NOVASMCCOMPARE
KOEN
NOVASMC 홈
포켓몬 마스터즈 EX

MPM

포켓몬 마스터즈 EX · 측정 구성

기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →

pokemon-masters-ex.json
SHA-25654b27876b947bfe640997ad4659cd951b87bf8025817ec4ce358198986528e3a

Game Offering

game-offering

저장된 평균 66.7 · 표준편차 3.3 · 범위 8.9

Fair Competition
64.5
Growth Efficiency
70.4
Collection & Build
64.7
Free Path
61.5
Light-Spend Convenience
69.2
Top-Ladder
69.7
Core core

저장된 평균 69.6 · 표준편차 2.3 · 범위 5.6

Fair Competition
72.2
Growth Efficiency
69.8
Collection & Build
73
Free Path
67.5
Light-Spend Convenience
67.5
Top-Ladder
67.5
Character character

저장된 평균 76.6 · 표준편차 6.2 · 범위 16.7

Fair Competition
73.8
Growth Efficiency
73.8
Collection & Build
90.5
Free Path
73.8
Light-Spend Convenience
73.8
Top-Ladder
73.8

Personality personality

저장된 평균 81.3 · 표준편차 6.2 · 범위 16.7

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
95.2
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6

Harmony harmony

저장된 평균 67.1 · 표준편차 6.2 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Friendliness friendliness

저장된 평균 81.3 · 표준편차 6.2 · 범위 16.7

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
95.2
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6
Graphic graphic

저장된 평균 70.2 · 표준편차 2.7 · 범위 7.1

Fair Competition
76.2
Growth Efficiency
69.1
Collection & Build
69.1
Free Path
69.1
Light-Spend Convenience
69.1
Top-Ladder
69.1

Design design

저장된 평균 78.6 · 표준편차 0 · 범위 0

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
78.6
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6

Quality quality

저장된 평균 64.3 · 표준편차 0 · 범위 0

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Motion motion

저장된 평균 67.9 · 표준편차 8 · 범위 21.4

Fair Competition
85.7
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
Mechanics mechanics

저장된 평균 61.9 · 표준편차 3.4 · 범위 7.1

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
59.5
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
59.5

Variety variety

저장된 평균 64.3 · 표준편차 0 · 범위 0

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Balance balance

저장된 평균 57.1 · 표준편차 10.1 · 범위 21.4

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Dynamism dynamism

저장된 평균 64.3 · 표준편차 0 · 범위 0

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3
System system

저장된 평균 69 · 표준편차 5.6 · 범위 15.1

Fair Competition
64.3
Growth Efficiency
77.2
Collection & Build
62.2
Free Path
65.6
Light-Spend Convenience
69.3
Top-Ladder
75.4
Growth Structure growth-structure

저장된 평균 74.6 · 표준편차 10.1 · 범위 21.4

Fair Competition
67.5
Growth Efficiency
88.9
Collection & Build
67.5
Free Path
67.5
Light-Spend Convenience
67.5
Top-Ladder
88.9

Progression progression-structure

저장된 평균 85.7 · 표준편차 10.1 · 범위 21.4

Fair Competition
78.6
Growth Efficiency
100
Collection & Build
78.6
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
100

Advancement advancement

저장된 평균 71.4 · 표준편차 10.1 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
85.7

Empowerment empowerment

저장된 평균 66.7 · 표준편차 10.1 · 범위 21.4

Fair Competition
59.5
Growth Efficiency
81
Collection & Build
59.5
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
81
Economy economy

저장된 평균 68.7 · 표준편차 9.4 · 범위 21.4

Fair Competition
59.5
Growth Efficiency
79.4
Collection & Build
59.5
Free Path
73
Light-Spend Convenience
80.9
Top-Ladder
59.5

Balance economic-balance

저장된 평균 73.4 · 표준편차 9.7 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
76.2
Light-Spend Convenience
85.7
Top-Ladder
64.3

Insufficiency insufficiency

저장된 평균 58.3 · 표준편차 8.8 · 범위 21.4

Fair Competition
50
Growth Efficiency
66.7
Collection & Build
50
Free Path
61.9
Light-Spend Convenience
71.4
Top-Ladder
50

Supplement supplement

저장된 평균 74.2 · 표준편차 10 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
64.3
Content Structure content-structure

저장된 평균 63.8 · 표준편차 7 · 범위 21.4

Fair Competition
65.9
Growth Efficiency
63.5
Collection & Build
59.5
Free Path
56.3
Light-Spend Convenience
59.5
Top-Ladder
77.8

Growth growth-content

저장된 평균 85.7 · 표준편차 10.1 · 범위 21.4

Fair Competition
78.6
Growth Efficiency
100
Collection & Build
78.6
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
100

Competition competition-content

저장된 평균 66.7 · 표준편차 10.1 · 범위 21.4

Fair Competition
81
Growth Efficiency
59.5
Collection & Build
59.5
Free Path
59.5
Light-Spend Convenience
59.5
Top-Ladder
81

Cooperation cooperation-content

저장된 평균 38.9 · 표준편차 7.2 · 범위 21.4

Fair Competition
38.1
Growth Efficiency
31
Collection & Build
40.5
Free Path
31
Light-Spend Convenience
40.5
Top-Ladder
52.4
Operation operation

저장된 평균 61.4 · 표준편차 6.4 · 범위 19.6

Fair Competition
56.9
Growth Efficiency
64
Collection & Build
59
Free Path
51.3
Light-Spend Convenience
70.9
Top-Ladder
66.1
Gacha gacha

저장된 평균 62.6 · 표준편차 13.1 · 범위 44.4

Fair Competition
59.5
Growth Efficiency
59.5
Collection & Build
65.9
Free Path
42.9
Light-Spend Convenience
60.3
Top-Ladder
87.3

Price price

저장된 평균 40.1 · 표준편차 16.8 · 범위 52.4

Fair Competition
35.7
Growth Efficiency
35.7
Collection & Build
31
Free Path
23.8
Light-Spend Convenience
38.1
Top-Ladder
76.2

Probability probability

저장된 평균 66.7 · 표준편차 12.4 · 범위 40.5

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
76.2
Free Path
45.2
Light-Spend Convenience
64.3
Top-Ladder
85.7

Reward Management reward-management

저장된 평균 81 · 표준편차 12.4 · 범위 40.5

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
90.5
Free Path
59.5
Light-Spend Convenience
78.6
Top-Ladder
100
Store store

저장된 평균 56.5 · 표준편차 11.9 · 범위 33.3

Fair Competition
51.6
Growth Efficiency
73
Collection & Build
51.6
Free Path
39.7
Light-Spend Convenience
71.4
Top-Ladder
51.6

Reasonableness reasonableness

저장된 평균 59.9 · 표준편차 12.2 · 범위 33.3

Fair Competition
54.8
Growth Efficiency
76.2
Collection & Build
54.8
Free Path
42.9
Light-Spend Convenience
76.2
Top-Ladder
54.8

Timeliness timeliness

저장된 평균 40.1 · 표준편차 11.3 · 범위 33.3

Fair Competition
35.7
Growth Efficiency
57.1
Collection & Build
35.7
Free Path
23.8
Light-Spend Convenience
52.4
Top-Ladder
35.7

Convenience convenience

저장된 평균 69.4 · 표준편차 12.2 · 범위 33.3

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
52.4
Light-Spend Convenience
85.7
Top-Ladder
64.3
Event event

저장된 평균 65.1 · 표준편차 8.3 · 범위 21.4

Fair Competition
59.5
Growth Efficiency
59.5
Collection & Build
59.5
Free Path
71.4
Light-Spend Convenience
81
Top-Ladder
59.5

Comprehension comprehension

저장된 평균 69.8 · 표준편차 8.3 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
76.2
Light-Spend Convenience
85.7
Top-Ladder
64.3

Involvement involvement

저장된 평균 69.8 · 표준편차 8.3 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
76.2
Light-Spend Convenience
85.7
Top-Ladder
64.3

Contribution contribution

저장된 평균 55.6 · 표준편차 8.3 · 범위 21.4

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
61.9
Light-Spend Convenience
71.4
Top-Ladder
50

Player Value

player-value

저장된 평균 68.4 · 표준편차 2.6 · 범위 6.8

Fair Competition
65.5
Growth Efficiency
69.8
Collection & Build
66.7
Free Path
65.9
Light-Spend Convenience
70.5
Top-Ladder
72.3
Experience · Time experience-time

저장된 평균 64 · 표준편차 3.7 · 범위 12.2

Fair Competition
59.3
Growth Efficiency
62.7
Collection & Build
64.6
Free Path
62.2
Light-Spend Convenience
71.4
Top-Ladder
63.8
Enjoyment enjoyment

저장된 평균 63.4 · 표준편차 7.9 · 범위 21.4

Fair Competition
59.5
Growth Efficiency
59.5
Collection & Build
59.5
Free Path
61.1
Light-Spend Convenience
81
Top-Ladder
59.5

Excitement excitement

저장된 평균 67.9 · 표준편차 8 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
85.7
Top-Ladder
64.3

Amusement amusement

저장된 평균 68.7 · 표준편차 7.8 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
69.1
Light-Spend Convenience
85.7
Top-Ladder
64.3

Flow flow

저장된 평균 53.6 · 표준편차 8 · 범위 21.4

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
71.4
Top-Ladder
50
Satisfaction satisfaction

저장된 평균 68.3 · 표준편차 3 · 범위 9.5

Fair Competition
62.7
Growth Efficiency
68.3
Collection & Build
72.2
Free Path
66.7
Light-Spend Convenience
69.8
Top-Ladder
69.8

Achievement achievement

저장된 평균 85.7 · 표준편차 10.1 · 범위 21.4

Fair Competition
78.6
Growth Efficiency
100
Collection & Build
78.6
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
100

Completion completion

저장된 평균 46.4 · 표준편차 5.1 · 범위 16.7

Fair Competition
45.2
Growth Efficiency
40.5
Collection & Build
57.1
Free Path
45.2
Light-Spend Convenience
45.2
Top-Ladder
45.2

Reward reward

저장된 평균 72.6 · 표준편차 8.8 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
81
Free Path
76.2
Light-Spend Convenience
85.7
Top-Ladder
64.3
Real Benefit real-benefit

저장된 평균 60.3 · 표준편차 2.6 · 범위 7.9

Fair Competition
55.6
Growth Efficiency
60.3
Collection & Build
61.9
Free Path
58.7
Light-Spend Convenience
63.5
Top-Ladder
61.9

Emotional Relief emotional-relief

저장된 평균 67.1 · 표준편차 6.2 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Social Connection social-connection

저장된 평균 39.7 · 표준편차 8.8 · 범위 26.2

Fair Competition
38.1
Growth Efficiency
31
Collection & Build
40.5
Free Path
31
Light-Spend Convenience
40.5
Top-Ladder
57.1

Economic Progress economic-progress

저장된 평균 74.2 · 표준편차 10 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
64.3
Needs · Money needs-money

저장된 평균 70.1 · 표준편차 4 · 범위 12.4

Fair Competition
69.3
Growth Efficiency
71.7
Collection & Build
68.5
Free Path
65.6
Light-Spend Convenience
67.2
Top-Ladder
78
Possession possession

저장된 평균 68.4 · 표준편차 4 · 범위 11.1

Fair Competition
64.3
Growth Efficiency
66.7
Collection & Build
75.4
Free Path
68.3
Light-Spend Convenience
71.4
Top-Ladder
64.3

Collection collection

저장된 평균 80.6 · 표준편차 6.8 · 범위 21.4

Fair Competition
78.6
Growth Efficiency
73.8
Collection & Build
95.2
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6

Customization customization

저장된 평균 66.3 · 표준편차 6.8 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
59.5
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Accumulation accumulation

저장된 평균 58.3 · 표준편차 8.8 · 범위 21.4

Fair Competition
50
Growth Efficiency
66.7
Collection & Build
50
Free Path
61.9
Light-Spend Convenience
71.4
Top-Ladder
50
Competition Needs competition-needs

저장된 평균 60.6 · 표준편차 8.4 · 범위 21.4

Fair Competition
69.8
Growth Efficiency
53.2
Collection & Build
56.4
Free Path
53.2
Light-Spend Convenience
56.4
Top-Ladder
74.6

Dominance dominance

저장된 평균 71.4 · 표준편차 10.1 · 범위 21.4

Fair Competition
85.7
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
85.7

Aspiration aspiration

저장된 평균 71.4 · 표준편차 10.1 · 범위 21.4

Fair Competition
85.7
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
85.7

Recognition recognition

저장된 평균 38.9 · 표준편차 7.2 · 범위 21.4

Fair Competition
38.1
Growth Efficiency
31
Collection & Build
40.5
Free Path
31
Light-Spend Convenience
40.5
Top-Ladder
52.4
Growth Needs growth-needs

저장된 평균 81.2 · 표준편차 9.9 · 범위 21.4

Fair Competition
73.8
Growth Efficiency
95.2
Collection & Build
73.8
Free Path
75.4
Light-Spend Convenience
73.8
Top-Ladder
95.2

Progression progression-needs

저장된 평균 86.5 · 표준편차 9.7 · 범위 21.4

Fair Competition
78.6
Growth Efficiency
100
Collection & Build
78.6
Free Path
83.3
Light-Spend Convenience
78.6
Top-Ladder
100

Mastery mastery

저장된 평균 85.7 · 표준편차 10.1 · 범위 21.4

Fair Competition
78.6
Growth Efficiency
100
Collection & Build
78.6
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
100

Development development

저장된 평균 71.4 · 표준편차 10.1 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
85.7
Engagement · Passion engagement-passion

저장된 평균 71.3 · 표준편차 3.3 · 범위 8.2

Fair Competition
68
Growth Efficiency
75.1
Collection & Build
66.9
Free Path
69.8
Light-Spend Convenience
72.8
Top-Ladder
75.1
Fairness fairness

저장된 평균 57 · 표준편차 4.9 · 범위 14.3

Fair Competition
65.9
Growth Efficiency
58.7
Collection & Build
51.6
Free Path
55.6
Light-Spend Convenience
51.6
Top-Ladder
58.7

In-Game Balance in-game-balance

저장된 평균 57.1 · 표준편차 10.1 · 범위 21.4

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Governance governance

저장된 평균 71.4 · 표준편차 10.1 · 범위 21.4

Fair Competition
85.7
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
85.7

Inclusivity inclusivity

저장된 평균 42.5 · 표준편차 4.4 · 범위 11.9

Fair Competition
40.5
Growth Efficiency
40.5
Collection & Build
40.5
Free Path
52.4
Light-Spend Convenience
40.5
Top-Ladder
40.5
Stability stability

저장된 평균 77 · 표준편차 9.6 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
76.2
Light-Spend Convenience
85.7
Top-Ladder
85.7

Equilibrium equilibrium

저장된 평균 77 · 표준편차 9.6 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
76.2
Light-Spend Convenience
85.7
Top-Ladder
85.7

Resilience resilience

저장된 평균 77 · 표준편차 9.6 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
76.2
Light-Spend Convenience
85.7
Top-Ladder
85.7

Sustainability sustainability

저장된 평균 77 · 표준편차 9.6 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
76.2
Light-Spend Convenience
85.7
Top-Ladder
85.7
Consistency consistency

저장된 평균 79.9 · 표준편차 3.4 · 범위 11.1

Fair Competition
73.8
Growth Efficiency
81
Collection & Build
84.9
Free Path
77.8
Light-Spend Convenience
81
Top-Ladder
81

Cohesion cohesion

저장된 평균 81.3 · 표준편차 6.2 · 범위 16.7

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
95.2
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6

Continuity continuity

저장된 평균 67.1 · 표준편차 6.2 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Reliability reliability

저장된 평균 91.3 · 표준편차 9.6 · 범위 21.4

Fair Competition
78.6
Growth Efficiency
100
Collection & Build
78.6
Free Path
90.5
Light-Spend Convenience
100
Top-Ladder
100