EXISTING_COMPOSITION
mongil-star-dive.json
Source document locator
source:555fef5e106c12eb8f2aa24d8bc86623c65e62cb34168375e1be437b4b1bb885#Compare this game →Original value
{
"schemaVersion": "novasmc.key-facts-input.v1",
"normalizedOn": "2026-08-12",
"game": {
"id": "mongil-star-dive",
"gameCode": "MongilStarDive",
"title": "Mongil: Star Dive",
"baselineDate": "2026-08-01",
"dataset": "Key Facts Tables",
"completion": {
"status": "ready",
"completedSheets": 30,
"totalSheets": 30,
"criticalOpenGates": 0,
"lastUpdated": "2026-08-01"
}
},
"profile": {
"title": "몬길: STAR DIVE",
"publisher": "넷마블 / 넷마블몬스터",
"genre": "3인 파티 기반 실시간 태그 액션 RPG / Monster Collecting RPG",
"platform": "PC / Android / iOS",
"region": "Global / KR scope where specified",
"version": "v1.2 summer update applied at baseline",
"baselineDate": "2026-08-01"
},
"catalog": [
{
"id": "basic-configuration",
"label": "Basic Configuration",
"recordCount": 67,
"records": [
{
"id": "basic-configuration-0001",
"name": "Basic Configuration 1",
"aliases": [
"3-Person Party / Triple Tag Team Action",
"Real-Time Tag Play",
"3인 파티",
"실시간 전투"
],
"scope": "기본 전투 Active",
"state": "active",
"evidence": {
"status": "corrected",
"confidence": "high"
},
"attributes": {
"domain": "Combat",
"type": "Combat Type",
"objectType": "Party Configuration; Combat Type; Name Preservation Occurrence",
"roleFunction": "실시간 입력·교체 기반 액션 전투",
"primaryModePosition": "상위: 전투 방식",
"coreRuleMechanic": "PC 버전 자동 기본공격 옵션과 범위를 구분해야 함",
"targetPartyFormation": "기본 전투",
"combatTempoTurnOrder": "Unknown in",
"combatResource": "Unknown in"
}
},
{
"id": "basic-configuration-0002",
"name": "Basic Configuration 2",
"aliases": [
"3-Person Party / Triple Tag Team Action",
"Real-Time Tag Play"Original fields 9
- schemaVersion
novasmc.key-facts-input.v1
- normalizedOn
2026-08-12
- game
{ "id": "mongil-star-dive", "gameCode": "MongilStarDive", "title": "Mongil: Star Dive", "baselineDate": "2026-08-01", "dataset": "Key Facts Tables", "completion": { "status": "ready", "completedSheets": 30, "totalSheets": 30, "criticalOpenGates": 0, "lastUpdated": "2026-08-01" } }- profile
{ "title": "몬길: STAR DIVE", "publisher": "넷마블 / 넷마블몬스터", "genre": "3인 파티 기반 실시간 태그 액션 RPG / Monster Collecting RPG", "platform": "PC / Android / iOS", "region": "Global / KR scope where specified", "version": "v1.2 summer update applied at baseline", "baselineDate": "2026-08-01" }- catalog
[ { "id": "basic-configuration", "label": "Basic Configuration", "recordCount": 67, "records": [ { "id": "basic-configuration-0001", "name": "Basic Configuration 1", "aliases": [ "3-Person Party / Triple Tag Team Action", "Real-Time Tag Play", "3인 파티", "실시간 전투" ], "scope": "기본 전투 Active", "state": "active", "evidence": { "status": "corrected", "confidence": "high" }, "attributes": { "domain": "Combat", "type": "Combat Type", "objectType": "Party Configuration; Combat Type; Name Preservation Occurrence", "roleFunction": "실시간 입력·교체 기반 액션 전투", "primaryModePosition": "상위: 전투 방식", "coreRuleMechanic": "PC 버전 자동 기본공격 옵션과 범위를 구분해야 함", "targetPartyFormation": "기본 전투", "combatTempoTurnOrder": "Unknown in", "combatResource": "Unknown in" } }, { "id": "basic-configuration-0002", "name": "Basic Configuration 2", "aliases": [ "3-Person Party / Triple Tag Team Action", "Real-Time Tag Play", "3인 파티", "실시간 전투" ], "scope": "모든 기본 전투 Active", "state": "active", "evidence": { "status": "corrected", "confidence": "high" }, "attributes": { "domain": "Combat", "type": "Party Configuration", "objectType": "Party Configuration; Combat Type; Name Preservation Occurrence", "roleFunction": "3명의 캐릭터를 편성해 실시간 교체 전투를 수행", "primaryModePosition": "상위: 전투 / 하위: 태그 전투 시스템", "coreRuleMechanic": "태그 스킬·캐릭터 교체와 결합", "targetPartyFormation": "모든 기본 전투", "combatTempoTurnOrder": "Unknown in", "combatResource": "Unknown in" } }, {- architecture
[ { "id": "transitions", "label": "Transitions", "recordCount": 31, "records": [ { "id": "transitions-0001", "name": "Transitions 1", "attributes": { "transitionType": "UNLOCK", "triggerCondition": "Complete the named Episode 1 quest", "resourceOrStateTransfer": "Access permission", "cadenceReset": "One-time" } }, { "id": "transitions-0002", "name": "Transitions 2", "attributes": { "transitionType": "UNLOCK", "triggerCondition": "Complete the named side quest", "resourceOrStateTransfer": "Access permission", "cadenceReset": "One-time" } }, { "id": "transitions-0003", "name": "Transitions 3", "attributes": { "transitionType": "UNLOCK", "triggerCondition": "Accept the quest and speak with Jetset after Episode 1", "resourceOrStateTransfer": "Access permission", "cadenceReset": "One-time" } }, { "id": "transitions-0004", "name": "Transitions 4", "attributes": { "transitionType": "UNLOCK", "triggerCondition": "Complete the named Episode 2 side quest", "resourceOrStateTransfer": "Access permission", "cadenceReset": "One-time" } }, { "id": "transitions-0005", "name": "Transitions 5", "attributes": { "transitionType": "UNLOCK", "triggerCondition": "Complete the named event side quest after Episode 3", "resourceOrStateTransfer": "Access permission", "cadenceReset": "Limited event" } }, { "id": "transitions-0006", "name": "Transitions 6", "attributes": { "transitionType": "QUALIFICATION", "triggerCondition": "Complete the st- systemDetails
[ { "id": "economy-flows", "label": "Economy Flows", "recordCount": 44, "records": [ { "id": "economy-flows-0001", "name": "Economy Flows 1", "scope": "모든 던전 난이도", "attributes": { "flowType": "Sink", "triggerCondition": "Keys가 던전 입장 비용으로 10개 소모된다." } }, { "id": "economy-flows-0002", "name": "Economy Flows 2", "scope": "Boss clear / chest open", "attributes": { "flowType": "Conversion", "triggerCondition": "토벌이 토벌 토큰을 지급하고 전용 교환처에서 몬스터링·장비·재료로 교환된다." } }, { "id": "economy-flows-0003", "name": "Economy Flows 3", "scope": "Clear reward", "attributes": { "flowType": "Conversion", "triggerCondition": "균열 클리어가 균열 토큰을 공급하고 전용 교환에 연결된다." } }, { "id": "economy-flows-0004", "name": "Economy Flows 4", "scope": "Exchange condition", "attributes": { "flowType": "Conversion", "triggerCondition": "균열 토큰 교환으로 스킬 레벨 10 초과 성장에 필요한 고급 전투학을 얻는다." } }, { "id": "economy-flows-0005", "name": "Economy Flows 5", "scope": "Async result; quantities undisclosed", "attributes": { "flowType": "Faucet", "triggerCondition": "파견 결과가 경제 자원 공급으로 연결된다." } }, { "id": "economy-flows-0006", "name": "Economy Flows 6", "scope": "Event stage clear", "attributes": { "flowType": "Conversion", "triggerCondition": "이벤트 스테이지가 교단의 성서를 공급하고 이벤트 교환 보상으로 연결된다." } }, { "id": "economy-flows-0007", "name": "Economy Flows 7", "scope": "일일 받기 상한 내", "attributes": { "flowType": "Faucet", "triggerCondition": "다른 플레이어가 보낸 열쇠를 Claim하면 받는 플레이어의- diagnostics
{ "id": "diagnosis-and-direction", "label": "Diagnosis & Direction", "recordCount": 0, "records": [] }- quality
{ "worksheetCount": 30, "formulaErrorCount": 0, "catalogRecordCount": 391, "architectureRecordCount": 546, "detailRecordCount": 411, "diagnosticRecordCount": 0, "unknownValueCount": 131 }