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컴투스프로야구2026

MPM

컴투스프로야구2026 · 측정 구성

기존 측정 파일의 2개 영역·6개 도메인·18개 필드·54개 요소를 따라 저장된 값을 읽습니다. 원래 계산 근거와 수치는 MPM 원문 기록에서 확인할 수 있습니다. MPM →

com2us-pro-baseball-2026.json
SHA-256ca9058f171104dcd51aca26b0fed5f21b2ae635a80473d6f938b568b0dba9a79

Game Offering

game-offering

저장된 평균 63.1 · 표준편차 6.9 · 범위 21.5

Fair Competition
62.3
Growth Efficiency
60.3
Collection & Build
69.9
Free Path
51.5
Light-Spend Convenience
61.7
Top-Ladder
73
Core core

저장된 평균 57 · 표준편차 5.3 · 범위 14.3

Fair Competition
60.1
Growth Efficiency
53.2
Collection & Build
63.8
Free Path
49.5
Light-Spend Convenience
53.2
Top-Ladder
62.2
Character character

저장된 평균 45.2 · 표준편차 6.7 · 범위 19

Fair Competition
50
Growth Efficiency
35.7
Collection & Build
54.8
Free Path
40.5
Light-Spend Convenience
40.5
Top-Ladder
50

Personality personality

저장된 평균 42.9 · 표준편차 7.1 · 범위 14.3

Fair Competition
50
Growth Efficiency
35.7
Collection & Build
50
Free Path
35.7
Light-Spend Convenience
35.7
Top-Ladder
50

Harmony harmony

저장된 평균 42.9 · 표준편차 7.1 · 범위 14.3

Fair Competition
50
Growth Efficiency
35.7
Collection & Build
50
Free Path
35.7
Light-Spend Convenience
35.7
Top-Ladder
50

Friendliness friendliness

저장된 평균 50 · 표준편차 8.2 · 범위 28.6

Fair Competition
50
Growth Efficiency
35.7
Collection & Build
64.3
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50
Graphic graphic

저장된 평균 60.3 · 표준편차 3.3 · 범위 9.5

Fair Competition
64.3
Growth Efficiency
59.5
Collection & Build
59.5
Free Path
54.8
Light-Spend Convenience
59.5
Top-Ladder
64.3

Design design

저장된 평균 64.3 · 표준편차 0 · 범위 0

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Quality quality

저장된 평균 61.9 · 표준편차 5.3 · 범위 14.3

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
64.3

Motion motion

저장된 평균 54.8 · 표준편차 6.7 · 범위 14.3

Fair Competition
64.3
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
64.3
Mechanics mechanics

저장된 평균 65.3 · 표준편차 7.8 · 범위 23.8

Fair Competition
65.9
Growth Efficiency
64.3
Collection & Build
77
Free Path
53.2
Light-Spend Convenience
59.5
Top-Ladder
72.2

Variety variety

저장된 평균 84.1 · 표준편차 9 · 범위 19

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
90.5

Balance balance

저장된 평균 45.2 · 표준편차 6.7 · 범위 14.3

Fair Competition
35.7
Growth Efficiency
50
Collection & Build
50
Free Path
35.7
Light-Spend Convenience
50
Top-Ladder
50

Dynamism dynamism

저장된 평균 66.7 · 표준편차 14 · 범위 38.1

Fair Competition
71.4
Growth Efficiency
52.4
Collection & Build
90.5
Free Path
52.4
Light-Spend Convenience
57.1
Top-Ladder
76.2
System system

저장된 평균 69.3 · 표준편차 8.8 · 범위 28.6

Fair Competition
69.8
Growth Efficiency
70.6
Collection & Build
75.4
Free Path
52.9
Light-Spend Convenience
65.6
Top-Ladder
81.5
Growth Structure growth-structure

저장된 평균 78 · 표준편차 9 · 범위 25.4

Fair Competition
85.7
Growth Efficiency
77.8
Collection & Build
84.1
Free Path
61.9
Light-Spend Convenience
71.4
Top-Ladder
87.3

Progression progression-structure

저장된 평균 81.7 · 표준편차 13 · 범위 33.3

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
90.5

Advancement advancement

저장된 평균 69.8 · 표준편차 8.1 · 범위 23.8

Fair Competition
76.2
Growth Efficiency
52.4
Collection & Build
71.4
Free Path
76.2
Light-Spend Convenience
71.4
Top-Ladder
71.4

Empowerment empowerment

저장된 평균 82.5 · 표준편차 16 · 범위 47.6

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
52.4
Light-Spend Convenience
71.4
Top-Ladder
100
Economy economy

저장된 평균 69.6 · 표준편차 10.3 · 범위 30.2

Fair Competition
60.3
Growth Efficiency
74.6
Collection & Build
77.8
Free Path
54
Light-Spend Convenience
66.7
Top-Ladder
84.1

Balance economic-balance

저장된 평균 57.1 · 표준편차 11.7 · 범위 33.3

Fair Competition
52.4
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
38.1
Light-Spend Convenience
52.4
Top-Ladder
71.4

Insufficiency insufficiency

저장된 평균 75.4 · 표준편차 16.1 · 범위 38.1

Fair Competition
57.1
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
52.4
Light-Spend Convenience
71.4
Top-Ladder
90.5

Supplement supplement

저장된 평균 76.2 · 표준편차 6.7 · 범위 19

Fair Competition
71.4
Growth Efficiency
76.2
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
76.2
Top-Ladder
90.5
Content Structure content-structure

저장된 평균 60.3 · 표준편차 9.1 · 범위 30.2

Fair Competition
63.5
Growth Efficiency
59.5
Collection & Build
64.3
Free Path
42.9
Light-Spend Convenience
58.7
Top-Ladder
73

Growth growth-content

저장된 평균 75.4 · 표준편차 13 · 범위 38.1

Fair Competition
76.2
Growth Efficiency
71.4
Collection & Build
90.5
Free Path
52.4
Light-Spend Convenience
71.4
Top-Ladder
90.5

Competition competition-content

저장된 평균 47.6 · 표준편차 7.1 · 범위 19

Fair Competition
38.1
Growth Efficiency
50
Collection & Build
50
Free Path
38.1
Light-Spend Convenience
52.4
Top-Ladder
57.1

Cooperation cooperation-content

저장된 평균 57.9 · 표준편차 12.7 · 범위 38.1

Fair Competition
76.2
Growth Efficiency
57.1
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
52.4
Top-Ladder
71.4
Operation operation

저장된 평균 63.1 · 표준편차 8.3 · 범위 23.3

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
70.6
Free Path
52.1
Light-Spend Convenience
66.4
Top-Ladder
75.4
Gacha gacha

저장된 평균 55 · 표준편차 11.1 · 범위 30.2

Fair Competition
47.6
Growth Efficiency
46
Collection & Build
66.7
Free Path
41.3
Light-Spend Convenience
57.1
Top-Ladder
71.4

Price price

저장된 평균 63.5 · 표준편차 16.6 · 범위 52.4

Fair Competition
57.1
Growth Efficiency
52.4
Collection & Build
71.4
Free Path
38.1
Light-Spend Convenience
71.4
Top-Ladder
90.5

Probability probability

저장된 평균 44.4 · 표준편차 9 · 범위 21.4

Fair Competition
35.7
Growth Efficiency
35.7
Collection & Build
57.1
Free Path
35.7
Light-Spend Convenience
50
Top-Ladder
52.4

Reward Management reward-management

저장된 평균 57.1 · 표준편차 10.1 · 범위 21.4

Fair Competition
50
Growth Efficiency
50
Collection & Build
71.4
Free Path
50
Light-Spend Convenience
50
Top-Ladder
71.4
Store store

저장된 평균 65.3 · 표준편차 10.5 · 범위 29.4

Fair Competition
57.9
Growth Efficiency
54.8
Collection & Build
68.3
Free Path
55.6
Light-Spend Convenience
71.4
Top-Ladder
84.1

Reasonableness reasonableness

저장된 평균 60.3 · 표준편차 8.1 · 범위 19

Fair Competition
52.4
Growth Efficiency
57.1
Collection & Build
52.4
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
71.4

Timeliness timeliness

저장된 평균 67.5 · 표준편차 13.3 · 범위 38.1

Fair Competition
71.4
Growth Efficiency
57.1
Collection & Build
76.2
Free Path
57.1
Light-Spend Convenience
52.4
Top-Ladder
90.5

Convenience convenience

저장된 평균 68.3 · 표준편차 18.1 · 범위 40.5

Fair Competition
50
Growth Efficiency
50
Collection & Build
76.2
Free Path
52.4
Light-Spend Convenience
90.5
Top-Ladder
90.5
Event event

저장된 평균 69 · 표준편차 5.3 · 범위 17.5

Fair Competition
65.9
Growth Efficiency
70.6
Collection & Build
77
Free Path
59.5
Light-Spend Convenience
70.6
Top-Ladder
70.6

Comprehension comprehension

저장된 평균 82.5 · 표준편차 8.1 · 범위 19

Fair Competition
76.2
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
76.2
Light-Spend Convenience
90.5
Top-Ladder
71.4

Involvement involvement

저장된 평균 74.6 · 표준편차 13.1 · 범위 38.1

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
90.5
Free Path
52.4
Light-Spend Convenience
71.4
Top-Ladder
90.5

Contribution contribution

저장된 평균 50 · 표준편차 0 · 범위 0

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Player Value

player-value

저장된 평균 70.1 · 표준편차 7.3 · 범위 21.9

Fair Competition
67.3
Growth Efficiency
68.9
Collection & Build
77.6
Free Path
57
Light-Spend Convenience
71.1
Top-Ladder
78.8
Experience · Time experience-time

저장된 평균 73.1 · 표준편차 7.9 · 범위 20.1

Fair Competition
69.8
Growth Efficiency
64.6
Collection & Build
81
Free Path
62.4
Light-Spend Convenience
82.5
Top-Ladder
78.3
Enjoyment enjoyment

저장된 평균 73.5 · 표준편차 9.8 · 범위 25.4

Fair Competition
73
Growth Efficiency
60.3
Collection & Build
85.7
Free Path
61.9
Light-Spend Convenience
84.1
Top-Ladder
76.2

Excitement excitement

저장된 평균 80.2 · 표준편차 14.7 · 범위 42.9

Fair Competition
90.5
Growth Efficiency
71.4
Collection & Build
90.5
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
100

Amusement amusement

저장된 평균 66.7 · 표준편차 14 · 범위 38.1

Fair Competition
57.1
Growth Efficiency
52.4
Collection & Build
76.2
Free Path
71.4
Light-Spend Convenience
90.5
Top-Ladder
52.4

Flow flow

저장된 평균 73.8 · 표준편차 13.7 · 범위 33.3

Fair Competition
71.4
Growth Efficiency
57.1
Collection & Build
90.5
Free Path
57.1
Light-Spend Convenience
90.5
Top-Ladder
76.2
Satisfaction satisfaction

저장된 평균 81.2 · 표준편차 8.8 · 범위 19

Fair Competition
73
Growth Efficiency
73
Collection & Build
90.5
Free Path
71.4
Light-Spend Convenience
90.5
Top-Ladder
88.9

Achievement achievement

저장된 평균 85.7 · 표준편차 15.3 · 범위 47.6

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
52.4
Light-Spend Convenience
90.5
Top-Ladder
100

Completion completion

저장된 평균 73 · 표준편차 14.7 · 범위 38.1

Fair Competition
52.4
Growth Efficiency
57.1
Collection & Build
90.5
Free Path
71.4
Light-Spend Convenience
90.5
Top-Ladder
76.2

Reward reward

저장된 평균 84.9 · 표준편차 8 · 범위 19

Fair Competition
76.2
Growth Efficiency
71.4
Collection & Build
90.5
Free Path
90.5
Light-Spend Convenience
90.5
Top-Ladder
90.5
Real Benefit real-benefit

저장된 평균 64.6 · 표준편차 6.3 · 범위 19

Fair Competition
63.5
Growth Efficiency
60.3
Collection & Build
66.7
Free Path
54
Light-Spend Convenience
73
Top-Ladder
69.8

Emotional Relief emotional-relief

저장된 평균 54.8 · 표준편차 20 · 범위 52.4

Fair Competition
38.1
Growth Efficiency
38.1
Collection & Build
52.4
Free Path
71.4
Light-Spend Convenience
90.5
Top-Ladder
38.1

Social Connection social-connection

저장된 평균 58.7 · 표준편차 12.5 · 범위 38.1

Fair Competition
76.2
Growth Efficiency
52.4
Collection & Build
57.1
Free Path
38.1
Light-Spend Convenience
57.1
Top-Ladder
71.4

Economic Progress economic-progress

저장된 평균 80.2 · 표준편차 15.7 · 범위 47.6

Fair Competition
76.2
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
52.4
Light-Spend Convenience
71.4
Top-Ladder
100
Needs · Money needs-money

저장된 평균 73.9 · 표준편차 11.9 · 범위 34.1

Fair Competition
71.4
Growth Efficiency
81.2
Collection & Build
84.7
Free Path
53.2
Light-Spend Convenience
65.9
Top-Ladder
87.3
Possession possession

저장된 평균 77.5 · 표준편차 13.9 · 범위 36.5

Fair Competition
61.9
Growth Efficiency
84.1
Collection & Build
96.8
Free Path
60.3
Light-Spend Convenience
71.4
Top-Ladder
90.5

Collection collection

저장된 평균 77 · 표준편차 14.1 · 범위 42.9

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
100
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
90.5

Customization customization

저장된 평균 78.6 · 표준편차 12.8 · 범위 33.3

Fair Competition
71.4
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
90.5

Accumulation accumulation

저장된 평균 77 · 표준편차 17.9 · 범위 47.6

Fair Competition
57.1
Growth Efficiency
90.5
Collection & Build
100
Free Path
52.4
Light-Spend Convenience
71.4
Top-Ladder
90.5
Competition Needs competition-needs

저장된 평균 67.1 · 표준편차 14.1 · 범위 45.2

Fair Competition
74.6
Growth Efficiency
65.9
Collection & Build
73
Free Path
42.1
Light-Spend Convenience
59.5
Top-Ladder
87.3

Dominance dominance

저장된 평균 54 · 표준편차 9.8 · 범위 33.3

Fair Competition
52.4
Growth Efficiency
57.1
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
52.4
Top-Ladder
71.4

Aspiration aspiration

저장된 평균 84.9 · 표준편차 16.6 · 범위 47.6

Fair Competition
100
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
52.4
Light-Spend Convenience
76.2
Top-Ladder
100

Recognition recognition

저장된 평균 62.3 · 표준편차 18.6 · 범위 54.8

Fair Competition
71.4
Growth Efficiency
50
Collection & Build
76.2
Free Path
35.7
Light-Spend Convenience
50
Top-Ladder
90.5
Growth Needs growth-needs

저장된 평균 77.2 · 표준편차 12.1 · 범위 36.5

Fair Competition
77.8
Growth Efficiency
93.7
Collection & Build
84.1
Free Path
57.1
Light-Spend Convenience
66.7
Top-Ladder
84.1

Progression progression-needs

저장된 평균 81 · 표준편차 14.3 · 범위 42.9

Fair Competition
71.4
Growth Efficiency
100
Collection & Build
90.5
Free Path
57.1
Light-Spend Convenience
76.2
Top-Ladder
90.5

Mastery mastery

저장된 평균 72.2 · 표준편차 14.7 · 범위 38.1

Fair Competition
90.5
Growth Efficiency
90.5
Collection & Build
71.4
Free Path
57.1
Light-Spend Convenience
52.4
Top-Ladder
71.4

Development development

저장된 평균 78.6 · 표준편차 12.8 · 범위 33.3

Fair Competition
71.4
Growth Efficiency
90.5
Collection & Build
90.5
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
90.5
Engagement · Passion engagement-passion

저장된 평균 63.3 · 표준편차 5 · 범위 15.6

Fair Competition
60.6
Growth Efficiency
60.8
Collection & Build
67.2
Free Path
55.3
Light-Spend Convenience
64.8
Top-Ladder
70.9
Fairness fairness

저장된 평균 62.6 · 표준편차 8.5 · 범위 24.6

Fair Competition
53.2
Growth Efficiency
60.3
Collection & Build
66.7
Free Path
53.2
Light-Spend Convenience
64.3
Top-Ladder
77.8

In-Game Balance in-game-balance

저장된 평균 69.4 · 표준편차 16.7 · 범위 40.5

Fair Competition
50
Growth Efficiency
71.4
Collection & Build
90.5
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
90.5

Governance governance

저장된 평균 61.1 · 표준편차 9.3 · 범위 23.8

Fair Competition
57.1
Growth Efficiency
52.4
Collection & Build
57.1
Free Path
71.4
Light-Spend Convenience
76.2
Top-Ladder
52.4

Inclusivity inclusivity

저장된 평균 57.1 · 표준편차 16 · 범위 52.4

Fair Competition
52.4
Growth Efficiency
57.1
Collection & Build
52.4
Free Path
38.1
Light-Spend Convenience
52.4
Top-Ladder
90.5
Stability stability

저장된 평균 60.8 · 표준편차 3.9 · 범위 11.1

Fair Competition
61.9
Growth Efficiency
61.9
Collection & Build
63.5
Free Path
52.4
Light-Spend Convenience
61.9
Top-Ladder
63.5

Equilibrium equilibrium

저장된 평균 70.6 · 표준편차 6.4 · 범위 19

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
76.2
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
76.2

Resilience resilience

저장된 평균 50 · 표준편차 0 · 범위 0

Fair Competition
50
Growth Efficiency
50
Collection & Build
50
Free Path
50
Light-Spend Convenience
50
Top-Ladder
50

Sustainability sustainability

저장된 평균 61.9 · 표준편차 5.3 · 범위 14.3

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
50
Light-Spend Convenience
64.3
Top-Ladder
64.3
Consistency consistency

저장된 평균 66.4 · 표준편차 4.6 · 범위 11.1

Fair Competition
66.7
Growth Efficiency
60.3
Collection & Build
71.4
Free Path
60.3
Light-Spend Convenience
68.3
Top-Ladder
71.4

Cohesion cohesion

저장된 평균 69 · 표준편차 6.7 · 범위 14.3

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
78.6
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
78.6

Continuity continuity

저장된 평균 65.9 · 표준편차 9.7 · 범위 23.8

Fair Competition
71.4
Growth Efficiency
52.4
Collection & Build
71.4
Free Path
52.4
Light-Spend Convenience
76.2
Top-Ladder
71.4

Reliability reliability

저장된 평균 64.3 · 표준편차 0 · 범위 0

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3