NOVASMCCOMPARE
KOEN
NOVASMC 홈
서브노티카

MPM

서브노티카 · 측정 구성

기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →

subnautica.json
SHA-256766f968942a1ec708e3b5773d0fca209ea3716ee4802da380040bdff1e3c2092

Game Offering

game-offering

저장된 평균 66.2 · 표준편차 2.8 · 범위 7.4

Fair Competition
64.2
Growth Efficiency
69
Collection & Build
69.3
Free Path
68.3
Light-Spend Convenience
64.7
Top-Ladder
61.9
Core core

저장된 평균 61.6 · 표준편차 2.5 · 범위 7.4

Fair Competition
61.1
Growth Efficiency
62.7
Collection & Build
66.1
Free Path
58.7
Light-Spend Convenience
61.9
Top-Ladder
58.7
Character character

저장된 평균 28.2 · 표준편차 6.5 · 범위 19

Fair Competition
28.6
Growth Efficiency
26.2
Collection & Build
35.7
Free Path
26.2
Light-Spend Convenience
35.7
Top-Ladder
16.7

Personality personality

저장된 평균 23.8 · 표준편차 6.7 · 범위 21.4

Fair Competition
28.6
Growth Efficiency
21.4
Collection & Build
35.7
Free Path
21.4
Light-Spend Convenience
21.4
Top-Ladder
14.3

Harmony harmony

저장된 평균 21.4 · 표준편차 4.1 · 범위 14.3

Fair Competition
21.4
Growth Efficiency
21.4
Collection & Build
21.4
Free Path
21.4
Light-Spend Convenience
28.6
Top-Ladder
14.3

Friendliness friendliness

저장된 평균 39.3 · 표준편차 11.5 · 범위 35.7

Fair Competition
35.7
Growth Efficiency
35.7
Collection & Build
50
Free Path
35.7
Light-Spend Convenience
57.1
Top-Ladder
21.4
Graphic graphic

저장된 평균 77.8 · 표준편차 3.3 · 범위 9.5

Fair Competition
71.4
Growth Efficiency
78.6
Collection & Build
76.2
Free Path
78.6
Light-Spend Convenience
81
Top-Ladder
81

Design design

저장된 평균 90.5 · 표준편차 7.9 · 범위 21.4

Fair Competition
78.6
Growth Efficiency
85.7
Collection & Build
100
Free Path
85.7
Light-Spend Convenience
92.9
Top-Ladder
100

Quality quality

저장된 평균 72.6 · 표준편차 9.6 · 범위 21.4

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
85.7
Light-Spend Convenience
64.3
Top-Ladder
64.3

Motion motion

저장된 평균 70.2 · 표준편차 8.7 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
85.7
Top-Ladder
78.6
Mechanics mechanics

저장된 평균 78.7 · 표준편차 6.5 · 범위 17.5

Fair Competition
83.3
Growth Efficiency
83.3
Collection & Build
86.5
Free Path
71.4
Light-Spend Convenience
69
Top-Ladder
78.6

Variety variety

저장된 평균 90.5 · 표준편차 9.8 · 범위 21.4

Fair Competition
78.6
Growth Efficiency
100
Collection & Build
100
Free Path
85.7
Light-Spend Convenience
78.6
Top-Ladder
100

Balance balance

저장된 평균 75.4 · 표준편차 9.2 · 범위 21.4

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
71.4

Dynamism dynamism

저장된 평균 70.2 · 표준편차 8.7 · 범위 21.4

Fair Competition
85.7
Growth Efficiency
64.3
Collection & Build
78.6
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
System system

저장된 평균 64.9 · 표준편차 4.3 · 범위 11.9

Fair Competition
61.1
Growth Efficiency
70.6
Collection & Build
68.3
Free Path
68
Light-Spend Convenience
58.7
Top-Ladder
62.7
Growth Structure growth-structure

저장된 평균 77.6 · 표준편차 8 · 범위 21.4

Fair Competition
69
Growth Efficiency
83.3
Collection & Build
85.7
Free Path
80.2
Light-Spend Convenience
64.3
Top-Ladder
83.3

Progression progression-structure

저장된 평균 90.5 · 표준편차 9.8 · 범위 21.4

Fair Competition
78.6
Growth Efficiency
100
Collection & Build
85.7
Free Path
100
Light-Spend Convenience
78.6
Top-Ladder
100

Advancement advancement

저장된 평균 73.4 · 표준편차 9.7 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
76.2
Light-Spend Convenience
64.3
Top-Ladder
64.3

Empowerment empowerment

저장된 평균 69 · 표준편차 12.8 · 범위 35.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
85.7
Free Path
64.3
Light-Spend Convenience
50
Top-Ladder
85.7
Economy economy

저장된 평균 71 · 표준편차 7.1 · 범위 16.7

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
66.7
Free Path
81
Light-Spend Convenience
64.3
Top-Ladder
66.7

Balance economic-balance

저장된 평균 89.3 · 표준편차 8 · 범위 21.4

Fair Competition
85.7
Growth Efficiency
100
Collection & Build
85.7
Free Path
100
Light-Spend Convenience
78.6
Top-Ladder
85.7

Insufficiency insufficiency

저장된 평균 50 · 표준편차 7.1 · 범위 21.4

Fair Competition
50
Growth Efficiency
57.1
Collection & Build
50
Free Path
57.1
Light-Spend Convenience
35.7
Top-Ladder
50

Supplement supplement

저장된 평균 73.8 · 표준편차 9.8 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
85.7
Light-Spend Convenience
78.6
Top-Ladder
64.3
Content Structure content-structure

저장된 평균 46 · 표준편차 4.5 · 범위 14.3

Fair Competition
47.6
Growth Efficiency
47.6
Collection & Build
52.4
Free Path
42.9
Light-Spend Convenience
47.6
Top-Ladder
38.1

Growth growth-content

저장된 평균 88.1 · 표준편차 8.9 · 범위 21.4

Fair Competition
78.6
Growth Efficiency
100
Collection & Build
100
Free Path
85.7
Light-Spend Convenience
78.6
Top-Ladder
85.7

Competition competition-content

저장된 평균 23.8 · 표준편차 8.9 · 범위 28.6

Fair Competition
42.9
Growth Efficiency
21.4
Collection & Build
21.4
Free Path
21.4
Light-Spend Convenience
21.4
Top-Ladder
14.3

Cooperation cooperation-content

저장된 평균 26.2 · 표준편차 9.8 · 범위 28.6

Fair Competition
21.4
Growth Efficiency
21.4
Collection & Build
35.7
Free Path
21.4
Light-Spend Convenience
42.9
Top-Ladder
14.3
Operation operation

저장된 평균 72.2 · 표준편차 4.2 · 범위 13.8

Fair Competition
70.4
Growth Efficiency
73.5
Collection & Build
73.5
Free Path
78
Light-Spend Convenience
73.5
Top-Ladder
64.3
Gacha gacha

저장된 평균 73.4 · 표준편차 6.1 · 범위 19.8

Fair Competition
73
Growth Efficiency
73
Collection & Build
77.8
Free Path
81.7
Light-Spend Convenience
73
Top-Ladder
61.9

Price price

저장된 평균 74.2 · 표준편차 12.3 · 범위 33.3

Fair Competition
69
Growth Efficiency
69
Collection & Build
69
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
57.1

Probability probability

저장된 평균 72.6 · 표준편차 8.7 · 범위 21.4

Fair Competition
85.7
Growth Efficiency
64.3
Collection & Build
78.6
Free Path
78.6
Light-Spend Convenience
64.3
Top-Ladder
64.3

Reward Management reward-management

저장된 평균 73.4 · 표준편차 9.7 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
76.2
Light-Spend Convenience
64.3
Top-Ladder
64.3
Store store

저장된 평균 78.2 · 표준편차 6.9 · 범위 16.7

Fair Competition
71.4
Growth Efficiency
83.3
Collection & Build
71.4
Free Path
83.3
Light-Spend Convenience
88.1
Top-Ladder
71.4

Reasonableness reasonableness

저장된 평균 89.3 · 표준편차 8 · 범위 21.4

Fair Competition
85.7
Growth Efficiency
100
Collection & Build
85.7
Free Path
100
Light-Spend Convenience
78.6
Top-Ladder
85.7

Timeliness timeliness

저장된 평균 82.1 · 표준편차 14.7 · 범위 42.9

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
78.6
Free Path
100
Light-Spend Convenience
100
Top-Ladder
57.1

Convenience convenience

저장된 평균 63.1 · 표준편차 13.9 · 범위 35.7

Fair Competition
50
Growth Efficiency
71.4
Collection & Build
50
Free Path
50
Light-Spend Convenience
85.7
Top-Ladder
71.4
Event event

저장된 평균 65.1 · 표준편차 4.5 · 범위 11.9

Fair Competition
66.7
Growth Efficiency
64.3
Collection & Build
71.4
Free Path
69
Light-Spend Convenience
59.5
Top-Ladder
59.5

Comprehension comprehension

저장된 평균 72.6 · 표준편차 8.7 · 범위 21.4

Fair Competition
85.7
Growth Efficiency
78.6
Collection & Build
64.3
Free Path
78.6
Light-Spend Convenience
64.3
Top-Ladder
64.3

Involvement involvement

저장된 평균 71.4 · 표준편차 10.1 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
85.7
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
85.7

Contribution contribution

저장된 평균 51.2 · 표준편차 12 · 범위 35.7

Fair Competition
50
Growth Efficiency
50
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
50
Top-Ladder
28.6

Player Value

player-value

저장된 평균 69.9 · 표준편차 3.6 · 범위 10.8

Fair Competition
68.5
Growth Efficiency
74.4
Collection & Build
73.5
Free Path
70.5
Light-Spend Convenience
63.7
Top-Ladder
68.7
Experience · Time experience-time

저장된 평균 71.3 · 표준편차 3.2 · 범위 8.7

Fair Competition
65.1
Growth Efficiency
73
Collection & Build
73.8
Free Path
73.8
Light-Spend Convenience
69
Top-Ladder
73
Enjoyment enjoyment

저장된 평균 70.6 · 표준편차 1.4 · 범위 4.8

Fair Competition
73
Growth Efficiency
68.3
Collection & Build
70.6
Free Path
70.6
Light-Spend Convenience
70.6
Top-Ladder
70.6

Excitement excitement

저장된 평균 82.1 · 표준편차 11.5 · 범위 35.7

Fair Competition
100
Growth Efficiency
78.6
Collection & Build
78.6
Free Path
78.6
Light-Spend Convenience
64.3
Top-Ladder
92.9

Amusement amusement

저장된 평균 53.6 · 표준편차 11.5 · 범위 35.7

Fair Competition
50
Growth Efficiency
35.7
Collection & Build
50
Free Path
64.3
Light-Spend Convenience
71.4
Top-Ladder
50

Flow flow

저장된 평균 76.2 · 표준편차 8.2 · 범위 21.4

Fair Competition
69
Growth Efficiency
90.5
Collection & Build
83.3
Free Path
69
Light-Spend Convenience
76.2
Top-Ladder
69
Satisfaction satisfaction

저장된 평균 88.1 · 표준편차 9.8 · 범위 26.2

Fair Competition
77
Growth Efficiency
93.7
Collection & Build
93.7
Free Path
93.7
Light-Spend Convenience
72.2
Top-Ladder
98.4

Achievement achievement

저장된 평균 92.9 · 표준편차 10.1 · 범위 21.4

Fair Competition
78.6
Growth Efficiency
100
Collection & Build
100
Free Path
100
Light-Spend Convenience
78.6
Top-Ladder
100

Completion completion

저장된 평균 81 · 표준편차 12.4 · 범위 35.7

Fair Competition
73.8
Growth Efficiency
81
Collection & Build
95.2
Free Path
81
Light-Spend Convenience
59.5
Top-Ladder
95.2

Reward reward

저장된 평균 90.5 · 표준편차 9.8 · 범위 21.4

Fair Competition
78.6
Growth Efficiency
100
Collection & Build
85.7
Free Path
100
Light-Spend Convenience
78.6
Top-Ladder
100
Real Benefit real-benefit

저장된 평균 55.2 · 표준편차 6.1 · 범위 19

Fair Competition
45.2
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
64.3
Top-Ladder
50

Emotional Relief emotional-relief

저장된 평균 51.2 · 표준편차 10.4 · 범위 35.7

Fair Competition
35.7
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
71.4
Top-Ladder
50

Social Connection social-connection

저장된 평균 26.2 · 표준편차 9.8 · 범위 28.6

Fair Competition
21.4
Growth Efficiency
21.4
Collection & Build
35.7
Free Path
21.4
Light-Spend Convenience
42.9
Top-Ladder
14.3

Economic Progress economic-progress

저장된 평균 88.1 · 표준편차 8.9 · 범위 21.4

Fair Competition
78.6
Growth Efficiency
100
Collection & Build
85.7
Free Path
100
Light-Spend Convenience
78.6
Top-Ladder
85.7
Needs · Money needs-money

저장된 평균 68.3 · 표준편차 6.1 · 범위 18.3

Fair Competition
66.7
Growth Efficiency
74.9
Collection & Build
75.4
Free Path
66.7
Light-Spend Convenience
57.1
Top-Ladder
69
Possession possession

저장된 평균 68 · 표준편차 10.6 · 범위 31

Fair Competition
59.5
Growth Efficiency
77
Collection & Build
85.7
Free Path
61.9
Light-Spend Convenience
54.8
Top-Ladder
69

Collection collection

저장된 평균 72.6 · 표준편차 16.2 · 범위 50

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
100
Free Path
64.3
Light-Spend Convenience
50
Top-Ladder
71.4

Customization customization

저장된 평균 73.8 · 표준편차 9.8 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
85.7
Free Path
64.3
Light-Spend Convenience
78.6
Top-Ladder
85.7

Accumulation accumulation

저장된 평균 57.5 · 표준편차 14.9 · 범위 45.2

Fair Competition
50
Growth Efficiency
81
Collection & Build
71.4
Free Path
57.1
Light-Spend Convenience
35.7
Top-Ladder
50
Competition Needs competition-needs

저장된 평균 47.6 · 표준편차 6 · 범위 16.7

Fair Competition
54.8
Growth Efficiency
47.6
Collection & Build
54.8
Free Path
42.9
Light-Spend Convenience
38.1
Top-Ladder
47.6

Dominance dominance

저장된 평균 26.2 · 표준편차 7.9 · 범위 21.4

Fair Competition
42.9
Growth Efficiency
21.4
Collection & Build
21.4
Free Path
21.4
Light-Spend Convenience
21.4
Top-Ladder
28.6

Aspiration aspiration

저장된 평균 88.1 · 표준편차 13.5 · 범위 35.7

Fair Competition
78.6
Growth Efficiency
100
Collection & Build
100
Free Path
85.7
Light-Spend Convenience
64.3
Top-Ladder
100

Recognition recognition

저장된 평균 28.6 · 표준편차 10.9 · 범위 28.6

Fair Competition
42.9
Growth Efficiency
21.4
Collection & Build
42.9
Free Path
21.4
Light-Spend Convenience
28.6
Top-Ladder
14.3
Growth Needs growth-needs

저장된 평균 89.3 · 표준편차 7 · 범위 21.4

Fair Competition
85.7
Growth Efficiency
100
Collection & Build
85.7
Free Path
95.2
Light-Spend Convenience
78.6
Top-Ladder
90.5

Progression progression-needs

저장된 평균 88.1 · 표준편차 8.9 · 범위 21.4

Fair Competition
78.6
Growth Efficiency
100
Collection & Build
85.7
Free Path
100
Light-Spend Convenience
78.6
Top-Ladder
85.7

Mastery mastery

저장된 평균 91.7 · 표준편차 8.7 · 범위 21.4

Fair Competition
100
Growth Efficiency
100
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
78.6
Top-Ladder
100

Development development

저장된 평균 88.1 · 표준편차 8.9 · 범위 21.4

Fair Competition
78.6
Growth Efficiency
100
Collection & Build
85.7
Free Path
100
Light-Spend Convenience
78.6
Top-Ladder
85.7
Engagement · Passion engagement-passion

저장된 평균 70.1 · 표준편차 4.3 · 범위 11.4

Fair Competition
73.8
Growth Efficiency
75.4
Collection & Build
71.4
Free Path
70.9
Light-Spend Convenience
64.8
Top-Ladder
64
Fairness fairness

저장된 평균 69.3 · 표준편차 4.4 · 범위 10.3

Fair Competition
76.2
Growth Efficiency
67.5
Collection & Build
65.9
Free Path
74.6
Light-Spend Convenience
65.9
Top-Ladder
65.9

In-Game Balance in-game-balance

저장된 평균 67.1 · 표준편차 2.9 · 범위 7.1

Fair Competition
71.4
Growth Efficiency
69
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
69

Governance governance

저장된 평균 84.5 · 표준편차 8.7 · 범위 21.4

Fair Competition
100
Growth Efficiency
78.6
Collection & Build
78.6
Free Path
92.9
Light-Spend Convenience
78.6
Top-Ladder
78.6

Inclusivity inclusivity

저장된 평균 56.3 · 표준편차 5.1 · 범위 16.7

Fair Competition
57.1
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
66.7
Light-Spend Convenience
54.8
Top-Ladder
50
Stability stability

저장된 평균 63.6 · 표준편차 7 · 범위 19.8

Fair Competition
69
Growth Efficiency
74.6
Collection & Build
66.7
Free Path
59.5
Light-Spend Convenience
57.1
Top-Ladder
54.8

Equilibrium equilibrium

저장된 평균 70.2 · 표준편차 8.7 · 범위 21.4

Fair Competition
85.7
Growth Efficiency
78.6
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Resilience resilience

저장된 평균 55.2 · 표준편차 12.3 · 범위 38.1

Fair Competition
57.1
Growth Efficiency
81
Collection & Build
50
Free Path
50
Light-Spend Convenience
42.9
Top-Ladder
50

Sustainability sustainability

저장된 평균 65.5 · 표준편차 10.4 · 범위 35.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
85.7
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
50
Consistency consistency

저장된 평균 77.2 · 표준편차 4.8 · 범위 12.7

Fair Competition
76.2
Growth Efficiency
84.1
Collection & Build
81.7
Free Path
78.6
Light-Spend Convenience
71.4
Top-Ladder
71.4

Cohesion cohesion

저장된 평균 88.1 · 표준편차 6.7 · 범위 21.4

Fair Competition
78.6
Growth Efficiency
85.7
Collection & Build
100
Free Path
85.7
Light-Spend Convenience
92.9
Top-Ladder
85.7

Continuity continuity

저장된 평균 69.4 · 표준편차 10.2 · 범위 28.6

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
57.1
Top-Ladder
64.3

Reliability reliability

저장된 평균 74.2 · 표준편차 10 · 범위 21.4

Fair Competition
85.7
Growth Efficiency
81
Collection & Build
64.3
Free Path
85.7
Light-Spend Convenience
64.3
Top-Ladder
64.3