← Top Heroes MPM
Top Heroes · Measurement structure KFT Key facts KFT fields shared by all 105 games MPM Measurement 2 areas · 6 domains · 18 fields · 54 elements S020 System evidence Ten SFA systems Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →
2026-07-17 · top-heroes top-heroes.json Copy source JSONSHA-256 e225757d20255977e76e5ef4d6aa5aaeb383556eaaa30a0dee8b45103ced7deeGame Offering game-offeringStored mean 70.7 · Standard deviation 6.8 · Range 17.4
Fair Competition 60.8
Growth Efficiency 67.9
Collection & Build 77.4
Free Path 64.2
Light-Spend Convenience 78.1
Top-Ladder 76 Core coreStored mean 69.7 · Standard deviation 7.5 · Range 18.8
Fair Competition 60.1
Growth Efficiency 64
Collection & Build 78.8
Free Path 63
Light-Spend Convenience 76.2
Top-Ladder 76.2 Character characterStored mean 68.7 · Standard deviation 9.6 · Range 26.2
Fair Competition 54.8
Growth Efficiency 61.9
Collection & Build 81
Free Path 61.9
Light-Spend Convenience 76.2
Top-Ladder 76.2 Personality personality Stored mean 68.7 · Standard deviation 9.6 · Range 26.2
Fair Competition 54.8
Growth Efficiency 61.9
Collection & Build 81
Free Path 61.9
Light-Spend Convenience 76.2
Top-Ladder 76.2 Harmony harmony Stored mean 68.7 · Standard deviation 9.6 · Range 26.2
Fair Competition 54.8
Growth Efficiency 61.9
Collection & Build 81
Free Path 61.9
Light-Spend Convenience 76.2
Top-Ladder 76.2 Friendliness friendliness Stored mean 68.7 · Standard deviation 9.6 · Range 26.2
Fair Competition 54.8
Growth Efficiency 61.9
Collection & Build 81
Free Path 61.9
Light-Spend Convenience 76.2
Top-Ladder 76.2 Graphic graphicStored mean 69.8 · Standard deviation 6.5 · Range 14.3
Fair Competition 66.7
Growth Efficiency 61.9
Collection & Build 76.2
Free Path 61.9
Light-Spend Convenience 76.2
Top-Ladder 76.2 Design design Stored mean 69.8 · Standard deviation 6.5 · Range 14.3
Fair Competition 66.7
Growth Efficiency 61.9
Collection & Build 76.2
Free Path 61.9
Light-Spend Convenience 76.2
Top-Ladder 76.2 Quality quality Stored mean 69.8 · Standard deviation 6.5 · Range 14.3
Fair Competition 66.7
Growth Efficiency 61.9
Collection & Build 76.2
Free Path 61.9
Light-Spend Convenience 76.2
Top-Ladder 76.2 Motion motion Stored mean 69.8 · Standard deviation 6.5 · Range 14.3
Fair Competition 66.7
Growth Efficiency 61.9
Collection & Build 76.2
Free Path 61.9
Light-Spend Convenience 76.2
Top-Ladder 76.2 Mechanics mechanicsStored mean 70.6 · Standard deviation 7.3 · Range 20.6
Fair Competition 58.7
Growth Efficiency 68.3
Collection & Build 79.4
Free Path 65.1
Light-Spend Convenience 76.2
Top-Ladder 76.2 Variety variety Stored mean 68.7 · Standard deviation 9.6 · Range 26.2
Fair Competition 54.8
Growth Efficiency 61.9
Collection & Build 81
Free Path 61.9
Light-Spend Convenience 76.2
Top-Ladder 76.2 Balance balance Stored mean 74.6 · Standard deviation 4.5 · Range 14.3
Fair Competition 66.7
Growth Efficiency 81
Collection & Build 76.2
Free Path 71.4
Light-Spend Convenience 76.2
Top-Ladder 76.2 Dynamism dynamism Stored mean 68.7 · Standard deviation 9.6 · Range 26.2
Fair Competition 54.8
Growth Efficiency 61.9
Collection & Build 81
Free Path 61.9
Light-Spend Convenience 76.2
Top-Ladder 76.2 System systemStored mean 72.4 · Standard deviation 6 · Range 15.1
Fair Competition 63.2
Growth Efficiency 73.5
Collection & Build 77.8
Free Path 65.1
Light-Spend Convenience 78.3
Top-Ladder 76.2 Growth Structure growth-structureStored mean 74.6 · Standard deviation 4.5 · Range 14.3
Fair Competition 66.7
Growth Efficiency 81
Collection & Build 76.2
Free Path 71.4
Light-Spend Convenience 76.2
Top-Ladder 76.2 Progression progression-structure Stored mean 74.6 · Standard deviation 4.5 · Range 14.3
Fair Competition 66.7
Growth Efficiency 81
Collection & Build 76.2
Free Path 71.4
Light-Spend Convenience 76.2
Top-Ladder 76.2 Advancement advancement Stored mean 74.6 · Standard deviation 4.5 · Range 14.3
Fair Competition 66.7
Growth Efficiency 81
Collection & Build 76.2
Free Path 71.4
Light-Spend Convenience 76.2
Top-Ladder 76.2 Empowerment empowerment Stored mean 74.6 · Standard deviation 4.5 · Range 14.3
Fair Competition 66.7
Growth Efficiency 81
Collection & Build 76.2
Free Path 71.4
Light-Spend Convenience 76.2
Top-Ladder 76.2 Economy economyStored mean 69.8 · Standard deviation 9.8 · Range 23.8
Fair Competition 57.1
Growth Efficiency 71.4
Collection & Build 81
Free Path 57.1
Light-Spend Convenience 81
Top-Ladder 71.4 Balance economic-balance Stored mean 69.8 · Standard deviation 9.8 · Range 23.8
Fair Competition 57.1
Growth Efficiency 71.4
Collection & Build 81
Free Path 57.1
Light-Spend Convenience 81
Top-Ladder 71.4 Insufficiency insufficiency Stored mean 69.8 · Standard deviation 9.8 · Range 23.8
Fair Competition 57.1
Growth Efficiency 71.4
Collection & Build 81
Free Path 57.1
Light-Spend Convenience 81
Top-Ladder 71.4 Supplement supplement Stored mean 69.8 · Standard deviation 9.8 · Range 23.8
Fair Competition 57.1
Growth Efficiency 71.4
Collection & Build 81
Free Path 57.1
Light-Spend Convenience 81
Top-Ladder 71.4 Content Structure content-structureStored mean 72.6 · Standard deviation 5.9 · Range 15.1
Fair Competition 65.9
Growth Efficiency 68.3
Collection & Build 76.2
Free Path 66.7
Light-Spend Convenience 77.8
Top-Ladder 81 Growth growth-content Stored mean 73.4 · Standard deviation 11.2 · Range 31
Fair Competition 54.8
Growth Efficiency 81
Collection & Build 76.2
Free Path 61.9
Light-Spend Convenience 85.7
Top-Ladder 81 Competition competition-content Stored mean 70.6 · Standard deviation 7 · Range 19
Fair Competition 71.4
Growth Efficiency 61.9
Collection & Build 76.2
Free Path 61.9
Light-Spend Convenience 71.4
Top-Ladder 81 Cooperation cooperation-content Stored mean 73.8 · Standard deviation 6 · Range 19
Fair Competition 71.4
Growth Efficiency 61.9
Collection & Build 76.2
Free Path 76.2
Light-Spend Convenience 76.2
Top-Ladder 81 Operation operationStored mean 70.1 · Standard deviation 7.4 · Range 20.9
Fair Competition 59
Growth Efficiency 66.1
Collection & Build 75.7
Free Path 64.6
Light-Spend Convenience 79.9
Top-Ladder 75.7 Gacha gachaStored mean 66.1 · Standard deviation 10.1 · Range 27
Fair Competition 50.8
Growth Efficiency 61.9
Collection & Build 74.6
Free Path 57.1
Light-Spend Convenience 77.8
Top-Ladder 74.6 Price price Stored mean 69.8 · Standard deviation 11.2 · Range 23.8
Fair Competition 57.1
Growth Efficiency 61.9
Collection & Build 81
Free Path 57.1
Light-Spend Convenience 81
Top-Ladder 81 Probability probability Stored mean 64.3 · Standard deviation 11.3 · Range 33.3
Fair Competition 47.6
Growth Efficiency 57.1
Collection & Build 71.4
Free Path 57.1
Light-Spend Convenience 81
Top-Ladder 71.4 Reward Management reward-management Stored mean 64.3 · Standard deviation 9 · Range 23.8
Fair Competition 47.6
Growth Efficiency 66.7
Collection & Build 71.4
Free Path 57.1
Light-Spend Convenience 71.4
Top-Ladder 71.4 Store storeStored mean 71.8 · Standard deviation 7.4 · Range 23
Fair Competition 59.5
Growth Efficiency 68.3
Collection & Build 76.2
Free Path 68.3
Light-Spend Convenience 82.5
Top-Ladder 76.2 Reasonableness reasonableness Stored mean 70.6 · Standard deviation 10.4 · Range 23.8
Fair Competition 57.1
Growth Efficiency 61.9
Collection & Build 81
Free Path 61.9
Light-Spend Convenience 81
Top-Ladder 81 Timeliness timeliness Stored mean 72.2 · Standard deviation 4.3 · Range 14.3
Fair Competition 66.7
Growth Efficiency 71.4
Collection & Build 71.4
Free Path 71.4
Light-Spend Convenience 81
Top-Ladder 71.4 Convenience convenience Stored mean 72.6 · Standard deviation 9.3 · Range 31
Fair Competition 54.8
Growth Efficiency 71.4
Collection & Build 76.2
Free Path 71.4
Light-Spend Convenience 85.7
Top-Ladder 76.2 Event eventStored mean 72.5 · Standard deviation 4.9 · Range 12.7
Fair Competition 66.7
Growth Efficiency 68.3
Collection & Build 76.2
Free Path 68.3
Light-Spend Convenience 79.4
Top-Ladder 76.2 Comprehension comprehension Stored mean 69.8 · Standard deviation 6.5 · Range 14.3
Fair Competition 66.7
Growth Efficiency 61.9
Collection & Build 76.2
Free Path 61.9
Light-Spend Convenience 76.2
Top-Ladder 76.2 Involvement involvement Stored mean 73.8 · Standard deviation 4.6 · Range 14.3
Fair Competition 66.7
Growth Efficiency 71.4
Collection & Build 76.2
Free Path 71.4
Light-Spend Convenience 81
Top-Ladder 76.2 Contribution contribution Stored mean 73.8 · Standard deviation 4.6 · Range 14.3
Fair Competition 66.7
Growth Efficiency 71.4
Collection & Build 76.2
Free Path 71.4
Light-Spend Convenience 81
Top-Ladder 76.2 Player Value player-valueStored mean 71.6 · Standard deviation 6.1 · Range 15.3
Fair Competition 62.9
Growth Efficiency 67.9
Collection & Build 78.1
Free Path 66.3
Light-Spend Convenience 77.1
Top-Ladder 77.2 Experience · Time experience-timeStored mean 72.3 · Standard deviation 7.1 · Range 20.6
Fair Competition 59.8
Growth Efficiency 71.4
Collection & Build 78.8
Free Path 67.7
Light-Spend Convenience 80.4
Top-Ladder 75.7 Enjoyment enjoymentStored mean 72.6 · Standard deviation 9.3 · Range 31
Fair Competition 54.8
Growth Efficiency 71.4
Collection & Build 76.2
Free Path 71.4
Light-Spend Convenience 85.7
Top-Ladder 76.2 Excitement excitement Stored mean 72.6 · Standard deviation 9.3 · Range 31
Fair Competition 54.8
Growth Efficiency 71.4
Collection & Build 76.2
Free Path 71.4
Light-Spend Convenience 85.7
Top-Ladder 76.2 Amusement amusement Stored mean 72.6 · Standard deviation 9.3 · Range 31
Fair Competition 54.8
Growth Efficiency 71.4
Collection & Build 76.2
Free Path 71.4
Light-Spend Convenience 85.7
Top-Ladder 76.2 Flow flow Stored mean 72.6 · Standard deviation 9.3 · Range 31
Fair Competition 54.8
Growth Efficiency 71.4
Collection & Build 76.2
Free Path 71.4
Light-Spend Convenience 85.7
Top-Ladder 76.2 Satisfaction satisfactionStored mean 73.5 · Standard deviation 6.3 · Range 17.5
Fair Competition 63.5
Growth Efficiency 77.8
Collection & Build 81
Free Path 66.7
Light-Spend Convenience 77.8
Top-Ladder 74.6 Achievement achievement Stored mean 74.6 · Standard deviation 4.5 · Range 14.3
Fair Competition 66.7
Growth Efficiency 81
Collection & Build 76.2
Free Path 71.4
Light-Spend Convenience 76.2
Top-Ladder 76.2 Completion completion Stored mean 76.2 · Standard deviation 6.1 · Range 19
Fair Competition 66.7
Growth Efficiency 81
Collection & Build 85.7
Free Path 71.4
Light-Spend Convenience 76.2
Top-Ladder 76.2 Reward reward Stored mean 69.8 · Standard deviation 9.8 · Range 23.8
Fair Competition 57.1
Growth Efficiency 71.4
Collection & Build 81
Free Path 57.1
Light-Spend Convenience 81
Top-Ladder 71.4 Real Benefit real-benefitStored mean 70.8 · Standard deviation 7.2 · Range 18.3
Fair Competition 61.1
Growth Efficiency 65.1
Collection & Build 79.4
Free Path 65.1
Light-Spend Convenience 77.8
Top-Ladder 76.2 Emotional Relief emotional-relief Stored mean 68.7 · Standard deviation 9.6 · Range 26.2
Fair Competition 54.8
Growth Efficiency 61.9
Collection & Build 81
Free Path 61.9
Light-Spend Convenience 76.2
Top-Ladder 76.2 Social Connection social-connection Stored mean 73.8 · Standard deviation 6 · Range 19
Fair Competition 71.4
Growth Efficiency 61.9
Collection & Build 76.2
Free Path 76.2
Light-Spend Convenience 76.2
Top-Ladder 81 Economic Progress economic-progress Stored mean 69.8 · Standard deviation 9.8 · Range 23.8
Fair Competition 57.1
Growth Efficiency 71.4
Collection & Build 81
Free Path 57.1
Light-Spend Convenience 81
Top-Ladder 71.4 Needs · Money needs-moneyStored mean 71.6 · Standard deviation 5.4 · Range 13.5
Fair Competition 64.3
Growth Efficiency 68.3
Collection & Build 77.8
Free Path 66.7
Light-Spend Convenience 75.1
Top-Ladder 77.8 Possession possessionStored mean 68.7 · Standard deviation 9.6 · Range 26.2
Fair Competition 54.8
Growth Efficiency 61.9
Collection & Build 81
Free Path 61.9
Light-Spend Convenience 76.2
Top-Ladder 76.2 Collection collection Stored mean 68.7 · Standard deviation 9.6 · Range 26.2
Fair Competition 54.8
Growth Efficiency 61.9
Collection & Build 81
Free Path 61.9
Light-Spend Convenience 76.2
Top-Ladder 76.2 Customization customization Stored mean 68.7 · Standard deviation 9.6 · Range 26.2
Fair Competition 54.8
Growth Efficiency 61.9
Collection & Build 81
Free Path 61.9
Light-Spend Convenience 76.2
Top-Ladder 76.2 Accumulation accumulation Stored mean 68.7 · Standard deviation 9.6 · Range 26.2
Fair Competition 54.8
Growth Efficiency 61.9
Collection & Build 81
Free Path 61.9
Light-Spend Convenience 76.2
Top-Ladder 76.2 Competition Needs competition-needsStored mean 71.7 · Standard deviation 6.2 · Range 19
Fair Competition 71.4
Growth Efficiency 61.9
Collection & Build 76.2
Free Path 66.7
Light-Spend Convenience 73
Top-Ladder 81 Dominance dominance Stored mean 70.6 · Standard deviation 7 · Range 19
Fair Competition 71.4
Growth Efficiency 61.9
Collection & Build 76.2
Free Path 61.9
Light-Spend Convenience 71.4
Top-Ladder 81 Aspiration aspiration Stored mean 70.6 · Standard deviation 7 · Range 19
Fair Competition 71.4
Growth Efficiency 61.9
Collection & Build 76.2
Free Path 61.9
Light-Spend Convenience 71.4
Top-Ladder 81 Recognition recognition Stored mean 73.8 · Standard deviation 6 · Range 19
Fair Competition 71.4
Growth Efficiency 61.9
Collection & Build 76.2
Free Path 76.2
Light-Spend Convenience 76.2
Top-Ladder 81 Growth Needs growth-needsStored mean 74.6 · Standard deviation 4.5 · Range 14.3
Fair Competition 66.7
Growth Efficiency 81
Collection & Build 76.2
Free Path 71.4
Light-Spend Convenience 76.2
Top-Ladder 76.2 Progression progression-needs Stored mean 74.6 · Standard deviation 4.5 · Range 14.3
Fair Competition 66.7
Growth Efficiency 81
Collection & Build 76.2
Free Path 71.4
Light-Spend Convenience 76.2
Top-Ladder 76.2 Mastery mastery Stored mean 74.6 · Standard deviation 4.5 · Range 14.3
Fair Competition 66.7
Growth Efficiency 81
Collection & Build 76.2
Free Path 71.4
Light-Spend Convenience 76.2
Top-Ladder 76.2 Development development Stored mean 74.6 · Standard deviation 4.5 · Range 14.3
Fair Competition 66.7
Growth Efficiency 81
Collection & Build 76.2
Free Path 71.4
Light-Spend Convenience 76.2
Top-Ladder 76.2 Engagement · Passion engagement-passionStored mean 70.8 · Standard deviation 6.5 · Range 14.3
Fair Competition 64.6
Growth Efficiency 64
Collection & Build 77.8
Free Path 64.6
Light-Spend Convenience 75.7
Top-Ladder 78.3 Fairness fairnessStored mean 70.6 · Standard deviation 7 · Range 19
Fair Competition 71.4
Growth Efficiency 61.9
Collection & Build 76.2
Free Path 61.9
Light-Spend Convenience 71.4
Top-Ladder 81 In-Game Balance in-game-balance Stored mean 70.6 · Standard deviation 7 · Range 19
Fair Competition 71.4
Growth Efficiency 61.9
Collection & Build 76.2
Free Path 61.9
Light-Spend Convenience 71.4
Top-Ladder 81 Governance governance Stored mean 70.6 · Standard deviation 7 · Range 19
Fair Competition 71.4
Growth Efficiency 61.9
Collection & Build 76.2
Free Path 61.9
Light-Spend Convenience 71.4
Top-Ladder 81 Inclusivity inclusivity Stored mean 70.6 · Standard deviation 7 · Range 19
Fair Competition 71.4
Growth Efficiency 61.9
Collection & Build 76.2
Free Path 61.9
Light-Spend Convenience 71.4
Top-Ladder 81 Stability stabilityStored mean 71.6 · Standard deviation 7.3 · Range 19.8
Fair Competition 59.5
Growth Efficiency 68.3
Collection & Build 79.4
Free Path 66.7
Light-Spend Convenience 79.4
Top-Ladder 76.2 Equilibrium equilibrium Stored mean 69.8 · Standard deviation 9.8 · Range 23.8
Fair Competition 57.1
Growth Efficiency 71.4
Collection & Build 81
Free Path 57.1
Light-Spend Convenience 81
Top-Ladder 71.4 Resilience resilience Stored mean 73.8 · Standard deviation 4.6 · Range 14.3
Fair Competition 66.7
Growth Efficiency 71.4
Collection & Build 76.2
Free Path 71.4
Light-Spend Convenience 81
Top-Ladder 76.2 Sustainability sustainability Stored mean 71 · Standard deviation 9.8 · Range 26.2
Fair Competition 54.8
Growth Efficiency 61.9
Collection & Build 81
Free Path 71.4
Light-Spend Convenience 76.2
Top-Ladder 81 Consistency consistencyStored mean 70.2 · Standard deviation 7.1 · Range 15.9
Fair Competition 62.7
Growth Efficiency 61.9
Collection & Build 77.8
Free Path 65.1
Light-Spend Convenience 76.2
Top-Ladder 77.8 Cohesion cohesion Stored mean 69.8 · Standard deviation 6.5 · Range 14.3
Fair Competition 66.7
Growth Efficiency 61.9
Collection & Build 76.2
Free Path 61.9
Light-Spend Convenience 76.2
Top-Ladder 76.2 Continuity continuity Stored mean 71 · Standard deviation 9.8 · Range 26.2
Fair Competition 54.8
Growth Efficiency 61.9
Collection & Build 81
Free Path 71.4
Light-Spend Convenience 76.2
Top-Ladder 81 Reliability reliability Stored mean 69.8 · Standard deviation 6.5 · Range 14.3
Fair Competition 66.7
Growth Efficiency 61.9
Collection & Build 76.2
Free Path 61.9
Light-Spend Convenience 76.2
Top-Ladder 76.2