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데스티니: 라이징

MPM

데스티니: 라이징 · 측정 구성

기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →

destiny-rising.json
SHA-2563268376226d7ab66875dade64f95af66e5d716276dffaee996260a9f66230905

Game Offering

game-offering

저장된 평균 68.8 · 표준편차 5.9 · 범위 19

Fair Competition
65.3
Growth Efficiency
69.8
Collection & Build
72.7
Free Path
58.7
Light-Spend Convenience
68.8
Top-Ladder
77.8
Core core

저장된 평균 69.9 · 표준편차 3.4 · 범위 9

Fair Competition
68.8
Growth Efficiency
67.7
Collection & Build
73.5
Free Path
66.7
Light-Spend Convenience
67.2
Top-Ladder
75.7
Character character

저장된 평균 61.6 · 표준편차 5.9 · 범위 14.3

Fair Competition
58.7
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
68.3

Personality personality

저장된 평균 67.5 · 표준편차 8.9 · 범위 23.8

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
85.7
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
71.4

Harmony harmony

저장된 평균 53.2 · 표준편차 5.8 · 범위 14.3

Fair Competition
57.1
Growth Efficiency
47.6
Collection & Build
57.1
Free Path
47.6
Light-Spend Convenience
47.6
Top-Ladder
61.9

Friendliness friendliness

저장된 평균 64.3 · 표준편차 5.3 · 범위 14.3

Fair Competition
57.1
Growth Efficiency
61.9
Collection & Build
71.4
Free Path
61.9
Light-Spend Convenience
61.9
Top-Ladder
71.4
Graphic graphic

저장된 평균 76.7 · 표준편차 4.4 · 범위 12.7

Fair Competition
76.2
Growth Efficiency
74.6
Collection & Build
77.8
Free Path
73
Light-Spend Convenience
73
Top-Ladder
85.7

Design design

저장된 평균 77 · 표준편차 6.4 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
76.2
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7

Quality quality

저장된 평균 77 · 표준편차 4.3 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
76.2
Collection & Build
76.2
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
85.7

Motion motion

저장된 평균 76.2 · 표준편차 6.7 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7
Mechanics mechanics

저장된 평균 71.4 · 표준편차 0.9 · 범위 3.2

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
69.8
Light-Spend Convenience
71.4
Top-Ladder
73

Variety variety

저장된 평균 75.4 · 표준편차 5.8 · 범위 14.3

Fair Competition
81
Growth Efficiency
71.4
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
71.4
Top-Ladder
81

Balance balance

저장된 평균 61.9 · 표준편차 9.5 · 범위 19

Fair Competition
52.4
Growth Efficiency
71.4
Collection & Build
52.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
52.4

Dynamism dynamism

저장된 평균 77 · 표준편차 5.8 · 범위 14.3

Fair Competition
81
Growth Efficiency
71.4
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7
System system

저장된 평균 71.3 · 표준편차 5.7 · 범위 19

Fair Competition
70.4
Growth Efficiency
74.1
Collection & Build
72.5
Free Path
61.4
Light-Spend Convenience
69.3
Top-Ladder
80.4
Growth Structure growth-structure

저장된 평균 80.2 · 표준편차 7.1 · 범위 22.2

Fair Competition
77.8
Growth Efficiency
82.5
Collection & Build
84.1
Free Path
69.8
Light-Spend Convenience
74.6
Top-Ladder
92.1

Progression progression-structure

저장된 평균 81 · 표준편차 8.2 · 범위 23.8

Fair Competition
81
Growth Efficiency
81
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
95.2

Advancement advancement

저장된 평균 79.4 · 표준편차 5.9 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
81
Top-Ladder
85.7

Empowerment empowerment

저장된 평균 80.2 · 표준편차 9.3 · 범위 28.6

Fair Competition
81
Growth Efficiency
81
Collection & Build
85.7
Free Path
66.7
Light-Spend Convenience
71.4
Top-Ladder
95.2
Economy economy

저장된 평균 69.8 · 표준편차 6.6 · 범위 20.6

Fair Competition
66.7
Growth Efficiency
77.8
Collection & Build
71.4
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
74.6

Balance economic-balance

저장된 평균 68.3 · 표준편차 8.5 · 범위 28.6

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
66.7
Free Path
52.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Insufficiency insufficiency

저장된 평균 70.6 · 표준편차 9.7 · 범위 28.6

Fair Competition
66.7
Growth Efficiency
81
Collection & Build
81
Free Path
52.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Supplement supplement

저장된 평균 70.6 · 표준편차 5.1 · 범위 14.3

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
71.4
Top-Ladder
81
Content Structure content-structure

저장된 평균 64 · 표준편차 5.5 · 범위 17.5

Fair Competition
66.7
Growth Efficiency
61.9
Collection & Build
61.9
Free Path
57.1
Light-Spend Convenience
61.9
Top-Ladder
74.6

Growth growth-content

저장된 평균 81 · 표준편차 7.3 · 범위 19

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
90.5

Competition competition-content

저장된 평균 55.6 · 표준편차 2.2 · 범위 4.8

Fair Competition
52.4
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
52.4

Cooperation cooperation-content

저장된 평균 55.6 · 표준편차 14.5 · 범위 38.1

Fair Competition
66.7
Growth Efficiency
42.9
Collection & Build
42.9
Free Path
42.9
Light-Spend Convenience
57.1
Top-Ladder
81
Operation operation

저장된 평균 65.3 · 표준편차 9.9 · 범위 29.1

Fair Competition
56.6
Growth Efficiency
67.7
Collection & Build
72
Free Path
48.1
Light-Spend Convenience
69.8
Top-Ladder
77.2
Gacha gacha

저장된 평균 65.6 · 표준편차 9.1 · 범위 27

Fair Competition
61.9
Growth Efficiency
66.7
Collection & Build
73
Free Path
47.6
Light-Spend Convenience
69.8
Top-Ladder
74.6

Price price

저장된 평균 60.3 · 표준편차 12.8 · 범위 38.1

Fair Competition
52.4
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
38.1
Light-Spend Convenience
66.7
Top-Ladder
76.2

Probability probability

저장된 평균 65.9 · 표준편차 6.4 · 범위 19

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
52.4
Light-Spend Convenience
71.4
Top-Ladder
66.7

Reward Management reward-management

저장된 평균 70.6 · 표준편차 9.7 · 범위 28.6

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
81
Free Path
52.4
Light-Spend Convenience
71.4
Top-Ladder
81
Store store

저장된 평균 61.4 · 표준편차 13.7 · 범위 38.1

Fair Competition
47.6
Growth Efficiency
66.7
Collection & Build
69.8
Free Path
38.1
Light-Spend Convenience
69.8
Top-Ladder
76.2

Reasonableness reasonableness

저장된 평균 64.3 · 표준편차 14.5 · 범위 42.9

Fair Competition
52.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
38.1
Light-Spend Convenience
71.4
Top-Ladder
81

Timeliness timeliness

저장된 평균 58.7 · 표준편차 14.7 · 범위 33.3

Fair Competition
38.1
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
38.1
Light-Spend Convenience
71.4
Top-Ladder
66.7

Convenience convenience

저장된 평균 61.1 · 표준편차 13.9 · 범위 42.9

Fair Competition
52.4
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
38.1
Light-Spend Convenience
66.7
Top-Ladder
81
Event event

저장된 평균 68.8 · 표준편차 7.5 · 범위 22.2

Fair Competition
60.3
Growth Efficiency
69.8
Collection & Build
73
Free Path
58.7
Light-Spend Convenience
69.8
Top-Ladder
81

Comprehension comprehension

저장된 평균 75.4 · 표준편차 7.5 · 범위 19

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7

Involvement involvement

저장된 평균 70.6 · 표준편차 5.1 · 범위 14.3

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
71.4
Top-Ladder
81

Contribution contribution

저장된 평균 60.3 · 표준편차 13.1 · 범위 38.1

Fair Competition
47.6
Growth Efficiency
66.7
Collection & Build
66.7
Free Path
38.1
Light-Spend Convenience
66.7
Top-Ladder
76.2

Player Value

player-value

저장된 평균 71.5 · 표준편차 5.9 · 범위 19

Fair Competition
68.3
Growth Efficiency
72.3
Collection & Build
74.6
Free Path
62.6
Light-Spend Convenience
69.8
Top-Ladder
81.7
Experience · Time experience-time

저장된 평균 72.3 · 표준편차 7.4 · 범위 22.8

Fair Competition
63.5
Growth Efficiency
74.6
Collection & Build
72
Free Path
65.1
Light-Spend Convenience
72.5
Top-Ladder
86.2
Enjoyment enjoyment

저장된 평균 75.4 · 표준편차 7.7 · 범위 25.4

Fair Competition
61.9
Growth Efficiency
76.2
Collection & Build
79.4
Free Path
71.4
Light-Spend Convenience
76.2
Top-Ladder
87.3

Excitement excitement

저장된 평균 79.4 · 표준편차 10.5 · 범위 28.6

Fair Competition
81
Growth Efficiency
71.4
Collection & Build
90.5
Free Path
66.7
Light-Spend Convenience
71.4
Top-Ladder
95.2

Amusement amusement

저장된 평균 73 · 표준편차 16.9 · 범위 47.6

Fair Competition
38.1
Growth Efficiency
85.7
Collection & Build
66.7
Free Path
81
Light-Spend Convenience
85.7
Top-Ladder
81

Flow flow

저장된 평균 73.8 · 표준편차 7.1 · 범위 19

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
71.4
Top-Ladder
85.7
Satisfaction satisfaction

저장된 평균 76.5 · 표준편차 7 · 범위 22.2

Fair Competition
71.4
Growth Efficiency
76.2
Collection & Build
77.8
Free Path
68.3
Light-Spend Convenience
74.6
Top-Ladder
90.5

Achievement achievement

저장된 평균 81.7 · 표준편차 8.4 · 범위 23.8

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
95.2

Completion completion

저장된 평균 72.2 · 표준편차 6.4 · 범위 14.3

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
81
Top-Ladder
81

Reward reward

저장된 평균 75.4 · 표준편차 10.1 · 범위 28.6

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
71.4
Top-Ladder
95.2
Real Benefit real-benefit

저장된 평균 65.1 · 표준편차 9 · 범위 25.4

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
58.7
Free Path
55.6
Light-Spend Convenience
66.7
Top-Ladder
81

Emotional Relief emotional-relief

저장된 평균 64.3 · 표준편차 21.4 · 범위 61.9

Fair Competition
23.8
Growth Efficiency
85.7
Collection & Build
52.4
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
66.7

Social Connection social-connection

저장된 평균 50.8 · 표준편차 17.5 · 범위 52.4

Fair Competition
66.7
Growth Efficiency
42.9
Collection & Build
42.9
Free Path
28.6
Light-Spend Convenience
42.9
Top-Ladder
81

Economic Progress economic-progress

저장된 평균 80.2 · 표준편차 9.3 · 범위 28.6

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
71.4
Top-Ladder
95.2
Needs · Money needs-money

저장된 평균 70.1 · 표준편차 10 · 범위 27

Fair Competition
75.7
Growth Efficiency
66.1
Collection & Build
78.3
Free Path
57.1
Light-Spend Convenience
59.3
Top-Ladder
84.1
Possession possession

저장된 평균 68.3 · 표준편차 13 · 범위 34.9

Fair Competition
65.1
Growth Efficiency
57.1
Collection & Build
90.5
Free Path
55.6
Light-Spend Convenience
60.3
Top-Ladder
81

Collection collection

저장된 평균 61.1 · 표준편차 20.5 · 범위 57.1

Fair Competition
57.1
Growth Efficiency
42.9
Collection & Build
95.2
Free Path
38.1
Light-Spend Convenience
52.4
Top-Ladder
81

Customization customization

저장된 평균 67.5 · 표준편차 10.8 · 범위 23.8

Fair Competition
71.4
Growth Efficiency
57.1
Collection & Build
81
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
81

Accumulation accumulation

저장된 평균 76.2 · 표준편차 9.5 · 범위 28.6

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
95.2
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
81
Competition Needs competition-needs

저장된 평균 64.3 · 표준편차 13.4 · 범위 33.3

Fair Competition
79.4
Growth Efficiency
61.9
Collection & Build
68.3
Free Path
47.6
Light-Spend Convenience
47.6
Top-Ladder
81

Dominance dominance

저장된 평균 60.3 · 표준편차 4.5 · 범위 9.5

Fair Competition
66.7
Growth Efficiency
57.1
Collection & Build
57.1
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
66.7

Aspiration aspiration

저장된 평균 68.3 · 표준편차 20.5 · 범위 52.4

Fair Competition
90.5
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
42.9
Light-Spend Convenience
42.9
Top-Ladder
95.2

Recognition recognition

저장된 평균 64.3 · 표준편차 17.3 · 범위 38.1

Fair Competition
81
Growth Efficiency
57.1
Collection & Build
81
Free Path
42.9
Light-Spend Convenience
42.9
Top-Ladder
81
Growth Needs growth-needs

저장된 평균 77.8 · 표준편차 7.6 · 범위 22.2

Fair Competition
82.5
Growth Efficiency
79.4
Collection & Build
76.2
Free Path
68.3
Light-Spend Convenience
69.8
Top-Ladder
90.5

Progression progression-needs

저장된 평균 80.2 · 표준편차 9.3 · 범위 28.6

Fair Competition
81
Growth Efficiency
85.7
Collection & Build
81
Free Path
66.7
Light-Spend Convenience
71.4
Top-Ladder
95.2

Mastery mastery

저장된 평균 69 · 표준편차 9.8 · 범위 23.8

Fair Competition
81
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
81

Development development

저장된 평균 84.1 · 표준편차 5.3 · 범위 14.3

Fair Competition
85.7
Growth Efficiency
81
Collection & Build
81
Free Path
81
Light-Spend Convenience
81
Top-Ladder
95.2
Engagement · Passion engagement-passion

저장된 평균 72.2 · 표준편차 4.9 · 범위 12.2

Fair Competition
65.6
Growth Efficiency
76.2
Collection & Build
73.5
Free Path
65.6
Light-Spend Convenience
77.8
Top-Ladder
74.6
Fairness fairness

저장된 평균 68.3 · 표준편차 5.9 · 범위 14.3

Fair Competition
61.9
Growth Efficiency
76.2
Collection & Build
66.7
Free Path
61.9
Light-Spend Convenience
76.2
Top-Ladder
66.7

In-Game Balance in-game-balance

저장된 평균 70.6 · 표준편차 5.1 · 범위 14.3

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
71.4
Top-Ladder
81

Governance governance

저장된 평균 68.3 · 표준편차 9.8 · 범위 33.3

Fair Competition
66.7
Growth Efficiency
85.7
Collection & Build
66.7
Free Path
52.4
Light-Spend Convenience
71.4
Top-Ladder
66.7

Inclusivity inclusivity

저장된 평균 65.9 · 표준편차 11.5 · 범위 33.3

Fair Competition
52.4
Growth Efficiency
71.4
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
85.7
Top-Ladder
52.4
Stability stability

저장된 평균 71.4 · 표준편차 5.2 · 범위 12.7

Fair Competition
63.5
Growth Efficiency
76.2
Collection & Build
74.6
Free Path
65.1
Light-Spend Convenience
76.2
Top-Ladder
73

Equilibrium equilibrium

저장된 평균 78.6 · 표준편차 7.1 · 범위 19

Fair Competition
66.7
Growth Efficiency
85.7
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
81

Resilience resilience

저장된 평균 66.7 · 표준편차 6.7 · 범위 14.3

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
71.4

Sustainability sustainability

저장된 평균 69 · 표준편차 2.4 · 범위 4.8

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
66.7
Light-Spend Convenience
71.4
Top-Ladder
66.7
Consistency consistency

저장된 평균 77 · 표준편차 5.1 · 범위 14.3

Fair Competition
71.4
Growth Efficiency
76.2
Collection & Build
79.4
Free Path
69.8
Light-Spend Convenience
81
Top-Ladder
84.1

Cohesion cohesion

저장된 평균 74.6 · 표준편차 4.5 · 범위 9.5

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
81

Continuity continuity

저장된 평균 74.6 · 표준편차 8.1 · 범위 19

Fair Competition
66.7
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
66.7
Light-Spend Convenience
85.7
Top-Ladder
85.7

Reliability reliability

저장된 평균 81.7 · 표준편차 5.8 · 범위 14.3

Fair Competition
76.2
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
85.7