Original value
{"fields":{"A":{"exact_value":"D1F1P2.Harmony","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"},"B":{"exact_value":"6","normalization_rule":null,"normalized_value":null,"value_type":"INTEGER_TEXT"},"C":{"exact_value":"Open","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"},"D":{"exact_value":"Open: 캐릭터 관계가 잘 전달되거나 모호했던 실제 장면과 이유를 적어라. 한 장면을 특정할 수 없으면 해당 Persona의 E-Square 100H 기록 전반에 누적된 인상과 그 이유를 적고, 기록에 없는 장면을 만들어내지 마라","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"},"E":{"exact_value":null,"normalization_rule":null,"normalized_value":null,"value_type":"NULL"},"F":{"exact_value":"단일 장면은 없으나 100시간 전반에서 캐릭터 간 관계보다 Gravity Abyss, Securement Silos, 무료 Wish Machine의 시스템 관계가 더 크게 남았다. 관계 정보는 명확한 드라마 장면보다 기능·진행 조건으로 이해됐다.","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"},"G":{"exact_value":null,"normalization_rule":null,"normalized_value":null,"value_type":"NULL"},"H":{"exact_value":null,"normalization_rule":null,"normalized_value":null,"value_type":"NULL"},"I":{"exact_value":null,"normalization_rule":null,"normalized_value":null,"value_type":"NULL"}},"raw_text":null}Original fields 18
- atom_class
SEMANTIC_OBJECT
- atom_id
AT-00104561a63f31752361890bb9080d1244501e69186ebf4e075d8bdd37f8973d
- authority_action
CREATE
- authority_matrix_key
M:MEASUREMENT_VALUE
- authority_stage_role
M010
- baseline
2026-08-04
- canonical_payload
{"fields":{"A":{"exact_value":"D1F1P2.Harmony","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"},"B":{"exact_value":"6","normalization_rule":null,"normalized_value":null,"value_type":"INTEGER_TEXT"},"C":{"exact_value":"Open","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"},"D":{"exact_value":"Open: 캐릭터 관계가 잘 전달되거나 모호했던 실제 장면과 이유를 적어라. 한 장면을 특정할 수 없으면 해당 Persona의 E-Square 100H 기록 전반에 누적된 인상과 그 이유를 적고, 기록에 없는 장면을 만들어내지 마라","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"},"E":{"exact_value":null,"normalization_rule":null,"normalized_value":null,"value_type":"NULL"},"F":{"exact_value":"단일 장면은 없으나 100시간 전반에서 캐릭터 간 관계보다 Gravity Abyss, Securement Silos, 무료 Wish Machine의 시스템 관계가 더 크게 남았다. 관계 정보는 명확한 드라마 장면보다 기능·진행 조건으로 이해됐다.","normalization_rule":null,"normalized_value":null,"value_type":"TEXT"},"G":{"exact_value":null,"normalization_rule":null,"normalized_value":null,"value_type":"NULL"},"H":{"exact_value":null,"normalization_rule":null,"normalized_value":null,"value_type":"NULL"},"I":{"exact_value":null,"normalization_rule":null,"normalized_value":null,"value_type":"NULL"}},"raw_text":null}- canonical_payload_sha256
f18594752a794d8db2bf0909ee2aac8ce04f7abe71647783dcef15a645292d6d
- derived_from_atom_ids
[]
- family
M
- game_code
OnceHumanMobile
- lineage_anchors
[{"artifact_role":"M010_MPM_WORKBOOK","baseline":"2026-08-04","family":"M","game_code":"OnceHumanMobile","lineage_anchor_id":"LA-421d76d9029997014dd1494750c04726aed66478357ce77c6b38910ec395a374","lineage_digest":"421d76d9029997014dd1494750c04726aed66478357ce77c6b38910ec395a374","location":{"byte_end_exclusive":null,"byte_start":null,"cached_value_raw":null,"cell_is_lineage_only":true,"char_end_exclusive":null,"char_start":null,"coordinate":"A14","defined_name":null,"formula_raw":null,"line_end":null,"line_start":null,"location_kind":"WORKBOOK_COORDINATE","opc_part_uri":"xl/worksheets/sheet10.xml","range_ref":"A14:I14","section_path":[],"sheet_name":"IN_P_F1","sheet_rel_id":null,"table_name":null},"source_bytes":273259,"source_kind":"WORKBOOK","source_manifest_row_digest":"979563466d4acbf665981793762f7c20cd4e97535ed01413ae70fccf5f654345","source_sha256":"34af59fe675ad813606e01f8688fcd8d29700a4620090d157165277ee54fcb30"}]- object_type
MEASUREMENT_VALUE
- render_payload
null
- schema_version
novasmc.emsqt-semantic-atom.v2
- semantic_admission_basis
PROMPT_DECLARED_OBJECT
- semantic_status
DECLARED
- synthetic_fixture
false