Original value
{"fields":{"A":{"exact_value":"104","normalization_rule":null,"normalized_value":null,"value_type":"INTEGER_TEXT"},"B":{"exact_value":"D05","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"},"C":{"exact_value":"D5F15","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"},"D":{"exact_value":"D5F15C17","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"},"E":{"exact_value":"Mastery","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"},"F":{"exact_value":"H2","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"},"G":{"exact_value":"6","normalization_rule":null,"normalized_value":null,"value_type":"INTEGER_TEXT"},"H":{"exact_value":"Open","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"},"I":{"exact_value":"Open: 늘었다/안 늘었다가 명확했던 장면 1개와 차이를 만든 요인을 적어라","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"},"J":{"exact_value":"논타깃팅 전투·카운터·위치 선정·전투 분석 피드백은 실력 향상을 체감시키는 장치로 읽힌다. 규칙이 명확하면 계획은 빨라지지만 캡 이후에는 정체가 더 선명하게 보인다.","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"},"K":{"exact_value":null,"normalization_rule":null,"normalized_value":null,"value_type":"NULL"},"L":{"exact_value":null,"normalization_rule":null,"normalized_value":null,"value_type":"NULL"},"M":{"exact_value":"논타깃팅 전투·카운터·위치 선정·전투 분석 피드백은 실력 향상을 체감시키는 장치로 읽힌다. 규칙이 명확하면 계획은 빨라지지만 캡 이후에는 정체가 더 선명하게 보인다.","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"},"N":{"exact_value":null,"normalization_rule":null,"normalized_value":null,"value_type":"NULL"},"O":{"exact_value":null,"normalization_rule":null,"normalized_value":null,"value_type":"NULL"},"P":{"exact_value":"IN_C_H2","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"},"Q":{"exact_value":"F104","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"},"R":{"exact_value":"I104","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"},"S":{"exact_value":null,"normalization_rule":null,"normalized_vaOriginal fields 18
- atom_class
SEMANTIC_OBJECT
- atom_id
AT-0073443ac852ba059c43ed3a184d595148b3cf57c356e8891c15a8892e416bbf
- authority_action
CREATE
- authority_matrix_key
M:DOMAIN_PACK_RECORD
- authority_stage_role
M020
- baseline
2026-04-03
- canonical_payload
{"fields":{"A":{"exact_value":"104","normalization_rule":null,"normalized_value":null,"value_type":"INTEGER_TEXT"},"B":{"exact_value":"D05","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"},"C":{"exact_value":"D5F15","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"},"D":{"exact_value":"D5F15C17","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"},"E":{"exact_value":"Mastery","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"},"F":{"exact_value":"H2","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"},"G":{"exact_value":"6","normalization_rule":null,"normalized_value":null,"value_type":"INTEGER_TEXT"},"H":{"exact_value":"Open","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"},"I":{"exact_value":"Open: 늘었다/안 늘었다가 명확했던 장면 1개와 차이를 만든 요인을 적어라","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"},"J":{"exact_value":"논타깃팅 전투·카운터·위치 선정·전투 분석 피드백은 실력 향상을 체감시키는 장치로 읽힌다. 규칙이 명확하면 계획은 빨라지지만 캡 이후에는 정체가 더 선명하게 보인다.","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"},"K":{"exact_value":null,"normalization_rule":null,"normalized_value":null,"value_type":"NULL"},"L":{"exact_value":null,"normalization_rule":null,"normalized_value":null,"value_type":"NULL"},"M":{"exact_value":"논타깃팅 전투·카운터·위치 선정·전투 분석 피드백은 실력 향상을 체감시키는 장치로 읽힌다. 규칙이 명확하면 계획은 빨라지지만 캡 이후에는 정체가 더 선명하게 보인다.","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"},"N":{"exact_value":null,"normalization_rule":null,"normalized_value":null,"value_type":"NULL"},"O":{"exact_value":null,"normalization_rule":null,"normalized_value":null,"value_type":"NULL"},"P":{"exact_value":"IN_C_H2","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"},"Q":{"exact_value":"F104","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"},"R":{"exact_value":"I104","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"},"S":{"exact_value":null,"normalization_rule":null,"normalized_va- canonical_payload_sha256
30440189336234aca70814a9ff989b9fe15b786ed09cbef754b30d8cc99de080
- derived_from_atom_ids
[]
- family
M
- game_code
LostArk
- lineage_anchors
[{"artifact_role":"M020_MPM_D05","baseline":"2026-04-03","family":"M","game_code":"LostArk","lineage_anchor_id":"LA-4b4d52892600e77d7886654c9bdd8c83e30e90bcb57586fb94869cc4507deaf7","lineage_digest":"4b4d52892600e77d7886654c9bdd8c83e30e90bcb57586fb94869cc4507deaf7","location":{"byte_end_exclusive":null,"byte_start":null,"cached_value_raw":null,"cell_is_lineage_only":true,"char_end_exclusive":null,"char_start":null,"coordinate":"A49","defined_name":null,"formula_raw":null,"line_end":null,"line_start":null,"location_kind":"WORKBOOK_COORDINATE","opc_part_uri":"xl/worksheets/sheet10.xml","range_ref":"A49:S49","section_path":[],"sheet_name":"RAW_PERSONA_H2","sheet_rel_id":null,"table_name":null},"source_bytes":101536,"source_kind":"WORKBOOK","source_manifest_row_digest":"2d67a0c33f7799fc0c6dd61f9d4bf414388e106f176d6fa472f5a03d1c89903a","source_sha256":"cebe76a1f888101eae06f25af1ab4e13f2a65237e2a26683bde8e583d2aa327e"}]- object_type
DOMAIN_PACK_RECORD
- render_payload
null
- schema_version
novasmc.emsqt-semantic-atom.v2
- semantic_admission_basis
PROMPT_DECLARED_OBJECT
- semantic_status
DECLARED
- synthetic_fixture
false