← 승리의 여신: 니케MPM
승리의 여신: 니케 · 측정 구성
기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →
Game Offering
game-offering저장된 평균 70.3 · 표준편차 1.3 · 범위 4.3
- Fair Competition
- 68.3
- Growth Efficiency
- 70.9
- Collection & Build
- 70.5
- Free Path
- 70.2
- Light-Spend Convenience
- 69.3
- Top-Ladder
- 72.7
Core core
저장된 평균 74.1 · 표준편차 2.2 · 범위 7.1
- Fair Competition
- 74.1
- Growth Efficiency
- 73.3
- Collection & Build
- 77.8
- Free Path
- 73.3
- Light-Spend Convenience
- 70.6
- Top-Ladder
- 75.4
Character character
저장된 평균 68.7 · 표준편차 7.3 · 범위 19.8
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 84.1
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 70.6
Personality personality
저장된 평균 69.4 · 표준편차 8.1 · 범위 21.4
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 85.7
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 73.8
Harmony harmony
저장된 평균 67.1 · 표준편차 6.2 · 범위 16.7
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 81
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Friendliness friendliness
저장된 평균 69.4 · 표준편차 8.1 · 범위 21.4
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 85.7
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 73.8
Graphic graphic
저장된 평균 83.1 · 표준편차 0.6 · 범위 1.6
- Fair Competition
- 83.3
- Growth Efficiency
- 83.3
- Collection & Build
- 81.7
- Free Path
- 83.3
- Light-Spend Convenience
- 83.3
- Top-Ladder
- 83.3
Design design
저장된 평균 78.6 · 표준편차 0 · 범위 0
- Fair Competition
- 78.6
- Growth Efficiency
- 78.6
- Collection & Build
- 78.6
- Free Path
- 78.6
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 78.6
Quality quality
저장된 평균 85.7 · 표준편차 0 · 범위 0
- Fair Competition
- 85.7
- Growth Efficiency
- 85.7
- Collection & Build
- 85.7
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7
Motion motion
저장된 평균 84.9 · 표준편차 1.8 · 범위 4.8
- Fair Competition
- 85.7
- Growth Efficiency
- 85.7
- Collection & Build
- 81
- Free Path
- 85.7
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7
Mechanics mechanics
저장된 평균 70.5 · 표준편차 3.5 · 범위 10.3
- Fair Competition
- 74.6
- Growth Efficiency
- 72.2
- Collection & Build
- 67.5
- Free Path
- 72.2
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 72.2
Variety variety
저장된 평균 78.6 · 표준편차 3.4 · 범위 7.1
- Fair Competition
- 81
- Growth Efficiency
- 81
- Collection & Build
- 73.8
- Free Path
- 81
- Light-Spend Convenience
- 73.8
- Top-Ladder
- 81
Balance balance
저장된 평균 56 · 표준편차 2.7 · 범위 7.1
- Fair Competition
- 61.9
- Growth Efficiency
- 54.8
- Collection & Build
- 54.8
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 54.8
Dynamism dynamism
저장된 평균 77 · 표준편차 6.2 · 범위 16.7
- Fair Competition
- 81
- Growth Efficiency
- 81
- Collection & Build
- 73.8
- Free Path
- 81
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 81
System system
저장된 평균 66.4 · 표준편차 3.2 · 범위 7.9
- Fair Competition
- 63.5
- Growth Efficiency
- 69.6
- Collection & Build
- 63.5
- Free Path
- 67.7
- Light-Spend Convenience
- 63
- Top-Ladder
- 70.9
Growth Structure growth-structure
저장된 평균 71.7 · 표준편차 5.5 · 범위 13.5
- Fair Competition
- 65.9
- Growth Efficiency
- 79.4
- Collection & Build
- 66.7
- Free Path
- 74.6
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 77
Progression progression-structure
저장된 평균 82.5 · 표준편차 2.2 · 범위 4.8
- Fair Competition
- 81
- Growth Efficiency
- 85.7
- Collection & Build
- 81
- Free Path
- 81
- Light-Spend Convenience
- 81
- Top-Ladder
- 85.7
Advancement advancement
저장된 평균 62.7 · 표준편차 6.8 · 범위 16.7
- Fair Competition
- 61.9
- Growth Efficiency
- 71.4
- Collection & Build
- 54.8
- Free Path
- 61.9
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 71.4
Empowerment empowerment
저장된 평균 69.8 · 표준편차 9.6 · 범위 26.2
- Fair Competition
- 54.8
- Growth Efficiency
- 81
- Collection & Build
- 64.3
- Free Path
- 81
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 73.8
Economy economy
저장된 평균 62.8 · 표준편차 3.3 · 범위 9.5
- Fair Competition
- 57.1
- Growth Efficiency
- 65.9
- Collection & Build
- 60.3
- Free Path
- 66.7
- Light-Spend Convenience
- 63.5
- Top-Ladder
- 63.5
Balance economic-balance
저장된 평균 71.4 · 표준편차 5.5 · 범위 19
- Fair Competition
- 61.9
- Growth Efficiency
- 81
- Collection & Build
- 71.4
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Insufficiency insufficiency
저장된 평균 56.3 · 표준편차 2.6 · 범위 7.1
- Fair Competition
- 54.8
- Growth Efficiency
- 61.9
- Collection & Build
- 54.8
- Free Path
- 57.1
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 54.8
Supplement supplement
저장된 평균 60.7 · 표준편차 6.4 · 범위 16.7
- Fair Competition
- 54.8
- Growth Efficiency
- 54.8
- Collection & Build
- 54.8
- Free Path
- 71.4
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Content Structure content-structure
저장된 평균 64.6 · 표준편차 4.3 · 범위 13.5
- Fair Competition
- 67.5
- Growth Efficiency
- 63.5
- Collection & Build
- 63.5
- Free Path
- 61.9
- Light-Spend Convenience
- 58.7
- Top-Ladder
- 72.2
Growth growth-content
저장된 평균 79.4 · 표준편차 3.5 · 범위 9.5
- Fair Competition
- 81
- Growth Efficiency
- 81
- Collection & Build
- 81
- Free Path
- 81
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 81
Competition competition-content
저장된 평균 61.9 · 표준편차 10.5 · 범위 26.2
- Fair Competition
- 71.4
- Growth Efficiency
- 54.8
- Collection & Build
- 54.8
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 81
Cooperation cooperation-content
저장된 평균 52.4 · 표준편차 2.4 · 범위 4.8
- Fair Competition
- 50
- Growth Efficiency
- 54.8
- Collection & Build
- 54.8
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 54.8
Operation operation
저장된 평균 70.5 · 표준편차 2.1 · 범위 6.9
- Fair Competition
- 67.5
- Growth Efficiency
- 69.8
- Collection & Build
- 70.4
- Free Path
- 69.6
- Light-Spend Convenience
- 74.3
- Top-Ladder
- 71.7
Gacha gacha
저장된 평균 73.7 · 표준편차 4.4 · 범위 11.9
- Fair Competition
- 72.2
- Growth Efficiency
- 69
- Collection & Build
- 77
- Free Path
- 67.5
- Light-Spend Convenience
- 77
- Top-Ladder
- 79.4
Price price
저장된 평균 62.3 · 표준편차 7.2 · 범위 16.7
- Fair Competition
- 54.8
- Growth Efficiency
- 54.8
- Collection & Build
- 64.3
- Free Path
- 57.1
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Probability probability
저장된 평균 75.4 · 표준편차 6.2 · 범위 16.7
- Fair Competition
- 81
- Growth Efficiency
- 71.4
- Collection & Build
- 81
- Free Path
- 64.3
- Light-Spend Convenience
- 73.8
- Top-Ladder
- 81
Reward Management reward-management
저장된 평균 83.3 · 표준편차 2.4 · 범위 4.8
- Fair Competition
- 81
- Growth Efficiency
- 81
- Collection & Build
- 85.7
- Free Path
- 81
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7
Store store
저장된 평균 68.1 · 표준편차 2.5 · 범위 7.1
- Fair Competition
- 67.5
- Growth Efficiency
- 72.2
- Collection & Build
- 65.1
- Free Path
- 66.7
- Light-Spend Convenience
- 70.6
- Top-Ladder
- 66.7
Reasonableness reasonableness
저장된 평균 75 · 표준편차 2.7 · 범위 7.1
- Fair Competition
- 81
- Growth Efficiency
- 73.8
- Collection & Build
- 73.8
- Free Path
- 73.8
- Light-Spend Convenience
- 73.8
- Top-Ladder
- 73.8
Timeliness timeliness
저장된 평균 59.5 · 표준편차 2.4 · 범위 4.8
- Fair Competition
- 57.1
- Growth Efficiency
- 61.9
- Collection & Build
- 57.1
- Free Path
- 61.9
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 61.9
Convenience convenience
저장된 평균 69.8 · 표준편차 7.9 · 범위 16.7
- Fair Competition
- 64.3
- Growth Efficiency
- 81
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 81
- Top-Ladder
- 64.3
Event event
저장된 평균 69.8 · 표준편차 4.2 · 범위 12.7
- Fair Competition
- 62.7
- Growth Efficiency
- 68.3
- Collection & Build
- 69
- Free Path
- 74.6
- Light-Spend Convenience
- 75.4
- Top-Ladder
- 69
Comprehension comprehension
저장된 평균 69.8 · 표준편차 6.5 · 범위 19
- Fair Competition
- 61.9
- Growth Efficiency
- 61.9
- Collection & Build
- 71.4
- Free Path
- 71.4
- Light-Spend Convenience
- 81
- Top-Ladder
- 71.4
Involvement involvement
저장된 평균 69.8 · 표준편차 6.5 · 범위 19
- Fair Competition
- 61.9
- Growth Efficiency
- 61.9
- Collection & Build
- 71.4
- Free Path
- 71.4
- Light-Spend Convenience
- 81
- Top-Ladder
- 71.4
Contribution contribution
저장된 평균 69.8 · 표준편차 7.9 · 범위 16.7
- Fair Competition
- 64.3
- Growth Efficiency
- 81
- Collection & Build
- 64.3
- Free Path
- 81
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Player Value
player-value저장된 평균 70.6 · 표준편차 1.1 · 범위 3.1
- Fair Competition
- 70.1
- Growth Efficiency
- 70.5
- Collection & Build
- 72
- Free Path
- 68.9
- Light-Spend Convenience
- 70.3
- Top-Ladder
- 72
Experience · Time experience-time
저장된 평균 70.5 · 표준편차 1.8 · 범위 5.3
- Fair Competition
- 68.8
- Growth Efficiency
- 71.4
- Collection & Build
- 71.2
- Free Path
- 68
- Light-Spend Convenience
- 73.3
- Top-Ladder
- 70.1
Enjoyment enjoyment
저장된 평균 74.6 · 표준편차 3.4 · 범위 11.1
- Fair Competition
- 75.4
- Growth Efficiency
- 75.4
- Collection & Build
- 73
- Free Path
- 69.8
- Light-Spend Convenience
- 81
- Top-Ladder
- 73
Excitement excitement
저장된 평균 77.4 · 표준편차 3.6 · 범위 7.1
- Fair Competition
- 81
- Growth Efficiency
- 81
- Collection & Build
- 73.8
- Free Path
- 73.8
- Light-Spend Convenience
- 81
- Top-Ladder
- 73.8
Amusement amusement
저장된 평균 67.1 · 표준편차 6.2 · 범위 16.7
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 81
- Top-Ladder
- 64.3
Flow flow
저장된 평균 79.4 · 표준편차 3.5 · 범위 9.5
- Fair Competition
- 81
- Growth Efficiency
- 81
- Collection & Build
- 81
- Free Path
- 71.4
- Light-Spend Convenience
- 81
- Top-Ladder
- 81
Satisfaction satisfaction
저장된 평균 73.1 · 표준편차 1.9 · 범위 5.6
- Fair Competition
- 72.2
- Growth Efficiency
- 72.2
- Collection & Build
- 77
- Free Path
- 72.2
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 73.8
Achievement achievement
저장된 평균 78.6 · 표준편차 3.4 · 범위 7.1
- Fair Competition
- 81
- Growth Efficiency
- 81
- Collection & Build
- 73.8
- Free Path
- 81
- Light-Spend Convenience
- 73.8
- Top-Ladder
- 81
Completion completion
저장된 평균 57.5 · 표준편차 6.2 · 범위 16.7
- Fair Competition
- 54.8
- Growth Efficiency
- 54.8
- Collection & Build
- 71.4
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 54.8
Reward reward
저장된 평균 83.3 · 표준편차 2.4 · 범위 4.8
- Fair Competition
- 81
- Growth Efficiency
- 81
- Collection & Build
- 85.7
- Free Path
- 81
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 85.7
Real Benefit real-benefit
저장된 평균 63.6 · 표준편차 2.9 · 범위 8.7
- Fair Competition
- 58.7
- Growth Efficiency
- 66.7
- Collection & Build
- 63.5
- Free Path
- 61.9
- Light-Spend Convenience
- 67.5
- Top-Ladder
- 63.5
Emotional Relief emotional-relief
저장된 평균 67.1 · 표준편차 6.2 · 범위 16.7
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 81
- Top-Ladder
- 64.3
Social Connection social-connection
저장된 평균 52.4 · 표준편차 2.4 · 범위 4.8
- Fair Competition
- 50
- Growth Efficiency
- 54.8
- Collection & Build
- 54.8
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 54.8
Economic Progress economic-progress
저장된 평균 71.4 · 표준편차 5.5 · 범위 19
- Fair Competition
- 61.9
- Growth Efficiency
- 81
- Collection & Build
- 71.4
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Needs · Money needs-money
저장된 평균 71.5 · 표준편차 2.4 · 범위 6.3
- Fair Competition
- 71.7
- Growth Efficiency
- 71.4
- Collection & Build
- 74.3
- Free Path
- 68.8
- Light-Spend Convenience
- 68.3
- Top-Ladder
- 74.6
Possession possession
저장된 평균 68.4 · 표준편차 6.7 · 범위 18.3
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 82.5
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 70.6
Collection collection
저장된 평균 68.7 · 표준편차 6.5 · 범위 16.7
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 81
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 73.8
Customization customization
저장된 평균 67.1 · 표준편차 6.2 · 범위 16.7
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 81
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Accumulation accumulation
저장된 평균 69.4 · 표준편차 8.1 · 범위 21.4
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 85.7
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 73.8
Competition Needs competition-needs
저장된 평균 65.7 · 표준편차 3.4 · 범위 9.5
- Fair Competition
- 69.8
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 61.1
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 70.6
Dominance dominance
저장된 평균 57.5 · 표준편차 6.2 · 범위 16.7
- Fair Competition
- 71.4
- Growth Efficiency
- 54.8
- Collection & Build
- 54.8
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 54.8
Aspiration aspiration
저장된 평균 74.2 · 표준편차 6.2 · 범위 21.4
- Fair Competition
- 73.8
- Growth Efficiency
- 73.8
- Collection & Build
- 73.8
- Free Path
- 64.3
- Light-Spend Convenience
- 73.8
- Top-Ladder
- 85.7
Recognition recognition
저장된 평균 65.5 · 표준편차 2.7 · 범위 7.1
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 71.4
Growth Needs growth-needs
저장된 평균 80.4 · 표준편차 3.4 · 범위 9.5
- Fair Competition
- 81
- Growth Efficiency
- 85.7
- Collection & Build
- 76.2
- Free Path
- 81
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 82.5
Progression progression-needs
저장된 평균 82.5 · 표준편차 2.2 · 범위 4.8
- Fair Competition
- 81
- Growth Efficiency
- 85.7
- Collection & Build
- 81
- Free Path
- 81
- Light-Spend Convenience
- 81
- Top-Ladder
- 85.7
Mastery mastery
저장된 평균 79.4 · 표준편차 4.3 · 범위 11.9
- Fair Competition
- 81
- Growth Efficiency
- 85.7
- Collection & Build
- 73.8
- Free Path
- 81
- Light-Spend Convenience
- 73.8
- Top-Ladder
- 81
Development development
저장된 평균 79.4 · 표준편차 4.3 · 범위 11.9
- Fair Competition
- 81
- Growth Efficiency
- 85.7
- Collection & Build
- 73.8
- Free Path
- 81
- Light-Spend Convenience
- 73.8
- Top-Ladder
- 81
Engagement · Passion engagement-passion
저장된 평균 69.9 · 표준편차 0.8 · 범위 2.4
- Fair Competition
- 69.8
- Growth Efficiency
- 68.8
- Collection & Build
- 70.4
- Free Path
- 69.8
- Light-Spend Convenience
- 69.3
- Top-Ladder
- 71.2
Fairness fairness
저장된 평균 62.4 · 표준편차 2 · 범위 5.6
- Fair Competition
- 65.9
- Growth Efficiency
- 60.3
- Collection & Build
- 63.5
- Free Path
- 60.3
- Light-Spend Convenience
- 61.1
- Top-Ladder
- 63.5
In-Game Balance in-game-balance
저장된 평균 56 · 표준편차 2.7 · 범위 7.1
- Fair Competition
- 61.9
- Growth Efficiency
- 54.8
- Collection & Build
- 54.8
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 54.8
Governance governance
저장된 평균 75.4 · 표준편차 6.2 · 범위 16.7
- Fair Competition
- 81
- Growth Efficiency
- 71.4
- Collection & Build
- 81
- Free Path
- 64.3
- Light-Spend Convenience
- 73.8
- Top-Ladder
- 81
Inclusivity inclusivity
저장된 평균 56 · 표준편차 2.7 · 범위 7.1
- Fair Competition
- 54.8
- Growth Efficiency
- 54.8
- Collection & Build
- 54.8
- Free Path
- 61.9
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 54.8
Stability stability
저장된 평균 70.1 · 표준편차 1.9 · 범위 5.6
- Fair Competition
- 69.8
- Growth Efficiency
- 72.2
- Collection & Build
- 69.8
- Free Path
- 72.2
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 69.8
Equilibrium equilibrium
저장된 평균 76.2 · 표준편차 4.8 · 범위 9.5
- Fair Competition
- 81
- Growth Efficiency
- 71.4
- Collection & Build
- 81
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 81
Resilience resilience
저장된 평균 64.3 · 표준편차 0 · 범위 0
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Sustainability sustainability
저장된 평균 69.8 · 표준편차 7.9 · 범위 16.7
- Fair Competition
- 64.3
- Growth Efficiency
- 81
- Collection & Build
- 64.3
- Free Path
- 81
- Light-Spend Convenience
- 64.3
- Top-Ladder
- 64.3
Consistency consistency
저장된 평균 77.1 · 표준편차 2.6 · 범위 6.3
- Fair Competition
- 73.8
- Growth Efficiency
- 73.8
- Collection & Build
- 77.8
- Free Path
- 77
- Light-Spend Convenience
- 80.2
- Top-Ladder
- 80.2
Cohesion cohesion
저장된 평균 73 · 표준편차 6.8 · 범위 16.7
- Fair Competition
- 64.3
- Growth Efficiency
- 64.3
- Collection & Build
- 73.8
- Free Path
- 81
- Light-Spend Convenience
- 81
- Top-Ladder
- 73.8
Continuity continuity
저장된 평균 76.2 · 표준편차 4.8 · 범위 9.5
- Fair Competition
- 71.4
- Growth Efficiency
- 71.4
- Collection & Build
- 81
- Free Path
- 71.4
- Light-Spend Convenience
- 81
- Top-Ladder
- 81
Reliability reliability
저장된 평균 82.1 · 표준편차 3.6 · 범위 7.1
- Fair Competition
- 85.7
- Growth Efficiency
- 85.7
- Collection & Build
- 78.6
- Free Path
- 78.6
- Light-Spend Convenience
- 78.6
- Top-Ladder
- 85.7