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soul-strike.json SHA-256
d0229098420e20516d63f66c460bdc714b6f1e29d5d37ab84415b51054bfd849Game Offering
game-offering저장된 평균 58.1 · 표준편차 6.2 · 범위 19.7
- Fair Competition
- 58.7
- Growth Efficiency
- 63.1
- Collection & Build
- 66.2
- Free Path
- 46.6
- Light-Spend Convenience
- 58.7
- Top-Ladder
- 55.6
Core core
저장된 평균 54.3 · 표준편차 7.7 · 범위 24.1
- Fair Competition
- 59
- Growth Efficiency
- 55
- Collection & Build
- 66.1
- Free Path
- 42.1
- Light-Spend Convenience
- 55.8
- Top-Ladder
- 47.9
Character character
저장된 평균 44.8 · 표준편차 9.2 · 범위 26.2
- Fair Competition
- 45.2
- Growth Efficiency
- 35.7
- Collection & Build
- 61.9
- Free Path
- 35.7
- Light-Spend Convenience
- 50
- Top-Ladder
- 40.5
Personality personality
저장된 평균 44.4 · 표준편차 11.5 · 범위 33.3
- Fair Competition
- 50
- Growth Efficiency
- 35.7
- Collection & Build
- 64.3
- Free Path
- 31
- Light-Spend Convenience
- 50
- Top-Ladder
- 35.7
Harmony harmony
저장된 평균 44.4 · 표준편차 8 · 범위 19
- Fair Competition
- 50
- Growth Efficiency
- 35.7
- Collection & Build
- 50
- Free Path
- 31
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Friendliness friendliness
저장된 평균 45.6 · 표준편차 12.8 · 범위 35.7
- Fair Competition
- 35.7
- Growth Efficiency
- 35.7
- Collection & Build
- 71.4
- Free Path
- 45.2
- Light-Spend Convenience
- 50
- Top-Ladder
- 35.7
Graphic graphic
저장된 평균 57.4 · 표준편차 7.9 · 범위 19.8
- Fair Competition
- 65.1
- Growth Efficiency
- 57.9
- Collection & Build
- 65.1
- Free Path
- 45.2
- Light-Spend Convenience
- 62.7
- Top-Ladder
- 48.4
Design design
저장된 평균 57.5 · 표준편차 9.6 · 범위 26.2
- Fair Competition
- 64.3
- Growth Efficiency
- 50
- Collection & Build
- 71.4
- Free Path
- 45.2
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 50
Quality quality
저장된 평균 54.8 · 표준편차 6.7 · 범위 14.3
- Fair Competition
- 59.5
- Growth Efficiency
- 59.5
- Collection & Build
- 59.5
- Free Path
- 45.2
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 45.2
Motion motion
저장된 평균 59.9 · 표준편차 9.2 · 범위 26.2
- Fair Competition
- 71.4
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 45.2
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 50
Mechanics mechanics
저장된 평균 60.7 · 표준편차 9.8 · 범위 26.2
- Fair Competition
- 66.7
- Growth Efficiency
- 71.4
- Collection & Build
- 71.4
- Free Path
- 45.2
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 54.8
Variety variety
저장된 평균 68.3 · 표준편차 14.1 · 범위 40.5
- Fair Competition
- 64.3
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 45.2
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Balance balance
저장된 평균 57.5 · 표준편차 9.6 · 범위 26.2
- Fair Competition
- 71.4
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 45.2
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Dynamism dynamism
저장된 평균 56.3 · 표준편차 8.1 · 범위 19
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 45.2
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
System system
저장된 평균 62.1 · 표준편차 6.3 · 범위 20.9
- Fair Competition
- 63
- Growth Efficiency
- 72.8
- Collection & Build
- 64.6
- Free Path
- 51.9
- Light-Spend Convenience
- 59
- Top-Ladder
- 61.6
Growth Structure growth-structure
저장된 평균 65.6 · 표준편차 7.7 · 범위 19.8
- Fair Competition
- 66.7
- Growth Efficiency
- 77
- Collection & Build
- 73.8
- Free Path
- 57.1
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 57.1
Progression progression-structure
저장된 평균 70.6 · 표준편차 8.4 · 범위 28.6
- Fair Competition
- 71.4
- Growth Efficiency
- 85.7
- Collection & Build
- 71.4
- Free Path
- 66.7
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 57.1
Advancement advancement
저장된 평균 64.7 · 표준편차 10.7 · 범위 35.7
- Fair Competition
- 64.3
- Growth Efficiency
- 85.7
- Collection & Build
- 64.3
- Free Path
- 59.5
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 50
Empowerment empowerment
저장된 평균 61.5 · 표준편차 12.9 · 범위 40.5
- Fair Competition
- 64.3
- Growth Efficiency
- 59.5
- Collection & Build
- 85.7
- Free Path
- 45.2
- Light-Spend Convenience
- 50
- Top-Ladder
- 64.3
Economy economy
저장된 평균 61.6 · 표준편차 9 · 범위 26.2
- Fair Competition
- 50
- Growth Efficiency
- 76.2
- Collection & Build
- 64.3
- Free Path
- 50.8
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Balance economic-balance
저장된 평균 59.1 · 표준편차 8.3 · 범위 21.4
- Fair Competition
- 50
- Growth Efficiency
- 66.7
- Collection & Build
- 64.3
- Free Path
- 45.2
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Insufficiency insufficiency
저장된 평균 60.7 · 표준편차 12.7 · 범위 40.5
- Fair Competition
- 50
- Growth Efficiency
- 81
- Collection & Build
- 64.3
- Free Path
- 40.5
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Supplement supplement
저장된 평균 65.1 · 표준편차 9 · 범위 31
- Fair Competition
- 50
- Growth Efficiency
- 81
- Collection & Build
- 64.3
- Free Path
- 66.7
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Content Structure content-structure
저장된 평균 59.1 · 표준편차 8.6 · 범위 24.6
- Fair Competition
- 72.2
- Growth Efficiency
- 65.1
- Collection & Build
- 55.6
- Free Path
- 47.6
- Light-Spend Convenience
- 50.8
- Top-Ladder
- 63.5
Growth growth-content
저장된 평균 70.6 · 표준편차 8.4 · 범위 28.6
- Fair Competition
- 71.4
- Growth Efficiency
- 85.7
- Collection & Build
- 71.4
- Free Path
- 66.7
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 57.1
Competition competition-content
저장된 평균 51.6 · 표준편차 17.9 · 범위 50
- Fair Competition
- 81
- Growth Efficiency
- 59.5
- Collection & Build
- 45.2
- Free Path
- 31
- Light-Spend Convenience
- 31
- Top-Ladder
- 61.9
Cooperation cooperation-content
저장된 평균 55.2 · 표준편차 9.4 · 범위 26.2
- Fair Competition
- 64.3
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 45.2
- Light-Spend Convenience
- 50
- Top-Ladder
- 71.4
Operation operation
저장된 평균 58 · 표준편차 6.9 · 범위 22.2
- Fair Competition
- 54.2
- Growth Efficiency
- 61.4
- Collection & Build
- 68
- Free Path
- 45.8
- Light-Spend Convenience
- 61.4
- Top-Ladder
- 57.1
Gacha gacha
저장된 평균 57.3 · 표준편차 9.9 · 범위 32.5
- Fair Competition
- 57.1
- Growth Efficiency
- 61.9
- Collection & Build
- 72.2
- Free Path
- 39.7
- Light-Spend Convenience
- 52.4
- Top-Ladder
- 60.3
Price price
저장된 평균 55.6 · 표준편차 12.3 · 범위 33.3
- Fair Competition
- 45.2
- Growth Efficiency
- 66.7
- Collection & Build
- 59.5
- Free Path
- 33.3
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 61.9
Probability probability
저장된 평균 57.9 · 표준편차 12.1 · 범위 35.7
- Fair Competition
- 66.7
- Growth Efficiency
- 59.5
- Collection & Build
- 76.2
- Free Path
- 40.5
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 59.5
Reward Management reward-management
저장된 평균 58.3 · 표준편차 12 · 범위 35.7
- Fair Competition
- 59.5
- Growth Efficiency
- 59.5
- Collection & Build
- 81
- Free Path
- 45.2
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 59.5
Store store
저장된 평균 54.5 · 표준편차 13.9 · 범위 42.9
- Fair Competition
- 45.2
- Growth Efficiency
- 61.9
- Collection & Build
- 59.5
- Free Path
- 28.6
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 60.3
Reasonableness reasonableness
저장된 평균 55.2 · 표준편차 12.1 · 범위 33.3
- Fair Competition
- 45.2
- Growth Efficiency
- 66.7
- Collection & Build
- 59.5
- Free Path
- 33.3
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 59.5
Timeliness timeliness
저장된 평균 52.8 · 표준편차 13.5 · 범위 40.5
- Fair Competition
- 45.2
- Growth Efficiency
- 59.5
- Collection & Build
- 59.5
- Free Path
- 26.2
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 59.5
Convenience convenience
저장된 평균 55.6 · 표준편차 16.8 · 범위 54.8
- Fair Competition
- 45.2
- Growth Efficiency
- 59.5
- Collection & Build
- 59.5
- Free Path
- 26.2
- Light-Spend Convenience
- 81
- Top-Ladder
- 61.9
Event event
저장된 평균 62.2 · 표준편차 6.9 · 범위 21.4
- Fair Competition
- 60.3
- Growth Efficiency
- 60.3
- Collection & Build
- 72.2
- Free Path
- 69
- Light-Spend Convenience
- 60.3
- Top-Ladder
- 50.8
Comprehension comprehension
저장된 평균 70.6 · 표준편차 7 · 범위 23.8
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 71.4
- Free Path
- 81
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 57.1
Involvement involvement
저장된 평균 64.3 · 표준편차 12.8 · 범위 35.7
- Fair Competition
- 59.5
- Growth Efficiency
- 59.5
- Collection & Build
- 81
- Free Path
- 81
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 45.2
Contribution contribution
저장된 평균 51.6 · 표준편차 5.9 · 범위 19
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 64.3
- Free Path
- 45.2
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Player Value
player-value저장된 평균 59.5 · 표준편차 4.4 · 범위 14.4
- Fair Competition
- 59.7
- Growth Efficiency
- 62.3
- Collection & Build
- 66.6
- Free Path
- 52.2
- Light-Spend Convenience
- 58.7
- Top-Ladder
- 57.3
Experience · Time experience-time
저장된 평균 65.5 · 표준편차 5.2 · 범위 16.1
- Fair Competition
- 61.9
- Growth Efficiency
- 69.8
- Collection & Build
- 73.3
- Free Path
- 64.3
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 57.1
Enjoyment enjoyment
저장된 평균 67.5 · 표준편차 8.1 · 범위 23.8
- Fair Competition
- 61.9
- Growth Efficiency
- 71.4
- Collection & Build
- 76.2
- Free Path
- 73.8
- Light-Spend Convenience
- 69
- Top-Ladder
- 52.4
Excitement excitement
저장된 평균 61.1 · 표준편차 9.8 · 범위 28.6
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 78.6
- Free Path
- 59.5
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Amusement amusement
저장된 평균 65.9 · 표준편차 13.7 · 범위 35.7
- Fair Competition
- 50
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 81
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 50
Flow flow
저장된 평균 75.4 · 표준편차 10.1 · 범위 28.6
- Fair Competition
- 71.4
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 81
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 57.1
Satisfaction satisfaction
저장된 평균 70.8 · 표준편차 10 · 범위 29.4
- Fair Competition
- 64.3
- Growth Efficiency
- 78.6
- Collection & Build
- 88.9
- Free Path
- 59.5
- Light-Spend Convenience
- 69
- Top-Ladder
- 64.3
Achievement achievement
저장된 평균 73 · 표준편차 10.2 · 범위 28.6
- Fair Competition
- 71.4
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 66.7
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 57.1
Completion completion
저장된 평균 63.9 · 표준편차 15.9 · 범위 50
- Fair Competition
- 50
- Growth Efficiency
- 64.3
- Collection & Build
- 95.2
- Free Path
- 45.2
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Reward reward
저장된 평균 75.4 · 표준편차 7.5 · 범위 19
- Fair Competition
- 71.4
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 66.7
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Real Benefit real-benefit
저장된 평균 58.3 · 표준편차 2.7 · 범위 7.1
- Fair Competition
- 59.5
- Growth Efficiency
- 59.5
- Collection & Build
- 54.8
- Free Path
- 59.5
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 54.8
Emotional Relief emotional-relief
저장된 평균 61.1 · 표준편차 8.2 · 범위 21.4
- Fair Competition
- 50
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 66.7
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 50
Social Connection social-connection
저장된 평균 46.8 · 표준편차 9.8 · 범위 28.6
- Fair Competition
- 64.3
- Growth Efficiency
- 35.7
- Collection & Build
- 35.7
- Free Path
- 45.2
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Economic Progress economic-progress
저장된 평균 67.1 · 표준편차 5.2 · 범위 14.3
- Fair Competition
- 64.3
- Growth Efficiency
- 78.6
- Collection & Build
- 64.3
- Free Path
- 66.7
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Needs · Money needs-money
저장된 평균 61.2 · 표준편차 8.7 · 범위 25.7
- Fair Competition
- 63.5
- Growth Efficiency
- 66.7
- Collection & Build
- 70.9
- Free Path
- 45.2
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 66.4
Possession possession
저장된 평균 60.8 · 표준편차 15 · 범위 48.4
- Fair Competition
- 50
- Growth Efficiency
- 59.5
- Collection & Build
- 88.9
- Free Path
- 40.5
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 66.7
Collection collection
저장된 평균 65.1 · 표준편차 16.2 · 범위 50
- Fair Competition
- 50
- Growth Efficiency
- 64.3
- Collection & Build
- 95.2
- Free Path
- 45.2
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 71.4
Customization customization
저장된 평균 57.5 · 표준편차 16.9 · 범위 54.8
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 85.7
- Free Path
- 31
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Accumulation accumulation
저장된 평균 59.9 · 표준편차 13.6 · 범위 40.5
- Fair Competition
- 50
- Growth Efficiency
- 64.3
- Collection & Build
- 85.7
- Free Path
- 45.2
- Light-Spend Convenience
- 50
- Top-Ladder
- 64.3
Competition Needs competition-needs
저장된 평균 58.2 · 표준편차 15.2 · 범위 42.1
- Fair Competition
- 76.2
- Growth Efficiency
- 54.8
- Collection & Build
- 59.5
- Free Path
- 35.7
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 77.8
Dominance dominance
저장된 평균 51.6 · 표준편차 15.7 · 범위 40.5
- Fair Competition
- 71.4
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 31
- Light-Spend Convenience
- 35.7
- Top-Ladder
- 71.4
Aspiration aspiration
저장된 평균 65.1 · 표준편차 14.7 · 범위 40.5
- Fair Competition
- 85.7
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 45.2
- Light-Spend Convenience
- 50
- Top-Ladder
- 81
Recognition recognition
저장된 평균 57.9 · 표준편차 16.4 · 범위 50
- Fair Competition
- 71.4
- Growth Efficiency
- 50
- Collection & Build
- 64.3
- Free Path
- 31
- Light-Spend Convenience
- 50
- Top-Ladder
- 81
Growth Needs growth-needs
저장된 평균 64.7 · 표준편차 10 · 범위 31
- Fair Competition
- 64.3
- Growth Efficiency
- 85.7
- Collection & Build
- 64.3
- Free Path
- 59.5
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 54.8
Progression progression-needs
저장된 평균 67.1 · 표준편차 8.5 · 범위 26.2
- Fair Competition
- 64.3
- Growth Efficiency
- 85.7
- Collection & Build
- 64.3
- Free Path
- 59.5
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Mastery mastery
저장된 평균 62.3 · 표준편차 12 · 범위 35.7
- Fair Competition
- 64.3
- Growth Efficiency
- 85.7
- Collection & Build
- 64.3
- Free Path
- 59.5
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Development development
저장된 평균 64.7 · 표준편차 10.7 · 범위 35.7
- Fair Competition
- 64.3
- Growth Efficiency
- 85.7
- Collection & Build
- 64.3
- Free Path
- 59.5
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 50
Engagement · Passion engagement-passion
저장된 평균 51.6 · 표준편차 3.2 · 범위 8.5
- Fair Competition
- 53.7
- Growth Efficiency
- 50.3
- Collection & Build
- 55.6
- Free Path
- 47.1
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 48.4
Fairness fairness
저장된 평균 51.5 · 표준편차 5.4 · 범위 15.1
- Fair Competition
- 55.6
- Growth Efficiency
- 50
- Collection & Build
- 56.3
- Free Path
- 41.3
- Light-Spend Convenience
- 56.3
- Top-Ladder
- 49.2
In-Game Balance in-game-balance
저장된 평균 52 · 표준편차 4.8 · 범위 11.9
- Fair Competition
- 57.1
- Growth Efficiency
- 54.8
- Collection & Build
- 54.8
- Free Path
- 45.2
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 45.2
Governance governance
저장된 평균 49.2 · 표준편차 11.4 · 범위 33.3
- Fair Competition
- 52.4
- Growth Efficiency
- 45.2
- Collection & Build
- 59.5
- Free Path
- 26.2
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 52.4
Inclusivity inclusivity
저장된 평균 53.2 · 표준편차 2.6 · 범위 7.1
- Fair Competition
- 57.1
- Growth Efficiency
- 50
- Collection & Build
- 54.8
- Free Path
- 52.4
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 50
Stability stability
저장된 평균 47.8 · 표준편차 1.7 · 범위 4.8
- Fair Competition
- 46.8
- Growth Efficiency
- 46.8
- Collection & Build
- 51.6
- Free Path
- 47.6
- Light-Spend Convenience
- 46.8
- Top-Ladder
- 46.8
Equilibrium equilibrium
저장된 평균 46.4 · 표준편차 2.7 · 범위 7.1
- Fair Competition
- 45.2
- Growth Efficiency
- 45.2
- Collection & Build
- 45.2
- Free Path
- 52.4
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 45.2
Resilience resilience
저장된 평균 45.2 · 표준편차 0 · 범위 0
- Fair Competition
- 45.2
- Growth Efficiency
- 45.2
- Collection & Build
- 45.2
- Free Path
- 45.2
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 45.2
Sustainability sustainability
저장된 평균 51.6 · 표준편차 5.9 · 범위 19
- Fair Competition
- 50
- Growth Efficiency
- 50
- Collection & Build
- 64.3
- Free Path
- 45.2
- Light-Spend Convenience
- 50
- Top-Ladder
- 50
Consistency consistency
저장된 평균 55.7 · 표준편차 4.2 · 범위 11.9
- Fair Competition
- 58.7
- Growth Efficiency
- 54
- Collection & Build
- 58.7
- Free Path
- 52.4
- Light-Spend Convenience
- 61.1
- Top-Ladder
- 49.2
Cohesion cohesion
저장된 평균 65.9 · 표준편차 6.4 · 범위 14.3
- Fair Competition
- 71.4
- Growth Efficiency
- 57.1
- Collection & Build
- 71.4
- Free Path
- 66.7
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 57.1
Continuity continuity
저장된 평균 56 · 표준편차 8 · 범위 21.4
- Fair Competition
- 59.5
- Growth Efficiency
- 59.5
- Collection & Build
- 59.5
- Free Path
- 45.2
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 45.2
Reliability reliability
저장된 평균 45.2 · 표준편차 0 · 범위 0
- Fair Competition
- 45.2
- Growth Efficiency
- 45.2
- Collection & Build
- 45.2
- Free Path
- 45.2
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 45.2