version
novasmc.emsqt-semantic-atom.v2
- semantic_admission_basis
PROMPT_DECLARED_OBJECT
- semantic_status
DECLARED
- synthetic_fixture
false