← 뱀피르: 피의 계승자MPM
뱀피르: 피의 계승자 · 측정 구성
기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →
Game Offering
game-offering저장된 평균 60.8 · 표준편차 4.5 · 범위 14.5
- Fair Competition
- 59.5
- Growth Efficiency
- 57.4
- Collection & Build
- 62.1
- Free Path
- 54.8
- Light-Spend Convenience
- 61.6
- Top-Ladder
- 69.3
Core core
저장된 평균 67.2 · 표준편차 3.7 · 범위 10.3
- Fair Competition
- 70.6
- Growth Efficiency
- 63.2
- Collection & Build
- 73
- Free Path
- 62.7
- Light-Spend Convenience
- 67.2
- Top-Ladder
- 66.7
Character character
저장된 평균 59.9 · 표준편차 4.6 · 범위 12.7
- Fair Competition
- 63.5
- Growth Efficiency
- 55.6
- Collection & Build
- 68.3
- Free Path
- 55.6
- Light-Spend Convenience
- 57.9
- Top-Ladder
- 58.7
Personality personality
저장된 평균 70.6 · 표준편차 5.6 · 범위 16.7
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 81
- Free Path
- 64.3
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 64.3
Harmony harmony
저장된 평균 52 · 표준편차 7.5 · 범위 16.7
- Fair Competition
- 61.9
- Growth Efficiency
- 45.2
- Collection & Build
- 52.4
- Free Path
- 45.2
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 61.9
Friendliness friendliness
저장된 평균 57.1 · 표준편차 7.1 · 범위 21.4
- Fair Competition
- 57.1
- Growth Efficiency
- 50
- Collection & Build
- 71.4
- Free Path
- 57.1
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 50
Graphic graphic
저장된 평균 76.9 · 표준편차 3.6 · 범위 11.1
- Fair Competition
- 77
- Growth Efficiency
- 73.8
- Collection & Build
- 82.5
- Free Path
- 79.4
- Light-Spend Convenience
- 77
- Top-Ladder
- 71.4
Design design
저장된 평균 84.9 · 표준편차 5.6 · 범위 16.7
- Fair Competition
- 78.6
- Growth Efficiency
- 85.7
- Collection & Build
- 95.2
- Free Path
- 85.7
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 85.7
Quality quality
저장된 평균 73.8 · 표준편차 7.5 · 범위 16.7
- Fair Competition
- 81
- Growth Efficiency
- 64.3
- Collection & Build
- 71.4
- Free Path
- 81
- Light-Spend Convenience
- 81
- Top-Ladder
- 64.3
Motion motion
저장된 평균 71.8 · 표준편차 4.8 · 범위 16.7
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 81
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 64.3
Mechanics mechanics
저장된 평균 64.9 · 표준편차 6.3 · 범위 18.3
- Fair Competition
- 71.4
- Growth Efficiency
- 60.3
- Collection & Build
- 68.3
- Free Path
- 53.2
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 69.8
Variety variety
저장된 평균 61.9 · 표준편차 7.1 · 범위 21.4
- Fair Competition
- 61.9
- Growth Efficiency
- 61.9
- Collection & Build
- 76.2
- Free Path
- 54.8
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 54.8
Balance balance
저장된 평균 59.5 · 표준편차 9.8 · 범위 28.6
- Fair Competition
- 71.4
- Growth Efficiency
- 57.1
- Collection & Build
- 57.1
- Free Path
- 42.9
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 71.4
Dynamism dynamism
저장된 평균 73.4 · 표준편차 9 · 범위 21.4
- Fair Competition
- 81
- Growth Efficiency
- 61.9
- Collection & Build
- 71.4
- Free Path
- 61.9
- Light-Spend Convenience
- 81
- Top-Ladder
- 83.3
System system
저장된 평균 60.6 · 표준편차 4.6 · 범위 13.8
- Fair Competition
- 60.3
- Growth Efficiency
- 59.5
- Collection & Build
- 56.9
- Free Path
- 56.6
- Light-Spend Convenience
- 59.8
- Top-Ladder
- 70.4
Growth Structure growth-structure
저장된 평균 59.7 · 표준편차 5.5 · 범위 17.5
- Fair Competition
- 54
- Growth Efficiency
- 58.7
- Collection & Build
- 58.7
- Free Path
- 58.7
- Light-Spend Convenience
- 56.3
- Top-Ladder
- 71.4
Progression progression-structure
저장된 평균 64.3 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 61.9
- Growth Efficiency
- 61.9
- Collection & Build
- 61.9
- Free Path
- 61.9
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 76.2
Advancement advancement
저장된 평균 51.6 · 표준편차 5.6 · 범위 16.7
- Fair Competition
- 45.2
- Growth Efficiency
- 52.4
- Collection & Build
- 52.4
- Free Path
- 52.4
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 61.9
Empowerment empowerment
저장된 평균 63.1 · 표준편차 6.4 · 범위 21.4
- Fair Competition
- 54.8
- Growth Efficiency
- 61.9
- Collection & Build
- 61.9
- Free Path
- 61.9
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 76.2
Economy economy
저장된 평균 57.8 · 표준편차 4.1 · 범위 11.1
- Fair Competition
- 52.4
- Growth Efficiency
- 58.7
- Collection & Build
- 53.2
- Free Path
- 57.1
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 63.5
Balance economic-balance
저장된 평균 63.9 · 표준편차 8.3 · 범위 21.4
- Fair Competition
- 50
- Growth Efficiency
- 71.4
- Collection & Build
- 61.9
- Free Path
- 57.1
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Insufficiency insufficiency
저장된 평균 34.5 · 표준편차 6.4 · 범위 21.4
- Fair Competition
- 26.2
- Growth Efficiency
- 33.3
- Collection & Build
- 33.3
- Free Path
- 33.3
- Light-Spend Convenience
- 33.3
- Top-Ladder
- 47.6
Supplement supplement
저장된 평균 75 · 표준편차 6.4 · 범위 16.7
- Fair Competition
- 81
- Growth Efficiency
- 71.4
- Collection & Build
- 64.3
- Free Path
- 81
- Light-Spend Convenience
- 81
- Top-Ladder
- 71.4
Content Structure content-structure
저장된 평균 64.3 · 표준편차 8.2 · 범위 22.2
- Fair Competition
- 74.6
- Growth Efficiency
- 61.1
- Collection & Build
- 58.7
- Free Path
- 54
- Light-Spend Convenience
- 61.1
- Top-Ladder
- 76.2
Growth growth-content
저장된 평균 69.8 · 표준편차 3.6 · 범위 9.5
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 71.4
- Free Path
- 61.9
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Competition competition-content
저장된 평균 57.5 · 표준편차 15.5 · 범위 42.9
- Fair Competition
- 76.2
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 38.1
- Light-Spend Convenience
- 50
- Top-Ladder
- 81
Cooperation cooperation-content
저장된 평균 65.5 · 표준편차 8 · 범위 21.4
- Fair Competition
- 76.2
- Growth Efficiency
- 61.9
- Collection & Build
- 54.8
- Free Path
- 61.9
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 76.2
Operation operation
저장된 평균 54.5 · 표준편차 8.6 · 범위 25.7
- Fair Competition
- 47.6
- Growth Efficiency
- 49.5
- Collection & Build
- 56.3
- Free Path
- 45.2
- Light-Spend Convenience
- 57.7
- Top-Ladder
- 70.9
Gacha gacha
저장된 평균 43.1 · 표준편차 14 · 범위 39.7
- Fair Competition
- 30.2
- Growth Efficiency
- 34.9
- Collection & Build
- 52.4
- Free Path
- 31.7
- Light-Spend Convenience
- 39.7
- Top-Ladder
- 69.8
Price price
저장된 평균 48.4 · 표준편차 15 · 범위 45.2
- Fair Competition
- 31
- Growth Efficiency
- 45.2
- Collection & Build
- 52.4
- Free Path
- 33.3
- Light-Spend Convenience
- 52.4
- Top-Ladder
- 76.2
Probability probability
저장된 평균 31.4 · 표준편차 16.1 · 범위 45.2
- Fair Competition
- 23.8
- Growth Efficiency
- 16.7
- Collection & Build
- 42.9
- Free Path
- 19.1
- Light-Spend Convenience
- 23.8
- Top-Ladder
- 61.9
Reward Management reward-management
저장된 평균 49.6 · 표준편차 12.6 · 범위 35.7
- Fair Competition
- 35.7
- Growth Efficiency
- 42.9
- Collection & Build
- 61.9
- Free Path
- 42.9
- Light-Spend Convenience
- 42.9
- Top-Ladder
- 71.4
Store store
저장된 평균 62.8 · 표준편차 11.8 · 범위 33.3
- Fair Competition
- 54
- Growth Efficiency
- 57.9
- Collection & Build
- 58.7
- Free Path
- 49.2
- Light-Spend Convenience
- 74.6
- Top-Ladder
- 82.5
Reasonableness reasonableness
저장된 평균 56 · 표준편차 14.4 · 범위 45.2
- Fair Competition
- 35.7
- Growth Efficiency
- 57.1
- Collection & Build
- 57.1
- Free Path
- 42.9
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 81
Timeliness timeliness
저장된 평균 59.1 · 표준편차 10.9 · 범위 30.9
- Fair Competition
- 45.2
- Growth Efficiency
- 54.8
- Collection & Build
- 54.8
- Free Path
- 52.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 76.2
Convenience convenience
저장된 평균 73.4 · 표준편차 14.7 · 범위 38.1
- Fair Competition
- 81
- Growth Efficiency
- 61.9
- Collection & Build
- 64.3
- Free Path
- 52.4
- Light-Spend Convenience
- 90.5
- Top-Ladder
- 90.5
Event event
저장된 평균 57.7 · 표준편차 1.9 · 범위 5.6
- Fair Competition
- 58.7
- Growth Efficiency
- 55.6
- Collection & Build
- 57.9
- Free Path
- 54.8
- Light-Spend Convenience
- 58.7
- Top-Ladder
- 60.3
Comprehension comprehension
저장된 평균 58.7 · 표준편차 4.7 · 범위 11.9
- Fair Competition
- 61.9
- Growth Efficiency
- 61.9
- Collection & Build
- 61.9
- Free Path
- 50
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 54.8
Involvement involvement
저장된 평균 57.9 · 표준편차 8.8 · 범위 28.6
- Fair Competition
- 57.1
- Growth Efficiency
- 42.9
- Collection & Build
- 54.8
- Free Path
- 71.4
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 64.3
Contribution contribution
저장된 평균 56.3 · 표준편차 6.4 · 범위 19
- Fair Competition
- 57.1
- Growth Efficiency
- 61.9
- Collection & Build
- 57.1
- Free Path
- 42.9
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 61.9
Player Value
player-value저장된 평균 61.9 · 표준편차 4.6 · 범위 15.3
- Fair Competition
- 63.8
- Growth Efficiency
- 59.3
- Collection & Build
- 61.3
- Free Path
- 54.6
- Light-Spend Convenience
- 63
- Top-Ladder
- 69.8
Experience · Time experience-time
저장된 평균 61.2 · 표준편차 5.5 · 범위 17.5
- Fair Competition
- 61.1
- Growth Efficiency
- 57.1
- Collection & Build
- 60.1
- Free Path
- 53.4
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 70.9
Enjoyment enjoyment
저장된 평균 60.1 · 표준편차 8 · 범위 22.2
- Fair Competition
- 63.5
- Growth Efficiency
- 48.4
- Collection & Build
- 61.1
- Free Path
- 50.8
- Light-Spend Convenience
- 65.9
- Top-Ladder
- 70.6
Excitement excitement
저장된 평균 70.6 · 표준편차 5.6 · 범위 16.7
- Fair Competition
- 71.4
- Growth Efficiency
- 64.3
- Collection & Build
- 81
- Free Path
- 71.4
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 71.4
Amusement amusement
저장된 평균 52 · 표준편차 12.5 · 범위 33.3
- Fair Competition
- 57.1
- Growth Efficiency
- 38.1
- Collection & Build
- 45.2
- Free Path
- 38.1
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 71.4
Flow flow
저장된 평균 57.5 · 표준편차 11.4 · 범위 28.6
- Fair Competition
- 61.9
- Growth Efficiency
- 42.9
- Collection & Build
- 57.1
- Free Path
- 42.9
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 69.1
Satisfaction satisfaction
저장된 평균 61 · 표준편차 5.7 · 범위 15.9
- Fair Competition
- 54
- Growth Efficiency
- 65.1
- Collection & Build
- 61.9
- Free Path
- 54
- Light-Spend Convenience
- 61.1
- Top-Ladder
- 69.8
Achievement achievement
저장된 평균 64.3 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 61.9
- Growth Efficiency
- 61.9
- Collection & Build
- 61.9
- Free Path
- 61.9
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 76.2
Completion completion
저장된 평균 49.2 · 표준편차 7 · 범위 19
- Fair Competition
- 45.2
- Growth Efficiency
- 57.1
- Collection & Build
- 52.4
- Free Path
- 38.1
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 57.1
Reward reward
저장된 평균 69.4 · 표준편차 8.3 · 범위 21.4
- Fair Competition
- 54.8
- Growth Efficiency
- 76.2
- Collection & Build
- 71.4
- Free Path
- 61.9
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 76.2
Real Benefit real-benefit
저장된 평균 62.4 · 표준편차 6 · 범위 16.7
- Fair Competition
- 65.9
- Growth Efficiency
- 57.9
- Collection & Build
- 57.1
- Free Path
- 55.6
- Light-Spend Convenience
- 65.9
- Top-Ladder
- 72.2
Emotional Relief emotional-relief
저장된 평균 50.8 · 표준편차 10.8 · 범위 26.2
- Fair Competition
- 57.1
- Growth Efficiency
- 38.1
- Collection & Build
- 45.2
- Free Path
- 38.1
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 64.3
Social Connection social-connection
저장된 평균 72.6 · 표준편차 10 · 범위 26.2
- Fair Competition
- 90.5
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 71.4
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 81
Economic Progress economic-progress
저장된 평균 63.9 · 표준편차 8.3 · 범위 21.4
- Fair Competition
- 50
- Growth Efficiency
- 71.4
- Collection & Build
- 61.9
- Free Path
- 57.1
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Needs · Money needs-money
저장된 평균 61.6 · 표준편차 5.6 · 범위 18.3
- Fair Competition
- 61.6
- Growth Efficiency
- 60.3
- Collection & Build
- 64.5
- Free Path
- 53.2
- Light-Spend Convenience
- 58.2
- Top-Ladder
- 71.4
Possession possession
저장된 평균 61 · 표준편차 8.3 · 범위 21.4
- Fair Competition
- 53.2
- Growth Efficiency
- 57.1
- Collection & Build
- 74.6
- Free Path
- 53.2
- Light-Spend Convenience
- 57.9
- Top-Ladder
- 69.8
Collection collection
저장된 평균 54.8 · 표준편차 13.5 · 범위 30.9
- Fair Competition
- 45.2
- Growth Efficiency
- 45.2
- Collection & Build
- 71.4
- Free Path
- 45.2
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 76.2
Customization customization
저장된 평균 72.2 · 표준편차 8.8 · 범위 26.2
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 90.5
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Accumulation accumulation
저장된 평균 56 · 표준편차 7.2 · 범위 19
- Fair Competition
- 50
- Growth Efficiency
- 61.9
- Collection & Build
- 61.9
- Free Path
- 42.9
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 61.9
Competition Needs competition-needs
저장된 평균 64.3 · 표준편차 9.4 · 범위 25.4
- Fair Competition
- 76.2
- Growth Efficiency
- 61.9
- Collection & Build
- 58.7
- Free Path
- 52.4
- Light-Spend Convenience
- 58.7
- Top-Ladder
- 77.8
Dominance dominance
저장된 평균 57.9 · 표준편차 16.3 · 범위 47.6
- Fair Competition
- 76.2
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 33.3
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 81
Aspiration aspiration
저장된 평균 62.3 · 표준편차 7.3 · 범위 19.1
- Fair Competition
- 61.9
- Growth Efficiency
- 71.4
- Collection & Build
- 61.9
- Free Path
- 52.4
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 71.4
Recognition recognition
저장된 평균 72.6 · 표준편차 10 · 범위 26.2
- Fair Competition
- 90.5
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 71.4
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 81
Growth Needs growth-needs
저장된 평균 59.4 · 표준편차 4.2 · 범위 12.7
- Fair Competition
- 55.6
- Growth Efficiency
- 61.9
- Collection & Build
- 60.3
- Free Path
- 54
- Light-Spend Convenience
- 57.9
- Top-Ladder
- 66.7
Progression progression-needs
저장된 평균 63.1 · 표준편차 6.4 · 범위 21.4
- Fair Competition
- 54.8
- Growth Efficiency
- 61.9
- Collection & Build
- 61.9
- Free Path
- 61.9
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 76.2
Mastery mastery
저장된 평균 61.1 · 표준편차 1.8 · 범위 4.8
- Fair Competition
- 61.9
- Growth Efficiency
- 61.9
- Collection & Build
- 61.9
- Free Path
- 57.1
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 61.9
Development development
저장된 평균 54 · 표준편차 7 · 범위 19
- Fair Competition
- 50
- Growth Efficiency
- 61.9
- Collection & Build
- 57.1
- Free Path
- 42.9
- Light-Spend Convenience
- 50
- Top-Ladder
- 61.9
Engagement · Passion engagement-passion
저장된 평균 63.1 · 표준편차 4.4 · 범위 11.4
- Fair Competition
- 68.5
- Growth Efficiency
- 60.3
- Collection & Build
- 59.3
- Free Path
- 57.1
- Light-Spend Convenience
- 66.4
- Top-Ladder
- 67.2
Fairness fairness
저장된 평균 59 · 표준편차 6.1 · 범위 17.5
- Fair Competition
- 68.3
- Growth Efficiency
- 56.4
- Collection & Build
- 54
- Free Path
- 50.8
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 65.1
In-Game Balance in-game-balance
저장된 평균 50.8 · 표준편차 8.9 · 범위 23.8
- Fair Competition
- 61.9
- Growth Efficiency
- 52.4
- Collection & Build
- 45.2
- Free Path
- 38.1
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 61.9
Governance governance
저장된 평균 73.8 · 표준편차 7.5 · 범위 16.7
- Fair Competition
- 81
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 81
- Light-Spend Convenience
- 81
- Top-Ladder
- 71.4
Inclusivity inclusivity
저장된 평균 52.4 · 표준편차 9.5 · 범위 28.6
- Fair Competition
- 61.9
- Growth Efficiency
- 52.4
- Collection & Build
- 52.4
- Free Path
- 33.3
- Light-Spend Convenience
- 52.4
- Top-Ladder
- 61.9
Stability stability
저장된 평균 62.6 · 표준편차 3.4 · 범위 9.5
- Fair Competition
- 62.7
- Growth Efficiency
- 65.1
- Collection & Build
- 61.9
- Free Path
- 55.6
- Light-Spend Convenience
- 65.1
- Top-Ladder
- 65.1
Equilibrium equilibrium
저장된 평균 55.2 · 표준편차 6.8 · 범위 19
- Fair Competition
- 50
- Growth Efficiency
- 61.9
- Collection & Build
- 57.1
- Free Path
- 42.9
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 61.9
Resilience resilience
저장된 평균 76.2 · 표준편차 4.8 · 범위 9.5
- Fair Competition
- 81
- Growth Efficiency
- 71.4
- Collection & Build
- 71.4
- Free Path
- 81
- Light-Spend Convenience
- 81
- Top-Ladder
- 71.4
Sustainability sustainability
저장된 평균 56.3 · 표준편차 6.4 · 범위 19
- Fair Competition
- 57.1
- Growth Efficiency
- 61.9
- Collection & Build
- 57.1
- Free Path
- 42.9
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 61.9
Consistency consistency
저장된 평균 67.9 · 표준편차 6 · 범위 15.1
- Fair Competition
- 74.6
- Growth Efficiency
- 59.5
- Collection & Build
- 61.9
- Free Path
- 65.1
- Light-Spend Convenience
- 74.6
- Top-Ladder
- 71.4
Cohesion cohesion
저장된 평균 72.2 · 표준편차 6.8 · 범위 16.7
- Fair Competition
- 81
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 81
Continuity continuity
저장된 평균 56.4 · 표준편차 11.7 · 범위 28.6
- Fair Competition
- 61.9
- Growth Efficiency
- 42.9
- Collection & Build
- 50
- Free Path
- 42.9
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 69.1
Reliability reliability
저장된 평균 75 · 표준편차 6.4 · 범위 16.7
- Fair Competition
- 81
- Growth Efficiency
- 71.4
- Collection & Build
- 71.4
- Free Path
- 81
- Light-Spend Convenience
- 81
- Top-Ladder
- 64.3