NOVASMCCOMPARE
KOEN
NOVASMC 홈
운빨존많겜

MPM

운빨존많겜 · 측정 구성

기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →

lucky-defense.json
SHA-2564b2764746c2f40a84485a7d04ea2bd1f73efea3e98456e7beb1b40a7bb182a8a

Game Offering

game-offering

저장된 평균 67.3 · 표준편차 3.6 · 범위 10.4

Fair Competition
64.6
Growth Efficiency
69
Collection & Build
68.6
Free Path
60.8
Light-Spend Convenience
69.8
Top-Ladder
71.3
Core core

저장된 평균 65.8 · 표준편차 3.4 · 범위 9

Fair Competition
63.5
Growth Efficiency
63
Collection & Build
69.3
Free Path
61.4
Light-Spend Convenience
67.2
Top-Ladder
70.4
Character character

저장된 평균 46 · 표준편차 6.3 · 범위 12.7

Fair Competition
39.7
Growth Efficiency
39.7
Collection & Build
52.4
Free Path
39.7
Light-Spend Convenience
52.4
Top-Ladder
52.4

Personality personality

저장된 평균 50 · 표준편차 7.1 · 범위 14.3

Fair Competition
42.9
Growth Efficiency
42.9
Collection & Build
57.1
Free Path
42.9
Light-Spend Convenience
57.1
Top-Ladder
57.1

Harmony harmony

저장된 평균 38.1 · 표준편차 4.8 · 범위 9.5

Fair Competition
33.3
Growth Efficiency
33.3
Collection & Build
42.9
Free Path
33.3
Light-Spend Convenience
42.9
Top-Ladder
42.9

Friendliness friendliness

저장된 평균 50 · 표준편차 7.1 · 범위 14.3

Fair Competition
42.9
Growth Efficiency
42.9
Collection & Build
57.1
Free Path
42.9
Light-Spend Convenience
57.1
Top-Ladder
57.1
Graphic graphic

저장된 평균 82.5 · 표준편차 0 · 범위 0

Fair Competition
82.5
Growth Efficiency
82.5
Collection & Build
82.5
Free Path
82.5
Light-Spend Convenience
82.5
Top-Ladder
82.5

Design design

저장된 평균 81 · 표준편차 0 · 범위 0

Fair Competition
81
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
81

Quality quality

저장된 평균 85.7 · 표준편차 0 · 범위 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Motion motion

저장된 평균 81 · 표준편차 0 · 범위 0

Fair Competition
81
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
81
Mechanics mechanics

저장된 평균 68.8 · 표준편차 4.6 · 범위 14.3

Fair Competition
68.3
Growth Efficiency
66.7
Collection & Build
73
Free Path
61.9
Light-Spend Convenience
66.7
Top-Ladder
76.2

Variety variety

저장된 평균 77 · 표준편차 5.8 · 범위 14.3

Fair Competition
81
Growth Efficiency
71.4
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7

Balance balance

저장된 평균 56.3 · 표준편차 8.4 · 범위 28.6

Fair Competition
52.4
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
42.9
Light-Spend Convenience
57.1
Top-Ladder
71.4

Dynamism dynamism

저장된 평균 73 · 표준편차 3.5 · 범위 9.5

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4
System system

저장된 평균 68.4 · 표준편차 4.7 · 범위 15.3

Fair Competition
68.8
Growth Efficiency
75.1
Collection & Build
68.3
Free Path
59.8
Light-Spend Convenience
66.7
Top-Ladder
72
Growth Structure growth-structure

저장된 평균 73.5 · 표준편차 5.8 · 범위 17.5

Fair Competition
77.8
Growth Efficiency
79.4
Collection & Build
74.6
Free Path
61.9
Light-Spend Convenience
71.4
Top-Ladder
76.2

Progression progression-structure

저장된 평균 74.6 · 표준편차 9.4 · 범위 28.6

Fair Competition
81
Growth Efficiency
81
Collection & Build
71.4
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
85.7

Advancement advancement

저장된 평균 73 · 표준편차 9 · 범위 28.6

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
81
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
71.4

Empowerment empowerment

저장된 평균 73 · 표준편차 3.5 · 범위 9.5

Fair Competition
81
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4
Economy economy

저장된 평균 69.6 · 표준편차 6.7 · 범위 22.2

Fair Competition
66.7
Growth Efficiency
82.5
Collection & Build
68.3
Free Path
60.3
Light-Spend Convenience
68.3
Top-Ladder
71.4

Balance economic-balance

저장된 평균 64.3 · 표준편차 9.4 · 범위 28.6

Fair Competition
57.1
Growth Efficiency
81
Collection & Build
61.9
Free Path
52.4
Light-Spend Convenience
61.9
Top-Ladder
71.4

Insufficiency insufficiency

저장된 평균 73 · 표준편차 3.5 · 범위 9.5

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Supplement supplement

저장된 평균 71.4 · 표준편차 8.2 · 범위 28.6

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
71.4
Content Structure content-structure

저장된 평균 62.2 · 표준편차 3.4 · 범위 11.1

Fair Competition
61.9
Growth Efficiency
63.5
Collection & Build
61.9
Free Path
57.1
Light-Spend Convenience
60.3
Top-Ladder
68.3

Growth growth-content

저장된 평균 73 · 표준편차 3.5 · 범위 9.5

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Competition competition-content

저장된 평균 54 · 표준편차 5.9 · 범위 19

Fair Competition
52.4
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
42.9
Light-Spend Convenience
52.4
Top-Ladder
61.9

Cooperation cooperation-content

저장된 평균 59.5 · 표준편차 6 · 범위 19

Fair Competition
61.9
Growth Efficiency
52.4
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
71.4
Operation operation

저장된 평균 67.8 · 표준편차 5.1 · 범위 14.3

Fair Competition
61.4
Growth Efficiency
68.8
Collection & Build
68.3
Free Path
61.4
Light-Spend Convenience
75.7
Top-Ladder
71.4
Gacha gacha

저장된 평균 59.8 · 표준편차 3.4 · 범위 9.5

Fair Competition
55.6
Growth Efficiency
60.3
Collection & Build
60.3
Free Path
55.6
Light-Spend Convenience
65.1
Top-Ladder
61.9

Price price

저장된 평균 55.6 · 표준편차 10.2 · 범위 28.6

Fair Competition
42.9
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
42.9
Light-Spend Convenience
71.4
Top-Ladder
61.9

Probability probability

저장된 평균 61.9 · 표준편차 0 · 범위 0

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
61.9

Reward Management reward-management

저장된 평균 61.9 · 표준편차 0 · 범위 0

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
61.9
Store store

저장된 평균 75.1 · 표준편차 7.3 · 범위 19

Fair Competition
66.7
Growth Efficiency
79.4
Collection & Build
71.4
Free Path
66.7
Light-Spend Convenience
85.7
Top-Ladder
81

Reasonableness reasonableness

저장된 평균 77.8 · 표준편차 6.5 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
81
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
85.7

Timeliness timeliness

저장된 평균 71.4 · 표준편차 11.7 · 범위 28.6

Fair Competition
57.1
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
57.1
Light-Spend Convenience
85.7
Top-Ladder
71.4

Convenience convenience

저장된 평균 76.2 · 표준편차 6.7 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
85.7
Event event

저장된 평균 68.5 · 표준편차 5.5 · 범위 14.3

Fair Competition
61.9
Growth Efficiency
66.7
Collection & Build
73
Free Path
61.9
Light-Spend Convenience
76.2
Top-Ladder
71.4

Comprehension comprehension

저장된 평균 73 · 표준편차 3.5 · 범위 9.5

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Involvement involvement

저장된 평균 75.4 · 표준편차 5.8 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
71.4

Contribution contribution

저장된 평균 57.1 · 표준편차 11.7 · 범위 28.6

Fair Competition
42.9
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
42.9
Light-Spend Convenience
71.4
Top-Ladder
71.4

Player Value

player-value

저장된 평균 69.5 · 표준편차 4.2 · 범위 12.7

Fair Competition
68.3
Growth Efficiency
71.6
Collection & Build
70.7
Free Path
60.8
Light-Spend Convenience
71.8
Top-Ladder
73.5
Experience · Time experience-time

저장된 평균 71.1 · 표준편차 6.1 · 범위 18

Fair Competition
69.3
Growth Efficiency
75.1
Collection & Build
71.4
Free Path
58.7
Light-Spend Convenience
75.1
Top-Ladder
76.7
Enjoyment enjoyment

저장된 평균 75.9 · 표준편차 4.8 · 범위 14.3

Fair Competition
74.6
Growth Efficiency
81
Collection & Build
76.2
Free Path
66.7
Light-Spend Convenience
76.2
Top-Ladder
81

Excitement excitement

저장된 평균 75.4 · 표준편차 10.1 · 범위 28.6

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
85.7

Amusement amusement

저장된 평균 76.2 · 표준편차 10.6 · 범위 28.6

Fair Competition
57.1
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
71.4

Flow flow

저장된 평균 76.2 · 표준편차 6.7 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7
Satisfaction satisfaction

저장된 평균 71.4 · 표준편차 7.8 · 범위 23.8

Fair Competition
71.4
Growth Efficiency
76.2
Collection & Build
66.7
Free Path
57.1
Light-Spend Convenience
81
Top-Ladder
76.2

Achievement achievement

저장된 평균 77.8 · 표준편차 6.5 · 범위 14.3

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7

Completion completion

저장된 평균 62.7 · 표준편차 10.4 · 범위 28.6

Fair Competition
61.9
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
85.7
Top-Ladder
57.1

Reward reward

저장된 평균 73.8 · 표준편차 15.2 · 범위 42.9

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
42.9
Light-Spend Convenience
85.7
Top-Ladder
85.7
Real Benefit real-benefit

저장된 평균 65.9 · 표준편차 7 · 범위 20.6

Fair Competition
61.9
Growth Efficiency
68.3
Collection & Build
71.4
Free Path
52.4
Light-Spend Convenience
68.3
Top-Ladder
73

Emotional Relief emotional-relief

저장된 평균 63.5 · 표준편차 16.9 · 범위 42.9

Fair Competition
42.9
Growth Efficiency
76.2
Collection & Build
85.7
Free Path
42.9
Light-Spend Convenience
76.2
Top-Ladder
57.1

Social Connection social-connection

저장된 평균 60.3 · 표준편차 10.9 · 범위 33.3

Fair Competition
71.4
Growth Efficiency
42.9
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
76.2

Economic Progress economic-progress

저장된 평균 73.8 · 표준편차 9.8 · 범위 28.6

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
85.7
Needs · Money needs-money

저장된 평균 71.2 · 표준편차 5.4 · 범위 18

Fair Competition
70.4
Growth Efficiency
73
Collection & Build
73
Free Path
60.3
Light-Spend Convenience
72
Top-Ladder
78.3
Possession possession

저장된 평균 70.4 · 표준편차 5.7 · 범위 14.3

Fair Competition
63.5
Growth Efficiency
71.4
Collection & Build
73
Free Path
61.9
Light-Spend Convenience
76.2
Top-Ladder
76.2

Collection collection

저장된 평균 77 · 표준편차 9.3 · 범위 23.8

Fair Competition
61.9
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
85.7

Customization customization

저장된 평균 57.9 · 표준편차 1.8 · 범위 4.8

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
61.9
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Accumulation accumulation

저장된 평균 76.2 · 표준편차 10.6 · 범위 28.6

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
57.1
Light-Spend Convenience
85.7
Top-Ladder
85.7
Competition Needs competition-needs

저장된 평균 68 · 표준편차 6.6 · 범위 20.6

Fair Competition
73
Growth Efficiency
66.7
Collection & Build
69.8
Free Path
57.1
Light-Spend Convenience
63.5
Top-Ladder
77.8

Dominance dominance

저장된 평균 54.8 · 표준편차 6 · 범위 19

Fair Competition
52.4
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
42.9
Light-Spend Convenience
57.1
Top-Ladder
61.9

Aspiration aspiration

저장된 평균 73.8 · 표준편차 11.3 · 범위 28.6

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
81
Free Path
57.1
Light-Spend Convenience
61.9
Top-Ladder
85.7

Recognition recognition

저장된 평균 75.4 · 표준편차 5.8 · 범위 14.3

Fair Competition
81
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7
Growth Needs growth-needs

저장된 평균 75.1 · 표준편차 6.4 · 범위 19

Fair Competition
74.6
Growth Efficiency
81
Collection & Build
76.2
Free Path
61.9
Light-Spend Convenience
76.2
Top-Ladder
81

Progression progression-needs

저장된 평균 73.8 · 표준편차 9.8 · 범위 28.6

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
85.7

Mastery mastery

저장된 평균 75.4 · 표준편차 5.8 · 범위 14.3

Fair Competition
81
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7

Development development

저장된 평균 76.2 · 표준편차 10.6 · 범위 28.6

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
57.1
Light-Spend Convenience
85.7
Top-Ladder
71.4
Engagement · Passion engagement-passion

저장된 평균 66.1 · 표준편차 1.6 · 범위 4.8

Fair Competition
65.1
Growth Efficiency
66.7
Collection & Build
67.7
Free Path
63.5
Light-Spend Convenience
68.3
Top-Ladder
65.6
Fairness fairness

저장된 평균 55.8 · 표준편차 3.5 · 범위 9.5

Fair Competition
54
Growth Efficiency
58.7
Collection & Build
58.7
Free Path
49.2
Light-Spend Convenience
58.7
Top-Ladder
55.6

In-Game Balance in-game-balance

저장된 평균 54.8 · 표준편차 5.3 · 범위 14.3

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
42.9
Light-Spend Convenience
57.1
Top-Ladder
57.1

Governance governance

저장된 평균 61.9 · 표준편차 0 · 범위 0

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
61.9

Inclusivity inclusivity

저장된 평균 50.8 · 표준편차 6.5 · 범위 14.3

Fair Competition
42.9
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
42.9
Light-Spend Convenience
57.1
Top-Ladder
47.6
Stability stability

저장된 평균 61.9 · 표준편차 0 · 범위 0

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
61.9

Equilibrium equilibrium

저장된 평균 61.9 · 표준편차 0 · 범위 0

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
61.9

Resilience resilience

저장된 평균 61.9 · 표준편차 0 · 범위 0

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
61.9

Sustainability sustainability

저장된 평균 61.9 · 표준편차 0 · 범위 0

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
61.9
Consistency consistency

저장된 평균 80.7 · 표준편차 1.9 · 범위 4.8

Fair Competition
79.4
Growth Efficiency
79.4
Collection & Build
82.5
Free Path
79.4
Light-Spend Convenience
84.1
Top-Ladder
79.4

Cohesion cohesion

저장된 평균 82.5 · 표준편차 3.5 · 범위 9.5

Fair Competition
81
Growth Efficiency
81
Collection & Build
90.5
Free Path
81
Light-Spend Convenience
81
Top-Ladder
81

Continuity continuity

저장된 평균 73.8 · 표준편차 5.3 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
71.4

Reliability reliability

저장된 평균 85.7 · 표준편차 0 · 범위 0

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7