← 로스트아크MPM
로스트아크 · 측정 구성
기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →
Game Offering
game-offering저장된 평균 51 · 표준편차 4 · 범위 11.6
- Fair Competition
- 49.5
- Growth Efficiency
- 49.6
- Collection & Build
- 53.2
- Free Path
- 43.6
- Light-Spend Convenience
- 55.1
- Top-Ladder
- 54.9
Core core
저장된 평균 58.8 · 표준편차 3.4 · 범위 8.7
- Fair Competition
- 55.8
- Growth Efficiency
- 60.6
- Collection & Build
- 63.8
- Free Path
- 55
- Light-Spend Convenience
- 61.6
- Top-Ladder
- 55.8
Character character
저장된 평균 56.9 · 표준편차 4 · 범위 11.1
- Fair Competition
- 59.5
- Growth Efficiency
- 53.2
- Collection & Build
- 62.7
- Free Path
- 54.8
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 51.6
Personality personality
저장된 평균 58.3 · 표준편차 8.1 · 범위 26.2
- Fair Competition
- 45.2
- Growth Efficiency
- 61.9
- Collection & Build
- 71.4
- Free Path
- 54.8
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 54.8
Harmony harmony
저장된 평균 56.7 · 표준편차 5.7 · 범위 16.7
- Fair Competition
- 66.7
- Growth Efficiency
- 52.4
- Collection & Build
- 54.8
- Free Path
- 54.8
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 50
Friendliness friendliness
저장된 평균 55.6 · 표준편차 7.1 · 범위 21.4
- Fair Competition
- 66.7
- Growth Efficiency
- 45.2
- Collection & Build
- 61.9
- Free Path
- 54.8
- Light-Spend Convenience
- 54.8
- Top-Ladder
- 50
Graphic graphic
저장된 평균 72.1 · 표준편차 5.3 · 범위 13.5
- Fair Competition
- 69
- Growth Efficiency
- 81
- Collection & Build
- 69.8
- Free Path
- 67.5
- Light-Spend Convenience
- 77.8
- Top-Ladder
- 67.5
Design design
저장된 평균 75 · 표준편차 6.6 · 범위 16.7
- Fair Competition
- 76.2
- Growth Efficiency
- 85.7
- Collection & Build
- 69
- Free Path
- 69
- Light-Spend Convenience
- 81
- Top-Ladder
- 69
Quality quality
저장된 평균 56.7 · 표준편차 3.7 · 범위 9.5
- Fair Competition
- 52.4
- Growth Efficiency
- 61.9
- Collection & Build
- 54.8
- Free Path
- 54.8
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 54.8
Motion motion
저장된 평균 84.5 · 표준편차 6.6 · 범위 16.7
- Fair Competition
- 78.6
- Growth Efficiency
- 95.2
- Collection & Build
- 85.7
- Free Path
- 78.6
- Light-Spend Convenience
- 90.5
- Top-Ladder
- 78.6
Mechanics mechanics
저장된 평균 47.4 · 표준편차 6.1 · 범위 19.8
- Fair Competition
- 38.9
- Growth Efficiency
- 47.6
- Collection & Build
- 58.7
- Free Path
- 42.9
- Light-Spend Convenience
- 47.6
- Top-Ladder
- 48.4
Variety variety
저장된 평균 48.8 · 표준편차 6.6 · 범위 19
- Fair Competition
- 42.9
- Growth Efficiency
- 45.2
- Collection & Build
- 61.9
- Free Path
- 45.2
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 52.4
Balance balance
저장된 평균 44 · 표준편차 5.6 · 범위 16.7
- Fair Competition
- 38.1
- Growth Efficiency
- 45.2
- Collection & Build
- 52.4
- Free Path
- 35.7
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 47.6
Dynamism dynamism
저장된 평균 49.2 · 표준편차 8 · 범위 26.2
- Fair Competition
- 35.7
- Growth Efficiency
- 52.4
- Collection & Build
- 61.9
- Free Path
- 47.6
- Light-Spend Convenience
- 52.4
- Top-Ladder
- 45.2
System system
저장된 평균 48.3 · 표준편차 5 · 범위 15.1
- Fair Competition
- 47.4
- Growth Efficiency
- 45.2
- Collection & Build
- 48.7
- Free Path
- 39.9
- Light-Spend Convenience
- 53.4
- Top-Ladder
- 55
Growth Structure growth-structure
저장된 평균 57.4 · 표준편차 5.3 · 범위 17.5
- Fair Competition
- 54.8
- Growth Efficiency
- 58.7
- Collection & Build
- 58.7
- Free Path
- 47.6
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 65.1
Progression progression-structure
저장된 평균 62.3 · 표준편차 7.6 · 범위 23.8
- Fair Competition
- 59.5
- Growth Efficiency
- 66.7
- Collection & Build
- 61.9
- Free Path
- 47.6
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 71.4
Advancement advancement
저장된 평균 46.4 · 표준편차 7.5 · 범위 23.8
- Fair Competition
- 45.2
- Growth Efficiency
- 42.9
- Collection & Build
- 47.6
- Free Path
- 33.3
- Light-Spend Convenience
- 52.4
- Top-Ladder
- 57.1
Empowerment empowerment
저장된 평균 63.5 · 표준편차 3.3 · 범위 7.1
- Fair Competition
- 59.5
- Growth Efficiency
- 66.7
- Collection & Build
- 66.7
- Free Path
- 61.9
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 66.7
Economy economy
저장된 평균 44.4 · 표준편차 7.9 · 범위 25.4
- Fair Competition
- 43.7
- Growth Efficiency
- 41.3
- Collection & Build
- 45.2
- Free Path
- 30.2
- Light-Spend Convenience
- 50.8
- Top-Ladder
- 55.6
Balance economic-balance
저장된 평균 46 · 표준편차 7.5 · 범위 23.8
- Fair Competition
- 45.2
- Growth Efficiency
- 42.9
- Collection & Build
- 45.2
- Free Path
- 33.3
- Light-Spend Convenience
- 52.4
- Top-Ladder
- 57.1
Insufficiency insufficiency
저장된 평균 36.9 · 표준편차 7.5 · 범위 23.8
- Fair Competition
- 35.7
- Growth Efficiency
- 33.3
- Collection & Build
- 38.1
- Free Path
- 23.8
- Light-Spend Convenience
- 42.9
- Top-Ladder
- 47.6
Supplement supplement
저장된 평균 50.4 · 표준편차 9 · 범위 28.6
- Fair Competition
- 50
- Growth Efficiency
- 47.6
- Collection & Build
- 52.4
- Free Path
- 33.3
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 61.9
Content Structure content-structure
저장된 평균 43 · 표준편차 4.2 · 범위 14.3
- Fair Competition
- 43.7
- Growth Efficiency
- 35.7
- Collection & Build
- 42.1
- Free Path
- 42.1
- Light-Spend Convenience
- 50
- Top-Ladder
- 44.4
Growth growth-content
저장된 평균 46.4 · 표준편차 7.5 · 범위 23.8
- Fair Competition
- 45.2
- Growth Efficiency
- 42.9
- Collection & Build
- 47.6
- Free Path
- 33.3
- Light-Spend Convenience
- 52.4
- Top-Ladder
- 57.1
Competition competition-content
저장된 평균 29.8 · 표준편차 7.9 · 범위 19
- Fair Competition
- 23.8
- Growth Efficiency
- 21.4
- Collection & Build
- 28.6
- Free Path
- 40.5
- Light-Spend Convenience
- 40.5
- Top-Ladder
- 23.8
Cooperation cooperation-content
저장된 평균 52.8 · 표준편차 5.9 · 범위 19
- Fair Competition
- 61.9
- Growth Efficiency
- 42.9
- Collection & Build
- 50
- Free Path
- 52.4
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 52.4
Operation operation
저장된 평균 45.9 · 표준편차 5.7 · 범위 18.3
- Fair Competition
- 45.2
- Growth Efficiency
- 43.1
- Collection & Build
- 47.1
- Free Path
- 35.7
- Light-Spend Convenience
- 50.3
- Top-Ladder
- 54
Gacha gacha
저장된 평균 50 · 표준편차 7.8 · 범위 25.4
- Fair Competition
- 46
- Growth Efficiency
- 48.4
- Collection & Build
- 54
- Free Path
- 36.5
- Light-Spend Convenience
- 53.2
- Top-Ladder
- 61.9
Price price
저장된 평균 45.6 · 표준편차 12.8 · 범위 38.1
- Fair Competition
- 35.7
- Growth Efficiency
- 42.9
- Collection & Build
- 42.9
- Free Path
- 28.6
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 66.7
Probability probability
저장된 평균 48.4 · 표준편차 6.2 · 범위 19
- Fair Competition
- 52.4
- Growth Efficiency
- 45.2
- Collection & Build
- 52.4
- Free Path
- 38.1
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 57.1
Reward Management reward-management
저장된 평균 56 · 표준편차 7.7 · 범위 23.8
- Fair Competition
- 50
- Growth Efficiency
- 57.1
- Collection & Build
- 66.7
- Free Path
- 42.9
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 61.9
Store store
저장된 평균 41.9 · 표준편차 7.5 · 범위 20.6
- Fair Competition
- 40.5
- Growth Efficiency
- 35.7
- Collection & Build
- 40.5
- Free Path
- 31.7
- Light-Spend Convenience
- 52.4
- Top-Ladder
- 50.8
Reasonableness reasonableness
저장된 평균 39.7 · 표준편차 9.7 · 범위 28.6
- Fair Competition
- 35.7
- Growth Efficiency
- 33.3
- Collection & Build
- 35.7
- Free Path
- 28.6
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 47.6
Timeliness timeliness
저장된 평균 32.9 · 표준편차 6.4 · 범위 19
- Fair Competition
- 35.7
- Growth Efficiency
- 26.2
- Collection & Build
- 35.7
- Free Path
- 23.8
- Light-Spend Convenience
- 33.3
- Top-Ladder
- 42.9
Convenience convenience
저장된 평균 53.2 · 표준편차 8.3 · 범위 23.8
- Fair Competition
- 50
- Growth Efficiency
- 47.6
- Collection & Build
- 50
- Free Path
- 42.9
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 61.9
Event event
저장된 평균 45.8 · 표준편차 3.5 · 범위 10.3
- Fair Competition
- 49.2
- Growth Efficiency
- 45.2
- Collection & Build
- 46.8
- Free Path
- 38.9
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 49.2
Comprehension comprehension
저장된 평균 42.5 · 표준편차 4.2 · 범위 11.9
- Fair Competition
- 45.2
- Growth Efficiency
- 42.9
- Collection & Build
- 45.2
- Free Path
- 33.3
- Light-Spend Convenience
- 42.9
- Top-Ladder
- 45.2
Involvement involvement
저장된 평균 42.5 · 표준편차 4.2 · 범위 11.9
- Fair Competition
- 45.2
- Growth Efficiency
- 42.9
- Collection & Build
- 45.2
- Free Path
- 33.3
- Light-Spend Convenience
- 42.9
- Top-Ladder
- 45.2
Contribution contribution
저장된 평균 52.4 · 표준편차 3.4 · 범위 7.1
- Fair Competition
- 57.1
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 57.1
Player Value
player-value저장된 평균 54.3 · 표준편차 3.6 · 범위 9.3
- Fair Competition
- 50.4
- Growth Efficiency
- 55.6
- Collection & Build
- 57.7
- Free Path
- 48.3
- Light-Spend Convenience
- 56.5
- Top-Ladder
- 57.5
Experience · Time experience-time
저장된 평균 52.3 · 표준편차 4.8 · 범위 13.8
- Fair Competition
- 50.3
- Growth Efficiency
- 51.9
- Collection & Build
- 56.9
- Free Path
- 43.1
- Light-Spend Convenience
- 56.6
- Top-Ladder
- 55.3
Enjoyment enjoyment
저장된 평균 59 · 표준편차 5.9 · 범위 15.9
- Fair Competition
- 53.2
- Growth Efficiency
- 60.3
- Collection & Build
- 67.5
- Free Path
- 51.6
- Light-Spend Convenience
- 65.1
- Top-Ladder
- 56.3
Excitement excitement
저장된 평균 82.1 · 표준편차 8.1 · 범위 26.2
- Fair Competition
- 69
- Growth Efficiency
- 85.7
- Collection & Build
- 95.2
- Free Path
- 78.6
- Light-Spend Convenience
- 85.7
- Top-Ladder
- 78.6
Amusement amusement
저장된 평균 33.7 · 표준편차 7.2 · 범위 23.8
- Fair Competition
- 31
- Growth Efficiency
- 33.3
- Collection & Build
- 35.7
- Free Path
- 23.8
- Light-Spend Convenience
- 47.6
- Top-Ladder
- 31
Flow flow
저장된 평균 61.1 · 표준편차 5.6 · 범위 19
- Fair Competition
- 59.5
- Growth Efficiency
- 61.9
- Collection & Build
- 71.4
- Free Path
- 52.4
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 59.5
Satisfaction satisfaction
저장된 평균 54.1 · 표준편차 6.6 · 범위 20.6
- Fair Competition
- 51.6
- Growth Efficiency
- 54
- Collection & Build
- 58.7
- Free Path
- 41.3
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 61.9
Achievement achievement
저장된 평균 67.1 · 표준편차 7.6 · 범위 23.8
- Fair Competition
- 64.3
- Growth Efficiency
- 71.4
- Collection & Build
- 66.7
- Free Path
- 52.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 76.2
Completion completion
저장된 평균 43.3 · 표준편차 5.9 · 범위 19
- Fair Competition
- 40.5
- Growth Efficiency
- 42.9
- Collection & Build
- 52.4
- Free Path
- 33.3
- Light-Spend Convenience
- 42.9
- Top-Ladder
- 47.6
Reward reward
저장된 평균 52 · 표준편차 7.8 · 범위 23.8
- Fair Competition
- 50
- Growth Efficiency
- 47.6
- Collection & Build
- 57.1
- Free Path
- 38.1
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 61.9
Real Benefit real-benefit
저장된 평균 43.9 · 표준편차 4 · 범위 11.1
- Fair Competition
- 46
- Growth Efficiency
- 41.3
- Collection & Build
- 44.4
- Free Path
- 36.5
- Light-Spend Convenience
- 47.6
- Top-Ladder
- 47.6
Emotional Relief emotional-relief
저장된 평균 31.3 · 표준편차 3.7 · 범위 11.9
- Fair Competition
- 31
- Growth Efficiency
- 33.3
- Collection & Build
- 35.7
- Free Path
- 23.8
- Light-Spend Convenience
- 33.3
- Top-Ladder
- 31
Social Connection social-connection
저장된 평균 52.4 · 표준편차 5.7 · 범위 16.7
- Fair Competition
- 61.9
- Growth Efficiency
- 47.6
- Collection & Build
- 50
- Free Path
- 52.4
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 45.2
Economic Progress economic-progress
저장된 평균 48 · 표준편차 10.1 · 범위 33.3
- Fair Competition
- 45.2
- Growth Efficiency
- 42.9
- Collection & Build
- 47.6
- Free Path
- 33.3
- Light-Spend Convenience
- 52.4
- Top-Ladder
- 66.7
Needs · Money needs-money
저장된 평균 57.4 · 표준편차 4.6 · 범위 11.9
- Fair Competition
- 50
- Growth Efficiency
- 60.3
- Collection & Build
- 61.9
- Free Path
- 52.4
- Light-Spend Convenience
- 57.9
- Top-Ladder
- 61.9
Possession possession
저장된 평균 60.8 · 표준편차 7.1 · 범위 23
- Fair Competition
- 50
- Growth Efficiency
- 61.1
- Collection & Build
- 73
- Free Path
- 57.1
- Light-Spend Convenience
- 58.7
- Top-Ladder
- 65.1
Collection collection
저장된 평균 63.1 · 표준편차 8.1 · 범위 26.2
- Fair Competition
- 50
- Growth Efficiency
- 59.5
- Collection & Build
- 76.2
- Free Path
- 66.7
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 66.7
Customization customization
저장된 평균 70.2 · 표준편차 7.7 · 범위 26.2
- Fair Competition
- 54.8
- Growth Efficiency
- 71.4
- Collection & Build
- 81
- Free Path
- 71.4
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 71.4
Accumulation accumulation
저장된 평균 49.2 · 표준편차 9.3 · 범위 28.6
- Fair Competition
- 45.2
- Growth Efficiency
- 52.4
- Collection & Build
- 61.9
- Free Path
- 33.3
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 57.1
Competition Needs competition-needs
저장된 평균 50.4 · 표준편차 5.3 · 범위 16.7
- Fair Competition
- 43.7
- Growth Efficiency
- 50
- Collection & Build
- 53.2
- Free Path
- 46.8
- Light-Spend Convenience
- 48.4
- Top-Ladder
- 60.3
Dominance dominance
저장된 평균 50.4 · 표준편차 7.6 · 범위 19
- Fair Competition
- 38.1
- Growth Efficiency
- 57.1
- Collection & Build
- 57.1
- Free Path
- 42.9
- Light-Spend Convenience
- 50
- Top-Ladder
- 57.1
Aspiration aspiration
저장된 평균 63.5 · 표준편차 3.3 · 범위 7.1
- Fair Competition
- 59.5
- Growth Efficiency
- 66.7
- Collection & Build
- 66.7
- Free Path
- 61.9
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 66.7
Recognition recognition
저장된 평균 37.3 · 표준편차 9.5 · 범위 31
- Fair Competition
- 33.3
- Growth Efficiency
- 26.2
- Collection & Build
- 35.7
- Free Path
- 35.7
- Light-Spend Convenience
- 35.7
- Top-Ladder
- 57.1
Growth Needs growth-needs
저장된 평균 61 · 표준편차 5.7 · 범위 16.7
- Fair Competition
- 56.3
- Growth Efficiency
- 69.8
- Collection & Build
- 59.5
- Free Path
- 53.2
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 60.3
Progression progression-needs
저장된 평균 62.3 · 표준편차 7.6 · 범위 23.8
- Fair Competition
- 59.5
- Growth Efficiency
- 66.7
- Collection & Build
- 61.9
- Free Path
- 47.6
- Light-Spend Convenience
- 66.7
- Top-Ladder
- 71.4
Mastery mastery
저장된 평균 70.2 · 표준편차 6.6 · 범위 16.7
- Fair Competition
- 64.3
- Growth Efficiency
- 81
- Collection & Build
- 71.4
- Free Path
- 64.3
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 64.3
Development development
저장된 평균 50.4 · 표준편차 6.7 · 범위 16.7
- Fair Competition
- 45.2
- Growth Efficiency
- 61.9
- Collection & Build
- 45.2
- Free Path
- 47.6
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 45.2
Engagement · Passion engagement-passion
저장된 평균 53.2 · 표준편차 2.2 · 범위 5.8
- Fair Competition
- 50.8
- Growth Efficiency
- 54.5
- Collection & Build
- 54.2
- Free Path
- 49.5
- Light-Spend Convenience
- 55
- Top-Ladder
- 55.3
Fairness fairness
저장된 평균 45.5 · 표준편차 4.6 · 범위 13.5
- Fair Competition
- 42.9
- Growth Efficiency
- 42.9
- Collection & Build
- 49.2
- Free Path
- 40.5
- Light-Spend Convenience
- 43.7
- Top-Ladder
- 54
In-Game Balance in-game-balance
저장된 평균 44 · 표준편차 5.6 · 범위 16.7
- Fair Competition
- 38.1
- Growth Efficiency
- 45.2
- Collection & Build
- 52.4
- Free Path
- 35.7
- Light-Spend Convenience
- 45.2
- Top-Ladder
- 47.6
Governance governance
저장된 평균 53.2 · 표준편차 4 · 범위 9.5
- Fair Competition
- 47.6
- Growth Efficiency
- 50
- Collection & Build
- 57.1
- Free Path
- 57.1
- Light-Spend Convenience
- 50
- Top-Ladder
- 57.1
Inclusivity inclusivity
저장된 평균 39.3 · 표준편차 9.1 · 범위 28.6
- Fair Competition
- 42.9
- Growth Efficiency
- 33.3
- Collection & Build
- 38.1
- Free Path
- 28.6
- Light-Spend Convenience
- 35.7
- Top-Ladder
- 57.1
Stability stability
저장된 평균 56.6 · 표준편차 1.6 · 범위 4.8
- Fair Competition
- 55.6
- Growth Efficiency
- 57.1
- Collection & Build
- 54.8
- Free Path
- 55.6
- Light-Spend Convenience
- 59.5
- Top-Ladder
- 57.1
Equilibrium equilibrium
저장된 평균 66.3 · 표준편차 3.7 · 범위 9.5
- Fair Competition
- 61.9
- Growth Efficiency
- 71.4
- Collection & Build
- 64.3
- Free Path
- 64.3
- Light-Spend Convenience
- 71.4
- Top-Ladder
- 64.3
Resilience resilience
저장된 평균 51.2 · 표준편차 3 · 범위 9.5
- Fair Competition
- 47.6
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 52.4
- Light-Spend Convenience
- 57.1
- Top-Ladder
- 50
Sustainability sustainability
저장된 평균 52.4 · 표준편차 3.4 · 범위 7.1
- Fair Competition
- 57.1
- Growth Efficiency
- 50
- Collection & Build
- 50
- Free Path
- 50
- Light-Spend Convenience
- 50
- Top-Ladder
- 57.1
Consistency consistency
저장된 평균 57.5 · 표준편차 4.1 · 범위 11.1
- Fair Competition
- 54
- Growth Efficiency
- 63.5
- Collection & Build
- 58.7
- Free Path
- 52.4
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 54.8
Cohesion cohesion
저장된 평균 70.2 · 표준편차 6.6 · 범위 16.7
- Fair Competition
- 64.3
- Growth Efficiency
- 81
- Collection & Build
- 71.4
- Free Path
- 64.3
- Light-Spend Convenience
- 76.2
- Top-Ladder
- 64.3
Continuity continuity
저장된 평균 45.6 · 표준편차 3.7 · 범위 11.9
- Fair Competition
- 45.2
- Growth Efficiency
- 47.6
- Collection & Build
- 50
- Free Path
- 38.1
- Light-Spend Convenience
- 47.6
- Top-Ladder
- 45.2
Reliability reliability
저장된 평균 56.7 · 표준편차 3.7 · 범위 9.5
- Fair Competition
- 52.4
- Growth Efficiency
- 61.9
- Collection & Build
- 54.8
- Free Path
- 54.8
- Light-Spend Convenience
- 61.9
- Top-Ladder
- 54.8