← Whiteout Survival MPM
Whiteout Survival · Measurement structure KFT Key facts KFT fields shared by all 105 games MPM Measurement 2 areas · 6 domains · 18 fields · 54 elements S020 System evidence Ten SFA systems Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →
Game Offering game-offeringStored mean 71.4 · Standard deviation 2.8 · Range 9.2
Fair Competition 67.5
Growth Efficiency 71.6
Collection & Build 69.4
Free Path 70.9
Light-Spend Convenience 72.1
Top-Ladder 76.6 Core coreStored mean 71.2 · Standard deviation 3.1 · Range 9.5
Fair Competition 71.2
Growth Efficiency 67.5
Collection & Build 77
Free Path 68.8
Light-Spend Convenience 69.8
Top-Ladder 72.8 Character characterStored mean 60.1 · Standard deviation 6.3 · Range 20.6
Fair Competition 58.7
Growth Efficiency 50
Collection & Build 70.6
Free Path 60.3
Light-Spend Convenience 57.1
Top-Ladder 63.5 Personality personality Stored mean 59.1 · Standard deviation 10.9 · Range 31
Fair Competition 50
Growth Efficiency 50
Collection & Build 81
Free Path 54.8
Light-Spend Convenience 54.8
Top-Ladder 64.3 Harmony harmony Stored mean 61.9 · Standard deviation 9.8 · Range 26.2
Fair Competition 76.2
Growth Efficiency 50
Collection & Build 50
Free Path 71.4
Light-Spend Convenience 61.9
Top-Ladder 61.9 Friendliness friendliness Stored mean 59.1 · Standard deviation 10.9 · Range 31
Fair Competition 50
Growth Efficiency 50
Collection & Build 81
Free Path 54.8
Light-Spend Convenience 54.8
Top-Ladder 64.3 Graphic graphicStored mean 77.2 · Standard deviation 1.5 · Range 3.2
Fair Competition 76.2
Growth Efficiency 79.4
Collection & Build 76.2
Free Path 76.2
Light-Spend Convenience 79.4
Top-Ladder 76.2 Design design Stored mean 76.2 · Standard deviation 0 · Range 0
Fair Competition 76.2
Growth Efficiency 76.2
Collection & Build 76.2
Free Path 76.2
Light-Spend Convenience 76.2
Top-Ladder 76.2 Quality quality Stored mean 76.2 · Standard deviation 0 · Range 0
Fair Competition 76.2
Growth Efficiency 76.2
Collection & Build 76.2
Free Path 76.2
Light-Spend Convenience 76.2
Top-Ladder 76.2 Motion motion Stored mean 79.4 · Standard deviation 4.5 · Range 9.5
Fair Competition 76.2
Growth Efficiency 85.7
Collection & Build 76.2
Free Path 76.2
Light-Spend Convenience 85.7
Top-Ladder 76.2 Mechanics mechanicsStored mean 76.2 · Standard deviation 4.7 · Range 14.3
Fair Competition 78.6
Growth Efficiency 73
Collection & Build 84.1
Free Path 69.8
Light-Spend Convenience 73
Top-Ladder 78.6 Variety variety Stored mean 81.3 · Standard deviation 6.2 · Range 16.7
Fair Competition 78.6
Growth Efficiency 78.6
Collection & Build 95.2
Free Path 78.6
Light-Spend Convenience 78.6
Top-Ladder 78.6 Balance balance Stored mean 76.6 · Standard deviation 14 · Range 31
Fair Competition 90.5
Growth Efficiency 64.3
Collection & Build 90.5
Free Path 59.5
Light-Spend Convenience 64.3
Top-Ladder 90.5 Dynamism dynamism Stored mean 70.6 · Standard deviation 4.3 · Range 9.5
Fair Competition 66.7
Growth Efficiency 76.2
Collection & Build 66.7
Free Path 71.4
Light-Spend Convenience 76.2
Top-Ladder 66.7 System systemStored mean 75.8 · Standard deviation 4.9 · Range 13.2
Fair Competition 72.2
Growth Efficiency 81.5
Collection & Build 68.3
Free Path 78
Light-Spend Convenience 73.3
Top-Ladder 81.5 Growth Structure growth-structureStored mean 81.9 · Standard deviation 5.7 · Range 14.3
Fair Competition 77
Growth Efficiency 88.9
Collection & Build 76.2
Free Path 79.4
Light-Spend Convenience 79.4
Top-Ladder 90.5 Progression progression-structure Stored mean 90.9 · Standard deviation 4.8 · Range 11.9
Fair Competition 83.3
Growth Efficiency 90.5
Collection & Build 85.7
Free Path 95.2
Light-Spend Convenience 95.2
Top-Ladder 95.2 Advancement advancement Stored mean 75.8 · Standard deviation 7.1 · Range 16.7
Fair Competition 69
Growth Efficiency 85.7
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 85.7 Empowerment empowerment Stored mean 79 · Standard deviation 8.5 · Range 19
Fair Competition 78.6
Growth Efficiency 90.5
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 90.5 Economy economyStored mean 72.1 · Standard deviation 9.4 · Range 26.2
Fair Competition 57.9
Growth Efficiency 82.5
Collection & Build 63.5
Free Path 84.1
Light-Spend Convenience 73
Top-Ladder 71.4 Balance economic-balance Stored mean 75.8 · Standard deviation 9.2 · Range 26.2
Fair Competition 64.3
Growth Efficiency 85.7
Collection & Build 71.4
Free Path 90.5
Light-Spend Convenience 71.4
Top-Ladder 71.4 Insufficiency insufficiency Stored mean 61.5 · Standard deviation 9.2 · Range 26.2
Fair Competition 50
Growth Efficiency 71.4
Collection & Build 57.1
Free Path 76.2
Light-Spend Convenience 57.1
Top-Ladder 57.1 Supplement supplement Stored mean 79 · Standard deviation 13.1 · Range 31
Fair Competition 59.5
Growth Efficiency 90.5
Collection & Build 61.9
Free Path 85.7
Light-Spend Convenience 90.5
Top-Ladder 85.7 Content Structure content-structureStored mean 73.4 · Standard deviation 6.7 · Range 17.5
Fair Competition 81.7
Growth Efficiency 73
Collection & Build 65.1
Free Path 70.6
Light-Spend Convenience 67.5
Top-Ladder 82.5 Growth growth-content Stored mean 76.6 · Standard deviation 8.3 · Range 21.4
Fair Competition 69
Growth Efficiency 90.5
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 71.4
Top-Ladder 85.7 Competition competition-content Stored mean 57.9 · Standard deviation 14.8 · Range 35.7
Fair Competition 81
Growth Efficiency 50
Collection & Build 50
Free Path 45.2
Light-Spend Convenience 45.2
Top-Ladder 76.2 Cooperation cooperation-content Stored mean 85.7 · Standard deviation 7.9 · Range 21.4
Fair Competition 95.2
Growth Efficiency 78.6
Collection & Build 73.8
Free Path 95.2
Light-Spend Convenience 85.7
Top-Ladder 85.7 Operation operationStored mean 67.1 · Standard deviation 5.7 · Range 16.7
Fair Competition 59
Growth Efficiency 65.9
Collection & Build 63
Free Path 65.9
Light-Spend Convenience 73.3
Top-Ladder 75.7 Gacha gachaStored mean 69 · Standard deviation 8.4 · Range 26.2
Fair Competition 56.3
Growth Efficiency 64.3
Collection & Build 73
Free Path 64.3
Light-Spend Convenience 73.8
Top-Ladder 82.5 Price price Stored mean 72.6 · Standard deviation 10.6 · Range 26.2
Fair Competition 59.5
Growth Efficiency 76.2
Collection & Build 61.9
Free Path 66.7
Light-Spend Convenience 85.7
Top-Ladder 85.7 Probability probability Stored mean 53.2 · Standard deviation 13 · Range 31
Fair Competition 45.2
Growth Efficiency 45.2
Collection & Build 71.4
Free Path 40.5
Light-Spend Convenience 45.2
Top-Ladder 71.4 Reward Management reward-management Stored mean 81.3 · Standard deviation 10 · Range 26.2
Fair Competition 64.3
Growth Efficiency 71.4
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 90.5
Top-Ladder 90.5 Store storeStored mean 69.3 · Standard deviation 10.9 · Range 27
Fair Competition 57.1
Growth Efficiency 69.8
Collection & Build 57.1
Free Path 65.1
Light-Spend Convenience 84.1
Top-Ladder 82.5 Reasonableness reasonableness Stored mean 73.4 · Standard deviation 11.7 · Range 31
Fair Competition 59.5
Growth Efficiency 76.2
Collection & Build 61.9
Free Path 66.7
Light-Spend Convenience 90.5
Top-Ladder 85.7 Timeliness timeliness Stored mean 61.1 · Standard deviation 10.1 · Range 28.6
Fair Competition 52.4
Growth Efficiency 57.1
Collection & Build 47.6
Free Path 61.9
Light-Spend Convenience 71.4
Top-Ladder 76.2 Convenience convenience Stored mean 73.4 · Standard deviation 11.7 · Range 31
Fair Competition 59.5
Growth Efficiency 76.2
Collection & Build 61.9
Free Path 66.7
Light-Spend Convenience 90.5
Top-Ladder 85.7 Event eventStored mean 63 · Standard deviation 2.8 · Range 9.5
Fair Competition 63.5
Growth Efficiency 63.5
Collection & Build 58.7
Free Path 68.3
Light-Spend Convenience 61.9
Top-Ladder 61.9 Comprehension comprehension Stored mean 67.5 · Standard deviation 1.8 · Range 4.8
Fair Competition 66.7
Growth Efficiency 66.7
Collection & Build 66.7
Free Path 71.4
Light-Spend Convenience 66.7
Top-Ladder 66.7 Involvement involvement Stored mean 69.8 · Standard deviation 6.5 · Range 19
Fair Competition 76.2
Growth Efficiency 66.7
Collection & Build 61.9
Free Path 81
Light-Spend Convenience 66.7
Top-Ladder 66.7 Contribution contribution Stored mean 51.6 · Standard deviation 3.3 · Range 9.5
Fair Competition 47.6
Growth Efficiency 57.1
Collection & Build 47.6
Free Path 52.4
Light-Spend Convenience 52.4
Top-Ladder 52.4 Player Value player-valueStored mean 71.9 · Standard deviation 1.4 · Range 4.2
Fair Competition 72
Growth Efficiency 71.1
Collection & Build 71.2
Free Path 72.2
Light-Spend Convenience 70.4
Top-Ladder 74.6 Experience · Time experience-timeStored mean 75 · Standard deviation 3 · Range 8.7
Fair Competition 70.6
Growth Efficiency 75.9
Collection & Build 71.7
Free Path 79.4
Light-Spend Convenience 76.5
Top-Ladder 75.7 Enjoyment enjoymentStored mean 74.7 · Standard deviation 4.1 · Range 11.9
Fair Competition 71.4
Growth Efficiency 75.4
Collection & Build 67.5
Free Path 76.2
Light-Spend Convenience 79.4
Top-Ladder 78.6 Excitement excitement Stored mean 73 · Standard deviation 9 · Range 19
Fair Competition 85.7
Growth Efficiency 66.7
Collection & Build 66.7
Free Path 66.7
Light-Spend Convenience 66.7
Top-Ladder 85.7 Amusement amusement Stored mean 73 · Standard deviation 12.6 · Range 31
Fair Competition 59.5
Growth Efficiency 69
Collection & Build 64.3
Free Path 90.5
Light-Spend Convenience 90.5
Top-Ladder 64.3 Flow flow Stored mean 78.2 · Standard deviation 8.1 · Range 21.4
Fair Competition 69
Growth Efficiency 90.5
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 81
Top-Ladder 85.7 Satisfaction satisfactionStored mean 76.6 · Standard deviation 3.4 · Range 10.3
Fair Competition 70.6
Growth Efficiency 79.4
Collection & Build 81
Free Path 77.8
Light-Spend Convenience 74.6
Top-Ladder 76.2 Achievement achievement Stored mean 89.7 · Standard deviation 5.8 · Range 14.3
Fair Competition 95.2
Growth Efficiency 95.2
Collection & Build 85.7
Free Path 85.7
Light-Spend Convenience 81
Top-Ladder 95.2 Completion completion Stored mean 57.1 · Standard deviation 5.5 · Range 14.3
Fair Competition 52.4
Growth Efficiency 52.4
Collection & Build 66.7
Free Path 57.1
Light-Spend Convenience 52.4
Top-Ladder 61.9 Reward reward Stored mean 82.9 · Standard deviation 10.9 · Range 26.2
Fair Competition 64.3
Growth Efficiency 90.5
Collection & Build 90.5
Free Path 90.5
Light-Spend Convenience 90.5
Top-Ladder 71.4 Real Benefit real-benefitStored mean 73.5 · Standard deviation 5.5 · Range 17.5
Fair Competition 69.8
Growth Efficiency 73
Collection & Build 66.7
Free Path 84.1
Light-Spend Convenience 75.4
Top-Ladder 72.2 Emotional Relief emotional-relief Stored mean 44 · Standard deviation 8.9 · Range 26.2
Fair Competition 35.7
Growth Efficiency 45.2
Collection & Build 40.5
Free Path 61.9
Light-Spend Convenience 45.2
Top-Ladder 35.7 Social Connection social-connection Stored mean 85.7 · Standard deviation 7.9 · Range 21.4
Fair Competition 95.2
Growth Efficiency 78.6
Collection & Build 73.8
Free Path 95.2
Light-Spend Convenience 85.7
Top-Ladder 85.7 Economic Progress economic-progress Stored mean 90.9 · Standard deviation 6.5 · Range 16.7
Fair Competition 78.6
Growth Efficiency 95.2
Collection & Build 85.7
Free Path 95.2
Light-Spend Convenience 95.2
Top-Ladder 95.2 Needs · Money needs-moneyStored mean 75.1 · Standard deviation 4.8 · Range 15.1
Fair Competition 77.2
Growth Efficiency 73.3
Collection & Build 75.9
Free Path 71.4
Light-Spend Convenience 68.8
Top-Ladder 83.9 Possession possessionStored mean 69.6 · Standard deviation 9.1 · Range 26.2
Fair Competition 59.5
Growth Efficiency 66.7
Collection & Build 85.7
Free Path 66.7
Light-Spend Convenience 61.9
Top-Ladder 77 Collection collection Stored mean 72.2 · Standard deviation 13 · Range 31
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 90.5
Free Path 59.5
Light-Spend Convenience 64.3
Top-Ladder 90.5 Customization customization Stored mean 55.2 · Standard deviation 10.3 · Range 31
Fair Competition 50
Growth Efficiency 45.2
Collection & Build 76.2
Free Path 50
Light-Spend Convenience 50
Top-Ladder 59.5 Accumulation accumulation Stored mean 81.3 · Standard deviation 10.3 · Range 26.2
Fair Competition 64.3
Growth Efficiency 90.5
Collection & Build 90.5
Free Path 90.5
Light-Spend Convenience 71.4
Top-Ladder 81 Competition Needs competition-needsStored mean 75.9 · Standard deviation 10.9 · Range 25.4
Fair Competition 92.1
Growth Efficiency 69
Collection & Build 67.5
Free Path 69.8
Light-Spend Convenience 66.7
Top-Ladder 90.5 Dominance dominance Stored mean 69.8 · Standard deviation 13.4 · Range 35.7
Fair Competition 90.5
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 54.8
Light-Spend Convenience 59.5
Top-Ladder 85.7 Aspiration aspiration Stored mean 82.5 · Standard deviation 9.2 · Range 21.4
Fair Competition 95.2
Growth Efficiency 78.6
Collection & Build 78.6
Free Path 73.8
Light-Spend Convenience 73.8
Top-Ladder 95.2 Recognition recognition Stored mean 75.4 · Standard deviation 12.5 · Range 31
Fair Competition 90.5
Growth Efficiency 64.3
Collection & Build 59.5
Free Path 81
Light-Spend Convenience 66.7
Top-Ladder 90.5 Growth Needs growth-needsStored mean 79.8 · Standard deviation 3.5 · Range 9.5
Fair Competition 80.2
Growth Efficiency 84.1
Collection & Build 74.6
Free Path 77.8
Light-Spend Convenience 77.8
Top-Ladder 84.1 Progression progression-needs Stored mean 91.7 · Standard deviation 5.1 · Range 11.9
Fair Competition 83.3
Growth Efficiency 95.2
Collection & Build 85.7
Free Path 95.2
Light-Spend Convenience 95.2
Top-Ladder 95.2 Mastery mastery Stored mean 80.2 · Standard deviation 10.4 · Range 23.8
Fair Competition 90.5
Growth Efficiency 90.5
Collection & Build 71.4
Free Path 66.7
Light-Spend Convenience 71.4
Top-Ladder 90.5 Development development Stored mean 67.5 · Standard deviation 1.8 · Range 4.8
Fair Competition 66.7
Growth Efficiency 66.7
Collection & Build 66.7
Free Path 71.4
Light-Spend Convenience 66.7
Top-Ladder 66.7 Engagement · Passion engagement-passionStored mean 65.7 · Standard deviation 1.4 · Range 4.2
Fair Competition 68.3
Growth Efficiency 64
Collection & Build 65.9
Free Path 65.9
Light-Spend Convenience 65.9
Top-Ladder 64.3 Fairness fairnessStored mean 65.5 · Standard deviation 5.4 · Range 15.9
Fair Competition 75.4
Growth Efficiency 59.5
Collection & Build 68.3
Free Path 65.1
Light-Spend Convenience 59.5
Top-Ladder 65.1 In-Game Balance in-game-balance Stored mean 76.6 · Standard deviation 14 · Range 31
Fair Competition 90.5
Growth Efficiency 64.3
Collection & Build 90.5
Free Path 59.5
Light-Spend Convenience 64.3
Top-Ladder 90.5 Governance governance Stored mean 67.9 · Standard deviation 10.3 · Range 31
Fair Competition 90.5
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 59.5 Inclusivity inclusivity Stored mean 52 · Standard deviation 9 · Range 26.2
Fair Competition 45.2
Growth Efficiency 50
Collection & Build 50
Free Path 71.4
Light-Spend Convenience 50
Top-Ladder 45.2 Stability stabilityStored mean 61.4 · Standard deviation 1.4 · Range 4.8
Fair Competition 61.1
Growth Efficiency 61.1
Collection & Build 61.1
Free Path 64.3
Light-Spend Convenience 61.1
Top-Ladder 59.5 Equilibrium equilibrium Stored mean 67.5 · Standard deviation 1.8 · Range 4.8
Fair Competition 66.7
Growth Efficiency 66.7
Collection & Build 66.7
Free Path 71.4
Light-Spend Convenience 66.7
Top-Ladder 66.7 Resilience resilience Stored mean 50 · Standard deviation 0 · Range 0
Fair Competition 50
Growth Efficiency 50
Collection & Build 50
Free Path 50
Light-Spend Convenience 50
Top-Ladder 50 Sustainability sustainability Stored mean 66.7 · Standard deviation 2.7 · Range 9.5
Fair Competition 66.7
Growth Efficiency 66.7
Collection & Build 66.7
Free Path 71.4
Light-Spend Convenience 66.7
Top-Ladder 61.9 Consistency consistencyStored mean 70.2 · Standard deviation 3.2 · Range 8.7
Fair Competition 68.3
Growth Efficiency 71.4
Collection & Build 68.3
Free Path 68.3
Light-Spend Convenience 77
Top-Ladder 68.3 Cohesion cohesion Stored mean 64.3 · Standard deviation 0 · Range 0
Fair Competition 64.3
Growth Efficiency 64.3
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 64.3
Top-Ladder 64.3 Continuity continuity Stored mean 70.2 · Standard deviation 9.7 · Range 26.2
Fair Competition 64.3
Growth Efficiency 73.8
Collection & Build 64.3
Free Path 64.3
Light-Spend Convenience 90.5
Top-Ladder 64.3 Reliability reliability Stored mean 76.2 · Standard deviation 0 · Range 0
Fair Competition 76.2
Growth Efficiency 76.2
Collection & Build 76.2
Free Path 76.2
Light-Spend Convenience 76.2
Top-Ladder 76.2