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Teamfight Tactics Mobile

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Teamfight Tactics Mobile · Measurement structure

Read the stored values across two areas, six domains, 18 fields and 54 elements of the existing measurement file. The MPM source records retain the original calculation evidence and values. MPM →

teamfight-tactics-mobile.json
SHA-256abb2abb8c5b2b9ffa42a2c68c6d1d6dd7e892e35264b1fcf08f9dfdef84dfd2e

Game Offering

game-offering

Stored mean 70.1 · Standard deviation 1.8 · Range 5.3

Fair Competition
69.6
Growth Efficiency
69
Collection & Build
68.3
Free Path
70.9
Light-Spend Convenience
73.5
Top-Ladder
69
Core core

Stored mean 67.7 · Standard deviation 3.5 · Range 7.9

Fair Competition
63.5
Growth Efficiency
64.3
Collection & Build
70.6
Free Path
65.1
Light-Spend Convenience
71.4
Top-Ladder
71.4
Character character

Stored mean 57.5 · Standard deviation 7.8 · Range 19

Fair Competition
52.4
Growth Efficiency
50
Collection & Build
66.7
Free Path
47.6
Light-Spend Convenience
66.7
Top-Ladder
61.9

Personality personality

Stored mean 63.1 · Standard deviation 8.7 · Range 21.4

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
50
Light-Spend Convenience
71.4
Top-Ladder
71.4

Harmony harmony

Stored mean 47.6 · Standard deviation 6.7 · Range 14.3

Fair Competition
42.9
Growth Efficiency
42.9
Collection & Build
57.1
Free Path
42.9
Light-Spend Convenience
57.1
Top-Ladder
42.9

Friendliness friendliness

Stored mean 61.9 · Standard deviation 9.8 · Range 21.4

Fair Competition
57.1
Growth Efficiency
50
Collection & Build
71.4
Free Path
50
Light-Spend Convenience
71.4
Top-Ladder
71.4
Graphic graphic

Stored mean 71.8 · Standard deviation 5.6 · Range 14.3

Fair Competition
64.3
Growth Efficiency
64.3
Collection & Build
76.2
Free Path
73.8
Light-Spend Convenience
73.8
Top-Ladder
78.6

Design design

Stored mean 90.5 · Standard deviation 6.7 · Range 14.3

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
100
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
100

Quality quality

Stored mean 59.5 · Standard deviation 6.7 · Range 14.3

Fair Competition
50
Growth Efficiency
50
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Motion motion

Stored mean 65.5 · Standard deviation 6.4 · Range 14.3

Fair Competition
57.1
Growth Efficiency
57.1
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4
Mechanics mechanics

Stored mean 73.8 · Standard deviation 2.7 · Range 9.5

Fair Competition
73.8
Growth Efficiency
78.6
Collection & Build
69
Free Path
73.8
Light-Spend Convenience
73.8
Top-Ladder
73.8

Variety variety

Stored mean 83.3 · Standard deviation 7.9 · Range 21.4

Fair Competition
85.7
Growth Efficiency
100
Collection & Build
78.6
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6

Balance balance

Stored mean 59.5 · Standard deviation 6.7 · Range 14.3

Fair Competition
50
Growth Efficiency
50
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3

Dynamism dynamism

Stored mean 78.6 · Standard deviation 7.1 · Range 21.4

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
78.6
System system

Stored mean 71.4 · Standard deviation 5.2 · Range 13.5

Fair Competition
72.2
Growth Efficiency
78.6
Collection & Build
65.1
Free Path
77
Light-Spend Convenience
70.6
Top-Ladder
65.1
Growth Structure growth-structure

Stored mean 73.4 · Standard deviation 5.2 · Range 14.3

Fair Competition
73.8
Growth Efficiency
81
Collection & Build
66.7
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
66.7

Progression progression-structure

Stored mean 78.6 · Standard deviation 13 · Range 35.7

Fair Competition
85.7
Growth Efficiency
100
Collection & Build
64.3
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
64.3

Advancement advancement

Stored mean 63.1 · Standard deviation 12.7 · Range 35.7

Fair Competition
50
Growth Efficiency
57.1
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
50

Empowerment empowerment

Stored mean 78.6 · Standard deviation 7.1 · Range 14.3

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
85.7
Economy economy

Stored mean 71.4 · Standard deviation 5.5 · Range 14.3

Fair Competition
71.4
Growth Efficiency
78.6
Collection & Build
69
Free Path
78.6
Light-Spend Convenience
66.7
Top-Ladder
64.3

Balance economic-balance

Stored mean 69 · Standard deviation 6.7 · Range 14.3

Fair Competition
78.6
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
78.6
Light-Spend Convenience
64.3
Top-Ladder
64.3

Insufficiency insufficiency

Stored mean 71.4 · Standard deviation 7.1 · Range 21.4

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
64.3
Top-Ladder
64.3

Supplement supplement

Stored mean 73.8 · Standard deviation 8.9 · Range 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
64.3
Content Structure content-structure

Stored mean 69.4 · Standard deviation 6.1 · Range 16.7

Fair Competition
71.4
Growth Efficiency
76.2
Collection & Build
59.5
Free Path
76.2
Light-Spend Convenience
69
Top-Ladder
64.3

Growth growth-content

Stored mean 71.4 · Standard deviation 7.1 · Range 21.4

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
64.3

Competition competition-content

Stored mean 71.4 · Standard deviation 7.1 · Range 21.4

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
85.7
Light-Spend Convenience
64.3
Top-Ladder
71.4

Cooperation cooperation-content

Stored mean 65.5 · Standard deviation 8.7 · Range 21.4

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
50
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
57.1
Operation operation

Stored mean 71 · Standard deviation 4.3 · Range 14.3

Fair Competition
73
Growth Efficiency
64.3
Collection & Build
69
Free Path
70.6
Light-Spend Convenience
78.6
Top-Ladder
70.6
Gacha gacha

Stored mean 73.8 · Standard deviation 6.6 · Range 19

Fair Competition
71.4
Growth Efficiency
61.9
Collection & Build
76.2
Free Path
71.4
Light-Spend Convenience
81
Top-Ladder
81

Price price

Stored mean 71.4 · Standard deviation 11.7 · Range 28.6

Fair Competition
71.4
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
57.1
Light-Spend Convenience
85.7
Top-Ladder
85.7

Probability probability

Stored mean 69 · Standard deviation 5.3 · Range 14.3

Fair Competition
71.4
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Reward Management reward-management

Stored mean 81 · Standard deviation 6.7 · Range 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
85.7
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
85.7
Store store

Stored mean 70.6 · Standard deviation 6.4 · Range 19

Fair Competition
76.2
Growth Efficiency
61.9
Collection & Build
66.7
Free Path
71.4
Light-Spend Convenience
81
Top-Ladder
66.7

Reasonableness reasonableness

Stored mean 71.4 · Standard deviation 8.2 · Range 28.6

Fair Competition
71.4
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
71.4

Timeliness timeliness

Stored mean 69 · Standard deviation 9.8 · Range 28.6

Fair Competition
85.7
Growth Efficiency
71.4
Collection & Build
57.1
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
57.1

Convenience convenience

Stored mean 71.4 · Standard deviation 8.2 · Range 28.6

Fair Competition
71.4
Growth Efficiency
57.1
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
71.4
Event event

Stored mean 68.7 · Standard deviation 3.5 · Range 9.5

Fair Competition
71.4
Growth Efficiency
69
Collection & Build
64.3
Free Path
69
Light-Spend Convenience
73.8
Top-Ladder
64.3

Comprehension comprehension

Stored mean 71.4 · Standard deviation 7.1 · Range 21.4

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
64.3

Involvement involvement

Stored mean 63.1 · Standard deviation 4.9 · Range 14.3

Fair Competition
64.3
Growth Efficiency
57.1
Collection & Build
64.3
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
64.3

Contribution contribution

Stored mean 71.4 · Standard deviation 7.1 · Range 14.3

Fair Competition
78.6
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
64.3

Player Value

player-value

Stored mean 71.6 · Standard deviation 2.6 · Range 8.1

Fair Competition
67.3
Growth Efficiency
72
Collection & Build
70.4
Free Path
70.5
Light-Spend Convenience
75.4
Top-Ladder
74.1
Experience · Time experience-time

Stored mean 68.9 · Standard deviation 4.4 · Range 14.3

Fair Competition
62.7
Growth Efficiency
70.6
Collection & Build
67.5
Free Path
69
Light-Spend Convenience
77
Top-Ladder
66.7
Enjoyment enjoyment

Stored mean 64.3 · Standard deviation 7.4 · Range 19

Fair Competition
59.5
Growth Efficiency
71.4
Collection & Build
54.8
Free Path
69
Light-Spend Convenience
73.8
Top-Ladder
57.1

Excitement excitement

Stored mean 73.8 · Standard deviation 9.8 · Range 21.4

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
78.6

Amusement amusement

Stored mean 48.8 · Standard deviation 12.7 · Range 35.7

Fair Competition
35.7
Growth Efficiency
42.9
Collection & Build
50
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
35.7

Flow flow

Stored mean 70.2 · Standard deviation 15.7 · Range 35.7

Fair Competition
57.1
Growth Efficiency
85.7
Collection & Build
50
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
57.1
Satisfaction satisfaction

Stored mean 77.8 · Standard deviation 5.3 · Range 14.3

Fair Competition
71.4
Growth Efficiency
85.7
Collection & Build
81
Free Path
71.4
Light-Spend Convenience
81
Top-Ladder
76.2

Achievement achievement

Stored mean 83.3 · Standard deviation 8.9 · Range 28.6

Fair Competition
85.7
Growth Efficiency
100
Collection & Build
78.6
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
78.6

Completion completion

Stored mean 70.2 · Standard deviation 4.9 · Range 14.3

Fair Competition
64.3
Growth Efficiency
71.4
Collection & Build
78.6
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
64.3

Reward reward

Stored mean 79.8 · Standard deviation 8.7 · Range 21.4

Fair Competition
64.3
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
85.7
Real Benefit real-benefit

Stored mean 64.7 · Standard deviation 7.1 · Range 21.4

Fair Competition
57.1
Growth Efficiency
54.8
Collection & Build
66.7
Free Path
66.7
Light-Spend Convenience
76.2
Top-Ladder
66.7

Emotional Relief emotional-relief

Stored mean 57.1 · Standard deviation 16 · Range 42.9

Fair Competition
42.9
Growth Efficiency
50
Collection & Build
50
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
42.9

Social Connection social-connection

Stored mean 53.6 · Standard deviation 5.5 · Range 14.3

Fair Competition
57.1
Growth Efficiency
42.9
Collection & Build
50
Free Path
57.1
Light-Spend Convenience
57.1
Top-Ladder
57.1

Economic Progress economic-progress

Stored mean 83.3 · Standard deviation 12.8 · Range 28.6

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
100
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
100
Needs · Money needs-money

Stored mean 75.8 · Standard deviation 4.7 · Range 15.1

Fair Competition
72.2
Growth Efficiency
77
Collection & Build
75.4
Free Path
69.8
Light-Spend Convenience
75.4
Top-Ladder
84.9
Possession possession

Stored mean 72.2 · Standard deviation 18.6 · Range 50

Fair Competition
45.2
Growth Efficiency
61.9
Collection & Build
95.2
Free Path
59.5
Light-Spend Convenience
76.2
Top-Ladder
95.2

Collection collection

Stored mean 69 · Standard deviation 24.3 · Range 64.3

Fair Competition
35.7
Growth Efficiency
50
Collection & Build
100
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
100

Customization customization

Stored mean 75 · Standard deviation 21.3 · Range 50

Fair Competition
50
Growth Efficiency
50
Collection & Build
100
Free Path
64.3
Light-Spend Convenience
85.7
Top-Ladder
100

Accumulation accumulation

Stored mean 72.6 · Standard deviation 14.5 · Range 35.7

Fair Competition
50
Growth Efficiency
85.7
Collection & Build
85.7
Free Path
57.1
Light-Spend Convenience
71.4
Top-Ladder
85.7
Competition Needs competition-needs

Stored mean 74.6 · Standard deviation 9.6 · Range 28.6

Fair Competition
83.3
Growth Efficiency
73.8
Collection & Build
61.9
Free Path
69
Light-Spend Convenience
69
Top-Ladder
90.5

Dominance dominance

Stored mean 81 · Standard deviation 7.9 · Range 21.4

Fair Competition
85.7
Growth Efficiency
85.7
Collection & Build
64.3
Free Path
85.7
Light-Spend Convenience
78.6
Top-Ladder
85.7

Aspiration aspiration

Stored mean 77.4 · Standard deviation 19.5 · Range 50

Fair Competition
100
Growth Efficiency
85.7
Collection & Build
50
Free Path
71.4
Light-Spend Convenience
57.1
Top-Ladder
100

Recognition recognition

Stored mean 65.5 · Standard deviation 12.7 · Range 35.7

Fair Competition
64.3
Growth Efficiency
50
Collection & Build
71.4
Free Path
50
Light-Spend Convenience
71.4
Top-Ladder
85.7
Growth Needs growth-needs

Stored mean 80.6 · Standard deviation 9.5 · Range 26.2

Fair Competition
88.1
Growth Efficiency
95.2
Collection & Build
69
Free Path
81
Light-Spend Convenience
81
Top-Ladder
69

Progression progression-needs

Stored mean 78.6 · Standard deviation 13 · Range 35.7

Fair Competition
85.7
Growth Efficiency
100
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
64.3

Mastery mastery

Stored mean 83.3 · Standard deviation 13.5 · Range 35.7

Fair Competition
100
Growth Efficiency
100
Collection & Build
64.3
Free Path
85.7
Light-Spend Convenience
71.4
Top-Ladder
78.6

Development development

Stored mean 79.8 · Standard deviation 7.6 · Range 21.4

Fair Competition
78.6
Growth Efficiency
85.7
Collection & Build
78.6
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
64.3
Engagement · Passion engagement-passion

Stored mean 70.1 · Standard deviation 2.5 · Range 6.9

Fair Competition
66.9
Growth Efficiency
68.3
Collection & Build
68.3
Free Path
72.8
Light-Spend Convenience
73.8
Top-Ladder
70.6
Fairness fairness

Stored mean 65.9 · Standard deviation 2.7 · Range 8.7

Fair Competition
65.1
Growth Efficiency
64.3
Collection & Build
61.9
Free Path
70.6
Light-Spend Convenience
66.7
Top-Ladder
66.7

In-Game Balance in-game-balance

Stored mean 58.7 · Standard deviation 3.3 · Range 7.1

Fair Competition
57.1
Growth Efficiency
61.9
Collection & Build
54.8
Free Path
61.9
Light-Spend Convenience
54.8
Top-Ladder
61.9

Governance governance

Stored mean 72.6 · Standard deviation 4.9 · Range 14.3

Fair Competition
71.4
Growth Efficiency
64.3
Collection & Build
71.4
Free Path
78.6
Light-Spend Convenience
78.6
Top-Ladder
71.4

Inclusivity inclusivity

Stored mean 66.3 · Standard deviation 3.5 · Range 11.9

Fair Competition
66.7
Growth Efficiency
66.7
Collection & Build
59.5
Free Path
71.4
Light-Spend Convenience
66.7
Top-Ladder
66.7
Stability stability

Stored mean 71 · Standard deviation 4 · Range 9.5

Fair Competition
71.4
Growth Efficiency
69
Collection & Build
66.7
Free Path
76.2
Light-Spend Convenience
76.2
Top-Ladder
66.7

Equilibrium equilibrium

Stored mean 65.5 · Standard deviation 6.4 · Range 14.3

Fair Competition
71.4
Growth Efficiency
64.3
Collection & Build
57.1
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
57.1

Resilience resilience

Stored mean 71.4 · Standard deviation 0 · Range 0

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
71.4
Light-Spend Convenience
71.4
Top-Ladder
71.4

Sustainability sustainability

Stored mean 76.2 · Standard deviation 6.7 · Range 14.3

Fair Competition
71.4
Growth Efficiency
71.4
Collection & Build
71.4
Free Path
85.7
Light-Spend Convenience
85.7
Top-Ladder
71.4
Consistency consistency

Stored mean 73.4 · Standard deviation 5 · Range 14.3

Fair Competition
64.3
Growth Efficiency
71.4
Collection & Build
76.2
Free Path
71.4
Light-Spend Convenience
78.6
Top-Ladder
78.6

Cohesion cohesion

Stored mean 88.1 · Standard deviation 8.9 · Range 21.4

Fair Competition
85.7
Growth Efficiency
78.6
Collection & Build
100
Free Path
78.6
Light-Spend Convenience
85.7
Top-Ladder
100

Continuity continuity

Stored mean 70.2 · Standard deviation 8.7 · Range 28.6

Fair Competition
57.1
Growth Efficiency
71.4
Collection & Build
64.3
Free Path
71.4
Light-Spend Convenience
85.7
Top-Ladder
71.4

Reliability reliability

Stored mean 61.9 · Standard deviation 5.3 · Range 14.3

Fair Competition
50
Growth Efficiency
64.3
Collection & Build
64.3
Free Path
64.3
Light-Spend Convenience
64.3
Top-Ladder
64.3