← 오딘MPM
오딘 · 측정 구성
기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →
SHA-256
4474975954e08eeb28d7868a71a9160be00f3d0530a7d5b3075b48da6e4d8956Game Offering
game-offering저장된 평균 54.5 · 표준편차 9.9 · 범위 31.2
- Fair Competition
- 45.4
- Growth Efficiency
- 54.8
- Collection & Build
- 58.2
- Free Path
- 41.1
- Light-Spend Convenience
- 55
- Top-Ladder
- 72.3
Core core
저장된 평균 60.1 · 표준편차 7.9 · 범위 25.7
- Fair Competition
- 58.2
- Growth Efficiency
- 63.8
- Collection & Build
- 64.3
- Free Path
- 45
- Light-Spend Convenience
- 59
- Top-Ladder
- 70.6
Character character
저장된 평균 63 · 표준편차 9.5 · 범위 31
- Fair Competition
- 68.3
- Growth Efficiency
- 65.1
- Collection & Build
- 63.5
- Free Path
- 46
- Light-Spend Convenience
- 57.9
- Top-Ladder
- 77
Personality personality
저장된 평균 54.8 · 표준편차 10.6 · 범위 28.6
- Fair Competition
- 52.4
- Growth Efficiency
- 66.7
- Collection & Build
- 45.2
- Free Path
- 38.1
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 66.7
Harmony harmony
저장된 평균 63.1 · 표준편차 15.1 · 범위 40.5
- Fair Competition
- 76.2
- Growth Efficiency
- 57.1
- Collection & Build
- 54.8
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 90.5
Friendliness friendliness
저장된 평균 71 · 표준편차 12.3 · 범위 40.5
- Fair Competition
- 76.2
- Growth Efficiency
- 71.4
- Collection & Build
- 90.5
- Free Path
- 50
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 73.8
Graphic graphic
저장된 평균 66 · 표준편차 8.1 · 범위 23.8
- Fair Competition
- 65.1
- Growth Efficiency
- 73
- Collection & Build
- 70.6
- Free Path
- 49.2
- Light-Spend Convenience
- 65.9
- Top-Ladder
- 72.2
Design design
저장된 평균 83.7 · 표준편차 10.9 · 범위 35.7
- Fair Competition
- 90.5
- Growth Efficiency
- 85.7
- Collection & Build
- 100
- Free Path
- 64.3
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 83.3
Quality quality
저장된 평균 59.5 · 표준편차 8.2 · 범위 21.4
- Fair Competition
- 52.4
- Growth Efficiency
- 66.7
- Collection & Build
- 66.7
- Free Path
- 45.2
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 66.7
Motion motion
저장된 평균 54.8 · 표준편차 10.6 · 범위 28.6
- Fair Competition
- 52.4
- Growth Efficiency
- 66.7
- Collection & Build
- 45.2
- Free Path
- 38.1
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 66.7
Mechanics mechanics
저장된 평균 51.5 · 표준편차 8.4 · 범위 23
- Fair Competition
- 41.3
- Growth Efficiency
- 53.2
- Collection & Build
- 58.7
- Free Path
- 39.7
- Light-Spend Convenience
- 53.2
- Top-Ladder
- 62.7
Variety variety
저장된 평균 67.5 · 표준편차 10.9 · 범위 33.3
- Fair Competition
- 64.3
- Growth Efficiency
- 66.7
- Collection & Build
- 85.7
- Free Path
- 52.4
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 76.2
Balance balance
저장된 평균 29.8 · 표준편차 13.4 · 범위 38.1
- Fair Competition
- 14.3
- Growth Efficiency
- 26.2
- Collection & Build
- 38.1
- Free Path
- 14.3
- Light-Spend Convenience
- 33.3
- Top-Ladder
- 52.4
Dynamism dynamism
저장된 평균 57.1 · 표준편차 7.9 · 범위 21.4
- Fair Competition
- 45.2
- Growth Efficiency
- 66.7
- Collection & Build
- 52.4
- Free Path
- 52.4
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 59.5
System system
저장된 평균 55.6 · 표준편차 12.5 · 범위 37.6
- Fair Competition
- 43.9
- Growth Efficiency
- 57.4
- Collection & Build
- 60.1
- Free Path
- 41.8
- Light-Spend Convenience
- 51.1
- Top-Ladder
- 79.4
Growth Structure growth-structure
저장된 평균 61.9 · 표준편차 12.5 · 범위 37.3
- Fair Competition
- 45.2
- Growth Efficiency
- 66.7
- Collection & Build
- 69.8
- Free Path
- 52.4
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 82.5
Progression progression-structure
저장된 평균 63.1 · 표준편차 15.2 · 범위 45.2
- Fair Competition
- 45.2
- Growth Efficiency
- 66.7
- Collection & Build
- 71.4
- Free Path
- 52.4
- Light-Spend Convenience
- 52.4
- Top-Ladder
- 90.5
Advancement advancement
저장된 평균 63.1 · 표준편차 15.2 · 범위 45.2
- Fair Competition
- 45.2
- Growth Efficiency
- 66.7
- Collection & Build
- 71.4
- Free Path
- 52.4
- Light-Spend Convenience
- 52.4
- Top-Ladder
- 90.5
Empowerment empowerment
저장된 평균 59.5 · 표준편차 8.2 · 범위 21.4
- Fair Competition
- 45.2
- Growth Efficiency
- 66.7
- Collection & Build
- 66.7
- Free Path
- 52.4
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 66.7
Economy economy
저장된 평균 56.2 · 표준편차 16.7 · 범위 50.8
- Fair Competition
- 40.5
- Growth Efficiency
- 57.1
- Collection & Build
- 60.3
- Free Path
- 38.1
- Light-Spend Convenience
- 52.4
- Top-Ladder
- 88.9
Balance economic-balance
저장된 평균 53.2 · 표준편차 19.7 · 범위 61.9
- Fair Competition
- 38.1
- Growth Efficiency
- 52.4
- Collection & Build
- 52.4
- Free Path
- 23.8
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 85.7
Insufficiency insufficiency
저장된 평균 52.4 · 표준편차 18.6 · 범위 52.4
- Fair Competition
- 38.1
- Growth Efficiency
- 52.4
- Collection & Build
- 57.1
- Free Path
- 38.1
- Light-Spend Convenience
- 38.1
- Top-Ladder
- 90.5
Supplement supplement
저장된 평균 63.1 · 표준편차 15.2 · 범위 45.2
- Fair Competition
- 45.2
- Growth Efficiency
- 66.7
- Collection & Build
- 71.4
- Free Path
- 52.4
- Light-Spend Convenience
- 52.4
- Top-Ladder
- 90.5
Content Structure content-structure
저장된 평균 48.7 · 표준편차 9.4 · 범위 31.7
- Fair Competition
- 46
- Growth Efficiency
- 48.4
- Collection & Build
- 50
- Free Path
- 34.9
- Light-Spend Convenience
- 46
- Top-Ladder
- 66.7
Growth growth-content
저장된 평균 59.5 · 표준편차 8.2 · 범위 21.4
- Fair Competition
- 52.4
- Growth Efficiency
- 66.7
- Collection & Build
- 66.7
- Free Path
- 45.2
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 66.7
Competition competition-content
저장된 평균 27 · 표준편차 11.5 · 범위 33.3
- Fair Competition
- 14.3
- Growth Efficiency
- 26.2
- Collection & Build
- 26.2
- Free Path
- 14.3
- Light-Spend Convenience
- 33.3
- Top-Ladder
- 47.6
Cooperation cooperation-content
저장된 평균 59.5 · 표준편차 14.7 · 범위 40.5
- Fair Competition
- 71.4
- Growth Efficiency
- 52.4
- Collection & Build
- 57.1
- Free Path
- 45.2
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 85.7
Operation operation
저장된 평균 47.7 · 표준편차 11.3 · 범위 32.8
- Fair Competition
- 34.1
- Growth Efficiency
- 43.1
- Collection & Build
- 50.3
- Free Path
- 36.5
- Light-Spend Convenience
- 55
- Top-Ladder
- 66.9
Gacha gacha
저장된 평균 33.7 · 표준편차 17.9 · 범위 52.4
- Fair Competition
- 14.3
- Growth Efficiency
- 29.4
- Collection & Build
- 41.3
- Free Path
- 14.3
- Light-Spend Convenience
- 36.5
- Top-Ladder
- 66.7
Price price
저장된 평균 38.9 · 표준편차 24.2 · 범위 71.4
- Fair Competition
- 14.3
- Growth Efficiency
- 33.3
- Collection & Build
- 38.1
- Free Path
- 14.3
- Light-Spend Convenience
- 47.6
- Top-Ladder
- 85.7
Probability probability
저장된 평균 25 · 표준편차 12.1 · 범위 33.3
- Fair Competition
- 14.3
- Growth Efficiency
- 16.7
- Collection & Build
- 33.3
- Free Path
- 14.3
- Light-Spend Convenience
- 23.8
- Top-Ladder
- 47.6
Reward Management reward-management
저장된 평균 37.3 · 표준편차 18.9 · 범위 52.4
- Fair Competition
- 14.3
- Growth Efficiency
- 38.1
- Collection & Build
- 52.4
- Free Path
- 14.3
- Light-Spend Convenience
- 38.1
- Top-Ladder
- 66.7
Store store
저장된 평균 50.9 · 표준편차 13.9 · 범위 41.3
- Fair Competition
- 38.1
- Growth Efficiency
- 47.6
- Collection & Build
- 50
- Free Path
- 33.3
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 74.6
Reasonableness reasonableness
저장된 평균 53.2 · 표준편차 19.7 · 범위 61.9
- Fair Competition
- 38.1
- Growth Efficiency
- 52.4
- Collection & Build
- 52.4
- Free Path
- 23.8
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 85.7
Timeliness timeliness
저장된 평균 46.4 · 표준편차 6.4 · 범위 14.3
- Fair Competition
- 38.1
- Growth Efficiency
- 38.1
- Collection & Build
- 45.2
- Free Path
- 52.4
- Light-Spend Convenience
- 52.4
- Top-Ladder
- 52.4
Convenience convenience
저장된 평균 53.2 · 표준편차 19.7 · 범위 61.9
- Fair Competition
- 38.1
- Growth Efficiency
- 52.4
- Collection & Build
- 52.4
- Free Path
- 23.8
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 85.7
Event event
저장된 평균 58.3 · 표준편차 5.6 · 범위 16.7
- Fair Competition
- 50
- Growth Efficiency
- 52.4
- Collection & Build
- 59.5
- Free Path
- 61.9
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 59.5
Comprehension comprehension
저장된 평균 59.5 · 표준편차 5.8 · 범위 14.3
- Fair Competition
- 52.4
- Growth Efficiency
- 52.4
- Collection & Build
- 59.5
- Free Path
- 66.7
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 59.5
Involvement involvement
저장된 평균 58.3 · 표준편차 7.6 · 범위 21.4
- Fair Competition
- 45.2
- Growth Efficiency
- 52.4
- Collection & Build
- 59.5
- Free Path
- 66.7
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 59.5
Contribution contribution
저장된 평균 57.1 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 52.4
- Growth Efficiency
- 52.4
- Collection & Build
- 59.5
- Free Path
- 52.4
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 59.5
Player Value
player-value저장된 평균 55.9 · 표준편차 9.4 · 범위 29.9
- Fair Competition
- 47.8
- Growth Efficiency
- 58.1
- Collection & Build
- 59.6
- Free Path
- 41.1
- Light-Spend Convenience
- 57.8
- Top-Ladder
- 71
Experience · Time experience-time
저장된 평균 57.8 · 표준편차 10.2 · 범위 32
- Fair Competition
- 48.7
- Growth Efficiency
- 61.1
- Collection & Build
- 57.7
- Free Path
- 42.9
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 74.9
Enjoyment enjoyment
저장된 평균 61 · 표준편차 5 · 범위 14.3
- Fair Competition
- 58.7
- Growth Efficiency
- 66.7
- Collection & Build
- 58.7
- Free Path
- 52.4
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 62.7
Excitement excitement
저장된 평균 67.5 · 표준편차 9.8 · 범위 33.3
- Fair Competition
- 64.3
- Growth Efficiency
- 66.7
- Collection & Build
- 85.7
- Free Path
- 52.4
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 69.1
Amusement amusement
저장된 평균 56 · 표준편차 9 · 범위 21.4
- Fair Competition
- 45.2
- Growth Efficiency
- 66.7
- Collection & Build
- 45.2
- Free Path
- 52.4
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 59.5
Flow flow
저장된 평균 59.5 · 표준편차 8.2 · 범위 21.4
- Fair Competition
- 66.7
- Growth Efficiency
- 66.7
- Collection & Build
- 45.2
- Free Path
- 52.4
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 59.5
Satisfaction satisfaction
저장된 평균 59.1 · 표준편차 13.7 · 범위 39.7
- Fair Competition
- 42.9
- Growth Efficiency
- 61.9
- Collection & Build
- 65.1
- Free Path
- 42.9
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 82.5
Achievement achievement
저장된 평균 63.1 · 표준편차 15.2 · 범위 45.2
- Fair Competition
- 45.2
- Growth Efficiency
- 66.7
- Collection & Build
- 71.4
- Free Path
- 52.4
- Light-Spend Convenience
- 52.4
- Top-Ladder
- 90.5
Completion completion
저장된 평균 59.5 · 표준편차 8.2 · 범위 21.4
- Fair Competition
- 45.2
- Growth Efficiency
- 66.7
- Collection & Build
- 66.7
- Free Path
- 52.4
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 66.7
Reward reward
저장된 평균 54.8 · 표준편차 21.1 · 범위 66.7
- Fair Competition
- 38.1
- Growth Efficiency
- 52.4
- Collection & Build
- 57.1
- Free Path
- 23.8
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 90.5
Real Benefit real-benefit
저장된 평균 53.4 · 표준편차 14.2 · 범위 46
- Fair Competition
- 44.4
- Growth Efficiency
- 54.8
- Collection & Build
- 49.2
- Free Path
- 33.3
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 79.4
Emotional Relief emotional-relief
저장된 평균 53.6 · 표준편차 13.3 · 범위 28.6
- Fair Competition
- 38.1
- Growth Efficiency
- 66.7
- Collection & Build
- 45.2
- Free Path
- 38.1
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 66.7
Social Connection social-connection
저장된 평균 53.6 · 표준편차 15.5 · 범위 47.6
- Fair Competition
- 57.1
- Growth Efficiency
- 45.2
- Collection & Build
- 50
- Free Path
- 38.1
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 85.7
Economic Progress economic-progress
저장된 평균 53.2 · 표준편차 19.7 · 범위 61.9
- Fair Competition
- 38.1
- Growth Efficiency
- 52.4
- Collection & Build
- 52.4
- Free Path
- 23.8
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 85.7
Needs · Money needs-money
저장된 평균 55.2 · 표준편차 11 · 범위 34.9
- Fair Competition
- 47.4
- Growth Efficiency
- 58.2
- Collection & Build
- 60.8
- Free Path
- 39.2
- Light-Spend Convenience
- 51.9
- Top-Ladder
- 74.1
Possession possession
저장된 평균 65.2 · 표준편차 12.2 · 범위 33.3
- Fair Competition
- 60.3
- Growth Efficiency
- 64.3
- Collection & Build
- 81
- Free Path
- 47.6
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 81
Collection collection
저장된 평균 63.9 · 표준편차 14.9 · 범위 47.6
- Fair Competition
- 64.3
- Growth Efficiency
- 59.5
- Collection & Build
- 85.7
- Free Path
- 38.1
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 76.2
Customization customization
저장된 평균 68.7 · 표준편차 10.3 · 범위 33.3
- Fair Competition
- 64.3
- Growth Efficiency
- 66.7
- Collection & Build
- 85.7
- Free Path
- 52.4
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 76.2
Accumulation accumulation
저장된 평균 63.1 · 표준편차 15.2 · 범위 45.2
- Fair Competition
- 52.4
- Growth Efficiency
- 66.7
- Collection & Build
- 71.4
- Free Path
- 52.4
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 90.5
Competition Needs competition-needs
저장된 평균 41.8 · 표준편차 13.7 · 범위 44.4
- Fair Competition
- 31.7
- Growth Efficiency
- 43.7
- Collection & Build
- 45.2
- Free Path
- 22.2
- Light-Spend Convenience
- 41.3
- Top-Ladder
- 66.7
Dominance dominance
저장된 평균 29.4 · 표준편차 11.8 · 범위 33.3
- Fair Competition
- 14.3
- Growth Efficiency
- 33.3
- Collection & Build
- 33.3
- Free Path
- 14.3
- Light-Spend Convenience
- 33.3
- Top-Ladder
- 47.6
Aspiration aspiration
저장된 평균 42.5 · 표준편차 17.9 · 범위 52.4
- Fair Competition
- 23.8
- Growth Efficiency
- 52.4
- Collection & Build
- 52.4
- Free Path
- 14.3
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 66.7
Recognition recognition
저장된 평균 53.6 · 표준편차 15.5 · 범위 47.6
- Fair Competition
- 57.1
- Growth Efficiency
- 45.2
- Collection & Build
- 50
- Free Path
- 38.1
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 85.7
Growth Needs growth-needs
저장된 평균 58.7 · 표준편차 9.3 · 범위 27
- Fair Competition
- 50
- Growth Efficiency
- 66.7
- Collection & Build
- 56.4
- Free Path
- 47.6
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 74.6
Progression progression-needs
저장된 평균 63.1 · 표준편차 15.2 · 범위 45.2
- Fair Competition
- 52.4
- Growth Efficiency
- 66.7
- Collection & Build
- 71.4
- Free Path
- 52.4
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 90.5
Mastery mastery
저장된 평균 54.8 · 표준편차 10.6 · 범위 28.6
- Fair Competition
- 52.4
- Growth Efficiency
- 66.7
- Collection & Build
- 45.2
- Free Path
- 38.1
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 66.7
Development development
저장된 평균 58.3 · 표준편차 8.7 · 범위 21.4
- Fair Competition
- 45.2
- Growth Efficiency
- 66.7
- Collection & Build
- 52.4
- Free Path
- 52.4
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 66.7
Engagement · Passion engagement-passion
저장된 평균 54.6 · 표준편차 7.9 · 범위 22.8
- Fair Competition
- 47.4
- Growth Efficiency
- 55
- Collection & Build
- 60.3
- Free Path
- 41.3
- Light-Spend Convenience
- 59.8
- Top-Ladder
- 64
Fairness fairness
저장된 평균 38.4 · 표준편차 11.5 · 범위 33.3
- Fair Competition
- 27
- Growth Efficiency
- 34.9
- Collection & Build
- 46
- Free Path
- 22.2
- Light-Spend Convenience
- 44.4
- Top-Ladder
- 55.6
In-Game Balance in-game-balance
저장된 평균 28.2 · 표준편차 11.7 · 범위 33.3
- Fair Competition
- 14.3
- Growth Efficiency
- 26.2
- Collection & Build
- 33.3
- Free Path
- 14.3
- Light-Spend Convenience
- 33.3
- Top-Ladder
- 47.6
Governance governance
저장된 평균 57.5 · 표준편차 13.1 · 범위 33.3
- Fair Competition
- 52.4
- Growth Efficiency
- 45.2
- Collection & Build
- 71.4
- Free Path
- 38.1
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 71.4
Inclusivity inclusivity
저장된 평균 29.4 · 표준편차 11.8 · 범위 33.3
- Fair Competition
- 14.3
- Growth Efficiency
- 33.3
- Collection & Build
- 33.3
- Free Path
- 14.3
- Light-Spend Convenience
- 33.3
- Top-Ladder
- 47.6
Stability stability
저장된 평균 58.7 · 표준편차 7 · 범위 19
- Fair Competition
- 52.4
- Growth Efficiency
- 57.1
- Collection & Build
- 64.3
- Free Path
- 47.6
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 64.3
Equilibrium equilibrium
저장된 평균 57.1 · 표준편차 5.3 · 범위 14.3
- Fair Competition
- 52.4
- Growth Efficiency
- 52.4
- Collection & Build
- 59.5
- Free Path
- 52.4
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 59.5
Resilience resilience
저장된 평균 58.3 · 표준편차 8.7 · 범위 21.4
- Fair Competition
- 52.4
- Growth Efficiency
- 52.4
- Collection & Build
- 66.7
- Free Path
- 45.2
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 66.7
Sustainability sustainability
저장된 평균 60.7 · 표준편차 8.7 · 범위 21.4
- Fair Competition
- 52.4
- Growth Efficiency
- 66.7
- Collection & Build
- 66.7
- Free Path
- 45.2
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 66.7
Consistency consistency
저장된 평균 66.8 · 표준편차 6.7 · 범위 19
- Fair Competition
- 62.7
- Growth Efficiency
- 73
- Collection & Build
- 70.6
- Free Path
- 54
- Light-Spend Convenience
- 68.3
- Top-Ladder
- 72.2
Cohesion cohesion
저장된 평균 83.7 · 표준편차 10.9 · 범위 35.7
- Fair Competition
- 83.3
- Growth Efficiency
- 85.7
- Collection & Build
- 100
- Free Path
- 64.3
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 90.5
Continuity continuity
저장된 평균 57.1 · 표준편차 7.9 · 범위 21.4
- Fair Competition
- 52.4
- Growth Efficiency
- 66.7
- Collection & Build
- 45.2
- Free Path
- 52.4
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 59.5
Reliability reliability
저장된 평균 59.5 · 표준편차 8.2 · 범위 21.4
- Fair Competition
- 52.4
- Growth Efficiency
- 66.7
- Collection & Build
- 66.7
- Free Path
- 45.2
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 66.7