NOVASMCCOMPARE
KOEN
NOVASMC 홈
SD건담 G제네레이션 이터널

MPM

SD건담 G제네레이션 이터널 · 측정 구성

기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →

sd-gundam-g-generation-eternal.json
SHA-256f9c3c8d172c15852771acea1e59b0cb3cfa3ca7f5b97534076d74c50e3c78eaa

Game Offering

game-offering

저장된 평균 72 · 표준편차 4.8 · 범위 15.5

Fair Competition
70.9
Growth Efficiency
73.9
Collection & Build
65.8
Free Path
70.5
Light-Spend Convenience
69.3
Top-Ladder
81.3
Core core

저장된 평균 73 · 표준편차 3.9 · 범위 12.2

Fair Competition
75.1
Growth Efficiency
75.1
Collection & Build
70.4
Free Path
72
Light-Spend Convenience
66.7
Top-Ladder
78.8
Character character

저장된 평균 64.6 · 표준편차 2.2 · 범위 6.3

Fair Competition
63.5
Growth Efficiency
63.5
Collection & Build
66.7
Free Path
63.5
Light-Spend Convenience
61.9
Top-Ladder
68.3

Personality personality

저장된 평균 72.2 · 표준편차 10.8 · 범위 28.6

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
61.9
Light-Spend Convenience
57.1
Top-Ladder
85.7

Harmony harmony

저장된 평균 57.1 · 표준편차 0 · 범위 0

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Friendliness friendliness

저장된 평균 64.3 · 표준편차 5.3 · 범위 14.3

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
57.1
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
61.9
Graphic graphic

저장된 평균 82.5 · 표준편차 2.2 · 범위 4.8

Fair Competition
85.7
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
85.7

Design design

저장된 평균 85.7 · 표준편차 0 · 범위 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Quality quality

저장된 평균 85.7 · 표준편차 0 · 범위 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Motion motion

저장된 평균 76.2 · 표준편차 6.7 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7
Mechanics mechanics

저장된 평균 72 · 표준편차 9.1 · 범위 25.4

Fair Competition
76.2
Growth Efficiency
81
Collection & Build
63.5
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
82.5

Variety variety

저장된 평균 75.4 · 표준편차 11.1 · 범위 28.6

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
66.7
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
85.7

Balance balance

저장된 평균 73 · 표준편차 10.2 · 범위 28.6

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
66.7
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
85.7

Dynamism dynamism

저장된 평균 67.5 · 표준편차 7.5 · 범위 19

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
76.2
System system

저장된 평균 71.3 · 표준편차 7.1 · 범위 23.8

Fair Competition
69.3
Growth Efficiency
75.1
Collection & Build
59.3
Free Path
71.4
Light-Spend Convenience
69.8
Top-Ladder
83.1
Growth Structure growth-structure

저장된 평균 82.3 · 표준편차 8.1 · 범위 23.8

Fair Competition
84.1
Growth Efficiency
90.5
Collection & Build
69.8
Free Path
77.8
Light-Spend Convenience
77.8
Top-Ladder
93.7

Progression progression-structure

저장된 평균 86.5 · 표준편차 10.8 · 범위 28.6

Fair Competition
85.7
Growth Efficiency
100
Collection & Build
71.4
Free Path
76.2
Light-Spend Convenience
85.7
Top-Ladder
100

Advancement advancement

저장된 평균 81.7 · 표준편차 5.8 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
76.2
Top-Ladder
85.7

Empowerment empowerment

저장된 평균 78.6 · 표준편차 9.8 · 범위 28.6

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
66.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
95.2
Economy economy

저장된 평균 71.4 · 표준편차 7.5 · 범위 25.4

Fair Competition
68.3
Growth Efficiency
71.4
Collection & Build
58.7
Free Path
73
Light-Spend Convenience
73
Top-Ladder
84.1

Balance economic-balance

저장된 평균 68.3 · 표준편차 9 · 범위 28.6

Fair Competition
61.9
Growth Efficiency
71.4
Collection & Build
52.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
81

Insufficiency insufficiency

저장된 평균 69.8 · 표준편차 8.1 · 범위 23.8

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
85.7

Supplement supplement

저장된 평균 76.2 · 표준편차 10.6 · 범위 28.6

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7
Content Structure content-structure

저장된 평균 60.3 · 표준편차 7 · 범위 22.2

Fair Competition
55.6
Growth Efficiency
63.5
Collection & Build
49.2
Free Path
63.5
Light-Spend Convenience
58.7
Top-Ladder
71.4

Growth growth-content

저장된 평균 81.7 · 표준편차 5.8 · 범위 14.3

Fair Competition
76.2
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Competition competition-content

저장된 평균 56.3 · 표준편차 12.7 · 범위 38.1

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
42.9
Free Path
57.1
Light-Spend Convenience
42.9
Top-Ladder
81

Cooperation cooperation-content

저장된 평균 42.9 · 표준편차 6.7 · 범위 14.3

Fair Competition
33.3
Growth Efficiency
47.6
Collection & Build
33.3
Free Path
47.6
Light-Spend Convenience
47.6
Top-Ladder
47.6
Operation operation

저장된 평균 71.5 · 표준편차 4.9 · 범위 14.3

Fair Competition
68.3
Growth Efficiency
71.4
Collection & Build
67.7
Free Path
68.3
Light-Spend Convenience
71.4
Top-Ladder
82
Gacha gacha

저장된 평균 71.2 · 표준편차 7.6 · 범위 23.8

Fair Competition
71.4
Growth Efficiency
66.7
Collection & Build
74.6
Free Path
61.9
Light-Spend Convenience
66.7
Top-Ladder
85.7

Price price

저장된 평균 61.9 · 표준편차 13.5 · 범위 42.9

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
42.9
Light-Spend Convenience
71.4
Top-Ladder
85.7

Probability probability

저장된 평균 77.8 · 표준편차 6.5 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7

Reward Management reward-management

저장된 평균 73.8 · 표준편차 9.8 · 범위 28.6

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
85.7
Store store

저장된 평균 74.6 · 표준편차 5.9 · 범위 19

Fair Competition
66.7
Growth Efficiency
76.2
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
76.2
Top-Ladder
85.7

Reasonableness reasonableness

저장된 평균 83.3 · 표준편차 5.3 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
85.7

Timeliness timeliness

저장된 평균 73.8 · 표준편차 9.8 · 범위 28.6

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
85.7

Convenience convenience

저장된 평균 66.7 · 표준편차 10.6 · 범위 28.6

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
85.7
Event event

저장된 평균 68.8 · 표준편차 5.7 · 범위 17.5

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
74.6

Comprehension comprehension

저장된 평균 67.5 · 표준편차 5.8 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
61.9

Involvement involvement

저장된 평균 69.8 · 표준편차 5.9 · 범위 19

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
76.2

Contribution contribution

저장된 평균 69 · 표준편차 9.8 · 범위 28.6

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7

Player Value

player-value

저장된 평균 71.4 · 표준편차 4.8 · 범위 16

Fair Competition
72.1
Growth Efficiency
71.3
Collection & Build
64.9
Free Path
69.8
Light-Spend Convenience
69.3
Top-Ladder
81
Experience · Time experience-time

저장된 평균 68.3 · 표준편차 4.9 · 범위 16.9

Fair Competition
68.8
Growth Efficiency
68.8
Collection & Build
59.3
Free Path
69.3
Light-Spend Convenience
67.7
Top-Ladder
76.2
Enjoyment enjoyment

저장된 평균 70.9 · 표준편차 7.2 · 범위 20.6

Fair Competition
76.2
Growth Efficiency
66.7
Collection & Build
57.1
Free Path
76.2
Light-Spend Convenience
71.4
Top-Ladder
77.8

Excitement excitement

저장된 평균 73.8 · 표준편차 9.8 · 범위 28.6

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7

Amusement amusement

저장된 평균 65.1 · 표준편차 10.5 · 범위 28.6

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
61.9

Flow flow

저장된 평균 73.8 · 표준편차 9.8 · 범위 28.6

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7
Satisfaction satisfaction

저장된 평균 72.8 · 표준편차 5.8 · 범위 19

Fair Competition
71.4
Growth Efficiency
76.2
Collection & Build
61.9
Free Path
73
Light-Spend Convenience
73
Top-Ladder
81

Achievement achievement

저장된 평균 82.5 · 표준편차 9.4 · 범위 28.6

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
100

Completion completion

저장된 평균 61.9 · 표준편차 6.7 · 범위 14.3

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
57.1

Reward reward

저장된 평균 73.8 · 표준편차 9.8 · 범위 28.6

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
57.1
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7
Real Benefit real-benefit

저장된 평균 61.4 · 표준편차 4.2 · 범위 11.1

Fair Competition
58.7
Growth Efficiency
63.5
Collection & Build
58.7
Free Path
58.7
Light-Spend Convenience
58.7
Top-Ladder
69.8

Emotional Relief emotional-relief

저장된 평균 62.7 · 표준편차 10.4 · 범위 28.6

Fair Competition
42.9
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
61.9

Social Connection social-connection

저장된 평균 40.5 · 표준편차 7.1 · 범위 14.3

Fair Competition
47.6
Growth Efficiency
47.6
Collection & Build
33.3
Free Path
33.3
Light-Spend Convenience
33.3
Top-Ladder
47.6

Economic Progress economic-progress

저장된 평균 81 · 표준편차 10.6 · 범위 28.6

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
100
Needs · Money needs-money

저장된 평균 71.5 · 표준편차 7.2 · 범위 21.7

Fair Competition
72.5
Growth Efficiency
69.8
Collection & Build
68.3
Free Path
66.7
Light-Spend Convenience
65.1
Top-Ladder
86.8
Possession possession

저장된 평균 71.4 · 표준편차 10.3 · 범위 23.8

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
85.7
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
85.7

Collection collection

저장된 평균 73.8 · 표준편차 19.2 · 범위 42.9

Fair Competition
71.4
Growth Efficiency
57.1
Collection & Build
100
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
100

Customization customization

저장된 평균 61.9 · 표준편차 6.7 · 범위 14.3

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
71.4

Accumulation accumulation

저장된 평균 78.6 · 표준편차 7.1 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7
Competition Needs competition-needs

저장된 평균 62.2 · 표준편차 11.4 · 범위 31.7

Fair Competition
69.8
Growth Efficiency
57.1
Collection & Build
52.4
Free Path
57.1
Light-Spend Convenience
52.4
Top-Ladder
84.1

Dominance dominance

저장된 평균 58.7 · 표준편차 11.2 · 범위 38.1

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
42.9
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
81

Aspiration aspiration

저장된 평균 77.8 · 표준편차 15 · 범위 42.9

Fair Competition
95.2
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
100

Recognition recognition

저장된 평균 50 · 표준편차 10.9 · 범위 28.6

Fair Competition
57.1
Growth Efficiency
42.9
Collection & Build
42.9
Free Path
42.9
Light-Spend Convenience
42.9
Top-Ladder
71.4
Growth Needs growth-needs

저장된 평균 81 · 표준편차 7.3 · 범위 23.8

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
66.7
Free Path
81
Light-Spend Convenience
81
Top-Ladder
90.5

Progression progression-needs

저장된 평균 85.7 · 표준편차 8.2 · 범위 28.6

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
100

Mastery mastery

저장된 평균 76.2 · 표준편차 10.6 · 범위 28.6

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
57.1
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7

Development development

저장된 평균 81 · 표준편차 6.7 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7
Engagement · Passion engagement-passion

저장된 평균 74.3 · 표준편차 3.8 · 범위 12.7

Fair Competition
75.1
Growth Efficiency
75.1
Collection & Build
67.2
Free Path
73.5
Light-Spend Convenience
75.1
Top-Ladder
79.9
Fairness fairness

저장된 평균 74.6 · 표준편차 5.9 · 범위 19

Fair Competition
71.4
Growth Efficiency
76.2
Collection & Build
66.7
Free Path
71.4
Light-Spend Convenience
76.2
Top-Ladder
85.7

In-Game Balance in-game-balance

저장된 평균 71.4 · 표준편차 8.2 · 범위 28.6

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7

Governance governance

저장된 평균 83.3 · 표준편차 5.3 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
85.7

Inclusivity inclusivity

저장된 평균 69 · 표준편차 9.8 · 범위 28.6

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7
Stability stability

저장된 평균 67.5 · 표준편차 1.8 · 범위 4.8

Fair Competition
68.3
Growth Efficiency
68.3
Collection & Build
63.5
Free Path
68.3
Light-Spend Convenience
68.3
Top-Ladder
68.3

Equilibrium equilibrium

저장된 평균 69 · 표준편차 5.3 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Resilience resilience

저장된 평균 61.9 · 표준편차 0 · 범위 0

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
61.9

Sustainability sustainability

저장된 평균 71.4 · 표준편차 0 · 범위 0

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4
Consistency consistency

저장된 평균 81 · 표준편차 4.8 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
81
Collection & Build
71.4
Free Path
81
Light-Spend Convenience
81
Top-Ladder
85.7

Cohesion cohesion

저장된 평균 83.3 · 표준편차 5.3 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Continuity continuity

저장된 평균 73.8 · 표준편차 9.8 · 범위 28.6

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7

Reliability reliability

저장된 평균 85.7 · 표준편차 0 · 범위 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7