NOVASMCCOMPARE
KOEN
NOVASMC 홈
화이트아웃 서바이벌

MPM

화이트아웃 서바이벌 · 측정 구성

기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →

whiteout-survival.json
SHA-256db2571579354ae4af8a9a7ab678a9163e00602b8bfdb38f947a9ad5b4c7bdc89

Game Offering

game-offering

저장된 평균 71.4 · 표준편차 2.8 · 범위 9.2

Fair Competition
67.5
Growth Efficiency
71.6
Collection & Build
69.4
Free Path
70.9
Light-Spend Convenience
72.1
Top-Ladder
76.6
Core core

저장된 평균 71.2 · 표준편차 3.1 · 범위 9.5

Fair Competition
71.2
Growth Efficiency
67.5
Collection & Build
77
Free Path
68.8
Light-Spend Convenience
69.8
Top-Ladder
72.8
Character character

저장된 평균 60.1 · 표준편차 6.3 · 범위 20.6

Fair Competition
58.7
Growth Efficiency
50
Collection & Build
70.6
Free Path
60.3
Light-Spend Convenience
57.1
Top-Ladder
63.5

Personality personality

저장된 평균 59.1 · 표준편차 10.9 · 범위 31

Fair Competition
50
Growth Efficiency
50
Collection & Build
81
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
64.3

Harmony harmony

저장된 평균 61.9 · 표준편차 9.8 · 범위 26.2

Fair Competition
76.2
Growth Efficiency
50
Collection & Build
50
Free Path
71.4
Light-Spend Convenience
61.9
Top-Ladder
61.9

Friendliness friendliness

저장된 평균 59.1 · 표준편차 10.9 · 범위 31

Fair Competition
50
Growth Efficiency
50
Collection & Build
81
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
64.3
Graphic graphic

저장된 평균 77.2 · 표준편차 1.5 · 범위 3.2

Fair Competition
76.2
Growth Efficiency
79.4
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
79.4
Top-Ladder
76.2

Design design

저장된 평균 76.2 · 표준편차 0 · 범위 0

Fair Competition
76.2
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
76.2

Quality quality

저장된 평균 76.2 · 표준편차 0 · 범위 0

Fair Competition
76.2
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
76.2

Motion motion

저장된 평균 79.4 · 표준편차 4.5 · 범위 9.5

Fair Competition
76.2
Growth Efficiency
85.7
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
85.7
Top-Ladder
76.2
Mechanics mechanics

저장된 평균 76.2 · 표준편차 4.7 · 범위 14.3

Fair Competition
78.6
Growth Efficiency
73
Collection & Build
84.1
Free Path
69.8
Light-Spend Convenience
73
Top-Ladder
78.6

Variety variety

저장된 평균 81.3 · 표준편차 6.2 · 범위 16.7

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
95.2
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6

Balance balance

저장된 평균 76.6 · 표준편차 14 · 범위 31

Fair Competition
90.5
Growth Efficiency
64.3
Collection & Build
90.5
Free Path
59.5
Light-Spend Convenience
64.3
Top-Ladder
90.5

Dynamism dynamism

저장된 평균 70.6 · 표준편차 4.3 · 범위 9.5

Fair Competition
66.7
Growth Efficiency
76.2
Collection & Build
66.7
Free Path
71.4
Light-Spend Convenience
76.2
Top-Ladder
66.7
System system

저장된 평균 75.8 · 표준편차 4.9 · 범위 13.2

Fair Competition
72.2
Growth Efficiency
81.5
Collection & Build
68.3
Free Path
78
Light-Spend Convenience
73.3
Top-Ladder
81.5
Growth Structure growth-structure

저장된 평균 81.9 · 표준편차 5.7 · 범위 14.3

Fair Competition
77
Growth Efficiency
88.9
Collection & Build
76.2
Free Path
79.4
Light-Spend Convenience
79.4
Top-Ladder
90.5

Progression progression-structure

저장된 평균 90.9 · 표준편차 4.8 · 범위 11.9

Fair Competition
83.3
Growth Efficiency
90.5
Collection & Build
85.7
Free Path
95.2
Light-Spend Convenience
95.2
Top-Ladder
95.2

Advancement advancement

저장된 평균 75.8 · 표준편차 7.1 · 범위 16.7

Fair Competition
69
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7

Empowerment empowerment

저장된 평균 79 · 표준편차 8.5 · 범위 19

Fair Competition
78.6
Growth Efficiency
90.5
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
90.5
Economy economy

저장된 평균 72.1 · 표준편차 9.4 · 범위 26.2

Fair Competition
57.9
Growth Efficiency
82.5
Collection & Build
63.5
Free Path
84.1
Light-Spend Convenience
73
Top-Ladder
71.4

Balance economic-balance

저장된 평균 75.8 · 표준편차 9.2 · 범위 26.2

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
90.5
Light-Spend Convenience
71.4
Top-Ladder
71.4

Insufficiency insufficiency

저장된 평균 61.5 · 표준편차 9.2 · 범위 26.2

Fair Competition
50
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
76.2
Light-Spend Convenience
57.1
Top-Ladder
57.1

Supplement supplement

저장된 평균 79 · 표준편차 13.1 · 범위 31

Fair Competition
59.5
Growth Efficiency
90.5
Collection & Build
61.9
Free Path
85.7
Light-Spend Convenience
90.5
Top-Ladder
85.7
Content Structure content-structure

저장된 평균 73.4 · 표준편차 6.7 · 범위 17.5

Fair Competition
81.7
Growth Efficiency
73
Collection & Build
65.1
Free Path
70.6
Light-Spend Convenience
67.5
Top-Ladder
82.5

Growth growth-content

저장된 평균 76.6 · 표준편차 8.3 · 범위 21.4

Fair Competition
69
Growth Efficiency
90.5
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7

Competition competition-content

저장된 평균 57.9 · 표준편차 14.8 · 범위 35.7

Fair Competition
81
Growth Efficiency
50
Collection & Build
50
Free Path
45.2
Light-Spend Convenience
45.2
Top-Ladder
76.2

Cooperation cooperation-content

저장된 평균 85.7 · 표준편차 7.9 · 범위 21.4

Fair Competition
95.2
Growth Efficiency
78.6
Collection & Build
73.8
Free Path
95.2
Light-Spend Convenience
85.7
Top-Ladder
85.7
Operation operation

저장된 평균 67.1 · 표준편차 5.7 · 범위 16.7

Fair Competition
59
Growth Efficiency
65.9
Collection & Build
63
Free Path
65.9
Light-Spend Convenience
73.3
Top-Ladder
75.7
Gacha gacha

저장된 평균 69 · 표준편차 8.4 · 범위 26.2

Fair Competition
56.3
Growth Efficiency
64.3
Collection & Build
73
Free Path
64.3
Light-Spend Convenience
73.8
Top-Ladder
82.5

Price price

저장된 평균 72.6 · 표준편차 10.6 · 범위 26.2

Fair Competition
59.5
Growth Efficiency
76.2
Collection & Build
61.9
Free Path
66.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Probability probability

저장된 평균 53.2 · 표준편차 13 · 범위 31

Fair Competition
45.2
Growth Efficiency
45.2
Collection & Build
71.4
Free Path
40.5
Light-Spend Convenience
45.2
Top-Ladder
71.4

Reward Management reward-management

저장된 평균 81.3 · 표준편차 10 · 범위 26.2

Fair Competition
64.3
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
90.5
Top-Ladder
90.5
Store store

저장된 평균 69.3 · 표준편차 10.9 · 범위 27

Fair Competition
57.1
Growth Efficiency
69.8
Collection & Build
57.1
Free Path
65.1
Light-Spend Convenience
84.1
Top-Ladder
82.5

Reasonableness reasonableness

저장된 평균 73.4 · 표준편차 11.7 · 범위 31

Fair Competition
59.5
Growth Efficiency
76.2
Collection & Build
61.9
Free Path
66.7
Light-Spend Convenience
90.5
Top-Ladder
85.7

Timeliness timeliness

저장된 평균 61.1 · 표준편차 10.1 · 범위 28.6

Fair Competition
52.4
Growth Efficiency
57.1
Collection & Build
47.6
Free Path
61.9
Light-Spend Convenience
71.4
Top-Ladder
76.2

Convenience convenience

저장된 평균 73.4 · 표준편차 11.7 · 범위 31

Fair Competition
59.5
Growth Efficiency
76.2
Collection & Build
61.9
Free Path
66.7
Light-Spend Convenience
90.5
Top-Ladder
85.7
Event event

저장된 평균 63 · 표준편차 2.8 · 범위 9.5

Fair Competition
63.5
Growth Efficiency
63.5
Collection & Build
58.7
Free Path
68.3
Light-Spend Convenience
61.9
Top-Ladder
61.9

Comprehension comprehension

저장된 평균 67.5 · 표준편차 1.8 · 범위 4.8

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
71.4
Light-Spend Convenience
66.7
Top-Ladder
66.7

Involvement involvement

저장된 평균 69.8 · 표준편차 6.5 · 범위 19

Fair Competition
76.2
Growth Efficiency
66.7
Collection & Build
61.9
Free Path
81
Light-Spend Convenience
66.7
Top-Ladder
66.7

Contribution contribution

저장된 평균 51.6 · 표준편차 3.3 · 범위 9.5

Fair Competition
47.6
Growth Efficiency
57.1
Collection & Build
47.6
Free Path
52.4
Light-Spend Convenience
52.4
Top-Ladder
52.4

Player Value

player-value

저장된 평균 71.9 · 표준편차 1.4 · 범위 4.2

Fair Competition
72
Growth Efficiency
71.1
Collection & Build
71.2
Free Path
72.2
Light-Spend Convenience
70.4
Top-Ladder
74.6
Experience · Time experience-time

저장된 평균 75 · 표준편차 3 · 범위 8.7

Fair Competition
70.6
Growth Efficiency
75.9
Collection & Build
71.7
Free Path
79.4
Light-Spend Convenience
76.5
Top-Ladder
75.7
Enjoyment enjoyment

저장된 평균 74.7 · 표준편차 4.1 · 범위 11.9

Fair Competition
71.4
Growth Efficiency
75.4
Collection & Build
67.5
Free Path
76.2
Light-Spend Convenience
79.4
Top-Ladder
78.6

Excitement excitement

저장된 평균 73 · 표준편차 9 · 범위 19

Fair Competition
85.7
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
85.7

Amusement amusement

저장된 평균 73 · 표준편차 12.6 · 범위 31

Fair Competition
59.5
Growth Efficiency
69
Collection & Build
64.3
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
64.3

Flow flow

저장된 평균 78.2 · 표준편차 8.1 · 범위 21.4

Fair Competition
69
Growth Efficiency
90.5
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
81
Top-Ladder
85.7
Satisfaction satisfaction

저장된 평균 76.6 · 표준편차 3.4 · 범위 10.3

Fair Competition
70.6
Growth Efficiency
79.4
Collection & Build
81
Free Path
77.8
Light-Spend Convenience
74.6
Top-Ladder
76.2

Achievement achievement

저장된 평균 89.7 · 표준편차 5.8 · 범위 14.3

Fair Competition
95.2
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
81
Top-Ladder
95.2

Completion completion

저장된 평균 57.1 · 표준편차 5.5 · 범위 14.3

Fair Competition
52.4
Growth Efficiency
52.4
Collection & Build
66.7
Free Path
57.1
Light-Spend Convenience
52.4
Top-Ladder
61.9

Reward reward

저장된 평균 82.9 · 표준편차 10.9 · 범위 26.2

Fair Competition
64.3
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
71.4
Real Benefit real-benefit

저장된 평균 73.5 · 표준편차 5.5 · 범위 17.5

Fair Competition
69.8
Growth Efficiency
73
Collection & Build
66.7
Free Path
84.1
Light-Spend Convenience
75.4
Top-Ladder
72.2

Emotional Relief emotional-relief

저장된 평균 44 · 표준편차 8.9 · 범위 26.2

Fair Competition
35.7
Growth Efficiency
45.2
Collection & Build
40.5
Free Path
61.9
Light-Spend Convenience
45.2
Top-Ladder
35.7

Social Connection social-connection

저장된 평균 85.7 · 표준편차 7.9 · 범위 21.4

Fair Competition
95.2
Growth Efficiency
78.6
Collection & Build
73.8
Free Path
95.2
Light-Spend Convenience
85.7
Top-Ladder
85.7

Economic Progress economic-progress

저장된 평균 90.9 · 표준편차 6.5 · 범위 16.7

Fair Competition
78.6
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
95.2
Light-Spend Convenience
95.2
Top-Ladder
95.2
Needs · Money needs-money

저장된 평균 75.1 · 표준편차 4.8 · 범위 15.1

Fair Competition
77.2
Growth Efficiency
73.3
Collection & Build
75.9
Free Path
71.4
Light-Spend Convenience
68.8
Top-Ladder
83.9
Possession possession

저장된 평균 69.6 · 표준편차 9.1 · 범위 26.2

Fair Competition
59.5
Growth Efficiency
66.7
Collection & Build
85.7
Free Path
66.7
Light-Spend Convenience
61.9
Top-Ladder
77

Collection collection

저장된 평균 72.2 · 표준편차 13 · 범위 31

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
90.5
Free Path
59.5
Light-Spend Convenience
64.3
Top-Ladder
90.5

Customization customization

저장된 평균 55.2 · 표준편차 10.3 · 범위 31

Fair Competition
50
Growth Efficiency
45.2
Collection & Build
76.2
Free Path
50
Light-Spend Convenience
50
Top-Ladder
59.5

Accumulation accumulation

저장된 평균 81.3 · 표준편차 10.3 · 범위 26.2

Fair Competition
64.3
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
90.5
Light-Spend Convenience
71.4
Top-Ladder
81
Competition Needs competition-needs

저장된 평균 75.9 · 표준편차 10.9 · 범위 25.4

Fair Competition
92.1
Growth Efficiency
69
Collection & Build
67.5
Free Path
69.8
Light-Spend Convenience
66.7
Top-Ladder
90.5

Dominance dominance

저장된 평균 69.8 · 표준편차 13.4 · 범위 35.7

Fair Competition
90.5
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
54.8
Light-Spend Convenience
59.5
Top-Ladder
85.7

Aspiration aspiration

저장된 평균 82.5 · 표준편차 9.2 · 범위 21.4

Fair Competition
95.2
Growth Efficiency
78.6
Collection & Build
78.6
Free Path
73.8
Light-Spend Convenience
73.8
Top-Ladder
95.2

Recognition recognition

저장된 평균 75.4 · 표준편차 12.5 · 범위 31

Fair Competition
90.5
Growth Efficiency
64.3
Collection & Build
59.5
Free Path
81
Light-Spend Convenience
66.7
Top-Ladder
90.5
Growth Needs growth-needs

저장된 평균 79.8 · 표준편차 3.5 · 범위 9.5

Fair Competition
80.2
Growth Efficiency
84.1
Collection & Build
74.6
Free Path
77.8
Light-Spend Convenience
77.8
Top-Ladder
84.1

Progression progression-needs

저장된 평균 91.7 · 표준편차 5.1 · 범위 11.9

Fair Competition
83.3
Growth Efficiency
95.2
Collection & Build
85.7
Free Path
95.2
Light-Spend Convenience
95.2
Top-Ladder
95.2

Mastery mastery

저장된 평균 80.2 · 표준편차 10.4 · 범위 23.8

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
71.4
Free Path
66.7
Light-Spend Convenience
71.4
Top-Ladder
90.5

Development development

저장된 평균 67.5 · 표준편차 1.8 · 범위 4.8

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
71.4
Light-Spend Convenience
66.7
Top-Ladder
66.7
Engagement · Passion engagement-passion

저장된 평균 65.7 · 표준편차 1.4 · 범위 4.2

Fair Competition
68.3
Growth Efficiency
64
Collection & Build
65.9
Free Path
65.9
Light-Spend Convenience
65.9
Top-Ladder
64.3
Fairness fairness

저장된 평균 65.5 · 표준편차 5.4 · 범위 15.9

Fair Competition
75.4
Growth Efficiency
59.5
Collection & Build
68.3
Free Path
65.1
Light-Spend Convenience
59.5
Top-Ladder
65.1

In-Game Balance in-game-balance

저장된 평균 76.6 · 표준편차 14 · 범위 31

Fair Competition
90.5
Growth Efficiency
64.3
Collection & Build
90.5
Free Path
59.5
Light-Spend Convenience
64.3
Top-Ladder
90.5

Governance governance

저장된 평균 67.9 · 표준편차 10.3 · 범위 31

Fair Competition
90.5
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
59.5

Inclusivity inclusivity

저장된 평균 52 · 표준편차 9 · 범위 26.2

Fair Competition
45.2
Growth Efficiency
50
Collection & Build
50
Free Path
71.4
Light-Spend Convenience
50
Top-Ladder
45.2
Stability stability

저장된 평균 61.4 · 표준편차 1.4 · 범위 4.8

Fair Competition
61.1
Growth Efficiency
61.1
Collection & Build
61.1
Free Path
64.3
Light-Spend Convenience
61.1
Top-Ladder
59.5

Equilibrium equilibrium

저장된 평균 67.5 · 표준편차 1.8 · 범위 4.8

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
71.4
Light-Spend Convenience
66.7
Top-Ladder
66.7

Resilience resilience

저장된 평균 50 · 표준편차 0 · 범위 0

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Sustainability sustainability

저장된 평균 66.7 · 표준편차 2.7 · 범위 9.5

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
71.4
Light-Spend Convenience
66.7
Top-Ladder
61.9
Consistency consistency

저장된 평균 70.2 · 표준편차 3.2 · 범위 8.7

Fair Competition
68.3
Growth Efficiency
71.4
Collection & Build
68.3
Free Path
68.3
Light-Spend Convenience
77
Top-Ladder
68.3

Cohesion cohesion

저장된 평균 64.3 · 표준편차 0 · 범위 0

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Continuity continuity

저장된 평균 70.2 · 표준편차 9.7 · 범위 26.2

Fair Competition
64.3
Growth Efficiency
73.8
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
90.5
Top-Ladder
64.3

Reliability reliability

저장된 평균 76.2 · 표준편차 0 · 범위 0

Fair Competition
76.2
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
76.2