NOVASMCCOMPARE
KOEN
NOVASMC 홈
몬길: STAR DIVE

MPM

몬길: STAR DIVE · 측정 구성

기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →

mongil-star-dive.json
SHA-2564cc7de894c59deb369753b16576cd9f86e2158216904d153c0573fdbd066272c

Game Offering

game-offering

저장된 평균 72.1 · 표준편차 4 · 범위 12

Fair Competition
66.5
Growth Efficiency
70.2
Collection & Build
69.5
Free Path
72
Light-Spend Convenience
76
Top-Ladder
78.5
Core core

저장된 평균 71.7 · 표준편차 10.2 · 범위 28.6

Fair Competition
65.1
Growth Efficiency
68.3
Collection & Build
76.2
Free Path
71.4
Light-Spend Convenience
73
Top-Ladder
76.2
Character character

저장된 평균 62.7 · 표준편차 7.2 · 범위 14.3

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
57.1
Light-Spend Convenience
61.9
Top-Ladder
71.4

Personality personality

저장된 평균 61.9 · 표준편차 7.4 · 범위 14.3

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
71.4

Harmony harmony

저장된 평균 61.9 · 표준편차 7.4 · 범위 14.3

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
71.4

Friendliness friendliness

저장된 평균 64.3 · 표준편차 7.8 · 범위 14.3

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
71.4
Graphic graphic

저장된 평균 77.8 · 표준편차 7.3 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
76.2
Free Path
81
Light-Spend Convenience
81
Top-Ladder
85.7

Design design

저장된 평균 76.2 · 표준편차 7.4 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7

Quality quality

저장된 평균 78.6 · 표준편차 7.8 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Motion motion

저장된 평균 78.6 · 표준편차 7.8 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7
Mechanics mechanics

저장된 평균 74.6 · 표준편차 9.2 · 범위 28.6

Fair Competition
66.7
Growth Efficiency
76.2
Collection & Build
81
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
71.4

Variety variety

저장된 평균 73.8 · 표준편차 5.8 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Balance balance

저장된 평균 66.7 · 표준편차 7.4 · 범위 14.3

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
57.1

Dynamism dynamism

저장된 평균 83.3 · 표준편차 5.8 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7
System system

저장된 평균 71.9 · 표준편차 14.3 · 범위 57.1

Fair Competition
65.1
Growth Efficiency
69.3
Collection & Build
65.1
Free Path
77.3
Light-Spend Convenience
75.7
Top-Ladder
78.8
Growth Structure growth-structure

저장된 평균 80.7 · 표준편차 9.2 · 범위 28.6

Fair Competition
81
Growth Efficiency
71.4
Collection & Build
76.2
Free Path
82.5
Light-Spend Convenience
82.5
Top-Ladder
90.5

Progression progression-structure

저장된 평균 84.9 · 표준편차 11.4 · 범위 28.6

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
100

Advancement advancement

저장된 평균 78.6 · 표준편차 7.8 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Empowerment empowerment

저장된 평균 78.6 · 표준편차 7.8 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7
Economy economy

저장된 평균 73.5 · 표준편차 11.6 · 범위 33.3

Fair Competition
57.1
Growth Efficiency
76.2
Collection & Build
66.7
Free Path
82.5
Light-Spend Convenience
77.8
Top-Ladder
81

Balance economic-balance

저장된 평균 69.1 · 표준편차 10.8 · 범위 28.6

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7

Insufficiency insufficiency

저장된 평균 71.4 · 표준편차 9 · 범위 28.6

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
71.4

Supplement supplement

저장된 평균 80.2 · 표준편차 13.3 · 범위 33.3

Fair Competition
57.1
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
85.7
Content Structure content-structure

저장된 평균 61.4 · 표준편차 14.7 · 범위 42.9

Fair Competition
57.1
Growth Efficiency
60.3
Collection & Build
52.4
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
65.1

Growth growth-content

저장된 평균 78.6 · 표준편차 7.8 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Competition competition-content

저장된 평균 56.4 · 표준편차 7.6 · 범위 23.8

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
42.9
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
66.7

Cooperation cooperation-content

저장된 평균 49.2 · 표준편차 7.2 · 범위 14.3

Fair Competition
42.9
Growth Efficiency
52.4
Collection & Build
42.9
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
42.9
Operation operation

저장된 평균 72.8 · 표준편차 9.7 · 범위 42.9

Fair Competition
69.3
Growth Efficiency
73
Collection & Build
67.2
Free Path
67.2
Light-Spend Convenience
79.4
Top-Ladder
80.4
Gacha gacha

저장된 평균 71.7 · 표준편차 11 · 범위 42.9

Fair Competition
65.1
Growth Efficiency
71.4
Collection & Build
69.8
Free Path
61.9
Light-Spend Convenience
76.2
Top-Ladder
85.7

Price price

저장된 평균 67.5 · 표준편차 16.9 · 범위 42.9

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
61.9
Free Path
42.9
Light-Spend Convenience
85.7
Top-Ladder
85.7

Probability probability

저장된 평균 73 · 표준편차 6.5 · 범위 19.1

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7

Reward Management reward-management

저장된 평균 74.6 · 표준편차 7.2 · 범위 19.1

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7
Store store

저장된 평균 73 · 표준편차 9.8 · 범위 33.3

Fair Competition
71.4
Growth Efficiency
76.2
Collection & Build
63.5
Free Path
65.1
Light-Spend Convenience
81
Top-Ladder
81

Reasonableness reasonableness

저장된 평균 78.6 · 표준편차 7.8 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
85.7

Timeliness timeliness

저장된 평균 66.7 · 표준편차 8 · 범위 19.1

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
61.9
Free Path
52.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Convenience convenience

저장된 평균 73.8 · 표준편차 10.8 · 범위 28.6

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
85.7
Event event

저장된 평균 73.5 · 표준편차 8.7 · 범위 33.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
68.3
Free Path
74.6
Light-Spend Convenience
81
Top-Ladder
74.6

Comprehension comprehension

저장된 평균 76.2 · 표준편차 7.4 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
71.4

Involvement involvement

저장된 평균 76.2 · 표준편차 7.4 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
71.4

Contribution contribution

저장된 평균 68.3 · 표준편차 9.8 · 범위 28.6

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
61.9
Free Path
52.4
Light-Spend Convenience
71.4
Top-Ladder
81

Player Value

player-value

저장된 평균 74.5 · 표준편차 4.9 · 범위 13.1

Fair Competition
68.4
Growth Efficiency
69.3
Collection & Build
71.8
Free Path
77.6
Light-Spend Convenience
78.1
Top-Ladder
81.5
Experience · Time experience-time

저장된 평균 75.5 · 표준편차 15.6 · 범위 57.1

Fair Competition
66.1
Growth Efficiency
68.3
Collection & Build
67.2
Free Path
82
Light-Spend Convenience
83.6
Top-Ladder
85.7
Enjoyment enjoyment

저장된 평균 79.6 · 표준편차 12.1 · 범위 42.9

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
88.9
Light-Spend Convenience
88.9
Top-Ladder
90.5

Excitement excitement

저장된 평균 83.3 · 표준편차 10.8 · 범위 28.6

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
100

Amusement amusement

저장된 평균 75.4 · 표준편차 15.8 · 범위 33.3

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
85.7

Flow flow

저장된 평균 80.2 · 표준편차 9.7 · 범위 19.1

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
85.7
Satisfaction satisfaction

저장된 평균 81.2 · 표준편차 10.3 · 범위 33.3

Fair Competition
74.6
Growth Efficiency
71.4
Collection & Build
79.4
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
95.2

Achievement achievement

저장된 평균 85.7 · 표준편차 9 · 범위 28.6

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
100

Completion completion

저장된 평균 78.6 · 표준편차 7.8 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
85.7

Reward reward

저장된 평균 79.4 · 표준편차 13.4 · 범위 33.3

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
100
Real Benefit real-benefit

저장된 평균 65.6 · 표준편차 18.6 · 범위 57.1

Fair Competition
52.4
Growth Efficiency
61.9
Collection & Build
55.6
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
71.4

Emotional Relief emotional-relief

저장된 평균 68.3 · 표준편차 17.5 · 범위 42.9

Fair Competition
42.9
Growth Efficiency
71.4
Collection & Build
52.4
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
71.4

Social Connection social-connection

저장된 평균 47.6 · 표준편차 7.4 · 범위 14.3

Fair Competition
42.9
Growth Efficiency
42.9
Collection & Build
42.9
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
42.9

Economic Progress economic-progress

저장된 평균 81 · 표준편차 11.7 · 범위 28.6

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
100
Needs · Money needs-money

저장된 평균 74.4 · 표준편차 12.8 · 범위 42.9

Fair Competition
69.8
Growth Efficiency
68.3
Collection & Build
77.3
Free Path
73.5
Light-Spend Convenience
73.5
Top-Ladder
84.1
Possession possession

저장된 평균 72.8 · 표준편차 14.9 · 범위 42.9

Fair Competition
66.7
Growth Efficiency
61.9
Collection & Build
88.9
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
85.7

Collection collection

저장된 평균 66.7 · 표준편차 14.8 · 범위 28.6

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
85.7
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
85.7

Customization customization

저장된 평균 67.5 · 표준편차 13.3 · 범위 33.3

Fair Competition
71.4
Growth Efficiency
57.1
Collection & Build
90.5
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
71.4

Accumulation accumulation

저장된 평균 84.1 · 표준편차 11.1 · 범위 28.6

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
90.5
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
100
Competition Needs competition-needs

저장된 평균 69.8 · 표준편차 12.9 · 범위 42.9

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
71.4
Free Path
66.7
Light-Spend Convenience
66.7
Top-Ladder
81

Dominance dominance

저장된 평균 64.3 · 표준편차 7.8 · 범위 14.3

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
57.1

Aspiration aspiration

저장된 평균 81 · 표준편차 11.7 · 범위 28.6

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
100

Recognition recognition

저장된 평균 64.3 · 표준편차 12 · 범위 28.6

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
85.7
Growth Needs growth-needs

저장된 평균 80.7 · 표준편차 7.7 · 범위 19.1

Fair Competition
76.2
Growth Efficiency
76.2
Collection & Build
71.4
Free Path
87.3
Light-Spend Convenience
87.3
Top-Ladder
85.7

Progression progression-needs

저장된 평균 80.2 · 표준편차 9.7 · 범위 19.1

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
85.7

Mastery mastery

저장된 평균 81 · 표준편차 7.4 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Development development

저장된 평균 81 · 표준편차 7.4 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7
Engagement · Passion engagement-passion

저장된 평균 73.5 · 표준편차 7.7 · 범위 33.3

Fair Competition
69.3
Growth Efficiency
71.4
Collection & Build
70.9
Free Path
77.3
Light-Spend Convenience
77.3
Top-Ladder
74.6
Fairness fairness

저장된 평균 71.4 · 표준편차 8.5 · 범위 28.6

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
71.4

In-Game Balance in-game-balance

저장된 평균 71.4 · 표준편차 0 · 범위 0

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Governance governance

저장된 평균 73.8 · 표준편차 5.8 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7

Inclusivity inclusivity

저장된 평균 69.1 · 표준편차 14.1 · 범위 28.6

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
57.1
Stability stability

저장된 평균 71.4 · 표준편차 0 · 범위 0

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Equilibrium equilibrium

저장된 평균 71.4 · 표준편차 0 · 범위 0

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Resilience resilience

저장된 평균 71.4 · 표준편차 0 · 범위 0

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Sustainability sustainability

저장된 평균 71.4 · 표준편차 0 · 범위 0

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4
Consistency consistency

저장된 평균 77.5 · 표준편차 9.2 · 범위 23.8

Fair Competition
69.8
Growth Efficiency
71.4
Collection & Build
74.6
Free Path
84.1
Light-Spend Convenience
84.1
Top-Ladder
81

Cohesion cohesion

저장된 평균 73.8 · 표준편차 5.8 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Continuity continuity

저장된 평균 78.6 · 표준편차 11.6 · 범위 23.8

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
85.7

Reliability reliability

저장된 평균 80.2 · 표준편차 9.7 · 범위 19.1

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
85.7