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KOEN
NOVASMC 홈
승리의 여신: 니케

MPM

승리의 여신: 니케 · 측정 구성

기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →

nikke.json
SHA-25628adbfb8925a6641bd3888e3d1edaf227de01dd08a8797bc68e9c31dada5e2f9

Game Offering

game-offering

저장된 평균 70.3 · 표준편차 1.3 · 범위 4.3

Fair Competition
68.3
Growth Efficiency
70.9
Collection & Build
70.5
Free Path
70.2
Light-Spend Convenience
69.3
Top-Ladder
72.7
Core core

저장된 평균 74.1 · 표준편차 2.2 · 범위 7.1

Fair Competition
74.1
Growth Efficiency
73.3
Collection & Build
77.8
Free Path
73.3
Light-Spend Convenience
70.6
Top-Ladder
75.4
Character character

저장된 평균 68.7 · 표준편차 7.3 · 범위 19.8

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
84.1
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
70.6

Personality personality

저장된 평균 69.4 · 표준편차 8.1 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
85.7
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
73.8

Harmony harmony

저장된 평균 67.1 · 표준편차 6.2 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Friendliness friendliness

저장된 평균 69.4 · 표준편차 8.1 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
85.7
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
73.8
Graphic graphic

저장된 평균 83.1 · 표준편차 0.6 · 범위 1.6

Fair Competition
83.3
Growth Efficiency
83.3
Collection & Build
81.7
Free Path
83.3
Light-Spend Convenience
83.3
Top-Ladder
83.3

Design design

저장된 평균 78.6 · 표준편차 0 · 범위 0

Fair Competition
78.6
Growth Efficiency
78.6
Collection & Build
78.6
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6

Quality quality

저장된 평균 85.7 · 표준편차 0 · 범위 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Motion motion

저장된 평균 84.9 · 표준편차 1.8 · 범위 4.8

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
81
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7
Mechanics mechanics

저장된 평균 70.5 · 표준편차 3.5 · 범위 10.3

Fair Competition
74.6
Growth Efficiency
72.2
Collection & Build
67.5
Free Path
72.2
Light-Spend Convenience
64.3
Top-Ladder
72.2

Variety variety

저장된 평균 78.6 · 표준편차 3.4 · 범위 7.1

Fair Competition
81
Growth Efficiency
81
Collection & Build
73.8
Free Path
81
Light-Spend Convenience
73.8
Top-Ladder
81

Balance balance

저장된 평균 56 · 표준편차 2.7 · 범위 7.1

Fair Competition
61.9
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Dynamism dynamism

저장된 평균 77 · 표준편차 6.2 · 범위 16.7

Fair Competition
81
Growth Efficiency
81
Collection & Build
73.8
Free Path
81
Light-Spend Convenience
64.3
Top-Ladder
81
System system

저장된 평균 66.4 · 표준편차 3.2 · 범위 7.9

Fair Competition
63.5
Growth Efficiency
69.6
Collection & Build
63.5
Free Path
67.7
Light-Spend Convenience
63
Top-Ladder
70.9
Growth Structure growth-structure

저장된 평균 71.7 · 표준편차 5.5 · 범위 13.5

Fair Competition
65.9
Growth Efficiency
79.4
Collection & Build
66.7
Free Path
74.6
Light-Spend Convenience
66.7
Top-Ladder
77

Progression progression-structure

저장된 평균 82.5 · 표준편차 2.2 · 범위 4.8

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
85.7

Advancement advancement

저장된 평균 62.7 · 표준편차 6.8 · 범위 16.7

Fair Competition
61.9
Growth Efficiency
71.4
Collection & Build
54.8
Free Path
61.9
Light-Spend Convenience
54.8
Top-Ladder
71.4

Empowerment empowerment

저장된 평균 69.8 · 표준편차 9.6 · 범위 26.2

Fair Competition
54.8
Growth Efficiency
81
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
64.3
Top-Ladder
73.8
Economy economy

저장된 평균 62.8 · 표준편차 3.3 · 범위 9.5

Fair Competition
57.1
Growth Efficiency
65.9
Collection & Build
60.3
Free Path
66.7
Light-Spend Convenience
63.5
Top-Ladder
63.5

Balance economic-balance

저장된 평균 71.4 · 표준편차 5.5 · 범위 19

Fair Competition
61.9
Growth Efficiency
81
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Insufficiency insufficiency

저장된 평균 56.3 · 표준편차 2.6 · 범위 7.1

Fair Competition
54.8
Growth Efficiency
61.9
Collection & Build
54.8
Free Path
57.1
Light-Spend Convenience
54.8
Top-Ladder
54.8

Supplement supplement

저장된 평균 60.7 · 표준편차 6.4 · 범위 16.7

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
71.4
Light-Spend Convenience
64.3
Top-Ladder
64.3
Content Structure content-structure

저장된 평균 64.6 · 표준편차 4.3 · 범위 13.5

Fair Competition
67.5
Growth Efficiency
63.5
Collection & Build
63.5
Free Path
61.9
Light-Spend Convenience
58.7
Top-Ladder
72.2

Growth growth-content

저장된 평균 79.4 · 표준편차 3.5 · 범위 9.5

Fair Competition
81
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
71.4
Top-Ladder
81

Competition competition-content

저장된 평균 61.9 · 표준편차 10.5 · 범위 26.2

Fair Competition
71.4
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
81

Cooperation cooperation-content

저장된 평균 52.4 · 표준편차 2.4 · 범위 4.8

Fair Competition
50
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
50
Light-Spend Convenience
50
Top-Ladder
54.8
Operation operation

저장된 평균 70.5 · 표준편차 2.1 · 범위 6.9

Fair Competition
67.5
Growth Efficiency
69.8
Collection & Build
70.4
Free Path
69.6
Light-Spend Convenience
74.3
Top-Ladder
71.7
Gacha gacha

저장된 평균 73.7 · 표준편차 4.4 · 범위 11.9

Fair Competition
72.2
Growth Efficiency
69
Collection & Build
77
Free Path
67.5
Light-Spend Convenience
77
Top-Ladder
79.4

Price price

저장된 평균 62.3 · 표준편차 7.2 · 범위 16.7

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
64.3
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
71.4

Probability probability

저장된 평균 75.4 · 표준편차 6.2 · 범위 16.7

Fair Competition
81
Growth Efficiency
71.4
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
73.8
Top-Ladder
81

Reward Management reward-management

저장된 평균 83.3 · 표준편차 2.4 · 범위 4.8

Fair Competition
81
Growth Efficiency
81
Collection & Build
85.7
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
85.7
Store store

저장된 평균 68.1 · 표준편차 2.5 · 범위 7.1

Fair Competition
67.5
Growth Efficiency
72.2
Collection & Build
65.1
Free Path
66.7
Light-Spend Convenience
70.6
Top-Ladder
66.7

Reasonableness reasonableness

저장된 평균 75 · 표준편차 2.7 · 범위 7.1

Fair Competition
81
Growth Efficiency
73.8
Collection & Build
73.8
Free Path
73.8
Light-Spend Convenience
73.8
Top-Ladder
73.8

Timeliness timeliness

저장된 평균 59.5 · 표준편차 2.4 · 범위 4.8

Fair Competition
57.1
Growth Efficiency
61.9
Collection & Build
57.1
Free Path
61.9
Light-Spend Convenience
57.1
Top-Ladder
61.9

Convenience convenience

저장된 평균 69.8 · 표준편차 7.9 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
81
Top-Ladder
64.3
Event event

저장된 평균 69.8 · 표준편차 4.2 · 범위 12.7

Fair Competition
62.7
Growth Efficiency
68.3
Collection & Build
69
Free Path
74.6
Light-Spend Convenience
75.4
Top-Ladder
69

Comprehension comprehension

저장된 평균 69.8 · 표준편차 6.5 · 범위 19

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
81
Top-Ladder
71.4

Involvement involvement

저장된 평균 69.8 · 표준편차 6.5 · 범위 19

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
81
Top-Ladder
71.4

Contribution contribution

저장된 평균 69.8 · 표준편차 7.9 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
64.3
Top-Ladder
64.3

Player Value

player-value

저장된 평균 70.6 · 표준편차 1.1 · 범위 3.1

Fair Competition
70.1
Growth Efficiency
70.5
Collection & Build
72
Free Path
68.9
Light-Spend Convenience
70.3
Top-Ladder
72
Experience · Time experience-time

저장된 평균 70.5 · 표준편차 1.8 · 범위 5.3

Fair Competition
68.8
Growth Efficiency
71.4
Collection & Build
71.2
Free Path
68
Light-Spend Convenience
73.3
Top-Ladder
70.1
Enjoyment enjoyment

저장된 평균 74.6 · 표준편차 3.4 · 범위 11.1

Fair Competition
75.4
Growth Efficiency
75.4
Collection & Build
73
Free Path
69.8
Light-Spend Convenience
81
Top-Ladder
73

Excitement excitement

저장된 평균 77.4 · 표준편차 3.6 · 범위 7.1

Fair Competition
81
Growth Efficiency
81
Collection & Build
73.8
Free Path
73.8
Light-Spend Convenience
81
Top-Ladder
73.8

Amusement amusement

저장된 평균 67.1 · 표준편차 6.2 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
81
Top-Ladder
64.3

Flow flow

저장된 평균 79.4 · 표준편차 3.5 · 범위 9.5

Fair Competition
81
Growth Efficiency
81
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
81
Top-Ladder
81
Satisfaction satisfaction

저장된 평균 73.1 · 표준편차 1.9 · 범위 5.6

Fair Competition
72.2
Growth Efficiency
72.2
Collection & Build
77
Free Path
72.2
Light-Spend Convenience
71.4
Top-Ladder
73.8

Achievement achievement

저장된 평균 78.6 · 표준편차 3.4 · 범위 7.1

Fair Competition
81
Growth Efficiency
81
Collection & Build
73.8
Free Path
81
Light-Spend Convenience
73.8
Top-Ladder
81

Completion completion

저장된 평균 57.5 · 표준편차 6.2 · 범위 16.7

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
71.4
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Reward reward

저장된 평균 83.3 · 표준편차 2.4 · 범위 4.8

Fair Competition
81
Growth Efficiency
81
Collection & Build
85.7
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
85.7
Real Benefit real-benefit

저장된 평균 63.6 · 표준편차 2.9 · 범위 8.7

Fair Competition
58.7
Growth Efficiency
66.7
Collection & Build
63.5
Free Path
61.9
Light-Spend Convenience
67.5
Top-Ladder
63.5

Emotional Relief emotional-relief

저장된 평균 67.1 · 표준편차 6.2 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
81
Top-Ladder
64.3

Social Connection social-connection

저장된 평균 52.4 · 표준편차 2.4 · 범위 4.8

Fair Competition
50
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
50
Light-Spend Convenience
50
Top-Ladder
54.8

Economic Progress economic-progress

저장된 평균 71.4 · 표준편차 5.5 · 범위 19

Fair Competition
61.9
Growth Efficiency
81
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4
Needs · Money needs-money

저장된 평균 71.5 · 표준편차 2.4 · 범위 6.3

Fair Competition
71.7
Growth Efficiency
71.4
Collection & Build
74.3
Free Path
68.8
Light-Spend Convenience
68.3
Top-Ladder
74.6
Possession possession

저장된 평균 68.4 · 표준편차 6.7 · 범위 18.3

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
82.5
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
70.6

Collection collection

저장된 평균 68.7 · 표준편차 6.5 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
73.8

Customization customization

저장된 평균 67.1 · 표준편차 6.2 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Accumulation accumulation

저장된 평균 69.4 · 표준편차 8.1 · 범위 21.4

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
85.7
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
73.8
Competition Needs competition-needs

저장된 평균 65.7 · 표준편차 3.4 · 범위 9.5

Fair Competition
69.8
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
61.1
Light-Spend Convenience
64.3
Top-Ladder
70.6

Dominance dominance

저장된 평균 57.5 · 표준편차 6.2 · 범위 16.7

Fair Competition
71.4
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Aspiration aspiration

저장된 평균 74.2 · 표준편차 6.2 · 범위 21.4

Fair Competition
73.8
Growth Efficiency
73.8
Collection & Build
73.8
Free Path
64.3
Light-Spend Convenience
73.8
Top-Ladder
85.7

Recognition recognition

저장된 평균 65.5 · 표준편차 2.7 · 범위 7.1

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
71.4
Growth Needs growth-needs

저장된 평균 80.4 · 표준편차 3.4 · 범위 9.5

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
76.2
Free Path
81
Light-Spend Convenience
76.2
Top-Ladder
82.5

Progression progression-needs

저장된 평균 82.5 · 표준편차 2.2 · 범위 4.8

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
85.7

Mastery mastery

저장된 평균 79.4 · 표준편차 4.3 · 범위 11.9

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
73.8
Free Path
81
Light-Spend Convenience
73.8
Top-Ladder
81

Development development

저장된 평균 79.4 · 표준편차 4.3 · 범위 11.9

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
73.8
Free Path
81
Light-Spend Convenience
73.8
Top-Ladder
81
Engagement · Passion engagement-passion

저장된 평균 69.9 · 표준편차 0.8 · 범위 2.4

Fair Competition
69.8
Growth Efficiency
68.8
Collection & Build
70.4
Free Path
69.8
Light-Spend Convenience
69.3
Top-Ladder
71.2
Fairness fairness

저장된 평균 62.4 · 표준편차 2 · 범위 5.6

Fair Competition
65.9
Growth Efficiency
60.3
Collection & Build
63.5
Free Path
60.3
Light-Spend Convenience
61.1
Top-Ladder
63.5

In-Game Balance in-game-balance

저장된 평균 56 · 표준편차 2.7 · 범위 7.1

Fair Competition
61.9
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
54.8
Light-Spend Convenience
54.8
Top-Ladder
54.8

Governance governance

저장된 평균 75.4 · 표준편차 6.2 · 범위 16.7

Fair Competition
81
Growth Efficiency
71.4
Collection & Build
81
Free Path
64.3
Light-Spend Convenience
73.8
Top-Ladder
81

Inclusivity inclusivity

저장된 평균 56 · 표준편차 2.7 · 범위 7.1

Fair Competition
54.8
Growth Efficiency
54.8
Collection & Build
54.8
Free Path
61.9
Light-Spend Convenience
54.8
Top-Ladder
54.8
Stability stability

저장된 평균 70.1 · 표준편차 1.9 · 범위 5.6

Fair Competition
69.8
Growth Efficiency
72.2
Collection & Build
69.8
Free Path
72.2
Light-Spend Convenience
66.7
Top-Ladder
69.8

Equilibrium equilibrium

저장된 평균 76.2 · 표준편차 4.8 · 범위 9.5

Fair Competition
81
Growth Efficiency
71.4
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
81

Resilience resilience

저장된 평균 64.3 · 표준편차 0 · 범위 0

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Sustainability sustainability

저장된 평균 69.8 · 표준편차 7.9 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
81
Collection & Build
64.3
Free Path
81
Light-Spend Convenience
64.3
Top-Ladder
64.3
Consistency consistency

저장된 평균 77.1 · 표준편차 2.6 · 범위 6.3

Fair Competition
73.8
Growth Efficiency
73.8
Collection & Build
77.8
Free Path
77
Light-Spend Convenience
80.2
Top-Ladder
80.2

Cohesion cohesion

저장된 평균 73 · 표준편차 6.8 · 범위 16.7

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
73.8
Free Path
81
Light-Spend Convenience
81
Top-Ladder
73.8

Continuity continuity

저장된 평균 76.2 · 표준편차 4.8 · 범위 9.5

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
81
Top-Ladder
81

Reliability reliability

저장된 평균 82.1 · 표준편차 3.6 · 범위 7.1

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
78.6
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
85.7